Apr. 8th, 2012


[info]colligomods

Hello everyone! At midnight tonight (EST), the bodyswap plot will start. This plot, brought to you not by Asaph but rather by a very bored Q Junior, will begin with a post from the troublemaker responsible. After that, everyone who is affected is welcome to begin posting with their character in the body they've been assigned.

Below the cut, you're going to see the list of pairings. There is also a list of guidelines and reminders. Please make certain to read over them and, if you have any questions, don't hesitate to respond to this post!

Also, as it is so close for time for the plot to begin, we are no longer taking volunteers. If you would still like your character(s) involved, please contact us and we'll see what we can work out.

The guidelines and pairings! )

If we have accidentally left someone off the list, please let us know ASAP so we can fix it. And, once again, thanks for making Colligo such a smashing success! You guys rock!

♥ ♥ ♥ - The Mods

Dec. 30th, 2011


[info]colligomods

Plot Preperation Update

Okay! So, since the initial post about the upcoming New Years plot has already gotten over 170 comments and therefore is tricky to navigate, we decided to put up another one.

Please respond here if you do not have pairings for your characters so we can get the rest of the folks paired off before the plot starts! We know there are still some out there who either haven't been able to find anyone or who weren't able to get online yesterday to comment, and we don't want to leave anyone out!

Once again, the rules to the plot can be found here and, if you have any questions/comments/suggestions/etc. feel free to contact the mods!

♥ - Colligo Mod Squad

Oct. 30th, 2011


[info]colligomods

Hey everyone!

The Mods here, with information regarding the Halloween plot! This plot will begin at midnight, Monday night (October 31) going into Tuesday (November 1) and will end at midnight the following Sunday night (November 6) going into Monday (November 7).

• Along with trick-or-treating for the younger crowds (and those who might be taking the younger crowds out), there will also be a costume party on Monday night. This is being thrown by Gabriel, the resident Archangel, at the nightclub The Serpent's Den that he just inherited from AJ Crowley.

• Come midnight anyone who is in costume - whether they are at the party, at home and simply asleep with their costume on, walking down the street, whatever - will turn into their costume for the remainder of the plot. This means they will actually think they are whatever it is they dressed as for Halloween. So if your character is dressed as a pirate, they are going to think, and behave, as though they are a pirate until the plot ends.

• The only exception to this are if your character dressed as some sort of inanimate object. Obviously, if they are dressed as an M&M or a fire hydrant, they won't physically become these things. However, they can and will become animals if they opt to dress as a cat or shark or something.

• If there are characters who opt to dress as bad guys/pschos/monsters/etc., they can feel free to kill, maim, and/or attack as many locals as they'd like. Please make sure you have full player permission before doing the same to any played character, though, and keep in mind if you opt to have your character killed off by someone dressed as Michael Myers, they will stay dead until the plot ends.

• Feel free to have fun with this plot but do keep in mind that no characters will turn back to themselves until it ends.

So! To recap: If your character is in costume at midnight on Halloween, they are going to become that costume. If they die, they're dead until it's over. If they kill people, they'll be killing people until it's over. If you don't want them to become their costume but still want them to participate in the party and various other Halloween-themed events in the city, dress them as something that isn't living. Or feel free to have them out of costume by midnight, when the change occurs. That works too.

Comments? Questions? Professions of undying love? Feel free to respond here or contact us!

Enjoy the event and happy Halloween, everybody!

♥ - The Mods

Aug. 20th, 2011


[info]colligomods

Hello all! The Mods here with information on the brand new plot we're starting right... well, now, actually. This is one of those plots that will affect everyone in the city so please make sure to read this post carefully and, of course, if you have any questions, feel free to ask.

Basically? The natives are getting restless. Which means that the locals are getting a little sick of their city getting messed up by all these non-locals. Therefore, over the next few days, the locals are going to start being far less polite, much, much ruder, and those with violent tendencies (such as the criminal sort) will become more prone to violent reactions that seem a little more extreme than really necessary. As far as that last one goes, please have these things happen very sparingly as, again, this is a progressive situation.

Please note that the locals will, however, act perfectly normal toward other locals. This is just a reaction they are all having toward the characters in the city. Also, as stated, this is a gradual thing. So please do not immediately have riots occurring in the streets or people being beaten up by CEOs and locals in law enforcement or anything. Mostly it's just rude reactions and downright unfriendly behaviors all around.

We will update here in a few days with more things that the locals are going to be doing in an effort to get non-locals out of the city. For now, keep it fairly mild but feel free to have characters note that things are different.

