MarinaNova Asylum

No longer your prison.

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Posts Tagged: 'dexter+morgan'

Feb. 26th, 2014


[info]marinanova_npc
[info]marinanova

[info]marinanova_npc
[info]marinanova

260 — Olympics mingle


[info]marinanova_npc
[info]marinanova
[ It is a gorgeous day down here at the bottom of the sea and what better day to have an Olympics! The obstacle course is set up, the towels are fluffed, the medals have been polished to a high sheen and every orange within sight has been sliced.

Okay. Maybe not every orange. A lot of them. Enough to fuel a whole prison full of athletes, so athlete away! We can't waste all these oranges! ]


((ooc: Event information can be found here! There will be no individual threads for the separate events, but you are encouraged and welcome to detail in your headers or starter tags what your characters are up to! ))

Feb. 7th, 2014


[info]thisiscalm
[info]marinanova

[info]thisiscalm
[info]marinanova

257 // criminology class // open to all


[info]thisiscalm
[info]marinanova
[ Another day, another criminology class. Even though this is his eleventh class, Reid is noticeably nervous today. Sensitive subject. Also a potentially fuller class than usual, thanks to the school fair. ]

Today marks the beginning of a series of lectures on mental illnesses and delusions common to serial killers, starting with schizophrenia. Those of you who weren’t around for our neuro-psychology class on day 247 or who need a refresher course are welcome to grab handouts with the relevant information. It’s not necessary, but I recommend that you study up on basic neurology as these classes can get a little technical?

Thank you.

In todays lecture... schizophrenia )

(( The Criminology Class is held in an open lecture format, meaning that there's no ic signup process involved! Feel free to mingle at your leisure — email notifs are off but Reid has a thread HERE if you wish to hit him up. For more information about the setup and purpose of the class, go HERE. The attached links are a full account of the entire lecture so feel free to use them as topics of discussion! ))

Jan. 14th, 2014


[info]questionofwhen
[info]marinanova

[info]questionofwhen
[info]marinanova

day 254, action or audio


[info]questionofwhen
[info]marinanova
[Nathan is a smart boy. He’s quick to catch on and even quicker to realize that being a prisoner in a giant underwater bubble with disembodied overseers is a lot more exciting than being a prisoner in a psychiatric facility. Being crazy—and Nathan has never had greater faith in his lack of sanity than when he woke up under the sea in an orange jumpsuit—adds slightly more excitement to the equation than he might like, but he’s willing to test this new prison before getting homesick.

He sets aside some time to get acquainted with the rules, the map, and the remarkably urban prison before trying to send any messages, sulking aimlessly about Sector 0 and into Sector 1. Nathan doesn’t mean to sulk, honestly. The fifteen year-old is no broodier or more morose here than he was at home, but the teenager finds it hard to shed a sulking air. The habitually-hunched shoulders, sickly pallor, and inability to maintain eye contact do nothing to help him in this regard.

His attention inevitably turns to the headset. It seems simple enough to operate, and he has nothing to lose by trying to call someone. He is, after all, probably experiencing some kind of weird dream or hallucination. What’s the worst that could happen if he moves that little button to “voice”?]


Hello? [His voice is smaller and more hesitant than he would like it to be. Some of that hesitance is related to how stupid he feels. Who designed these headsets? He probably looks like he’s talking to himself, and he’s not that kind of crazy.] Can anyone hear me?

I don’t know who I’m calling, so if you can hear this, just… call back, I guess. [The teenager fumbles for a slightly less awkward sentence to hang up with.] …Thanks. Bye.

[Or awkward is good, too.]

Jan. 6th, 2014


[info]cold_dry_pieces
[info]marinanova

[info]cold_dry_pieces
[info]marinanova

|[ 253 ]|[ voice ]|


[info]cold_dry_pieces
[info]marinanova
So, barring further unfortunate invasions of prehistoric beasts or other disasters, I’m happy to announce I’ll be starting an art class tomorrow. Short notice, I know, but don’t worry if you can’t clear your schedule; latecomers will be more than welcome. This isn’t going to be too formal, anyway. Days ending in fours and eights, starting at nine in the morning sharp... but I’ll keep the studio open through the afternoon, unless someone kicks us out. Classroom five. All skill levels and media are welcome-- I’ll set up a still life or something, unless any adventurous souls want to talk about modeling.

