Mar. 22nd, 2013


[info]colligomods

Hey everyone! This is just a quick note to let you all know that the current plot will be ending Sunday night/Monday morning at midnight (EST). All characters will wake up in the morning in their regular beds and everything will have returned to Colligo standards of "normal". The only exception to this will be anyone who was killed in the course of the plot. They will either wake up where they were buried, or return through the library in the event that their body was fully destroyed and therefore incapable of being buried. Obviously, if you want to have your characters post starting at midnight about waking up with their memories returned and whatnot, feel free. No one is going to make you wait until Monday morning to actually post.

As an additional note, Adam Young made a post here about people with reality-warping abilities. In that post, he and Jesse Winchester discussed all of those capable of doing such a thing getting together and deciding, at one time, that everyone in Colligo will remember who they are, etc. That is how we are ending the plot. The actual action itself will simply be handwaved, as there are too many characters in the city who fall under this category to feasibly do a thread. However, if you feel your character might qualify - and obviously we're mostly talking about any who can control/manipulate reality and/or thoughts of those around them - then please have them either respond to that post or let us mods know you'd like them involved. It's really that simple.

Thank you all for making this plot such a success! We will have a new one ready to go soon and, as always, if you have any suggestions for possible upcoming plots, feel free to respond here or contact us.

♥ ♥ ♥
Colligo Mod Squad

Jul. 27th, 2012


[info]colligomods

Hey guys!

With the activity check completed, the month coming to the end, and everyone enjoying their Christmas presents, we had a couple of things that we wanted to address. First off, we're glad that everyone seemed to really enjoy the mistletoe plot (and you do still have a little under a week to do so), and we're particularly glad that it encouraged so many interactions. We love seeing characters thrown together who wouldn't necessarily be so under any other circumstance, and that's one of the things that we want to talk about: more random interactions.

We're all guilty of it occasionally of slipping into a routine of having our characters interact with the same individuals over and over again and why wouldn't we? These are their friends, their family, the people that they feel safe with, but occasionally, it's nice to mix that up. As such, we would love to see more OPEN threads. The city offers plenty of public places for two people (or more) to randomly run into each other and have a conversation, whether it be dramatic, comedic, or just to commiserate over their circumstances. In addition, our upcoming plot might encourage characters to interact with others whom they might not have had anything to do with otherwise in ways that could result in particularly engaging scenes.

And if you can't think of any random meetings between characters, threads are not the only place where you could expand your characters' social interactions. In the past, fail filters, accidental mass texts, and accidental voice posts on vital (embarrassing, sensitive, or otherwise ridiculous) information or situations have yielded an array of various interactions between people who might not otherwise speak with each other. Remember that the PDAs are still consistently glitching so you should feel free to take advantage of these things whenever you like.

We would also love it if everyone tried to spread the wealth around. We adore each and every one of you as players, and we want all of you to experience each others' skill just as much as the next individual. I know it's easiest to thread with those players that you know well and that approaching someone you've never spoken to before can be an intimidating task, but it is always worth the effort that it takes in the end. Who knows? You might end up making a new best friend.

As we already stated, the Christmas in July plot will last through the end of July, and we’ve got a new plot in the works for the upcoming month. We hope everyone is excited because we are!

♥ The Mods

Jul. 9th, 2012


[info]colligomods

Hey guys!

The activity check is over. We'll be posting a list tomorrow of characters who need to be redeemed within the next two weeks. In two weeks, if characters are not redeemed, they will be removed and you will have to wait one month before reapplying for them.

The following characters were removed for failure to respond to the activity check. If you feel your character was removed in error, please speak to the mods.

removed characters )

In the meantime, the honesty plot is over and we'll have a new plot for you all in a few days.

♥ - The Mods

Jun. 21st, 2012


[info]colligomods

Hey guys!

Since it looks like the plot is starting to run its course a bit earlier than we anticipated, we've bumped the end date up a bit. Instead of ending on the 29th as originally scheduled, the plot will now end tomorrow. June 23rd at midnight (EST) everyone will be returning to their standard personality. As always, if you have anything that you wanted to do with your characters that you weren't able to, you are welcome to backdate entries.

♥ The Mods

Jun. 14th, 2012


[info]colligomods

Hey guys!

At midnight tonight (EST), the personality swap plot will start. For anyone that missed it, the list of pairings can be found here, and below you will find a list of guidelines to help the plot run smoothly. This plot will be running through until June 29th at midnight (EST). Please make sure to read them so that you understand the way that this plot will work, and if you still have any confusions or questions, don’t hesitate to respond to this post for clarifications!

guidelines )

We hope that you guys have fun with this!

♥ - The Mods

[info]colligomods

Hey guys!

In preparation for the Personality Swap Plot, we have compiled a list of pairings for the personality swap that you will find below the cut. As the plot will not actually begin until just midnight after on Friday, June 15th, if you would still like your character(s) involved, please contact us and we'll see what we can work out.

list of personality swap pairings )

Should you have any questions about your partner or want tips on how to play their personality, feel free to contact your partner’s player to discuss these details. Further information about how the plot will work will be provided before it begins.

