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December 11th, 2010


[info]vaticanpieninja
[info]sabra_la_tau

[info]vaticanpieninja
[info]sabra_la_tau

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[info]vaticanpieninja
[info]sabra_la_tau
Who: The crew of the RDS Scarlet Ravenna + PIRATES
Where: Entering the Delphinian Gulf
When: King's year 197, early winter
What: SEABATTLE

[The ship has finished it's second circuit around the continent for the year and is heading back to the royal port with their collected goods from around the continent. In order to reach port they have to safely pass through the treacherous islands that line the mouth of the gulf. Those islands are always lousy, despite how often the royal navy cleans them out >8|]

[info]tothelight
[info]sabra_la_tau

[info]tothelight
[info]sabra_la_tau

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[info]tothelight
[info]sabra_la_tau
Who: Anyone
Where: Anywhere
When: ???, ????
What: Childhoods, Part 2

[info]tothelight
[info]sabra_la_tau

[info]tothelight
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[info]tothelight
[info]sabra_la_tau
Who: Relevant persons
Where: A second-floor apartment in Central Corehaven, Cepheus
When: King's Year 197, late spring
What: Spam Fushigi mysteries

* for what may be the first time in almost two years, the Core's Head Engineer hasn't reported in for duty in the last two days. *

* what do. *

[info]_obliviously
[info]sabra_la_tau

[info]_obliviously
[info]sabra_la_tau

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[info]_obliviously
[info]sabra_la_tau
Who: Nibs
Where: Monoceros, Lepus, Lacerta, anywhere works really.
When: aaany time
What: Lost and found??

[If you've lost something and Nibs found out about it, he'd be more than happy to help. He's very good at finding things. That or just chat up the guy from the land that doesn't exist. He travels occasionally on odd jobs]
[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

Myth 1, the beginning. [Common Knowledge]

[info]sabra_la_iudex
[info]sabra_la_tau
Experts from The Theogony of Shodisé Bookman the First, written 1231 BTR (Before Theological Rejection)

Sing to me oh Weaver Kolotha, oh Queen of the Gods, and Lady of Truth. Pull back the curtain on this brief life and let me see the holy pattern beyond. Let me fathom only the tiniest threads you weaves. I pray you let this fool speak other than foolishness. I invoke thee in the name of truth.

Sing to me as well, oh Storyteller, oh many-tongued. Let my words be sweet. Let the telling of this tale ease the suffering of all we sad mortals. Make clever my tongue and lovely my voice. Let this ham-fisted prattler sing a song worth hearing. I invoke thee in the name of beauty.

Once, once, long ago, there was nothing. Then, in this nothing, there was dust. Then, in the nothing and the dust, there was a heart. This heart had a wish, but what that wish is not for we mortals to know. But to fill this wish, the heart must create. And so the heart called all the dust in the nothing onto itself. The dust came unto a heart, and the heart had a body. Pleased with this, the heart warmed. It warmed and warmed until it became fire, and its body of dust became fire. And so it became the first life- what we call now the Old Woman.

But a heart alone is a lonely one, and one heart yearns for another. In her own awareness, she learned that her yearnings became a call that even nothing responded to. So it came to be, that in that darkness, there became dust, and from it, another heart. This heart knew nothing but the love it received from its maker, and grew. It did not seek to compete with her warmth, merely to receive it, so he did not burn. The dust became soil, and he became the second life - what we now call the Old Man.

From her, he had learned, and yearned himself. He called as she had, and created two beings to circle himself. They were named Lunox and Lundia, the blue and the red daughters, but their affection did not please him. They were always out of his reach... so he turned inward and called.

His call became the water, and from the ground - just as he had come from her warmth - grew those who began from their love.

First called from the ground was Regelus- who named himself King. He looked at the beast in the ground, the sea and sky, and he named them. When he had named them he said "I have created this."