Questions, comments? I’m not going to do sign-ups-- just show up if you’re interested, and bring along some appropriate supplies. Paints, clay, anything you like. At the very least a pencil and pad will get you a long way.

|[ooc; official course info here. Will post a mingle-type thing for it next week <3]|

Jan. 2nd, 2014


[info]thisiscalm
[info]marinanova

[info]thisiscalm
[info]marinanova

252 // open video+action//noon


[info]thisiscalm
[info]marinanova
[ The weight of a revolver against his hip brings with it a sense of familiarity. Of security, memories of the shooting range with Hotch looking over his shoulder with great disapproval. That was many years ago now and although his aim could be better, he can at least hit what he intends to hit these days. It's a security measure he should've taken a long time ago, but didn't.

Now that he has, it brings authority and confidence to his voice despite being off-camera. Someone's sick of this shit. ]


I hope everyone's had a chance to recover from, uhm. The recent events.

Anyway... I'm Spencer Reid and for those of you that don't know, I'm the temporary leader of the Investigative branch of the Defense Force. We're currently looking into the incident that occurred a few days ago and would be very grateful for any information any of you could give us about what happened. Any little thing could be helpful, so even if you dont think you saw anything special we'd still like to talk to you. Eye witness accounts are good but in lieu of that we'll take any reports on what happened and how you perceived the event.

You can come down to the Defense Force HQ and talk to me or any of the other members of the Investigative Team. If you'd rather do it somewhere private, let me know and I'll arrange a meeting elsewhere.

Thank you.

Oh, and as a general reminder... the Defense Force is here to help you. To protect you, but in order to do so we need to know when something happens. We're only human. We can't stop fellow inmates from harassing you if you don't report it to us first.

[ With that he cuts the feed and settles in by his desk. He'll be reachable there and through the communicator until late afternoon when the Criminology class starts (which I'll totally post tomorrow) ]

Dec. 17th, 2013


[info]marinanova_npc
[info]marinanova

[info]marinanova_npc
[info]marinanova

250 - Fear Itself Mingle


[info]marinanova_npc
[info]marinanova
[ Today is a day where most would be at risk of oversleeping.The dome lies dark like in the dead of night. The sun hasn’t risen today, streetlights casting a dull yellow glow and occasionally flickering out into nothing, only to spark back to life a moment later. There is no electric flicker from the kiosk. The Wardens are still. The wardens are silent.

The dome isn’t silent. There is a rustling of leaves, a snapping of twigs. Claws, scraping against concrete. The inhuman screech of an animal in peril, an animal hunting, an animal hunted. A screech that promises sharp claws and sharper teeth and blood.

The dome isn’t still either. There is something moving, thick as a shadow, tangible as a chill down your spine. Something that doesn’t belong here, something that snuck in when no one was looking. A boogeyman under the bed. A ghost in the closet. A will o’ the wisp, blinking in and out of existence under the flickering streetlights. Whatever it is it’s moving, leaving a trail of cold, dead fear wherever it passes. Something dark. A shadow so pitch black that it blots out the very lights in your heart, dragging your fears out screaming and kicking, reducing even the strongest, toughest man to a blubbering baby.

Perhaps best to stay in bed today, Marina. ]

((OOC: Event information HERE. We ask the winners of the raffle to fill out a simple survey and then tag into the Vapor thread HERE! Happy mingling, Marinanites! ))

Dec. 13th, 2013


[info]friendly_fire
[info]marinanova

[info]friendly_fire
[info]marinanova

[Day 249] Video - Open


[info]friendly_fire
[info]marinanova
Welcome, new arrivals, and hello to everyone. I wanted to take just a moment to tell or remind everyone about our school. Education is so important to everyone whether you've finished the curriculum of your world or not. We have many wonderful teachers with a wide variety of classes at different levels. Students and new faculty and administration are always much appreciated and welcome.

I was hoping maybe some of you would consider taking on a class. Hopefully, you've seen our course catalog in your welcome basket to see what we offer. Some of you won't get them until tomorrow* of course, but there is still so much we could teach.

We don't have any language classes. We used to offer English and Japanese. It would be wonderful to add those or any others again. We need more sciences, math, art, crafts, agriculture, sewing, dance, philosophy, physical fitness or self defense and of course any special interest classes you might think of.