And with the posting of this list, the Inner Monologue Plot has come to an end.

♥ - The Mods

Jun. 12th, 2012


[info]colligomods

Just as a reminder to everyone, the volunteer post for the Personality Swap Plot closes tomorrow (Wednesday) night at 6 PM, so if you want to throw one of your characters into the mix, respond here with their name and username before then.

Also, if IJ issues prevent you from replying to the post, feel free to shoot us off an e-mail at colligomods@gmail.com with the characters you're volunteering.

♥ - The Mods

Jun. 10th, 2012


[info]colligomods

Hey guys!

We hope everyone is enjoying the Inner Monologue Plot, and in preparation for the next bit of madness that Asaph is going to be throwing at everyone, we're going to start taking volunteers for the Personality Swap Plot. The plot will begin just after midnight on Friday, June 15th. This plot will be entirely voluntary, so not everyone will be swapped. We think it will ultimately be more interesting if some characters are not affected, so that they can react to the situation.

Between now and the 13th, we want you to reply to this post with the characters you would like to have involved in the plot. We will then pair those characters off and post a list of personality swapped pairs Wednesday evening so everyone has a chance to discuss personality quirks of their partner with each other.

If you do not respond to this post, your characters will not be swapped for the plot.

The Inner Monologue Plot will continue through to Wednesday evening at Midnight.

We hope that you'll enjoy this and we look forward to kicking off the plot.

♥ - The Mods

Apr. 21st, 2012


[info]colligomods

Hey guys!

With that little musical interlude over and done with, the Collector has decided to toss out a situation that has the potential for both angst and hilarity. Introducing the Canon Ageswap Plot! Beginning at midnight tonight (EST), Asaph will be influencing certain individuals in the city to swap places with either an younger or older version of themselves that exists within their canon.

Of course, this is entirely voluntary. Not everyone has to be swapped nor will everyone necessarily be able to.

Here are a few guidelines to keep in mind for the plot. Cut to spare the flist. )

Also, please note that characters who are changed for this plot will have no knowledge of their time in Colligo. They will wake up wherever they normally sleep, already changed into another version of themselves, and will not know where they are or any of that. It's very similar to bringing in a character, except they won't arrive in the library.

And that's it! If you have any questions/comments/ideas whatsoever, please respond to this post or contact us and, remember, have fun with this!

♥ - The Mod Squad

Apr. 8th, 2012


[info]colligomods

Hello everyone! At midnight tonight (EST), the bodyswap plot will start. This plot, brought to you not by Asaph but rather by a very bored Q Junior, will begin with a post from the troublemaker responsible. After that, everyone who is affected is welcome to begin posting with their character in the body they've been assigned.

Below the cut, you're going to see the list of pairings. There is also a list of guidelines and reminders. Please make certain to read over them and, if you have any questions, don't hesitate to respond to this post!

Also, as it is so close for time for the plot to begin, we are no longer taking volunteers. If you would still like your character(s) involved, please contact us and we'll see what we can work out.

The guidelines and pairings! )

If we have accidentally left someone off the list, please let us know ASAP so we can fix it. And, once again, thanks for making Colligo such a smashing success! You guys rock!

♥ ♥ ♥ - The Mods

Jan. 15th, 2012


[info]colligomods

Hey all!

This is just a note to let everyone know that the plot ended at midnight tonight! We meant to post this sooner but real life got the better of us today, unfortunately. Sorry about that!

Anyway. So yes. The plot ended. For those characters who might not have noticed and went to sleep in the same bed with their 'temporary spouse', they will wake up in their own bed tomorrow morning instead. For those who might notice through some way, shape, or form, feel free to run with it and have them separate sooner rather than later.

We want to thank you all for making this plot the success it has been. We'll have the details of the next upcoming plot posted soon!

~ The Colligo Mods

Dec. 30th, 2011


[info]colligomods

Plot Preperation Update

Okay! So, since the initial post about the upcoming New Years plot has already gotten over 170 comments and therefore is tricky to navigate, we decided to put up another one.

Please respond here if you do not have pairings for your characters so we can get the rest of the folks paired off before the plot starts! We know there are still some out there who either haven't been able to find anyone or who weren't able to get online yesterday to comment, and we don't want to leave anyone out!

Once again, the rules to the plot can be found here and, if you have any questions/comments/suggestions/etc. feel free to contact the mods!

♥ - Colligo Mod Squad

Oct. 30th, 2011


[info]colligomods

Hey everyone!

The Mods here, with information regarding the Halloween plot! This plot will begin at midnight, Monday night (October 31) going into Tuesday (November 1) and will end at midnight the following Sunday night (November 6) going into Monday (November 7).

• Along with trick-or-treating for the younger crowds (and those who might be taking the younger crowds out), there will also be a costume party on Monday night. This is being thrown by Gabriel, the resident Archangel, at the nightclub The Serpent's Den that he just inherited from AJ Crowley.

