Apr. 8th, 2012


[info]colligomods

Hello everyone! At midnight tonight (EST), the bodyswap plot will start. This plot, brought to you not by Asaph but rather by a very bored Q Junior, will begin with a post from the troublemaker responsible. After that, everyone who is affected is welcome to begin posting with their character in the body they've been assigned.

Below the cut, you're going to see the list of pairings. There is also a list of guidelines and reminders. Please make certain to read over them and, if you have any questions, don't hesitate to respond to this post!

Also, as it is so close for time for the plot to begin, we are no longer taking volunteers. If you would still like your character(s) involved, please contact us and we'll see what we can work out.

The guidelines and pairings! )

If we have accidentally left someone off the list, please let us know ASAP so we can fix it. And, once again, thanks for making Colligo such a smashing success! You guys rock!

♥ ♥ ♥ - The Mods

Dec. 30th, 2011


[info]colligomods

Plot Preperation Update

Okay! So, since the initial post about the upcoming New Years plot has already gotten over 170 comments and therefore is tricky to navigate, we decided to put up another one.

Please respond here if you do not have pairings for your characters so we can get the rest of the folks paired off before the plot starts! We know there are still some out there who either haven't been able to find anyone or who weren't able to get online yesterday to comment, and we don't want to leave anyone out!

Once again, the rules to the plot can be found here and, if you have any questions/comments/suggestions/etc. feel free to contact the mods!

♥ - Colligo Mod Squad

Jul. 3rd, 2011


[info]colligomods

Hey all.

Just a quick note. We've finally finished working up an Occupation List, which can be found here. Go check it out and make sure all your characters are listed. If any aren't, please respond with the form at the bottom to have your characters added. Please note that, unless characters don't require the normal necessities of life, or have some power that allows them to provide for themselves, most people do need jobs. While housing in the main housing and the dorms, tuition at the college, drinks at the Roadhouse, and medical treatment at the Clinic are free, most things in the city are not. If nothing else, most folks will need to eat. One hundred dollars won't go far for most people, so just keep this in mind.

Also, we've added a housing post for those no longer living in the apartments. It can be found here. As with any other housing, make requests in the main housing post. If there is a place that needs to be added, make a note. It may take a few days for new buildings to be added, so please be patient. This is not limited to buildings from people's home realities. Those with the resources can simply move into new houses or apartments. This, however, will not have the same rent-free situation as the apartments. Those living in alternative housing from their home realities will not have to pay taxes or rent, but they will have utility payments, so it's still more costly than living in the apartments or dorms.

Thank you.

-The Mods

Jun. 12th, 2011


[info]colligomods

Update: Glory

Hello, everyone!

Just an update from the mods on the situation with Glory.

Glory will be dying tomorrow. Aziraphale will be fighting her, as he is the only character in game who posses a weapon forged by God. He did not get involved before now because he had to wait until a human asked him to be involved (given a general policy of non-interference in human matters from the heavenly sect).

Anyone who wants their characters to be involved in a fight against Glory's minions and non-locals can respond to a post from Faith here. They will be fighting the groups of Glory's minions both to keep Glory from having anyone to brain-drain and to get rid of the minions, who are also a threat.

Eames, Arthur and Parker will be blowing up Glory's building tomorrow, as a signal to the others to begin attacking Glory's minions.

Once Glory is gone, feel free to have any dead characters come back.

Hopefully this clears up any confusion regarding how Glory will be dealt with. If you have any questions, please feel to ask them here.

-The Mods

May. 17th, 2011


[info]colligomods

Hello lovelies!

Just a note from the mods real quick to cover a few questions we've been asked regarding a recent gamewide development. Namely, the Collector's decision to bring various places/things/beings from other realities to Colligo.

For the most part, this is meant to signify a shift in the game. Now that the city isn't shut off from the rest of the planet, and exploration is possible even if living outside of the city currently is not, the Collector wants reasons for people to want to stick around too. Which is why he's decided to allow things from home to start popping up. However, we of course don't want things to get completely out of hand, so there are a few guidelines.

