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Feb. 2nd, 2016


[info]galaxymod

the galaxy - a panfandom STAR WARS rpg

a long time ago in a galaxy far, far away...


Thirty years ago, the Empire crumbled. The Rebel Alliance defeated the Emperor and, as a result, control of the galaxy was fractured. The power vacuum left remnants of the Empire's government scrambling for control and the First Order has risen to power. The Resistance fights to once again, deliver the galaxy from the clutches of the Dark Side. In the aftermath, no one noticed that something strange was happening on Naboo.

But that's about to change...

A PANFANDOM RPG SET IN THE STAR WARS UNIVERSE

The Galaxy is a pan-fandom RPG based in the Star Wars universe. The game began in December 2015 and is set in the aftermath of "Episode VII: The Force Awakens".

Knowledge of Star Wars isn't required. Original characters will be accepted from the Star Wars universe.


WANTED: MOAR Avengers/MCU! More Flarrow!verse! More "Harry Potter"! More "The 100"! More "Star Wars"! More "The Originals/Vampire Diaries"! More characters to side with the Bad Guys™!
PREMISEFAQRULESTAKENHOLDSAPPLY

[info]thegalaxy[info]theholonet

Jan. 3rd, 2016


[info]cityofsaints

New OC supernatural game: City of Saints

The Archangel Michael has been under a lot of pressure for...well, his entire existence. Still, it was a hell of a shock when he walked off the job, choosing to join Lucifer's side instead. With his ancient nemesis out of commission, Lucifer has been picking off his favourite island holiday spots, one by one: he started with Ibiza, swarming the late-night party crowds with demons. City after city went down, with armies of demons possessing the locals. Lucifer's not slowing down. Who's gonna stop him?

Well, it's not going to be God. The Almighty isn't taking calls.

Montreal is the next city on Lucifer's list. Home to a 17th-century vampire coven, a wealthy and powerful nephilim family, and a secret society of exorcists, the City of Saints has a dark underbelly, but it's here that the remaining archangels are taking a stand.

Join the forces of good, or revel in the chaos. This could get messy.

Opening soon, accepting apps now!

Nab something good right away.


PREMISERULESSPECIESCASTHOLDSAPPLY
[info]cityofsaintsrp [info]cityofsaintsnet [info]cityofsaintsooc

Jan. 1st, 2016


[info]mountzenith

Zenith

When your eyes open you're staring up at an unfamiliar ceiling. The world is hazy and you feel as though you’ve been in this place a long time. Slowly, awareness filters in. You’re lying in a strange bed, an IV in your arm. You wear a hospital gown and a bracelet identifying you as a subject number.

Not patient.
Subject. This is all wrong.

You sit up and take in your surroundings. You are in a room tailored to your tastes. With a jolt of alarm, you realize a camera points at you from the ceiling. You are being watched. On the floor near the bed sits a cardboard box. Slowly you make your way to it and find whatever clothing you were wearing last.

You remember now. You’d been going about your daily life when someone approached you. You had a moment’s warning that you were in danger, and then—nothing. You opened your eyes and found yourself staring up at fluorescent lights. Something vaguely like a hospital room. The feel of restraints upon your wrists. Those restraints are gone now. There's nothing else for it: you must open the door.


Mount Zenith is an original psychological horror game centering around the abduction of a seemingly random group of people, and the experiments they are subjected to. Every day the characters will be tested against strange scenarios and harsh stimuli. They will have no choice but to live and work with one another in the strange town they have been placed in. Play by the rules and be rewarded. Refuse, and be punished. They have no contact with their captors, but one thing is apparent: escape is impossible.

Through the course of gameplay the characters will come to realize their selection for this involuntary experiment isn’t random at all. Each and every one of them has something in common - a secret that’s been kept from them their whole lives...

[info]mountzenith
[info]zenithrp
[info]zenithnetwork
[info]zenithooc
zenith
limited character space

Oct. 16th, 2015


[info]mountzenith

Zenith

When your eyes open you're staring up at an unfamiliar ceiling. The world is hazy and you feel as though you’ve been in this place a long time. Slowly, awareness filters in. You’re lying in a strange bed, an IV in your arm. You wear a hospital gown and a bracelet identifying you as a subject number.

Not patient.
Subject. This is all wrong.

You sit up and take in your surroundings. You are in a room tailored to your tastes. With a jolt of alarm, you realize a camera points at you from the ceiling. You are being watched. On the floor near the bed sits a cardboard box. Slowly you make your way to it and find whatever clothing you were wearing last.

You remember now. You’d been going about your daily life when someone approached you. You had a moment’s warning that you were in danger, and then—nothing. You opened your eyes and found yourself staring up at fluorescent lights. Something vaguely like a hospital room. The feel of restraints upon your wrists. Those restraints are gone now. There's nothing else for it: you must open the door.


