✮ THE MODLY TRIO ¬ (colligomods) wrote in colligo, @ 2011-04-02 19:02:00 |
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Entry tags: | !!mod post, !!mods, !announcement, !organization, housing, occupations |
Mod!Post: The Two Year Anniversary Edition
Hello, darlings.
I didn't want to make this post yesterday, for the obvious reason. For those not sure what I mean by 'obvious reason', it's always awkward to have people think your mod post is an April Fools joke. But this isn't. This is an important post, so please read it and pay attention. There will be a quiz later. Actually, there won't, but it's fun to say that.
Right, so it's April now. "Yes, Ashe!mod," you might be saying to yourselves. "We too can work that complicated invention called a calendar. Surely this important mod post is about more than telling us what month it is." Well said, hypothetical players. Well said. There is indeed more to this mod post than "Hey! It's April!" And now that I'm done going off on a tangent, we will get to that point. It's April. For those of you who have been with us from the beginning, colligo began in April of 2009. So at the end of this month is the game's two year anniversary. Yes, we really have been around that long.
First, we mods really do want to thank all our players for making this game as successful as it has been. We couldn't do it without you and we love you all lots. We're really proud of the activity and the openness we see in you guys. As always, we want to make sure everyone is branching out and allowing their characters to expand and meet new people. Basically, we just want to encourage you to keep up the good work and continue to be amazing.
Now, for announcements and news as we approach the game's two year mark.
IN CHARACTERThe Collector will soon be revealing himself. Players of scientists and researchers who want their characters to start making discoveries leading up to this are welcome, and in fact encouraged, to come to the mods. We'll happily give you information your characters can discover. It's very in character that these brilliant minds would find some stuff out and we don't want to stunt that. Characters will soon be allowed to move out of the housing if they so wish and if they can afford it. Many characters, through various means, have built up savings and will be able to move out of the communal housing if that's the direction you want to take it. We feel that it's certainly been long enough and they should be able to do so if they have reason to. We're going to be allowing canon updates for those who want them. Basically your character will wake up with knowledge up to a later canon point. They won't have left the city, or changed in any physical way, but they will remember more from their life back home. For characters who have been around since the start, this could mean a big change for them. We will have a plot coming up toward the middle/end of the month that is basically the Collector's Greatest Hits. Any past plots we've had (with the exception of zombies/aliens/apocalypses) are fair game for a redux. We'll have more details and a full list of the available plots closer to the time this plot will take place.
OUT OF CHARACTERWe might be changing the layout. Not huge news, but we just wanted to share. We will be adjusting the rules to account for the fact that our stance on certain issues has changed and we've come to realise certain rules are outdated and need to be tweaked or removed, whereas in other cases there are issues that need to be addressed but aren't. We are going to be adding an employment directory to the mod journal, so that players know about work opportunities in the city. This will also, hopefully, make interacting easier, since people will be able to check on who their classmates and coworkers are more easily.