Cut to spare the friends page. Please read! )

As each situation is unique and this is something fairly new that can impact the game in a large way, we ask for the time being that anyone who wants to bring in any item/being/place from home that they please ask us first. You can feel free to respond to this post, if you would like, or you can also contact us via our mod post.

Thanks and if you have any comments or questions, feel free to ask!

~ Jessy, on behalf of the Colligo Mod Squad

May. 13th, 2011


[info]colligomods

Friday the 13th Mini!Plot

Hello all! Just a quick note from the Modly Ones.

As today is Friday the 13th, we couldn't let this superstitious day go by without doing something to the poor sods at Colligo. So! Starting this morning, which means that yes, backdating is allowed (including network and comm posts), everyone in the city is going to be experiencing the worst luck ever. Basically, consider this day a Murphy's Law sort of day. Meaning anything that can go wrong quite likely will and odds are will do so in a very big way.

At midnight going into Saturday (EST), the bad luck streak will end and things will return to Colligo's idea of normal. And, of course, if you have any questions/comments/idea/etc feel free to respond here or the mod contact post. Thanks and keep being awesome!

~ Jessy, on behalf of the Colligo Mod Squad

Apr. 24th, 2011


[info]colligomods

Hello all.

Just a few updates for all of you. The plot will be coming to a close on Thursday, April 28. Something big is coming up then and will result in a lot of changes, so mark the date on your calendars. Or don't...because that might be weird.

We have revamped the rules, making some changes and adding a couple new rules to the mix. Go ahead and take a look at them here to see what's changed.

We're also working on an Occupations List in the mod journal, to keep track of where all the characters work and who their coworkers are. We feel like this will make interactions easier, because it lets people know who their character might run into regularly.

If you could reply with the following for your characters, we would appreciate it:



For high school and college students, feel free to list them as students, as well as listing any jobs they might have. For people with more than one job, list each one. If you're not sure, feel free to discuss in this post, or if you see someone has a business and want to have your character work there, just ask.

In regards to the current mayoral elections taking place within Colligo. The actual voting will not happen until May, due to the majority of the off-worlders not being themselves at the moment, including one of the candidates for the position. However there are still clear ad campaigns to be seen, the journalists are still having a hayday like they typically do, and all of the usual things that go with the elections. However the next debate and other public functions have been cancelled until the crazy passes.


The Mods

Apr. 2nd, 2011


[info]colligomods

Mod!Post: The Two Year Anniversary Edition

Hello, darlings.

I didn't want to make this post yesterday, for the obvious reason. For those not sure what I mean by 'obvious reason', it's always awkward to have people think your mod post is an April Fools joke. But this isn't. This is an important post, so please read it and pay attention. There will be a quiz later. Actually, there won't, but it's fun to say that.

Right, so it's April now. "Yes, Ashe!mod," you might be saying to yourselves. "We too can work that complicated invention called a calendar. Surely this important mod post is about more than telling us what month it is." Well said, hypothetical players. Well said. There is indeed more to this mod post than "Hey! It's April!" And now that I'm done going off on a tangent, we will get to that point. It's April. For those of you who have been with us from the beginning, [info]colligo began in April of 2009. So at the end of this month is the game's two year anniversary. Yes, we really have been around that long.

First, we mods really do want to thank all our players for making this game as successful as it has been. We couldn't do it without you and we love you all lots. We're really proud of the activity and the openness we see in you guys. As always, we want to make sure everyone is branching out and allowing their characters to expand and meet new people. Basically, we just want to encourage you to keep up the good work and continue to be amazing.

Now, for announcements and news as we approach the game's two year mark.

IN CHARACTER
  • The Collector will soon be revealing himself. Players of scientists and researchers who want their characters to start making discoveries leading up to this are welcome, and in fact encouraged, to come to the mods. We'll happily give you information your characters can discover. It's very in character that these brilliant minds would find some stuff out and we don't want to stunt that.

  • Characters will soon be allowed to move out of the housing if they so wish and if they can afford it. Many characters, through various means, have built up savings and will be able to move out of the communal housing if that's the direction you want to take it. We feel that it's certainly been long enough and they should be able to do so if they have reason to.