Second called from the ground were the Twins, Kolotha and Corpus, she who weaves and he who cuts, fate and form. They together understood the two sides of Truth and she was found most beautiful and mysterious by Regelus. He named her his Queen and thus it was so. Everything flowed from them, onwards, until the Old Man was brimming with life, whom he loved as the Old Woman loved him.

While the Old Man held so much life in his arms, the daughters of the sky became jealous and forever tug at his attention, pulling it back at forth between each other as siblings will.

The swell and ebb of the tides are their yearning and loneliness.
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[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

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[info]sabra_la_iudex
[info]sabra_la_tau
Who: Everyone
Where: By Location
When: King’s Year 199, Early Summer
What:

[Since the mysterious traveler visited each country and rule, the months have passed slowly. While the world held its breath... little seemed to happen immediately. The spring was pleasantly warmer than usual, days passed with few visible events. Though, there were little things for those who cared to watch past the initial clamor, such as the strange behavior of beasts and monsters... or the slightly erratic patterns of the moons... The tides also became difficult to predict and the waters dangerous.

Until the night after the festival of the Trickster and the Waiting Maiden.. as if a great joke upon the sky itself. The midnight sky lit like the blazing of full day, a false dawn searing up into unimaginable light on both horizons and then … merely faded.

When the Old Woman rose again... The sky was red, the moons were missing in their path entirely... and she herself was wreathed in a dress of orange fire.]
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[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

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[info]sabra_la_iudex
[info]sabra_la_tau
Who: Vulpecula, Hydra, (and Pyxis, Canis if you wish)
Where: Vulpecula
When: King’s Year 199, Early Summer
What:

[It is hours after the great flash at midnight when those in Vulpecula, in their shelters, as they may be, may have heard the second, terrible sound of the night. A strange sound, somewhere between a roar and a keen, voice thick with pain, accompanied the terrible sound of wings and the howl of wind pushed by them.

The world shook with a great tremor as something massive fell to the ground. The creature, clawed and screamed once more, before all was still in the night. At that moment, the four remaining great dragons lifted their heads and roared. Their voices shaking the land once more, filling the air of Pyxis and Canis, and sending a rattling warning through Vulpecula, Orion, Hydra and Lacerta.

In the morning light, the form of the dragon Luthaxin, known only to the Vulpecula people as "That Bastard" lay like a small mountain on the Vulpeculan plains, his wings burnt nearly whole from his back, and still as death. To either side of him are the massive green and black forms of Venna and Farquip, both too deep in conversation to notice the puny forms of any lesser creature around them.]
[info]dork_passenger
[info]sabra_la_tau
[info]dork_passenger
[info]sabra_la_tau

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[info]dork_passenger
[info]sabra_la_tau
Who: Dexter, Lucky
Where: Corehaven, Cepheus
When: King's Year 196
What: Tonight's the night

[it's the middle of the night, and a young man is creeping down an alleyway, finding his way in the dark with the assurance of practice]

[info]vaticanpieninja
[info]sabra_la_tau

[info]vaticanpieninja
[info]sabra_la_tau

Drunk Sailors


[info]vaticanpieninja
[info]sabra_la_tau
Who: ANYONE coming or going
Where: The Delphinian capitol of Dulfim
When: King’s Year 199, springtime (before the flash in the sky)
What: End of the world's a'comin' time for a BAR POST \o\ /o/

[Many people from the richer landlocked nations like Cygnus and Pavo, or neighboring nations without their own ships, like to make their way to Delphinus to seek passage to the northern countries without having to pass through the deserts of Canis or the treacherous swamps and forests to the west. It is generally a more comfortable and speedier journey, more suitable to people who either travel a lot or others who are less used to a wanderers life.

Usually at Dulfim (the capital) there are a lot of comings and goings through the canal and port. However recently, due to the unpredictable tides, more ships have been coming in than going out, and many of Delphinus's larger and more famous seagoing ships have been put to harbor. Walking around the city you notice that there are rumors about how more than several ships met their unlucky ends on the rocks when an unexpected current carried them and smashed them into the islands and reefs that line the mouth of the Delphinian gulf.