And, once again, if you have any questions/comments/ideas/etc. feel free to contact us!

♥ - The Mods

May. 17th, 2011


[info]colligomods

Hello lovelies!

Just a note from the mods real quick to cover a few questions we've been asked regarding a recent gamewide development. Namely, the Collector's decision to bring various places/things/beings from other realities to Colligo.

For the most part, this is meant to signify a shift in the game. Now that the city isn't shut off from the rest of the planet, and exploration is possible even if living outside of the city currently is not, the Collector wants reasons for people to want to stick around too. Which is why he's decided to allow things from home to start popping up. However, we of course don't want things to get completely out of hand, so there are a few guidelines.

Cut to spare the friends page. Please read! )

As each situation is unique and this is something fairly new that can impact the game in a large way, we ask for the time being that anyone who wants to bring in any item/being/place from home that they please ask us first. You can feel free to respond to this post, if you would like, or you can also contact us via our mod post.

Thanks and if you have any comments or questions, feel free to ask!

~ Jessy, on behalf of the Colligo Mod Squad

May. 13th, 2011


[info]colligomods

Friday the 13th Mini!Plot

Hello all! Just a quick note from the Modly Ones.

As today is Friday the 13th, we couldn't let this superstitious day go by without doing something to the poor sods at Colligo. So! Starting this morning, which means that yes, backdating is allowed (including network and comm posts), everyone in the city is going to be experiencing the worst luck ever. Basically, consider this day a Murphy's Law sort of day. Meaning anything that can go wrong quite likely will and odds are will do so in a very big way.

At midnight going into Saturday (EST), the bad luck streak will end and things will return to Colligo's idea of normal. And, of course, if you have any questions/comments/idea/etc feel free to respond here or the mod contact post. Thanks and keep being awesome!

~ Jessy, on behalf of the Colligo Mod Squad

Feb. 10th, 2011


[info]colligomods

When your characters wake up in the morning, things in Colligo are going to be a little different. And all characters will be waking up, even if they normally don't sleep. That'll probably even be the first clue for some people. They won't necessarily be in their regular flat and they definitely won't be alone. You can, of course, start posting now as if it's morning. We don't expect you to be quiet all night.

Your characters will wake up in the morning with no memory of the night before, in bed with another person. Even characters who don't normally sleep will wake up under the same set of circumstances. There will be another person with them and, for all intents and purposes, the pair have been hitched, Vegas style. All the apartments, save for those with children or minors are now one bedroom. For couples who are now "parents", there will be a second bedroom for their child.

This isn't going to affect characters mentally. They won't necessarily love, or feel anything in particular, toward their new spouse. They're simply stuck together. Their wedding rings, which don't come off, keep them from separating too far, except to go to work, and there are requirements for this "marriage".

The rules and guidelines for this change can be found below:

Rules and Guidelines )

Click for the pairings! )


That's all. Don't kill each other and try to get along, though we're not really expecting it in all cases. These pairings were created with a randomizer, and were found to be pretty amusing by the mods. Just try to have fun and enjoy yourselves, and feel free to post questions to the mods below, or contact us through AIM or email. The plot will last two weeks.

The Colligo Mods

Dec. 29th, 2010


[info]colligomods

Hello guys and gals! So after being asked a few questions in regards to the ins and outs of bringing someone back from the dead following the invasion, we decided to make a post to try and explain things in a bit more detail.

Click and read! There will be a test! Okay, not really, but still click and read! )

That should just about cover it! If anyone has any questions or wants something clarified, or would like to know something that wasn't covered here, please feel free to ask here or contact us!

~ The Mod Squad

Dec. 19th, 2010


[info]colligomods

Please have snow and mistletoe...and a Christmas invasion...

So it's the holidays and the city of Colligo is getting in the Christmas spirit.

Starting this evening there will be snow. Not a blizzard, just a nice light snow that will build up over the week and make things nice and pretty and Winter Wonderland-y. Enjoy it. Make snow angels. Build snowmen. Construct an igloo if that's what you really want. The lake in the park will be completely frozen, for those of you who enjoy ice skating. Basically there's just going to be some nice winter weather to put everyone in the right mood.

Or, if you don't want to go out in the snow, you can stay inside by the fire with some hot chocolate. Yes, all the apartments now have fireplaces in them. No, nobody knows where they came from, but it's safe to assume that the Collector has made some adjustments to the layout of the apartments. But really, he's just doing everyone a favor. How else will Santa get in to give everyone presents?