Mount Zenith is an original psychological horror game centering around the abduction of a seemingly random group of people, and the experiments they are subjected to. Every day the characters will be tested against strange scenarios and harsh stimuli. They will have no choice but to live and work with one another in the strange town they have been placed in. Play by the rules and be rewarded. Refuse, and be punished. They have no contact with their captors, but one thing is apparent: escape is impossible.

Through the course of gameplay the characters will come to realize their selection for this involuntary experiment isn’t random at all. Each and every one of them has something in common - a secret that’s been kept from them their whole lives...

[info]mountzenith
[info]zenithrp
[info]zenithnetwork
[info]zenithooc
zenith
now open • limited character space

Oct. 13th, 2015


[info]_mod_

Project X34

PROJECT X34


The United States government has requisitioned a team of top scientists from across the country to work in secret on a classified experiment now known as Project X34. The goal of the experiment is to figure out how to genetically modify humans in a permanent fashion, keep the subjects from perishing due to modification complications, and to fully test the functionality of each modification using different scenarios in hopes that they will be able to implement the procedures into specifically chosen, small, squadrons in each branch of the military. The general public has no knowledge of this experiment nor will they in the future. Subjects are chosen at random and just seem to disappear off the face of the Earth, never knowing exactly why they have been chosen for such a project. To prevent subjects from going rogue, and to keep an eye on the status of each subject through each scenario, each group is placed into a large-scale dome-shaped area that is inescapable complete with twenty-four hour continuous surveillance by cameras that are unable to be discovered.

The first six experiments of this nature have failed; seventy percent of test subjects in each dome expired due to effects of their mutation, twenty percent due to scenario testing, and the other ten percent were properly disposed of by those running the project. This is their seventh and final try before the project is restaffed and the scientists themselves are disposed of to prevent information leaks. They have tweaked their formulas and testing procedures and have decided that by focusing on smaller numbers there was a chance of a much higher survival rate, though they do not expect all subjects to last for the duration. Sixteen people have been selected from various locations though it is unclear to participants if there is a link they all share or if they were chosen by sheer chance and misfortune. Some were kidnapped off the street; some came from places where they were being held against their will.


In a place where survival is key, do you have what it takes to last through Project X34 or will you be among those considered failed experiments?
//LINKS//
Cast // Rules/FAQ
Mod Journal // IC Journal

Sep. 22nd, 2015


[info]mountzenith

Zenith

When your eyes open you're staring up at an unfamiliar ceiling. The world is hazy and you feel as though you’ve been in this place a long time. Slowly, awareness filters in. You’re lying in a strange bed, an IV in your arm. You wear a hospital gown and a bracelet identifying you as a subject number.

Not patient.
Subject. This is all wrong.

You sit up and take in your surroundings. You are in a room tailored to your tastes. With a jolt of alarm, you realize a camera points at you from the ceiling. You are being watched. On the floor near the bed sits a cardboard box. Slowly you make your way to it and find whatever clothing you were wearing last.

You remember now. You’d been going about your daily life when someone approached you. You had a moment’s warning that you were in danger, and then—nothing. You opened your eyes and found yourself staring up at fluorescent lights. Something vaguely like a hospital room. The feel of restraints upon your wrists. Those restraints are gone now. There's nothing else for it: you must open the door.


Mount Zenith is an original psychological horror game centering around the abduction of a seemingly random group of people, and the experiments they are subjected to. Every day the characters will be tested against strange scenarios and harsh stimuli. They will have no choice but to live and work with one another in the strange town they have been placed in. Play by the rules and be rewarded. Refuse, and be punished. They have no contact with their captors, but one thing is apparent: escape is impossible.

Through the course of gameplay the characters will come to realize their selection for this involuntary experiment isn’t random at all. Each and every one of them has something in common - a secret that’s been kept from them their whole lives...

[info]mountzenith[info]zenithrp[info]zenithooc
©

Sep. 15th, 2015


[info]_mod_

Project X34

PROJECT X34


The United States government has requisitioned a team of top scientists from across the country to work in secret on a classified experiment now known as Project X34. The goal of the experiment is to figure out how to genetically modify humans in a permanent fashion, keep the subjects from perishing due to modification complications, and to fully test the functionality of each modification using different scenarios in hopes that they will be able to implement the procedures into specifically chosen, small, squadrons in each branch of the military. The general public has no knowledge of this experiment nor will they in the future. Subjects are chosen at random and just seem to disappear off the face of the Earth, never knowing exactly why they have been chosen for such a project. To prevent subjects from going rogue, and to keep an eye on the status of each subject through each scenario, each group is placed into a large-scale dome-shaped area that is inescapable complete with twenty-four hour continuous surveillance by cameras that are unable to be discovered.

