If ya'd like to just go keeping your kids there to help deal with this mess that is supposedly happening, that's fine too. We'll make sure they're taken care of.
Which leads me to my question. Would you mind terribly if I asked you to stay with me for a while? At least until this faerie stuff blows over?KYLO REN:
Be safe.LUKE SKYWALKER:
I'm going to need you to stop being a hermit.FRAY:
We got off on the wrong foot, and I'd like to start over.ELIOT WAUGH (1):
Hello, I'm Leia. How are you?
Thank you so much for this past weekend. I had a wonderful time getting to know you.
I think I've behaved admirably over the past week. I need a drink and to be surrounded by beautiful men. Please join me tonight and feel free to bring any other eye candy.
I don't suppose one of us is in possession of that god killing bullet?
» where are you?
[Ten minutes later.]
» ok, seriously. the door was left wide open
» is everything ok?
[Another ten minutes later.]
» Keith??
[Even later.]
» come on, let me know you're fine
Someone had fun last night.
Regina, is there blood magic we could do on the house to make sure that fairies can't get in? Or some kind of spell to make it impenetrable? Most of the ones I knew as the Dark One aren't exactly something I'd like to replicate here.
And Neal, would you do me a favor and come stay here just through Saturday? I'd feel a lot better if you would.
The Fire Marshall said that today's alarm was false on our end. It could be a student who pulled it, but we can't rule out an electrical problem somewhere.[X-men+]
Keep an eye open either way. I'll get an electrician in.
We still don't know what these invitations mean, but I'm willing to guess we'll find out what they want with thirteen souls in the next 48 hours. So we need to go over a plan beforehand.
Action Points
- Everyone under 18 needs to go to the island tomorrow after classes. This is not negotiable. Betsy and Megan aren't joking that this could get dangerous.
- People over 18 who are field confident and wanting to get involved, we should talk 2-3 teams of 4-6. We can use these for rapid response going forward in the event of other attacks.
- Keep comms on, be aware of your (and your ability's) strengths and weaknesses and stay in your role. We don't need to repeat injuries that happened on the ship.