  • We're going to be allowing canon updates for those who want them. Basically your character will wake up with knowledge up to a later canon point. They won't have left the city, or changed in any physical way, but they will remember more from their life back home. For characters who have been around since the start, this could mean a big change for them.

  • We will have a plot coming up toward the middle/end of the month that is basically the Collector's Greatest Hits. Any past plots we've had (with the exception of zombies/aliens/apocalypses) are fair game for a redux. We'll have more details and a full list of the available plots closer to the time this plot will take place.

    OUT OF CHARACTER
  • We might be changing the layout. Not huge news, but we just wanted to share.

  • We will be adjusting the rules to account for the fact that our stance on certain issues has changed and we've come to realise certain rules are outdated and need to be tweaked or removed, whereas in other cases there are issues that need to be addressed but aren't.

  • We are going to be adding an employment directory to the mod journal, so that players know about work opportunities in the city. This will also, hopefully, make interacting easier, since people will be able to check on who their classmates and coworkers are more easily.


  • None of this is going into effect yet. We just wanted to give you all a heads up of what's coming into play this month. There will be additional mod posts for all of these things as they happen. It's going to be a busy month both in and out of character, and it should be good.


    The Mods

    Feb. 18th, 2011


    [info]colligomods

    Hello, Darlings. Everyone all settled into their new forced marriages? All the new folks in town enjoying their singleness? Well, good. Because we're changing it up. People are going to wake up in the morning (though you can start posting about it at midnight) with new spouses. New people will now have spouses as well. Some of the older "kids" have been moved up to the adult bracket (Sorry, Lily and James. You're still kids). Basically, the Collector is screwing around some more.

    The New Pairings )

    The same rules apply as before. Everyone have fun with this. The plot will end next Saturday night at midnight.

    -The Modly Trio

    Feb. 10th, 2011


    [info]colligomods

    When your characters wake up in the morning, things in Colligo are going to be a little different. And all characters will be waking up, even if they normally don't sleep. That'll probably even be the first clue for some people. They won't necessarily be in their regular flat and they definitely won't be alone. You can, of course, start posting now as if it's morning. We don't expect you to be quiet all night.

    Your characters will wake up in the morning with no memory of the night before, in bed with another person. Even characters who don't normally sleep will wake up under the same set of circumstances. There will be another person with them and, for all intents and purposes, the pair have been hitched, Vegas style. All the apartments, save for those with children or minors are now one bedroom. For couples who are now "parents", there will be a second bedroom for their child.

    This isn't going to affect characters mentally. They won't necessarily love, or feel anything in particular, toward their new spouse. They're simply stuck together. Their wedding rings, which don't come off, keep them from separating too far, except to go to work, and there are requirements for this "marriage".

    The rules and guidelines for this change can be found below:

    Rules and Guidelines )

    Click for the pairings! )


    That's all. Don't kill each other and try to get along, though we're not really expecting it in all cases. These pairings were created with a randomizer, and were found to be pretty amusing by the mods. Just try to have fun and enjoy yourselves, and feel free to post questions to the mods below, or contact us through AIM or email. The plot will last two weeks.

    The Colligo Mods

    Dec. 29th, 2010


    [info]colligomods

    Hello guys and gals! So after being asked a few questions in regards to the ins and outs of bringing someone back from the dead following the invasion, we decided to make a post to try and explain things in a bit more detail.

    Click and read! There will be a test! Okay, not really, but still click and read! )

    That should just about cover it! If anyone has any questions or wants something clarified, or would like to know something that wasn't covered here, please feel free to ask here or contact us!

    ~ The Mod Squad

    Dec. 19th, 2010


    [info]colligomods

    Please have snow and mistletoe...and a Christmas invasion...

    So it's the holidays and the city of Colligo is getting in the Christmas spirit.

