Mar. 23rd, 2021


[info]undercovergoth

Who: Edwin, Felix, and Pam OPEN MULTIPLES WELCOME
When: A little after 1am
Where: Near the waterfall on the way to the Nature Center

By the light of the silvery moon )

Mar. 18th, 2021


[info]thatdarnoctopus

Who: Marco & Harper & Open! Multiples welcome!
When: Close to 1am
Where: Marker 4, the old car port

What's another waking nightmare among friends? )

Mar. 17th, 2021


[info]recklessrecluse

Who: Tobias, Owen and Chase
Where: Outside the mill
When: After sundown

Are you afraid of the dark? )

Mar. 13th, 2021


[info]silverfox

Who:: Oliver and no one good [Narrative]
Where: Northwest of his starting position
When: Soon after the sun goes down

Man down )

[info]contradictme

Who: Kiley and Scotty
When: Sunset
Where: Out there!

it was time to go old school with some good old-fashioned yelling. )

Mar. 12th, 2021


[info]wouldilietoyou

Who: Felix, Pam, Edwin and OPEN TO MULTIPLES
Where: Outside the main house
When: Just after sundown

Not so funny now. )

Mar. 11th, 2021


[info]mountzenith

Day 63.

Weather: Mid-60s and breezy.

Events: Everyone wakes up, oddly, where they woke up on that first day that they arrived here in the woods, with the exception of Harper, Owen, and Lila. (Everyone's locations are marked on the map right here. ) Everyone wakes up in their own clothes (though not what they went to bed in), without their phones, and laying flat under the orange sunrise sky.

Or... wait. What direction does the sun rise in?

Oh, that's sunset. Oh. Oh no.

While no one wakes up with their phone, everyone does wake up to find an arrow scratched into the dirt or a tree or something that'll point them back to the house so they can try to get there before darkness falls, if they run.

There are a few problems with the house, though. For one, the power's off. It's not a problem with the mill, either, since the waterwheel is still working with no problems. The power is just off, which means no protected paths, no monster-repelling lanterns, and no hiding in the comfort of your bed to avoid things.

Especially since, for tonight, every door and window in the various structures across the map have been removed, except for the doors to the rooms that have been locked to the subjects since their arrival.

Still, when everyone does eventually make their way to the house, assuming they make it, they'll all find their phones on the table in the kitchen of the lodge, all together in a circle, and all at half power. They'll all find a note on their phones waiting for them.


At this point, the majority of you have seen the creatures that roam the forests at night. There are only two of our creatures present in Mount Zenith tonight.


While it's somewhat worrying knowing that there are more than two creatures out there on any given day, it's probably easier to outrun two when there are so many people around to provide distractions. And there's nothing that says that there aren't places to hide. After all, Scotty managed to hide after that first encounter. Maybe there are some blind spots out there. Or maybe the things just need some time between abductions...

Hiding in the house doesn't seem like an option, though. For anyone who does think they can hide in the house all night, bad news. One of those creatures, at least for the start of the night, seems to be hanging around between the barn and the mill, hiding in the woods but close enough that it can crawl inside the three open buildings to corner and grab people. While everyone should get ten to fifteen minutes to collect whatever supplies they might think they need, it would be wise to keep moving.

But of course TPTB need one more way to screw with people, and that's through that GPS function on people's phones, which seems to be acting up more often than it works properly. Tonight, no one can see where they are on the map, nor can they see any other subjects. At least, not at first. If a person is taken by one of the creatures, that person's GPS marker will show up on the map in the spot that they encountered the creature and will remain in that spot for the night.

There are probably ways to avoid the creatures completely all night, but you'll have to be smart, resourceful, and probably quick. Not to mention that this is really the first time people have just been out in the woods at night, and it's dark out there, and the terrain is rough and still hasn't fully been explored. There are hazards out there that are not monster related, but may end up being even more dangerous.

Here's hoping everyone has flashlights.

Oh, and for their safety, all pets have been removed for the evening, and anyone who goes to check if their pet is in their room will find a note saying as much. Chase will also find that all the things that he requested on his first voucher have been delivered to his room.