• Come midnight anyone who is in costume - whether they are at the party, at home and simply asleep with their costume on, walking down the street, whatever - will turn into their costume for the remainder of the plot. This means they will actually think they are whatever it is they dressed as for Halloween. So if your character is dressed as a pirate, they are going to think, and behave, as though they are a pirate until the plot ends.

• The only exception to this are if your character dressed as some sort of inanimate object. Obviously, if they are dressed as an M&M or a fire hydrant, they won't physically become these things. However, they can and will become animals if they opt to dress as a cat or shark or something.

• If there are characters who opt to dress as bad guys/pschos/monsters/etc., they can feel free to kill, maim, and/or attack as many locals as they'd like. Please make sure you have full player permission before doing the same to any played character, though, and keep in mind if you opt to have your character killed off by someone dressed as Michael Myers, they will stay dead until the plot ends.

• Feel free to have fun with this plot but do keep in mind that no characters will turn back to themselves until it ends.

So! To recap: If your character is in costume at midnight on Halloween, they are going to become that costume. If they die, they're dead until it's over. If they kill people, they'll be killing people until it's over. If you don't want them to become their costume but still want them to participate in the party and various other Halloween-themed events in the city, dress them as something that isn't living. Or feel free to have them out of costume by midnight, when the change occurs. That works too.

Comments? Questions? Professions of undying love? Feel free to respond here or contact us!

Enjoy the event and happy Halloween, everybody!

♥ - The Mods

Sep. 9th, 2011


[info]colligomods

ROLL CALL

Okay folks, it's that time again. That's right. It's time for a roll call.

You have one week - that's until 9/17/2011 at 12:01 a.m EST - to respond. Anyone who does not reply will be removed from the game and will have to wait two weeks to reapply, should they wish to do so. In order to avoid this, please respond to this post with the following information:



All comments are screened. And please note that, although this is not an activity check, we are asking for the last active thread/network/comm post from your character(s). Also keep in mind that we do maintain the right to do an activity check at any point, if we decide that is what is in the best interest of the game.

If you wish to drop a character, please do so here and if you want to contact us for whatever reason, please go here. Thanks!

♥ - The Mods

Aug. 20th, 2011


[info]colligomods

Hello all! The Mods here with information on the brand new plot we're starting right... well, now, actually. This is one of those plots that will affect everyone in the city so please make sure to read this post carefully and, of course, if you have any questions, feel free to ask.

Basically? The natives are getting restless. Which means that the locals are getting a little sick of their city getting messed up by all these non-locals. Therefore, over the next few days, the locals are going to start being far less polite, much, much ruder, and those with violent tendencies (such as the criminal sort) will become more prone to violent reactions that seem a little more extreme than really necessary. As far as that last one goes, please have these things happen very sparingly as, again, this is a progressive situation.

Please note that the locals will, however, act perfectly normal toward other locals. This is just a reaction they are all having toward the characters in the city. Also, as stated, this is a gradual thing. So please do not immediately have riots occurring in the streets or people being beaten up by CEOs and locals in law enforcement or anything. Mostly it's just rude reactions and downright unfriendly behaviors all around.

We will update here in a few days with more things that the locals are going to be doing in an effort to get non-locals out of the city. For now, keep it fairly mild but feel free to have characters note that things are different.

And, once again, if you have any questions/comments/ideas/etc. feel free to contact us!

♥ - The Mods

Jul. 27th, 2011


[info]colligomods

Hello all! The mods here, with a couple quick things.

First up, as we mentioned earlier, the Christmas In July plot is starting to wind to a close. Over the next few days, the temperatures are going to start rising and the snow is going to melt. The decorations will slowly start being taken down in shops and Christmas music will stop. This is going to happen gradually but all of it will be gone entirely by August 1st.

It's also time for a new plot! Starting at midnight tonight, characters are going to start changing ages. Whether they get older or younger is up to you. You can even age them up for a bit then age them down for a while, or vice versa. The plot is fairly lax in that regard and, as always, you don't have to participate at all if you'd rather not. However, we do have a few rules to go with whichever option you choose.

READ! THERE WILL BE A TEST! )

And that's about it! Once again, the plot will start at midnight tonight and will run two, possibly three, weeks depending on player interest. If you have any questions, feel free to respond here or contact us!

♥ - The Mods

Jun. 30th, 2011


[info]colligomods

New Plot

Hey, everyone.

As we said yesterday, the Glitch plot ends at midnight tonight. Also, at midnight a new plot will be starting that will last for two weeks. We don't really have a clever name for this plot, but we think it will be a good opportunity for characters to branch out and interact with people with whom they might not otherwise.
Basically for the next two weeks, nobody will be able to interact with anyone from their fandom. They won't be able to see or hear them in them in person. So, if Alaric and Damon are in a room together, they won't actually be aware of each other or able to interact. But if Parker's there, she'll be able to see both of them and talk to both of them. They just won't be able to deal with each other at all. So Ric would hear the things Parker says, but not Damon's responses. Similarly, they won't be able to contact one another electronically, receive any messages from one another, or see anything posted by canon-mates on the network. They also cannot communicate via notes, smoke signals, interpretive dance, shadow puppets or carrier pigeons (sorry, Tesla). Or anything else you guys can think of. They are simply persona non grata to each other. Their names will still be on the plaques and their things will be there, so it's clear they're not gone from the city, but they can't interact.