    Starting this evening there will be snow. Not a blizzard, just a nice light snow that will build up over the week and make things nice and pretty and Winter Wonderland-y. Enjoy it. Make snow angels. Build snowmen. Construct an igloo if that's what you really want. The lake in the park will be completely frozen, for those of you who enjoy ice skating. Basically there's just going to be some nice winter weather to put everyone in the right mood.

    Or, if you don't want to go out in the snow, you can stay inside by the fire with some hot chocolate. Yes, all the apartments now have fireplaces in them. No, nobody knows where they came from, but it's safe to assume that the Collector has made some adjustments to the layout of the apartments. But really, he's just doing everyone a favor. How else will Santa get in to give everyone presents?

    Ah mistletoe! Nothing says wintery affection like a poisonous plant hanging over your head. Am I right? Well, Colligo has mistletoe hanging all around the city in various locations, and people are welcome to put it up in their apartments if they choose. But the city's mistletoe is a little more aggressive than other varieties. Anyone who stands under the mistletoe will feel an overwhelming urge to kiss whoever is there with them, no matter who that person is. The feeling will fade once they've kissed, but we look forward to fun and embarrassing times for all.

    On a slightly less fun note, Colligo will be experiencing a Christmas Invasion. Starting Christmas morning, Toclafane will be showing up in the city and attacking. Check out the link for more information on them. They're vicious little creatures, so don't take them lightly. There will be another post later this week with a more detailed explanation of the invasion. Until then, have fun with your Christmasy surprises.

    Nov. 22nd, 2010


    [info]colligomods

    UPCOMING GAME PLOTS

    Okay folks, in honour of the upcoming holidays, we're going to do something a little different in Colligo this year.

    First up, starting the first week of December and carrying right on through until Christmas Eve, every character in Colligo is going to receive some sort of present. Not just any present, though. In fact, everyone is going to receive something from home! However, to make things interesting, we're going to ask that you reply to this post with at least three items that your character(s) might want from home. It can be anything (aside from a living person, although pets are welcome!), big or small. For those who have duplicates in the game, it can be two of the same item as well. In fact, there are very few guidelines to this one at all. Just think of at least three things your character(s) will want, and reply here with the following form:



    It doesn't matter what order they're in; we're going to randomly pick the item. However this way you don't have to narrow your choice down to just one and we have more to work with as well.

    Please note that we will be contacting players privately (either via email or AIM; possibly both) to inform them when their character(s) present has arrived, where they can find it, what it is, etc. This will start on Wednesday, December 1, 2010 and will run until December 24, 2010. We will obviously have to have more than one character affected daily, but may take days off in between depending on how the presents will affect the game as a whole (and how busy the mods are as this is quite a hectic time of year).

    Also note that we will be kicking off a rather large plot on, or around, December 25th, so be on the lookout for more information! In the meantime, please reply to this post with the requested information regarding present choices. You have until 12AM EST, Wednesday, December 1st to reply.

    ~ The Colligo Mod Squad

    P.S. Please note that you do not have to participate in the present-giving plot if you'd rather not. This is simply a way for us to reward our players and their characters for all of the awesome activity as of late. It is no way required that you list all of your characters, or even any, if that is your wish.

    Oct. 4th, 2010


    [info]colligomods

    So time for the last twist in the honesty plot.

    From now until the plot ends on the 9th, there are no more filters on the network, or rather nobody will be using filters. That's right. Everything your characters say is open for everyone else to see.

    They can still text, but we do not want this to be a substitute to avoid saying things publicly. Don't avoid the network comm. This is supposed to be fun and awkward.

    Strikeouts are also not to be used for the duration of the plot.

    Enjoy.

    -The Modly Trio

    Sep. 25th, 2010


    [info]colligomods

    Hi guys.

    You're doing great with the honesty plot. So now, it's time to kick it up a notch.

    That's right. It's time for your characters to unburden themselves. Whatever secrets they have or things they've been keeping to themselves, they have a strong desire to share them with someone. Whether this will end well or badly for them is hard to say, but just have fun with it. This will continue until the 30th of September.