AS FOR THESE BEACHED SAILORS... well, what else is there to do but find a tavern until they're reassigned to a smaller ship? It might be somewhere you'll want to head too, as the inn's are filling up quickly with travelers dealing with unexpected delays.]
[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

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[info]sabra_la_iudex
[info]sabra_la_tau
Who: Pavo, and those of Cepheus and Delphinus it may concern
Where: All along the banks of the great canal, from Delphinus to the very heart of Pavo
When: King's Year 199, Early Summer
What: Flooding

The waters of the canal, contained as they are within stone and crafted earth, have long been a pleasure to sail. Slow enough that a well-set sail or a few oars can take a boat upstream all the way to Pavo’s borders, and with enough pull to ease a ship back down to Delphinian soil, the canal’s fresh water has been a training ground for many too old or young for the sea.

And this night, only hours after the false dawn flashes through the sky, sailors resting along the banks, boats anchored and those still on course, feel something that speaks to the bones of any Delphinian —

Boats heave. The tang of salt touches the air. At the edges of the canal, water starts to overflow, spilling out onto ground, flooding careful irrigation systems with liquid that means death to the orchards and farms on either side.

Here, now, as if the sea herself was crawling from her bed and seeking a new berth . . . the tide is coming in.

And the waves have only just begun.
[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

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[info]sabra_la_iudex
[info]sabra_la_tau
Who: Everyone
Where: Corvus to Lynx territory
When: King’s Year 199, Early Summer
What:

[The dawn over the volcanic plains of Corvus after the great flash the night before holds a sight of wonder and oddity as such that none have ever seen before. Of the vents and flows of the still active volcano, the lava itself seems to have boiled itself to a fit, making high shows of reds, orange and yellows. New steam vents seem to open themselves with each shudder of the land, most even shaking the walls of Esharra in Lynx... Even the napalmanders seem to settle themselves on land, staring at the glowing rifts with a certain wariness...

But the true marker of change is in the firebirds themselves... They rise and jump as they always have, but each seems to be attempting to launch themselves high into the air, as if trying to reach the Old Woman themselves. They do not fall back into the molten rock, but when each fails in their desperate flight, shatter on the open ground.]
[info]mercykills
[info]sabra_la_tau
[info]mercykills
[info]sabra_la_tau

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[info]mercykills
[info]sabra_la_tau
Who: Dei, Alfaet, whoever
Where: a hive of scum and villainy The Sableglen village bar, outskirts of Orion
When: King's Year 194, late winter
What:

[The border between Orion and Cepheus is often a perilous place, with refugees going to and beastmen going fro. Still, there are some places where the fighting hasn't yet reached, and if you know where they are and how to reach them it can be a pleasant respite. Of course, when your village is in the treetops and so is the local bar, getting drunk up there could be slightly hazardous, but it's your own damn fault if you fall off.]
[info]sabra_la_iudex
[info]sabra_la_tau
[info]sabra_la_iudex
[info]sabra_la_tau

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[info]sabra_la_iudex
[info]sabra_la_tau
Who: Cepheus
Where: Cepheus
When: King's Year 199, Summer
What: Bad things

[In the days directly following that terrible flash, things begin to go awry. Machines overheat more easily, fires plague the outer districts of Corehaven, and the Core itself wobbles mightily, its systems dangerously overcooked as the Old Woman makes her wrath known. Fountains flood at first, then dry up as the mechanics powering them fuse under the day's heat. Nothing major has happened ... yet. However, each minor crisis saps away from the bustling energy of the great Cephean cities.

The worst of these minor omens comes less than a full week after the first flash. A bolt of fire streaks across the night sky like a too-close shooting star. Then another follows it. And another. Soon the night is lit up by these streaks of light crashing to the ground. Upon closer investigation, the cause of these fiery lights become clear: the bibliowls have caught fire and are falling to the ground.]