For two weeks, everyone will be cut off completely from their canon-mates. They'll still be able to interact with anyone else they know in the city, but anyone from their own fandom is off-limits. This extends to entire fandoms. So even though Rogue and Loki never interacted within their own canons, they're both from the Marvel universe and would not be able to see or talk to one another. Similarly, characters from Doctor Who and Torchwood would not be able to interact, nor would John Constantine and Dream, whose fandoms coexist with Vertigo comics. They can check on one another through non-fandom third parties, but we ask that this be kept to a minimum. If we feel like characters are abusing this, we will talk to the players about it.

This extends to children, because we feel the children in the game (Grace, Mordred and Maggie) have formed enough connections to be able to be played without interacting with their guardians. Children born in game, as they don't have a set fandom and are too young to feasibly be separated from their parents (Abigail Pendragon, Jack and Meredith Winchester, Elspeth Pond, and Caden Winchester), will be unaffected. NPCs (such as Jaenelle's Warlord Princes) will likewise be unaffected.

To some degree, it will be as if people who cohabitate with canon-mates are existing in parallel versions of reality, where they are unable to be aware of the actions of others. So if James is showering or reading a book, or making tea, Lily will not hear the shower or see a book hovering in the air, or find random tea. They're completely removed from one another. (It'll be sort of like that episode of Buffy when Willow came back to Sunnydale and couldn't interact with anyone because none of them realized she was there and vice versa.) Seriously though, this is not the weirdest stuff to ever happen in Colligo. (Soap Opera Plot, anyone? Sex Water? Gremli...oh wait, that hasn't happened yet. Pay no attention.)

Those with abilities that allow them to sense or locate others or communicate in other ways (Molly Suresh, Charles Xavier, Peter Petrelli, etc.) would also not be able to use their abilities. And items like the Marauders' Map and two-way mirrors, or other items that would locate people, won't give their locations.

The plot, as mentioned before, will run two weeks, ending at midnight on Friday, July 15. Hopefully this will prove an interesting challenge for characters within the game and a fun experiment for the players.

Edit: As it has been pointed out that the plot is set to end mid-full moon, werewolf characters won't have the effect end until they turn back to human form.

-The Mods

Jun. 29th, 2011


[info]colligomods

Hello all! The mods here with a few quick announcements.

• As the month of June draws to an end, so does the current plot. The Glitch Plot will officially end at midnight tomorrow night (June 30th, heading into July 1st). At that point, all fail!filters/DYAC/mass!texting/etc. will cease and the PDAs will begin to function normally once more.

• At the same time that plot ends, another will begin. We will have more specifics on this tomorrow so keep an eye on your friends' page!

• We wanted to take a second to remind people that the locals, while certainly capable of being 'turned off' if asked the correct questions, are still very much functional people. They aren't wholly incompetent nor are they slow-witted. They actually keep the bulk of the city running and range in personality and employment just like citizens of any other city.

• We have recently changed the added note in the acceptance message that covers the damage done to the city following the Christmas Invasion. There is still damage to be found but there is clear progress being made in the rebuilding process, so feel free to have your characters take note (or not) if you'd like!

And that's about it for now. Once again, we'll be in touch tomorrow with more information regarding the upcoming plot. If you have any questions or comments to the above information or anything else, feel free to respond here or contact us!

Thanks and keep being fantastic!

~ The Colligo Mod Squad

Jun. 12th, 2011


[info]colligomods

Update: Glory

Hello, everyone!

Just an update from the mods on the situation with Glory.

Glory will be dying tomorrow. Aziraphale will be fighting her, as he is the only character in game who posses a weapon forged by God. He did not get involved before now because he had to wait until a human asked him to be involved (given a general policy of non-interference in human matters from the heavenly sect).

Anyone who wants their characters to be involved in a fight against Glory's minions and non-locals can respond to a post from Faith here. They will be fighting the groups of Glory's minions both to keep Glory from having anyone to brain-drain and to get rid of the minions, who are also a threat.

Eames, Arthur and Parker will be blowing up Glory's building tomorrow, as a signal to the others to begin attacking Glory's minions.

Once Glory is gone, feel free to have any dead characters come back.

Hopefully this clears up any confusion regarding how Glory will be dealt with. If you have any questions, please feel to ask them here.

-The Mods

May. 17th, 2011


[info]colligomods

Hello lovelies!

Just a note from the mods real quick to cover a few questions we've been asked regarding a recent gamewide development. Namely, the Collector's decision to bring various places/things/beings from other realities to Colligo.

For the most part, this is meant to signify a shift in the game. Now that the city isn't shut off from the rest of the planet, and exploration is possible even if living outside of the city currently is not, the Collector wants reasons for people to want to stick around too. Which is why he's decided to allow things from home to start popping up. However, we of course don't want things to get completely out of hand, so there are a few guidelines.