Ah mistletoe! Nothing says wintery affection like a poisonous plant hanging over your head. Am I right? Well, Colligo has mistletoe hanging all around the city in various locations, and people are welcome to put it up in their apartments if they choose. But the city's mistletoe is a little more aggressive than other varieties. Anyone who stands under the mistletoe will feel an overwhelming urge to kiss whoever is there with them, no matter who that person is. The feeling will fade once they've kissed, but we look forward to fun and embarrassing times for all.

On a slightly less fun note, Colligo will be experiencing a Christmas Invasion. Starting Christmas morning, Toclafane will be showing up in the city and attacking. Check out the link for more information on them. They're vicious little creatures, so don't take them lightly. There will be another post later this week with a more detailed explanation of the invasion. Until then, have fun with your Christmasy surprises.

Nov. 22nd, 2010


[info]colligomods

UPCOMING GAME PLOTS

Okay folks, in honour of the upcoming holidays, we're going to do something a little different in Colligo this year.

First up, starting the first week of December and carrying right on through until Christmas Eve, every character in Colligo is going to receive some sort of present. Not just any present, though. In fact, everyone is going to receive something from home! However, to make things interesting, we're going to ask that you reply to this post with at least three items that your character(s) might want from home. It can be anything (aside from a living person, although pets are welcome!), big or small. For those who have duplicates in the game, it can be two of the same item as well. In fact, there are very few guidelines to this one at all. Just think of at least three things your character(s) will want, and reply here with the following form:



It doesn't matter what order they're in; we're going to randomly pick the item. However this way you don't have to narrow your choice down to just one and we have more to work with as well.

Please note that we will be contacting players privately (either via email or AIM; possibly both) to inform them when their character(s) present has arrived, where they can find it, what it is, etc. This will start on Wednesday, December 1, 2010 and will run until December 24, 2010. We will obviously have to have more than one character affected daily, but may take days off in between depending on how the presents will affect the game as a whole (and how busy the mods are as this is quite a hectic time of year).

Also note that we will be kicking off a rather large plot on, or around, December 25th, so be on the lookout for more information! In the meantime, please reply to this post with the requested information regarding present choices. You have until 12AM EST, Wednesday, December 1st to reply.

~ The Colligo Mod Squad

P.S. Please note that you do not have to participate in the present-giving plot if you'd rather not. This is simply a way for us to reward our players and their characters for all of the awesome activity as of late. It is no way required that you list all of your characters, or even any, if that is your wish.

Sep. 6th, 2010


[info]colligomods

Event End & Next Event

Power has now been restored to the city. Everyone bask in the glow of the fluorescent lights, charge your PDAs, and replace the food that went bad. There is still no explanation for the sudden prolonged loss of power, but locals feel now that it's back, there is no need to burden themselves with finding out. And the Collector approves. Especially since the out of town residents are soon going to find themselves with something much more disconcerting to deal with.




Starting tomorrow (Tuesday, Sept 7th), Colligo will be experiencing a genderswap phenomenon. Your character may go to bed tonight a man and wake up tomorrow a woman. Not everyone may change right away. So characters that don't wake up the opposite gender tomorrow, don't think you're safe because it may be your turn later on down the line. Not everyone will necessarily be effected. Feel free to have your character stress over the possibility only to have nothing happen to them. It's completely up to you who, when, and whether you swap them over at all.

There is one rather large exception, however:

The Collector is considerate enough that he won't be messing with anyone expecting, so pregnant gals, your gender and baby will remain both safely intact.

If anyone is still having trouble finding an opposite gender PB for their character, feel free to reply her or in the mod drop box to ask for suggestions.

Sep. 3rd, 2010


[info]colligomods

From this point until the blackout is over, the PDAs have lost power, and the network will no longer be functioning until the power is back on. Feel free to use [info]colligo_comms for handwritten notes, letters, and various non-electronic produced items. The Collector should feel inclined to restore the power sometime in the next few days.




Once this mini-event is over, we will be having a longer event and it will be a genderswap. Start considering what PBs you want to use for the characters who are affected now, so you're not stuck at the last minute. And if you need any PB help, plese don't hesitate to come to the mods.

Sep. 2nd, 2010


[info]colligomods

Mini Event and Upcoming Event

Hey guys! A couple notes from your mods.

First, Colligo is going to be experiencing a blackout for a little bit. Starting tonight at 7:00 PM EST, the power is going to go out in the city. This is going to last for a couple days, but no more than three or four. Some notes.