I was also thinking we might have a school fair at some point once it can be organized. That way everyone could learn more about the classes and get to know each other better. If anyone would like to help with that or to take on any new classes, please let me know!


(OOC: *Welcome baskets won't arrive until Day 251 due to the Fear Itself Event. Please use the link above to add any new class you'd like to start!)

Nov. 25th, 2013


[info]marinanova_npc
[info]marinanova

[info]marinanova_npc
[info]marinanova

Day 247 - Sector 0 - Picture Day!


[info]marinanova_npc
[info]marinanova
[There are multiple peg boards set up in Sector 0 today—some tall, some short, some on wheels, some long, some magenta with glitter! But what do they all have in common? They are covered in pictures with familiar faces.

Maybe the face is many years younger and surrounded by family or maybe it's a shot taken in Marina (version 1 or 2!). Maybe it was a time when no cameras were present and yet here is the evidence of that moment in all it's candid glory.

You could have grabbed that really embarrassing or incriminating one and thought you were safe only to find out there were three duplicates! Sweet, horrific, sad, casual, posed, past, or present—the wardens are good at variety, so enjoy!]

(OOC: Plotting post for sharing pictures people might find on the boards.)

Oct. 16th, 2013

[info]vikingly
[info]marinanova
[info]vikingly
[info]marinanova

Evening 241 } Action } Open Mingle

[info]vikingly
[info]marinanova
[ As mentioned by the wardens yesterday, Eric is hosting a costume party. The Blood Shack is lit by candles for the evening (he remembers the last party he had being interrupted by a power outage) and a small buffet of sorts has been erected. It furnishes mostly hors d'oeuvre and finer foods, things that Caroline picked out as Eric hasn't a clue about human food.

There is blood on tap (naturally) as well as a full bar. Eric has made certain to include water, sodas, tea and various non-alcoholic drinks.

The jukebox is playing a variety of music, but patrons are always invited to pick out their own music. The dance floor has a disco ball and there's the ever present 'dancing' pole on stage if someone gets brave. Tables are scattered about as are sofas and chairs so that people have a choice where they sit.

Enjoy yourself, mix, mingle and admire everyone's costume and everyone is required to have a costume in order to be here. ]

[ooc: I've turned off replies so if you want Eric's attention please tag his thread. Mingle here, have fun and be merry? Everyone is invited, including and especially newbies. ]

Oct. 15th, 2013


[info]hastohappen
[info]marinanova

[info]hastohappen
[info]marinanova

day 241 » video


[info]hastohappen
[info]marinanova
[ So this is what it comes down to. Either this is, somehow, what it claims to be, or - more likely - he's finally hit his psychotic break, the moment that his psyche finally dismantles from within and disengages from reality entirely. With how his entire life has been crafted around fitting in, escaping notice, surviving without being caught, it would make sense that his breakdown would revolve around finally being taken down as what he is. And what poetic justice there was to be found in the location of this bizarre facility.

It doesn't really matter what this is. Real or not, the way to get through this is the same as getting through anything else. Fit in, learn everything that I can, earn the trust of others. If there's a way out of this, I'll find it, but I'm not going to find it by lashing out. Stay with the code. Survive, and get back to what's important. What terrible timing, just when my counterpart and I were getting back to our game.

As the video turns on, he affects a friendly enough tone, though he doesn't go for anything overly happy because nobody should sound chipper about being in prison. Levity does help normal people, though - dry levity. ]


Interesting place you've set up here. It does read a bit more as vacation spot than a prison, but I guess that's not something I should be complaining about in my position. Though the jumpsuit I could honestly do without. I think it makes me look jaundiced - skin tone, you know.

[ He purses his lips and gives a small shrug with that, gesturing at his face.

I always had wondered how I'd look in one. At least I have that answer now. All the more reason to hang onto the code, I think. ]


So, I'm curious. Is everyone here treated to such a creative interpretation of their actions?

[ Enough of my charges were a reach that it seems like there could a theme to it, and it'd be a good start to get a feel for the place, how well I can keep up appearances... and maybe just how many playmates I have down here. It's oddly fitting, left at the bottom of an ocean. From another perspective, I might even appreciate the irony. ]