Cut to spare the friends page. Please read! )

As each situation is unique and this is something fairly new that can impact the game in a large way, we ask for the time being that anyone who wants to bring in any item/being/place from home that they please ask us first. You can feel free to respond to this post, if you would like, or you can also contact us via our mod post.

Thanks and if you have any comments or questions, feel free to ask!

~ Jessy, on behalf of the Colligo Mod Squad

May. 13th, 2011


[info]colligomods

Friday the 13th Mini!Plot

Hello all! Just a quick note from the Modly Ones.

As today is Friday the 13th, we couldn't let this superstitious day go by without doing something to the poor sods at Colligo. So! Starting this morning, which means that yes, backdating is allowed (including network and comm posts), everyone in the city is going to be experiencing the worst luck ever. Basically, consider this day a Murphy's Law sort of day. Meaning anything that can go wrong quite likely will and odds are will do so in a very big way.

At midnight going into Saturday (EST), the bad luck streak will end and things will return to Colligo's idea of normal. And, of course, if you have any questions/comments/idea/etc feel free to respond here or the mod contact post. Thanks and keep being awesome!

~ Jessy, on behalf of the Colligo Mod Squad

Apr. 24th, 2011


[info]colligomods

Hello all.

Just a few updates for all of you. The plot will be coming to a close on Thursday, April 28. Something big is coming up then and will result in a lot of changes, so mark the date on your calendars. Or don't...because that might be weird.

We have revamped the rules, making some changes and adding a couple new rules to the mix. Go ahead and take a look at them here to see what's changed.

We're also working on an Occupations List in the mod journal, to keep track of where all the characters work and who their coworkers are. We feel like this will make interactions easier, because it lets people know who their character might run into regularly.

If you could reply with the following for your characters, we would appreciate it:



For high school and college students, feel free to list them as students, as well as listing any jobs they might have. For people with more than one job, list each one. If you're not sure, feel free to discuss in this post, or if you see someone has a business and want to have your character work there, just ask.

In regards to the current mayoral elections taking place within Colligo. The actual voting will not happen until May, due to the majority of the off-worlders not being themselves at the moment, including one of the candidates for the position. However there are still clear ad campaigns to be seen, the journalists are still having a hayday like they typically do, and all of the usual things that go with the elections. However the next debate and other public functions have been cancelled until the crazy passes.


The Mods

Apr. 21st, 2011


[info]colligomods

Hello lovelies! This is just a quick note from us because there seems to be a touch of confusion out there as to what this particular plot we're currently having entails. To clarify:

• This plot is solely up to your discretion. You can opt in as many of your characters as you would like or you can opt to simply sit back and watch the chaos.

• Should you want to include your characters in the madness, you can pick any of our previous plots (minus the invasion ones) we've had in game before. You can even pick more than one, at a time, or one right after the other.

• All rules that applied to each plot will also apply to your character if you use that plot now. For example: If someone is de-aged to a small child, they will not know who anyone is they have met in game as an adult unless they have also met them in their own reality or know of them through some canon puncturing source (if allowed by the character being punctured, obviously). Please refer to the posts in [info]colligo to see the specific rules of each plot as they were introduced to the game.

• The overall Collector's Greatest Hits plot ends at the end of April. However you can choose to have your character go back to normal well before that, if you would like. The end of the plot, in this instance, merely means that all characters still affected by the 'cut off' date will default back to normal at that point.

Hopefully this clears things up but, if you have any questions, feel free to respond here or our handy, dandy mod contact post!

Thanks and keep at it. You guys rock!



Jessy, on behalf of the Colligo Mod Squad

Apr. 10th, 2011


[info]colligomods

Hello all! It's your favorite mods once more with an update on the developments being made during the month of April. Starting tomorrow, Monday the 11th, the Collector will be allowing characters who have been within the city for some time to update to their most recent canon. A character will wake up in the morning with the memories of what has happened to them during the time that they have been in the city. They won't change physically (so if someone happened to lose a limb or gain a scar during their canon update, they will still have that limb/be scar free in Colligo), but if anything happened that would effect them mentally, this would carry over along with the memories that went along with the change.

To be considerate of individuals who might not have seen new canon on the release date, we ask that you wait at least a week from the original airdate of a new episode to update your character to that canon. If you're planning on canon updating your character, be sure to drop the mods a line, preferrably in the mod inbox, so that we know that their canon point as change, and if possible, make a note of it in their original application. Also, try to be sparing with your canon updates. It gets very confusing for other characters, as well as your own, if you find yourself updating them every week or every other week.