•Water will still run fine. The apartments are hooked up to city water, which runs in blackouts.
•The Library will still have power. It always has power.
•Similarly, buildings with back-up generators, such as the clinic and other places, will still function normally.
•PDAs will work at the start, but they do have to charge, so they will die. They'll probably make it through the evening and part of tomorrow, but all of them should be dead by 24 hours in. The net community shouldn't be used after that. The communications community will still be functional, as there are means of communication that don't involve electricity, but try to keep the smoke signals to a minimum. Take this as an opportunity to thread and have fun with it.
•Stock up on your candles and your coolers full of ice/practice your freezing charms/come bug Sylar to keep your stuff cold!





Once this mini-event is over, we will be having a longer event and it will be a genderswap. Start considering what PBs you want to use for the characters who are affected now, so you're not stuck at the last minute. And if you need any PB help, plese don't hesitate to come to the mods.

- The Modly Trio

Aug. 4th, 2010


[info]colligomods

New Comm and Upcoming Plot

Hello, everyone!

Two things.

First, we've made a new comm that you all need to join. [info]colligo_comms will be for any non-network based communication. Phone calls, text messages, emails...Twitter (obviously the only people on Colligo's twitter are captives and natives, but the natives' Twitters are boring and mostly about their cats), notes, gifts, etc. We just figured it would be a good addition to the game and would encompass things not covered by the network or thread comms.

The community will be open membership until Monday so that everyone can join, at which point it will be moderated like the other comms.

And...the new plot...


The Collector stared down and out, over the city of Colligo. Everyone was scurrying about in their daily routine. Everyone...at least, almost everyone, was settling in nicely. It wasn't a bad set-up he'd given them and he knew it. The self-satisfied smirk that played upon his lips was proof of that. He ran his fingers along the edge of the railing he was leaning against. His Collection was a varied one, now. Varied enough that he could pick and choose what he focused on. He found he enjoyed listening to the celestial ones, quite a bit. One of them – Gabriel, it was – had said something that had sparked the Collector's interest very recently. He'd been playing out the possibilities in his mind and finally had things worked out.

A soap opera.

The words sounded strange. Felt strange upon his tongue. It was not a term he was familiar with, really. His research however had yielded interesting results. The thought of his collection acting in such a manner, having to unwittingly participate in events such as the ones that had taken place on shows that were deemed 'soap operas', made his smirk turn a bit more smile-like. It would be entertaining, if nothing else. He saw no reason not to do it.

Releasing the railing, he waved in the general direction of the city. His voice was soft-spoken and unassuming. He wetted his lips a bit. "You've all had enough time to rest. I've let things get stale and intend to fix that," he commented, almost in passing, before turning and moving back within his ship. If he was going to make his words into a reality, he had work to do.


PLEASE READ FOR AN EXPLANATION AND SOME GUIDELINES AND RULES FOR THE SOAP OPERA PLOT! )

As always, if you have any questions or concerns, please comment here or contact one of the mods. Additionally, you may use this post as a plotting post to discuss who will be affected and how. You can find designated top-posts for this in the comments. This plot will last for approximately three weeks, with a kick off at midnight tomorrow night, EST, with possible extensions/shortenings per the mods' discretion.

May. 17th, 2010


[info]colligomods

Hey everyone! As everyone probably realizes, we have a new upcoming plot in the works for the game. Most of the general guidelines and information is available here, for anyone who missed it the first time around. As for this post, we're going to try something a little different than we've done in previous events.

Consider this, for all intents and purposes, the plotting post for the Lucifer!Plot. Essentially it's an one-stop thread available right on the main page of the main community ([info]colligo) where you, the players, can start plotting in general amongst yourselves. As mentioned before, if you want to plot privately amongst yourselves that of course is allowed and encouraged, but this way no one gets accidentally left out if they want a more major role.

All we ask is that you keep a few things in mind.
• Not everyone is going to get a crack at Lucifer. Not only will he not consider most present in-game worth his time, but most in-game would die within about .2 seconds of encountering him. This is why we have other baddies who are going to be joining him (and, of course, if you'd like your character turned bad for this plot or would like to bring in a temporary character who is bad to work for with Lucifer, now is the time to speak up and/or get in those temporary character apps.

• Characters can and will die. We won't kill off anyone's character without their permission, but if you want one of yours killed off please speak up so those playing the villains can work out a good way for this to happen. (And don't worry - everyone who dies fighting the good fight is going to be brought back once the plot is over.)