    Sep. 19th, 2010


    [info]colligomods

    And the genderswap has come to a close. Anyone who went to sleep the opposite gender will wake up tomorrow back to their normal selves, and anyone still awake will notice the change instantly. But they will also find something far more disconcerting as happened to them than altering genders...

    They can't lie.

    From today until the end of the month, Colligo will be undergoing an increase in honesty. In fact, it will be complete honesty. From now until the 25th, any questions which your characters are asked, they will have to answer as truthfully as they can. As of right now, they do not have to volunteer any information that isn't requested off them, but on the 25th, The Collector will be cranking up the intensity.

    From the 25th until the end of September, your characters will feel the urge to unburden themselves. Whether it be to family, close friends, their SO, or just that random stranger across the hall, it's up to you, but they will want to talk to someone about the things in their life that they might otherwise keep silent on.

    How much you participate in this event is fully up to your own discretion, but these urges will be affecting every character in [info]colligo. So everyone remember, the truth will set you free. Or possibly get you punched in the face. Either or. ;)

    Sep. 17th, 2010


    [info]colligomods

    Just a little note from the mods. Tomorrow night at 12:00 EST, the genderswap will be over. At that point, any characters who have not yet swapped back will do so. Everyone will have the appropriate parts and whatnot. Rejoice and be glad.




    Also at midnight another event will be starting up. We'll tell you details tomorrow night, but this one will effect everyone. Cower in fear Be ready! /Cue ominous music

    Sep. 6th, 2010


    [info]colligomods

    Event End & Next Event

    Power has now been restored to the city. Everyone bask in the glow of the fluorescent lights, charge your PDAs, and replace the food that went bad. There is still no explanation for the sudden prolonged loss of power, but locals feel now that it's back, there is no need to burden themselves with finding out. And the Collector approves. Especially since the out of town residents are soon going to find themselves with something much more disconcerting to deal with.




    Starting tomorrow (Tuesday, Sept 7th), Colligo will be experiencing a genderswap phenomenon. Your character may go to bed tonight a man and wake up tomorrow a woman. Not everyone may change right away. So characters that don't wake up the opposite gender tomorrow, don't think you're safe because it may be your turn later on down the line. Not everyone will necessarily be effected. Feel free to have your character stress over the possibility only to have nothing happen to them. It's completely up to you who, when, and whether you swap them over at all.

    There is one rather large exception, however:

    The Collector is considerate enough that he won't be messing with anyone expecting, so pregnant gals, your gender and baby will remain both safely intact.

    If anyone is still having trouble finding an opposite gender PB for their character, feel free to reply her or in the mod drop box to ask for suggestions.

    Sep. 3rd, 2010


    [info]colligomods

    From this point until the blackout is over, the PDAs have lost power, and the network will no longer be functioning until the power is back on. Feel free to use [info]colligo_comms for handwritten notes, letters, and various non-electronic produced items. The Collector should feel inclined to restore the power sometime in the next few days.




    Once this mini-event is over, we will be having a longer event and it will be a genderswap. Start considering what PBs you want to use for the characters who are affected now, so you're not stuck at the last minute. And if you need any PB help, plese don't hesitate to come to the mods.

    Sep. 2nd, 2010


    [info]colligomods

    Mini Event and Upcoming Event

    Hey guys! A couple notes from your mods.

    First, Colligo is going to be experiencing a blackout for a little bit. Starting tonight at 7:00 PM EST, the power is going to go out in the city. This is going to last for a couple days, but no more than three or four. Some notes.

    •Water will still run fine. The apartments are hooked up to city water, which runs in blackouts.
    •The Library will still have power. It always has power.
    •Similarly, buildings with back-up generators, such as the clinic and other places, will still function normally.
    •PDAs will work at the start, but they do have to charge, so they will die. They'll probably make it through the evening and part of tomorrow, but all of them should be dead by 24 hours in. The net community shouldn't be used after that. The communications community will still be functional, as there are means of communication that don't involve electricity, but try to keep the smoke signals to a minimum. Take this as an opportunity to thread and have fun with it.
    •Stock up on your candles and your coolers full of ice/practice your freezing charms/come bug Sylar to keep your stuff cold!