Secondly, starting the 15th, the Collector will be introducing a new plot for the city. Or should I say, plots? Because the time has come, my friends, for the city to experience a reboot of the Collector's Greatest Hits. Any character driven plot that the city has experienced will be available for the new characters to experience. While the city itself will remain the same, free of invasion or alteration, the characters will be open to a variety of different changes as well as potentially experiencing several changes at the same time. Everyone should take the next week to work out what they want their characters to undergo. Some of the potential options are:

  • People becoming AU versions of themselves
  • People becoming future or past versions of themselves
  • Genderswaps
  • Powerswaps
  • The Soap Opera Plot
  • Forced Marriages
  • Sex Water
  • Forced Honesty


If anyone wants random pairings for a forced marriage or a powerswap, feel free to ask the mods, and we'll pair up anyone that requests. Also, plot amongst yourselves. The upcoming madness offers a lot of options for characters to not only get to know each other better but amusing situations for your characters to meet someone new.

Also, remember, the Collector will be revealing himself soon, so if your science types still want to come across interesting new facts about Colligo in the upcoming weeks, feel free to ask the mods for details.

Until the 28th, my lovelies,
The Colligo Mods

Apr. 2nd, 2011


[info]colligomods

Mod!Post: The Two Year Anniversary Edition

Hello, darlings.

I didn't want to make this post yesterday, for the obvious reason. For those not sure what I mean by 'obvious reason', it's always awkward to have people think your mod post is an April Fools joke. But this isn't. This is an important post, so please read it and pay attention. There will be a quiz later. Actually, there won't, but it's fun to say that.

Right, so it's April now. "Yes, Ashe!mod," you might be saying to yourselves. "We too can work that complicated invention called a calendar. Surely this important mod post is about more than telling us what month it is." Well said, hypothetical players. Well said. There is indeed more to this mod post than "Hey! It's April!" And now that I'm done going off on a tangent, we will get to that point. It's April. For those of you who have been with us from the beginning, [info]colligo began in April of 2009. So at the end of this month is the game's two year anniversary. Yes, we really have been around that long.

First, we mods really do want to thank all our players for making this game as successful as it has been. We couldn't do it without you and we love you all lots. We're really proud of the activity and the openness we see in you guys. As always, we want to make sure everyone is branching out and allowing their characters to expand and meet new people. Basically, we just want to encourage you to keep up the good work and continue to be amazing.

Now, for announcements and news as we approach the game's two year mark.

IN CHARACTER
  • The Collector will soon be revealing himself. Players of scientists and researchers who want their characters to start making discoveries leading up to this are welcome, and in fact encouraged, to come to the mods. We'll happily give you information your characters can discover. It's very in character that these brilliant minds would find some stuff out and we don't want to stunt that.

  • Characters will soon be allowed to move out of the housing if they so wish and if they can afford it. Many characters, through various means, have built up savings and will be able to move out of the communal housing if that's the direction you want to take it. We feel that it's certainly been long enough and they should be able to do so if they have reason to.

  • We're going to be allowing canon updates for those who want them. Basically your character will wake up with knowledge up to a later canon point. They won't have left the city, or changed in any physical way, but they will remember more from their life back home. For characters who have been around since the start, this could mean a big change for them.

  • We will have a plot coming up toward the middle/end of the month that is basically the Collector's Greatest Hits. Any past plots we've had (with the exception of zombies/aliens/apocalypses) are fair game for a redux. We'll have more details and a full list of the available plots closer to the time this plot will take place.

    OUT OF CHARACTER
  • We might be changing the layout. Not huge news, but we just wanted to share.

  • We will be adjusting the rules to account for the fact that our stance on certain issues has changed and we've come to realise certain rules are outdated and need to be tweaked or removed, whereas in other cases there are issues that need to be addressed but aren't.

  • We are going to be adding an employment directory to the mod journal, so that players know about work opportunities in the city. This will also, hopefully, make interacting easier, since people will be able to check on who their classmates and coworkers are more easily.


  • None of this is going into effect yet. We just wanted to give you all a heads up of what's coming into play this month. There will be additional mod posts for all of these things as they happen. It's going to be a busy month both in and out of character, and it should be good.


    The Mods

    Dec. 29th, 2010


    [info]colligomods

    Hello guys and gals! So after being asked a few questions in regards to the ins and outs of bringing someone back from the dead following the invasion, we decided to make a post to try and explain things in a bit more detail.

    Click and read! There will be a test! Okay, not really, but still click and read! )

    That should just about cover it! If anyone has any questions or wants something clarified, or would like to know something that wasn't covered here, please feel free to ask here or contact us!

    ~ The Mod Squad

    Dec. 9th, 2010


    [info]colligomods

    ON THE NINTH DAY OF CHRISTMAS

    Time for the ninth day of presents from the Collector to your characters.

    The characters have found the following gifts in their respective flats:

    gifts )

    Check back tomorrow for more gifts!



    The Colligo Mods

    Nov. 30th, 2010


    [info]colligomods

    Okay folks. In three hours time (at midnight EST), the AU plot will officially come to an end. Everyone will turn back to normal. Whether characters remember what happened to them or not is up to you. All we ask is that any characters from the future not remember anything too specific.

    Also, don't forget to request items from home for the Present Exchange 2010!! This will be running until December 24, with a game-wide plot (details coming soon) to follow immediately after.