• A way to defeat Lucifer has already been worked out with the players of those characters who have the ability to actually defeat him. However, once again, there are going to be other bad guys that your character can possibly help defeat.
Now clearly this is not all of the information but just a couple of reminders that pertain primarily to plotting.

With that being said, we are going to create several 'sub-threads' within this post that cover a variety of topics. Please respond to those sub-threads with your name in the subject line and list whatever characters of yours you would like to involve in the topic covered along with any additional, pertinent information. (For example: If you want to kill off Character A, reply to the sub-thread titled 'Character Deaths' with Character A's name and any specifics as to how they can/can't die, etc.)

Hopefully this way we'll keep things a bit more organized and make sure no one is accidentally passed over.

Now, for the baddies to date. So far, we have:
• Lucifer
• Alice (from Resident Evil)
• Angelus
• Gabriel "Sylar" Gray
• Willow Rosenberg
Keep in mind that none of these characters have become bad yet (with the exception of Lucifer, of course) but will become that way at various stages throughout this plot.

A handy-dandy link list of the sub-threads! )

And that's about it, for now. If you have any questions, post them here, and otherwise enjoy plotting and the plot that's to follow!

- The Modly Trio

May. 9th, 2010


[info]colligomods

[upcoming event] :: information

As per this post, we mentioned an upcoming game-wide plot. Although it will be another week or so before it starts, we would like to take a few moments to go over a bit of information ahead of time. This way, you the players can begin plotting for things to come and we, the mods, can answer any questions that might arise before the insanity fun begins.
• The character of Lucifer, from the television show Supernatural, is going to be arriving in the city. He is going to be there on a temporary basis and solely for the purposes of this plot only.

• As per our requirements for temporary characters, found here, as well as due to the specifics of his fandom, there is a definitive way in which he is going to eventually be defeated. Those who are involved in his defeat (character-wise) have already been chosen primarily due to both their relationship with him as well as their various abilities to assist in his defeat. This does not mean you cannot have your character attempt to stop him. By all means, if it is in-character for them to do so, have them do so. Simply keep in mind that he is very powerful and there is a strong likelihood that your character will either need the assistance of another character to get away from him or they will be killed. (More on that last bit in a moment.)

• Should you prefer not to have your character attempt to stop him directly, there are also going to be other characters - some temporary and some simply temporarily evil - who will be working with for him who will also be available to fight. If you have a character already in-game who could potentially be swayed to his side, by all means feel free to suggest them. If you have a character you feel you could play in a temporary capacity who would side with him, by all means feel free to bring them in.

• If you want to bring in a character in a temporary capacity, they must be: evil (or at the very least very, very morally gray) and temporary. For the duration of this plot, no characters that pose a threat to him will be accepted. This is mainly due to there already being quite a fair number of those sort in-game and our attempt to keep things a bit more balanced. Once the plot begins, no characters whatsoever will be accepted unless you have prior approval from a mod.

• In this plot, characters can die. In fact, many are going to die. If you would like to have one of your characters killed, do not worry. When the plot is complete, all characters will be brought back to life via in-character means. However, do keep in mind that, from the time your character is killed until the plot is complete, you cannot play them unless you find a feasible, in-character way to bring them back sooner and you must clear it with the mods first.

• For those players who do not have characters with 'special abilities', please also feel free to come up with reasons/ways that the villains would take interest in them. Not only superhero type characters are going to grab their attention and, of course, innocents are often harmed and sometimes killed in battle type scenarios as well. There are even times that those sorts can inadvertently be a hero. The point is, anything is possible, all you need do is consider your options and discuss it with your fellow players. We want everyone to enjoy themselves and do not wish to single anyone out.
This is not, by any means, all of the points of this plot. We will be covering more as we grow closer to the start. This is simply a list of basic guidelines so, again, you can ask any questions you may have as well as begin plotting both with us, the mods, as well as amongst yourselves.

Also, to make things easier, we are going to be making a post in [info]colligo that is going to be solely for the purposes of plotting for this upcoming event. This doesn't mean you can't discuss it privately with other players, but is more for any general ideas or suggestions as well as to make those who are not easily accessible via AIM to be involved as well.

If you have any questions, please do not hesitate to contact us or simply reply to this post directly!

~ The Colligo Mods

Apr. 30th, 2010


[info]colligomods

Miniplot Event oo2 :: Jurassic Park

Okay, it's time for another miniplot, ladies and gents!

Once again, here are the basic rules. (And we use that term very lightly.)

