Aug. 13th, 2019


[info]promqueen_

Who: Kate, Lucy, Vanessa
Where: Movie Theater & Town
When: Mid-Morning

Salty popcorn is DISGUSTING. )

Aug. 6th, 2019


[info]pumpkinbutter

Who: Pam & Ivy (and later Dylan)
When: Mid-Morning
Where: Cassi's & beyond

It'd be weird if they stuck people in the clothes racks... )

[info]loathethyself

Who: Jerome & Tobias
Where: Kitchen (later town)
When: Mid-morning

What a way to start the day. )

Aug. 5th, 2019


[info]recklessrecluse

Who: Kiley and Chase (later Marco!)
Where: The cemetery and surrounding area
When: Mid-morning

Back in action, kind of! )

Aug. 1st, 2019


[info]mountzenith

TIME UPDATE

Day 30.

Weather: Still cold. It's not windy, though. That's a nice change, kind of.

Events: To start, Experiment B has their tunnel to town now. A door has appeared in the bat cave, and it leads to... well, the tunnel. There's nothing fancy about it, it's just a mine shaft. It's got lanterns on the ceiling every few feet, and rails going through it. And, of course, there's a mine cart to get you from point A to point B. It's actually electric, and moves with a push of a button, but it still looks like it came from the Gold Rush. The tunnel lets out in the hospital. Specifically, it lets out at the bottom left body drawer in the morgue. There's a hidden button under the slab in there if you're entering from that side. There's also a button at either entrance that will call the cart to you if it's sitting at the other entrance. The ride takes around six to ten minutes. Cool! So that's one reward out of the way.

There's a few more rewards going out today, to those with the high scores on yesterday's quiz. Did you want to know the answers? Too bad.

The big winner is Tobias! He wakes up to find a bunch of nice framed photos of his mom and his sister sitting on his nightstand. He'll also find a big ol' present sitting in the middle of his floor. On it, there's an envelope that just has a piece of paper with "A+" written on it in red marker. When he unwraps the gift, he's going to find the ArmoGear Infrared Laser Tag Blasters and Vests. It's a set of four, so he and 3 friends can make the town their own laser tag course.

The next high score goes to Audrey. Her gift has an envelope with a paper with a big red "A" on it. She'll find a gift bag full of rock wall climbing holds, as well as all the bolts and screws needed to attach them to a wall. There's enough to go up the side of the house, if that's what she wants to do with them. When she dumps out the gift bag, she'll find a bonus gift tucked between the gift bag and the tissue paper. It's a file. It's Tobias's file. Good thing that guy got his own fun rewards, or that would just be cruel.

Third place... Well, that's actually a 3-way tie between Oliver, Edwin, and Lucy. They'll each find an envelope, too, with a big red "B+". Each of them will unwrap a garment bag, and inside, they're all going to find costumes. Each of them look like they've been designed for a high-budget movie, with beautiful details and matching accessories. Oliver finds something similar to what he and Edwin had discussed for Grunt the Decimator, complete with a cowl/helmet thing with horns, giving him the appearance of a Dragonborn, and an articulated dragon tail. Lucy will find what looks like her elf costume from home if it was given a Hollywood makeover. It includes elf ears, a wig, and several shiny accessories to go along with it. Edwin already has his Pywaln costume from home, so he's been given an elf costume that goes along more with his usual Gothic attire, while still being in the realm of fantasy. His also comes with elf ears and several shiny accessories.

And that's it for the rewards! So, what about those punishments? They did say that there would be punishments, didn't they?

Well, to ask the losers what their punishments are, you'll have to find them first. They're not in the house, and they don't have their phones on them. There are clues that they're not in the house, though. All three of their bedroom doors are wide open, and their phones are all downstairs in the foyer, sitting on a table along with a sheet of paper that has an arrow printed on it. When it's first found, the arrow is pointing towards the front door. It also has a big red "F" on it.

None of those being punished are together, because that would be too damn convenient. Each of them will wake up feeling a little groggy and disoriented, but that will pass quickly, within a couple of minutes. They will be wearing whatever they fell asleep in, minus any watches. If they fell asleep naked, they will have been provided a hospital gown.


Marco is somewhere where he's been before, though only once. He finds himself in the basement laundry room that he had once helped Chase and Billy out of on the first Day 10, in one of the rundown houses on the edge of town. Like the previous time, the room is dark and cold and barren, and the door doesn't budge more than a crack, blocked by something heavy. Even if it wasn't dark, he wouldn't be able to see what it was. He's got a large water bottle and a single flashlight, and that's it.

Dylan finds herself in an office on the fourth floor of Zenith Towers. She also has a water bottle and flashlight. It's not a large office, maybe 6'x8', with a large window that has a great view of a big chunk of the town. There's a door on the other side of the room, but it has no doorknob. The door can't be opened from inside, and the window doesn't open at all. The only visible way out is to pry open the air duct, which seems just big enough for Dylan to crawl through. If she does venture into the duct, though, rather than find an easy exit, she's going to end up in a metal labyrinth, with the only exit being in the room she came from. The good news is that if someone else is wandering the fourth floor, they should be able to yell to each other with directions, but is it better to stay by the window and try to signal to someone?

Vanessa is hard to miss once someone enters the movie theater, but she's unable to get out of her predicament on her own. See, she's in the old popcorn machine, but the glass doors on the front (which are weirdly strong, and probably aren't glass at all) have been shut and locked. The machine's not on, but it's still oddly warm in there. And cramped. And full of popcorn and salt and butter. At least she won't starve if she's left alone for a while, but she's probably going to go through her water pretty quickly with all that salt. Oh, and the key to open the popcorn machine? It's perfectly in view, on the counter right next to Vanessa. She just can't get to it.

To those who go looking for Vanessa, Dylan, and Marco, there's no note mentioning what happens if the missing housemates aren't found. Hopefully they'll be returned to their room overnight!