    Once this mini-event is over, we will be having a longer event and it will be a genderswap. Start considering what PBs you want to use for the characters who are affected now, so you're not stuck at the last minute. And if you need any PB help, plese don't hesitate to come to the mods.

    - The Modly Trio

    Aug. 4th, 2010


    [info]colligomods

    New Comm and Upcoming Plot

    Hello, everyone!

    Two things.

    First, we've made a new comm that you all need to join. [info]colligo_comms will be for any non-network based communication. Phone calls, text messages, emails...Twitter (obviously the only people on Colligo's twitter are captives and natives, but the natives' Twitters are boring and mostly about their cats), notes, gifts, etc. We just figured it would be a good addition to the game and would encompass things not covered by the network or thread comms.

    The community will be open membership until Monday so that everyone can join, at which point it will be moderated like the other comms.

    And...the new plot...


    The Collector stared down and out, over the city of Colligo. Everyone was scurrying about in their daily routine. Everyone...at least, almost everyone, was settling in nicely. It wasn't a bad set-up he'd given them and he knew it. The self-satisfied smirk that played upon his lips was proof of that. He ran his fingers along the edge of the railing he was leaning against. His Collection was a varied one, now. Varied enough that he could pick and choose what he focused on. He found he enjoyed listening to the celestial ones, quite a bit. One of them – Gabriel, it was – had said something that had sparked the Collector's interest very recently. He'd been playing out the possibilities in his mind and finally had things worked out.

    A soap opera.

    The words sounded strange. Felt strange upon his tongue. It was not a term he was familiar with, really. His research however had yielded interesting results. The thought of his collection acting in such a manner, having to unwittingly participate in events such as the ones that had taken place on shows that were deemed 'soap operas', made his smirk turn a bit more smile-like. It would be entertaining, if nothing else. He saw no reason not to do it.

    Releasing the railing, he waved in the general direction of the city. His voice was soft-spoken and unassuming. He wetted his lips a bit. "You've all had enough time to rest. I've let things get stale and intend to fix that," he commented, almost in passing, before turning and moving back within his ship. If he was going to make his words into a reality, he had work to do.


    PLEASE READ FOR AN EXPLANATION AND SOME GUIDELINES AND RULES FOR THE SOAP OPERA PLOT! )

    As always, if you have any questions or concerns, please comment here or contact one of the mods. Additionally, you may use this post as a plotting post to discuss who will be affected and how. You can find designated top-posts for this in the comments. This plot will last for approximately three weeks, with a kick off at midnight tomorrow night, EST, with possible extensions/shortenings per the mods' discretion.

    May. 17th, 2010


    [info]colligomods

    Hey everyone! As everyone probably realizes, we have a new upcoming plot in the works for the game. Most of the general guidelines and information is available here, for anyone who missed it the first time around. As for this post, we're going to try something a little different than we've done in previous events.

    Consider this, for all intents and purposes, the plotting post for the Lucifer!Plot. Essentially it's an one-stop thread available right on the main page of the main community ([info]colligo) where you, the players, can start plotting in general amongst yourselves. As mentioned before, if you want to plot privately amongst yourselves that of course is allowed and encouraged, but this way no one gets accidentally left out if they want a more major role.

    All we ask is that you keep a few things in mind.
    • Not everyone is going to get a crack at Lucifer. Not only will he not consider most present in-game worth his time, but most in-game would die within about .2 seconds of encountering him. This is why we have other baddies who are going to be joining him (and, of course, if you'd like your character turned bad for this plot or would like to bring in a temporary character who is bad to work for with Lucifer, now is the time to speak up and/or get in those temporary character apps.

    • Characters can and will die. We won't kill off anyone's character without their permission, but if you want one of yours killed off please speak up so those playing the villains can work out a good way for this to happen. (And don't worry - everyone who dies fighting the good fight is going to be brought back once the plot is over.)

    • A way to defeat Lucifer has already been worked out with the players of those characters who have the ability to actually defeat him. However, once again, there are going to be other bad guys that your character can possibly help defeat.
    Now clearly this is not all of the information but just a couple of reminders that pertain primarily to plotting.