Click me! You know you want to! )

So that's about it! Once again, this plot is meant to be fun and a way for characters to experience things the Collector likely wouldn't put them through. It also won't last very long so enjoy it while it's around! And of course, if you have any questions/comments/suggestions, feel free to contact us!

~ Jessy, on behalf of the Colligo Mod S quad

Mar. 16th, 2010


[info]colligomods

[EVENT]: THERE MUST BE SOMETHING IN THE WATER.

If there was one thing that fascinated The Collector about his collection other than the individuals themselves, it was their relations amongst one another. He was utterly fascinated by the bonds that had been formed by those who, if not for mutually being in his city, would have otherwise never met. However, as content as he is to watch them play out their little dramas and romances without his interference, even he has to wonder: what if. A few drops of something to spark their interest in what they would otherwise not go for, otherwise not even notice, into the water supply and that what if is put into motion. Now, all he has to do is sit back and watch as they go wild. Oh, the during is going to be interesting, but it's the aftermath that he's truly interested in. One has to wonder...

Can those forged bonds withstand what his lust potion is bound to make happen?

SOME GUIDELINES AND RULES FOR THE LUST POTION PLOT. PLEASE READ! )

As always, if you have any questions or concerns, please comment here or contact one of the mods. Additionally, you may use this post as a plotting post to discuss who will be affected, who will lust after who and who all wish to be left out of the shenanigans. You can find designated top-posts for this in the comments. This plot will last for approximately two weeks, with a kick off immediately after this post is made and possible extensions/shortenings per the mods' discretion.

Nov. 12th, 2009


[info]colligomods

NOW FOR SOMETHING COMPLETELY DIFFERENT

We have a new idea we'd like to try out with you lovely folks. Essentially, it's a way for players to work together to bring mini-plots to the game to keep interest and activity up. Since everyone here works so fabulously together, we're hoping this idea will work.

We're going to be offering what we're calling a 'Temporary Character App'. Click to learn more! )

And, that's about it. The app can be found here and the request thread can be found here. Hopefully everyone will take advantage of this idea and work together to have fun with it, and as always if you have any questions, feel free to contact us!

~ THE COLLIGO MODS

Oct. 12th, 2009

[info]buckleup

!! POLL: UPCOMING HALLOWEEN EVENT.

Hello wonderful members, Tamara/Rumi!mod here in Kirk's journal once again using his paid account to the advantage of the modly agenda to post a poll. This one involves your preferred preference for the duration of an in-the-works Halloween Event. For this plot, we've decided that the folks in the city are all going to be invited to a large, lavish costume party!

However, as this is Colligo, things aren't going to quite go according to plan. In fact, mid-way through the party, everyone present is going to become their costume. Whatever they are wearing, they will turn into that, for... well, however long the poll below decides. That's right. Rather than decide for the game as a whole, we're asking that each of you please vote for how long you'd like to see this plot take place. Note that we're putting it up the day before Halloween (Friday night), and that the minimum vote is five days to give those who aren't online on weekends a chance to participate as well.

There will be more information we'll provide before the plot kicks off, but for now, please vote in the poll below and answer the questions below the poll for us while you're here. :]

Poll #4443 COLLIGOWEEN '09.
Open to: All, results viewable to: All

How long should the Halloween Plot last?

View Answers

5 days
7 (26.9%)

1 week
13 (50.0%)

10 days
4 (15.4%)

2 weeks
2 (7.7%)

CHARACTER NAME:
FANDOM:
JOURNAL:
WILL THEY PARTICIPATE?:
IF YES, WHAT IS THEIR COSTUME?:
ANYTHING ELSE?:

You have until OCTOBER 19TH to vote in the poll, but until the 29TH to decide on whether or not your characters will be participating and the costume(s) the ones who are will be wearing.

Sep. 13th, 2009

[info]thecollector

EVENT #05 - BEGIN

How irritating, The Collector thought to himself as he lounged back in his chair, the monitors that showed him what was happening in his city flashing from building to building and person to person, from this angle and that, showing him nothing of great interest.

This was never his intention, to let his collection get so comfortable within his city and yet, some of them were. They were mingling and making friends, developing romantic relationships and other such bonds that were making their interim here in his city more of an interstellar vacation and not the experiment he'd been conducting. It was an interesting set of details to add to the many notes he'd taken on their interactions thus far, but he did not desire for them to be happy. If he wanted that, he would have left them where they were and observed them in their natural habitats. No, he wanted to collect them, to hoard them and keep them in his city, acting the way he wanted them to act.

And this was not the way he wanted things. Not at all.