    That's it for now. Thank you all for making this game such a success and we'll be posting shortly with the first recipients of presents so keep an eye out!

    ~ The Colligo Mods

    Nov. 22nd, 2010


    [info]colligomods

    UPCOMING GAME PLOTS

    Okay folks, in honour of the upcoming holidays, we're going to do something a little different in Colligo this year.

    First up, starting the first week of December and carrying right on through until Christmas Eve, every character in Colligo is going to receive some sort of present. Not just any present, though. In fact, everyone is going to receive something from home! However, to make things interesting, we're going to ask that you reply to this post with at least three items that your character(s) might want from home. It can be anything (aside from a living person, although pets are welcome!), big or small. For those who have duplicates in the game, it can be two of the same item as well. In fact, there are very few guidelines to this one at all. Just think of at least three things your character(s) will want, and reply here with the following form:



    It doesn't matter what order they're in; we're going to randomly pick the item. However this way you don't have to narrow your choice down to just one and we have more to work with as well.

    Please note that we will be contacting players privately (either via email or AIM; possibly both) to inform them when their character(s) present has arrived, where they can find it, what it is, etc. This will start on Wednesday, December 1, 2010 and will run until December 24, 2010. We will obviously have to have more than one character affected daily, but may take days off in between depending on how the presents will affect the game as a whole (and how busy the mods are as this is quite a hectic time of year).

    Also note that we will be kicking off a rather large plot on, or around, December 25th, so be on the lookout for more information! In the meantime, please reply to this post with the requested information regarding present choices. You have until 12AM EST, Wednesday, December 1st to reply.

    ~ The Colligo Mod Squad

    P.S. Please note that you do not have to participate in the present-giving plot if you'd rather not. This is simply a way for us to reward our players and their characters for all of the awesome activity as of late. It is no way required that you list all of your characters, or even any, if that is your wish.

    Oct. 24th, 2010


    [info]colligomods

    Hello everyone! This is just a reminder that the zombies are now officially gone. Over the next 24 hours, those who were killed will begin returning. Obviously played characters can be returned whenever you, the player, would like. However the locals will all be fully returned by midnight tomorrow night. They'll return to life as though nothing ever happened.

    If you have any questions, feel free to respond here and thank you all so much for your participation in this plot! Another one will be coming very soon, with more information to follow.

    ~ The Colligo Mods

    Oct. 20th, 2010


    [info]colligomods

    The zombie plot will be ending at midnight on Saturday, October 23rd. As per the deal Azazel has with God, anyone who was hurt or killed during the plot will be brought back to life. The characters coming back to life will find themselves in the library with no memory of what happened during the time they were dead. The locals killed will simply reappear within the city, acting as though nothing ever happened.

    So if you're planning on killing anyone, now is the time to do so. And thank you all for your participation in this plot. It went over better than we could have anticipated!

    ~ The Colligo Mods

    Oct. 4th, 2010


    [info]colligomods

    So time for the last twist in the honesty plot.

    From now until the plot ends on the 9th, there are no more filters on the network, or rather nobody will be using filters. That's right. Everything your characters say is open for everyone else to see.

    They can still text, but we do not want this to be a substitute to avoid saying things publicly. Don't avoid the network comm. This is supposed to be fun and awkward.

    Strikeouts are also not to be used for the duration of the plot.

    Enjoy.

    -The Modly Trio

    Oct. 1st, 2010


    [info]colligomods

    As people seem to be having fun with the honesty plot, we're going to extend it through to October 9th. Keep those confessions coming!

    Sep. 25th, 2010


    [info]colligomods

    Hi guys.

    You're doing great with the honesty plot. So now, it's time to kick it up a notch.

    That's right. It's time for your characters to unburden themselves. Whatever secrets they have or things they've been keeping to themselves, they have a strong desire to share them with someone. Whether this will end well or badly for them is hard to say, but just have fun with it. This will continue until the 30th of September.

    Sep. 19th, 2010


    [info]colligomods

    And the genderswap has come to a close. Anyone who went to sleep the opposite gender will wake up tomorrow back to their normal selves, and anyone still awake will notice the change instantly. But they will also find something far more disconcerting as happened to them than altering genders...

    They can't lie.

    From today until the end of the month, Colligo will be undergoing an increase in honesty. In fact, it will be complete honesty. From now until the 25th, any questions which your characters are asked, they will have to answer as truthfully as they can. As of right now, they do not have to volunteer any information that isn't requested off them, but on the 25th, The Collector will be cranking up the intensity.

    From the 25th until the end of September, your characters will feel the urge to unburden themselves. Whether it be to family, close friends, their SO, or just that random stranger across the hall, it's up to you, but they will want to talk to someone about the things in their life that they might otherwise keep silent on.

    How much you participate in this event is fully up to your own discretion, but these urges will be affecting every character in [info]colligo. So everyone remember, the truth will set you free. Or possibly get you punched in the face. Either or. ;)

    Sep. 17th, 2010


    [info]colligomods

    Just a little note from the mods. Tomorrow night at 12:00 EST, the genderswap will be over. At that point, any characters who have not yet swapped back will do so. Everyone will have the appropriate parts and whatnot. Rejoice and be glad.




