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Feb. 7th, 2010


[info]poirot

Type: Layout (S2 Bloggish)
Compatability: Tested on Firefox and IE.
Features: Functioning link, tag and userpic modules.
Disabled: Entry title, metadata, user icon, privacy indicator, calendar, page summary and syndicate modules.
Preview:

Instructions & Code: ( fake cuts make the world go around )

Jan. 15th, 2010


[info]chaperoned

Mod Post: OT: Haiti Earthquake

I'm crazy busy right now with school and work (and swear I have been meaning to get on getting this place organized again - someone volunteered to help out with tags, which would be really awesome). BUT. I just wanted to make a quick post and urge you to...

HELP WITH THE HAITIAN EARTHQUAKE RELIEF

There's a great list here and I urge everyone to post other links/suggestions, but here are a few:

HOW TO HELP )

EDIT. Also, if you donate/link this or in some way pass this along and let me know by replying to this entry, I'll link an RPG/community/icons/WHATEV of your choice on [info]rp_tutorials's main page and in an entry to this community personally thanking you.

Jan. 13th, 2010


[info]justforeverme

Another way to advertise your game!

Advertising a game is always the thing - how do you get your game to stand out from the crowd more? As some of you are probably aware, Hollow Art, as well as being a great place for people to go and get icons, bases and layout from, also offers a free game advertising service here, where you end up with an ad that looks something like this, but which also has a preview image (something like this) which desplays in two places. Firstly, the two latest ads to display are always shown on the front page (the length of time those ads stay on the front page depends on how many new ads are submitted) and also every ad on the site rotates through being displayed on the side bar - so every time someone reloads the page, or goes to a new page, then a new game pops up!

What's more, for those people willing to give Hollow Art some time, they're currently looking to do indepth interviews with game mods. This really gives mods a chance to talk about their game and is a great advert for their game and why people should look at them, rather than the other games out there. They publish the interviews on the front page and they automatically go out to anyone who has an RSS feed following the Hollow Art site - meaning that your game is guaranteed to reach people, even if they don't happen to be looking at the site! Sure, it takes a bit of time, but the interviewer has a soft touch and a sense of humour and it's an approach that will definitely make you stand out from the crowd. You can sign up to be interviewed here (though you need to be a Hollow Art member before you can sign up).

EDIT: We have just received feedback from our first hollow_art interview from the mods of the subject game. Aparently they received several new players from th exposure, plus their existing players were thrilled to see their game highlighted that way and it's really given the entire game a boost!

Jan. 7th, 2010


[info]precinct19

I was wondering if anyone could help me with a friend all button, something the other members could go to to get everyone in the asylum added?

Jan. 5th, 2010


[info]poirot

Type: Layout (S2 Bloggish)
Compatability: Tested on Firefox and IE.
Features: Functioning link, tag, page summary and calendar modules.
Disabled: Journal title/subtitle, header and syndicate module.
Preview:

Instructions & Code: ( fake cuts make the world go around )

Jan. 2nd, 2010


[info]cryptique

Type: Layout (S2 Bloggish)
Compatability: Tested on Firefox, IE, Opera and others via browsershots.
Features: Functioning link and tag modules. Customisable header (quotes through journal title and character through transparent image).
Disabled: Calendar, page summary and syndicate modules.
Preview:

Instructions & Code: ( fake-cut ftw )

Surreptitiously edited so the link is now public.

Jan. 1st, 2010


[info]slytherdor

I was wondering if anyone could point me in the direction of a good table/code I could use as a parents table?

Thanks.

Dec. 18th, 2009


[info]damosel

A second list of period pbs is up at [info]spacebug: Georgian, Regency, Victorian & Edwardian.
Tags: ,

Dec. 14th, 2009


[info]sharizard

Photoshop question?

Okay. So I've been using GIMP for about two years now and generally as long as I have high quality photos to work with and with a lot of practice I'm fairly satisfied with the outcome of most everything I make. I never try to make anything terribly fancy with it but I feel like if I had the tools I could do a lot more graphic wise.

So I looked into getting Photoshop a while back and I just checked again tonight and it says that CS4 is $700 unless you're upgrading, where it's $200.

So, my question is, for all those using Photoshop did you really pay $700 for it? If not, how did you get your hands on it?

I guess this could go for PSP too, althought that's only listed as $60 on their wesbite, would users of that program recommend it as comparable to Photoshop?

Dec. 10th, 2009


[info]damosel

Background patterns

All the pretty little patterns )

Dec. 7th, 2009


[info]arurbex

Friending Button Without The Text Input

I won't claim that I created the original code for this, or for friending buttons or even inputless friending buttons, but we get a lot of requests for the code so I am posting it here,

Credit goes to my co-mod [info]therepo who brilliantly put this version up originally at [info]gilded_mods.

The Inputless Friending Button!



Instructions Behind the Cut )

Dec. 6th, 2009


[info]igpayatinlay

name here
[info]journalname
Profile | Threads
PB:
Year/Group/Etc.:

castlist w/icons, journals, PBs, & links )

Nov. 28th, 2009


[info]wolverine_

hey all

hey everyone names angel. im just curouse i need help making an add for my pan fandom but i dont know where to begin, i seek your wisdom :)

Oct. 19th, 2009


[info]splott

S1 headers and Navigation for [info]huali

A tutorial on headers and navigation for s1 Generator )

Oct. 17th, 2009


[info]chaperoned

Really busy atm but here are some questions and requests that need answering for those of you who are awesome and bamf. If you have any more questions, post them here and they'll get answered faster for now.

[info]huali is a total noob when it comes to messing with these journals. (S)He wants to know how (s)he could take the contents of her top post and place it in his/her header instead of his/her obligatory 100x100 icon.

Coding would be nice; (s)he can tinker with that. A tutorial would be even greater! ;D

[info]vitolar would love to see templates for disclaimers for games in general as well as for a character journal. S/He never knows exactly what to put in a disclaimer.

[info]429bullstreet has a question. How does one go about creating a... (s)he thinks it's a custom content page on Scribbld? S/He has an account there and s/he can do it, s/he just would have no idea where to go put that info in.

Any help you guys can give would be great!

Oct. 6th, 2009


[info]splott

TUTORIAL: how to install s1 layouts.

Warning! Picture Heavy.
TUTORIAL; installing s1 layouts )

Sep. 29th, 2009


[info]sherlock

Colour settings in Mac/PC Photoshop (Elements and CS4) for icon makers:

http://sherlock.insanejournal.com/72952.html

Sep. 26th, 2009


[info]fromamerica

Not truly a tutorial but...

...still very exciting for graphics! Photoshop CS5 is coming out with a super incredibly cool new super powerful image editing engine. I know a lot of what he says is pretty techincal, but just watch the video, I promise you'll be geeking over the future of icon, banner and advertisement making.

The Future of Image Editing.

Sep. 23rd, 2009


[info]splott

past and retired character table


[click image or cut for full size or under the cut]
Past and Retired!! )

[info]splott

6 s1 rp oriented journal layouts

S1 Layouts good for RPGs and Characters. I post my stuff at [info]kerning but here is a summary of that I've done. I try and keep in mind what I like to use for RPGs and keep them easily customizable.

Table and Rules )

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