"Time to do something about that, wouldn't you say..." He turned to face a figure standing at his right. "...Barbas?"

"Like I said, I'll create your chaos for you... Just so long as I get to do what I wish with the Charmed Ones," Barbas drawled, fingers steepling as his gaze flashed out over the monitor. Piper, Paige, and Prue, all three caged in and in the perfect position for the ultimate revenge.

"Do not let them occupy your attentions. I expect you to make all of them suffer."

"Oh, I will. They will. They won't even know what hit them."




Okay! We're going to try to keep this as short and sweet as possible, but as this is going to be covering the ins and outs of the next baddie to come to Colligo, everyone please read it all the way through, okay?

Cut to save the friends pages )

Aug. 9th, 2009


[info]colligomods

Attention players!!

At midnight EST, it will be the 10th of August and the current event taking place in-game will be over. As we realize that not everyone is online at the same time, we are going to allow everyone to somewhat space out their characters' return to normal over a 24 hour period. This means by midnight (EST) on the 11th of August all characters should be returned to normal. There is only one exception to this and it is as follows.

If you want to keep a character of yours AU/older/younger, please reply to this post with the appropriate information. However, please note that there are a few stipulations.

• If you have five characters or less, you can only keep one their AU/future/past self.
• If you have five characters or more, you can only keep two their AU/future/past self.
• If, at any point, we feel that you are losing sight of the character and turning them grossly OOC, we retain the right to request you change the character back to normal or, in extreme cases, drop the character entirely.

Obviously, the third stipulation is only for situations where it is painfully obvious that the character is OOC without a significant change in canon to explain such a major personality change. We don't want rampant OOCness and borderline OCs and/or Sue's and Stu's overrunning the game so this is simply a precaution. Thus far everyone has been amazing at playing their chosen AU!characters!!

And really, that's it. As of midnight, feel free to begin turning characters back to normal and all characters should be back to normal within twenty-four hours of that mark.

Thank you all for your amazing commitment to this game and for an extremely successful Event! Keep your eyes peeled for the next one to take place and, as always, if you have any suggestions for a possible event and/or 'baddie of the week' simply respond to this post with the information!!

As always, if you have any comments/questions/concerns feel free to contact us here.

~ The Colligo Mods

Jul. 19th, 2009


[info]colligomods

EVENT #04 - UPDATE!

The results of the voting are in and have been tallied! Junior officially locked all of the [info]colligo_network posts that took place before the current in-game Event kicked off. This means that none of the characters - whether they were affected by this plot or not - are able to read any posts dated before July 11, 2009. If they try, it will just show that 'no posts are available' much like if you scroll back too far in a community/forum somewhere online.

Feel free to have your characters notice this and comment, or don't. The choice is obviously up to you!

Now, on to something else in regards to this Event. A lot of folks have been asking and after a brief chat amongst us mods, we've decided on a few things. First and foremost is the most important:

THIS EVENT IS SET TO END ON AUGUST 10, 2009.

Click for more! )

Jul. 14th, 2009


[info]colligomods

EVENT #04 - YOUR VOTE NEEDED!!!

Quick question for everyone!

We realized, a bit belatedly, that there is a way for characters to 'see' what their non-AU/past/future selves were doing in Colligo before the Event kicked off. Essentially, all they'd have to do is check the old message board posts that date back to before the Event began. However, as some people may not want their characters to know that they really were here before, or see their 'true' selves, or what-have-you, we've come up with a solution: Junior, when he snapped his fingers and changed the people he opted to change, he also put up a 'block' on the old message board posts. So as far as the characters are concerned, they can't see any posts from before this weekend (when the Event began).

Now here's the thing. Because this Event is meant to be player-driven (ergo, minimal mod 'guidelines' to follow) we don't want to make this call ourselves. So we're asking for your vote!

Please respond to this post and tell us: Do you want the characters able to read the old message board posts or would you rather Junior have put a block on all of them?

We'll give you until FRIDAY, JULY 17TH, MIDNIGHT EST to reply. Once that deadline comes and/or everyone responds with their vote, we'll tally them up and let you know what the official outcome is going to be.

Also, to keep people from feeling 'pressured' to vote either way, we're screening all posts.

Thanks!!
~ The Colligo Mods

Jun. 27th, 2009


[info]colligomods

EVENT #04 - PAST, PRESENT, FUTURE AND COULD-HAVE-BEEN.

It's just about time for another gamewide plot. However, unlike the last one that involved a Big Bad and something being done to the city itself, this time we're going to do something that directly affects the characters. Essentially, we're going to be turning those who are volunteered into a different version of themselves!