    Also at midnight another event will be starting up. We'll tell you details tomorrow night, but this one will effect everyone. Cower in fear Be ready! /Cue ominous music

    Sep. 6th, 2010


    [info]colligomods

    Event End & Next Event

    Power has now been restored to the city. Everyone bask in the glow of the fluorescent lights, charge your PDAs, and replace the food that went bad. There is still no explanation for the sudden prolonged loss of power, but locals feel now that it's back, there is no need to burden themselves with finding out. And the Collector approves. Especially since the out of town residents are soon going to find themselves with something much more disconcerting to deal with.




    Starting tomorrow (Tuesday, Sept 7th), Colligo will be experiencing a genderswap phenomenon. Your character may go to bed tonight a man and wake up tomorrow a woman. Not everyone may change right away. So characters that don't wake up the opposite gender tomorrow, don't think you're safe because it may be your turn later on down the line. Not everyone will necessarily be effected. Feel free to have your character stress over the possibility only to have nothing happen to them. It's completely up to you who, when, and whether you swap them over at all.

    There is one rather large exception, however:

    The Collector is considerate enough that he won't be messing with anyone expecting, so pregnant gals, your gender and baby will remain both safely intact.

    If anyone is still having trouble finding an opposite gender PB for their character, feel free to reply her or in the mod drop box to ask for suggestions.

    Sep. 3rd, 2010


    [info]colligomods

    From this point until the blackout is over, the PDAs have lost power, and the network will no longer be functioning until the power is back on. Feel free to use [info]colligo_comms for handwritten notes, letters, and various non-electronic produced items. The Collector should feel inclined to restore the power sometime in the next few days.




    Once this mini-event is over, we will be having a longer event and it will be a genderswap. Start considering what PBs you want to use for the characters who are affected now, so you're not stuck at the last minute. And if you need any PB help, plese don't hesitate to come to the mods.

    Jun. 5th, 2010


    [info]colligomods

    As per this thread and this one, Lucifer is now gone and all characters who were killed have been brought back to life. God restored those who were fallen to the way they were beforehand and your character either returned to life in the same location where they died or in their apartment - whichever you'd prefer.

    If you would like to post something in [info]colligo_threads or [info]colligo_network that takes place after Lucifer's death but before the dead are alive again, please simply mark your posts with an OOC note stating that's when it takes place (as Lucifer was killed at night and God returned the next morning). Otherwise, this portion of the plot is officially over.

    However, other baddies do remain within the city and characters can still be killed by these baddies. The Collector will return them to life once all of the baddies have been dealt with (meaning: when we call this entire plot officially over) so don't hesitate to jump in if you feel the urge!

    As for the city itself, the majority of the dark, dangerous feel has lifted and the streets are no longer empty. Things are mostly back to normal, just with a few nasties still out there to keep things interesting. The threat of needing to stay indoors lest you die, however, is now past.

    If you have any comments/questions, don't hesitate to ask. Otherwise, enjoy the rest of this event and we'll post again as soon as we wrap it up!

    May. 9th, 2010


    [info]colligomods

    !! IMPORTANT ANNOUNCEMENT: ACTIVITY CHECK CHANGES.

    Once upon a time, [info]colligo ran steady, monthly activity checks. It's time for us to go back to doing so with a few changes to activity guidelines. We are no longer asking you for one thread with a four comment minimum, as we found that requirement to be problematic and it was abandoned for that very reason. Now, you are asked to complete one thread per month for each character. There is no comment minimum or maximum, as long as it is a thread in the [info]colligo_threads community and is completed. Easy, right? Let's break it down, anyway.
    A thread is considered 'completed' whenever the players involved decided it is so. Please make use of the !completed tag in the the threads community for this and/or edit your post to indicate that the thread is completed. As previously stated, there is no minimum or maximum comment requirement, simply thread completion.

    Additionally, please note that we will be checking the threads provided for activity to ensure that they are indeed complete (re: seem a feasible place that most would consider a stopping point in a thread) and not simply marked as such in order to make it appear as if activity requirements have been met.

    If anyone encounters an issue with a player failing to tag back and complete a scene, please let us know. We understand that thread completion failure is often the fault of one and not both, so please, if this is the case, come to us. Not only are comments to the mod contact post screened, but our AIM names and e-mail addresses are listed. Do not hesitate to get in contact with us and we will do our best to solve this problem.

    If someone drops a character and you were threading with said character, you will not be penalized for thread completion failure as long as you have been active elsewhere with your character. (This is where tags to the network community come in hand, please remember to tag posts you make AND comment to.)
    Next week, we will be kicking off a massive plot that's been in the works for a while, so we guarantee you that there will be plenty of good reasons for your characters to get their thread on. Important information regarding this upcoming plot will follow this post.

    Comments, questions, concerns? Please comment with them here and we will do our best to address them.

    — THE MODLY TRIO