    With that being said, we are going to create several 'sub-threads' within this post that cover a variety of topics. Please respond to those sub-threads with your name in the subject line and list whatever characters of yours you would like to involve in the topic covered along with any additional, pertinent information. (For example: If you want to kill off Character A, reply to the sub-thread titled 'Character Deaths' with Character A's name and any specifics as to how they can/can't die, etc.)

    Hopefully this way we'll keep things a bit more organized and make sure no one is accidentally passed over.

    Now, for the baddies to date. So far, we have:
    • Lucifer
    • Alice (from Resident Evil)
    • Angelus
    • Gabriel "Sylar" Gray
    • Willow Rosenberg
    Keep in mind that none of these characters have become bad yet (with the exception of Lucifer, of course) but will become that way at various stages throughout this plot.

    A handy-dandy link list of the sub-threads! )

    And that's about it, for now. If you have any questions, post them here, and otherwise enjoy plotting and the plot that's to follow!

    - The Modly Trio

    Mar. 16th, 2010


    [info]colligomods

    [EVENT]: THERE MUST BE SOMETHING IN THE WATER.

    If there was one thing that fascinated The Collector about his collection other than the individuals themselves, it was their relations amongst one another. He was utterly fascinated by the bonds that had been formed by those who, if not for mutually being in his city, would have otherwise never met. However, as content as he is to watch them play out their little dramas and romances without his interference, even he has to wonder: what if. A few drops of something to spark their interest in what they would otherwise not go for, otherwise not even notice, into the water supply and that what if is put into motion. Now, all he has to do is sit back and watch as they go wild. Oh, the during is going to be interesting, but it's the aftermath that he's truly interested in. One has to wonder...

    Can those forged bonds withstand what his lust potion is bound to make happen?

    SOME GUIDELINES AND RULES FOR THE LUST POTION PLOT. PLEASE READ! )

    As always, if you have any questions or concerns, please comment here or contact one of the mods. Additionally, you may use this post as a plotting post to discuss who will be affected, who will lust after who and who all wish to be left out of the shenanigans. You can find designated top-posts for this in the comments. This plot will last for approximately two weeks, with a kick off immediately after this post is made and possible extensions/shortenings per the mods' discretion.

    Aug. 15th, 2009


    [info]colligomods

    ! MAP OF COLLIGO.

    I know, I know, you're all getting pretty tired of seeing mod posts everywhere, but hopefully this one will brighten everyone's day! After fiddling in photoshop for an hour or two -- and please, do excuse how some of the lines appear shaky, as I am without access to a tablet at the moment for pretty, straight lines -- I present to you a basic map of Colligo!


    Please keep the locations of major buildings -- the apartments, hospital, mall, schools, police station -- in mind when gaming. Unused buildings, of course, are free to be labeled as whatever the players see fit: McDonald's, a video store, bars, restaurants, Wal-Mart, an abandoned building... You get the picture. Any questions? Please ask!

    - THE MODLY TRIO

    Apr. 29th, 2009


    [info]colligomods

    UPDATES #01.

    Members are probably wondering what this, the [info]colligo comm is for. This community follows a new trend among games in which a separate community exists solely for important game updates/changes and the archiving of information that does not belong in the mod journal, yet needs a place to be stored. Thus, it is the Game Updates Community. All major changes to the game will be posted in this comm to prevent important announcements from being lost and buried within other posts in the OOC comm, where such things would have been posted if this comm did not exist. Major changes include, but are not limited to: new rule additions, a change in the mod team, and activity checks. Important game-wide plot information will also be posted here, along with archive posts (that will be set up soon) that will list important events that happen each month within the game. Things such as annoucing new and removed/dropped characters will still be posted to the OOC comm.

    Our first post here deals with an addition to the game's organization/gameplay: Housing Assignments. The mods ask that everyone familiarize themselves with the IC element of the housing, as well as chose a room for their character(s). And yes, this is a mandatory feature.

    Questions? Please ask! We welcome feedback and suggestions.