What does this mean, you might ask? Well, allow us to explain.

THE VARIOUS OPTIONS AVAILABLE... )

Now, we do have a bit before the plot is going to kick off, but we don't want to wait too long. In order to keep moving in a forward direction, we're asking everyone to please reply within one week (by SATURDAY, JULY 4TH, 2009 @ MIDNIGHT EST) with one of the following forms from the categories as explained above. Should you wish to change your mind about the choice you made before the plot kicks off officially, we ask that you delete your original comment here and re-submit with a new form as this is going to be our Master List of the changes the characters will (or will not) be going through.

Thanks and we now return you to your regularly scheduled roleplay!

~ THE COLLIGO MODS




SPECIFY WHICH CHANGE YOUR CHARACTER IS MAKING IN THE SUBJECT LINE OF YOUR COMMENT!

AU CHANGE FORM

CHARACTER:
FANDOM:
POINT OF CHANGE IN THEIR CANON:
HOW DID THIS CHANGE AFFECT THIS CHARACTER?:
AGE DIFFERENCE (IF ANY):
ANYTHING ELSE?:



FUTURE CHANGE FORM

CHARACTER:
FANDOM:
POINT IN THEIR CANON THEY'RE COMING FROM:
IF POST-CANON, GIVE SPECIFICS: (a brief summary of what has happened in this character's life since their canon ended)
HOW HAS THIS CHANGED THEM FROM THEIR CURRENT STATUS?:
AGE DIFFERENCE:
ANYTHING ELSE?:



PAST CHANGE FORM

CHARACTER:
FANDOM:
POINT IN THEIR CANON THEY'RE COMING FROM:
IF PRE-CANON, GIVE SPECIFICS: (a brief summary of what has happened up to the point you are pulling them from)
HOW HAS THIS CHANGED THEM FROM THEIR CURRENT STATUS?:
AGE DIFFERENCE:
ANYTHING ELSE?:



STAYS THE SAME FORM

CHARACTER:
FANDOM:

May. 26th, 2009


[info]colligomods

PLOTTING #01 - BADDIE OF THE WEEK.

We're about to kick off our second game-wide plot. Be looking for a post from The Collector soon, as well as the Baddie we've chosen to use this time around. Before we do that, however, we wanted to cover a few things in an Out of Character capacity so that any questions that anyone might have can be addressed before the plot swings fully into motion.

Game-wide plot ahoy! Everyone must read! )

May. 20th, 2009


[info]colligomods

PLOTTING #01 - BADDIE OF THE WEEK.

As most if you may remember from the last game-wide plot, every month there is going to be an all-encompassing plot at Colligo courtesy of The Collector. Last month was two weeks of neverending rain - a fairly mild plot, really, and something he just tossed at those first arrivals to remind them that they most definitely aren't in Kansas back home anymore.

Now, however, it's time for some of the more involved and potentially "dangerous" type plots. We already have a few in mind but there's one idea that we'd like your help with. Just a few minutes of your time, a couple of names and info, and we can take it from there. Or, rather, The Collector can!

So. On with it!

Introducing our Baddie of the Week plot. Essentially, here's the concept.

Various villains from various fandoms will randomly drop into Colligo via The Collector. These villains will run amok for a while, causing all sorts of havoc and chaos, and then they will go away. They can be defeated via a pre-existing plan decided upon by players and mods beforehand or, in the event when we have no characters suited to stop them and/or those who are meant to do so are unable, The Collector will simply remove the villain from his city before it can be destroyed too much.

Now, keep in mind that these villains will not be around all the time. Just like other game-wide plots, they're going to randomly appear and then go away via one of the means previously listed. The damage they wreak and whatever issues may arise between other characters due to their presence, however, is not simply 'forgotten' when the baddie goes bye-bye. Also note that there will be a lull, just like there will be with other plots, so as to give everyone (characters and players alike) a chance to recuperate before having something else go awry.

As for what we need from you, the players:

Give us villain ideas!

Seriously. We need input, folks. We need the names of villains - preferably with links to information about the villains in case we're unfamiliar with them. We can't promise that every villain listed will be used, and it's up to the discretion of the mods as to which order they're chosen and if/when they'll drop into Colligo, but we need ideas. We only know so many fandoms and are only familiar with so many bad guys. So really. We'd rather have too many ideas than not enough.

Please use the following form to help us out!



Or, alternatively, if you have any sort of game-wide event idea you'd like to see possibly take place, respond with:



- THE MODS