The first six experiments of this nature have failed; seventy percent of test subjects in each dome expired due to effects of their mutation, twenty percent due to scenario testing, and the other ten percent were properly disposed of by those running the project. This is their seventh and final try before the project is restaffed and the scientists themselves are disposed of to prevent information leaks. They have tweaked their formulas and testing procedures and have decided that by focusing on smaller numbers there was a chance of a much higher survival rate, though they do not expect all subjects to last for the duration. Sixteen people have been selected from various locations though it is unclear to participants if there is a link they all share or if they were chosen by sheer chance and misfortune. Some were kidnapped off the street; some came from places where they were being held against their will.


In a place where survival is key, do you have what it takes to last through Project X34 or will you be among those considered failed experiments?
//LINKS//
// Cast // Rules/FAQ
Mod Journal // IC Journal //

Aug. 9th, 2015

[info]praesto

Praestare: a preternatural roleplay




Woodhaven was established in 1542 by Pastor Abram of the Lutheran Church, when the town was built around Saint John’s Lutheran Church. In less than twenty years the town managed to quadruple it’s population and moderately wealthy in trade with lumber, coal and produce. Good fortune seems to have smiled on the residents, as there is no history of famine or plague upon record, nor aberrations in livestock.

However, the town has suffered it’s fair share of violent animal attacks or missing persons over the years. Although in the last fifty years this has grown to be far less common.

Woodhaven is not a typical tourist destination, but it still draws visitors from local nearby towns and the occasional straggler who is looking to lose themselves in Devonshire county.

ENJOY YOUR STAY

Praestare is an original character roleplay that takes place in the fictional town of Woodhaven, located in the United Kingdom. The primary focus of this game is on character development — be it through choices, relationships, or orchestrated events. This game is played in paragraph storybook format: we do not mind the use of gifs included in your thread, but no one liners, please. Currently, we’re a small group of writers looking to challenge our writing and expand our creativity with other like-minded individuals - if you think this is a good fit for you, please join us!

| MAINFAQPLOTCHARACTERSAPPLYWEBSITE |



Jun. 13th, 2015


[info]hobb_staff

Hobb's End, a multifandom RPG

Hobb's End
Hobb's End, a rural town that cannot be found, not unless someone or something wants you to be here. Even so, no one is welcome here. Very few people wish to stay, and while nothing is stopping anybody from leaving, not one person seems to get very far.

Those who try to leave are faced with endless roads, never-ending woods or cornfields. This isn't entirely true, because after some time, be it minutes, hours or days, the individual reappears in town: or worse. Their location often changes, and the same can be said for a newcomer's arrival. Some are found wandering in the Marshlands; some wind up in a ditch; and others wake up in a bed.

It's not just the roads and woods that have a strange effect on people. Rumours have been told of buildings that have an unusual effect on tenants, while other buildings seem to choose who is not welcomed inside. Hauntings or not, these can't compare to the other phenomena.

Something is in control of the town and the surrounding farmlands, let alone the townsfolk. Who or what it is doesn't matter, but rather, why does it want with the townspeople?

You're not welcome in Hobb's End.

IC - OOC
Rules - Cast - Reservations - Application - Want Ads - Locations - Housing - Player Details - FAQs

Hobb's End, a Horror-themed multifandom rpg!

Table coded by
NuttyMusings

Gif created by [info]hobb_staff

May. 29th, 2015


[info]crosscreek

Cross Creek




premise rules species directory holds
wanted apply mod threads


Cross Creek, a city built on the shores of a waterway that serves as a supernatural rift between realms: heaven, hell, purgatory and other supernatural dimensions. The more supernatural beings that have settled on the banks of the creek, the wider and deeper the creek has grown.


The wolves were the first to settle, establishing their pack on the western banks of a small creek known for its deceptive and deadly undertow. Next to arrive were the vampires with their secrets and intrigue. Humans, too afraid to cross the water and risk their lives, began inhabiting the eastern banks of the town while other supernatural creatures flowed to the area as if answering a siren's call. The curious fae and fierce merfolk also arrived from their own realms, becoming the first truly visible supernatural inhabitants. The addition of witches, demigods, demons and angels as residents helped develop Cross Creek into a truly supernatural-friendly city. There are now beings residing in this supernatural haven that have yet to be heard of ... .


As the Iron Ridge Pack struggles to recover from the recent murder of their Alpha and a faction of vampires have secretly begun a territorial war for the eastern shore, both the city's human and supernatural residents are being hunted by a serial killer without bias toward his victims. The fae and merfolk, whose blood provides different types of highs for supernatural beings, struggle to defend their individual species from becoming slaves in an underground species trading market. Meanwhile, other supernatural beings and humans alike attempt to maintain their lifestyles and raise families while living in a city settled on a river that is a portal between realms.



A character and plot-driven supernatural rpg, we are currently seeking original, creative characters and species, as well as canon characters from the fandoms of Supernatural, The Originals and The Vampire Diaries. We promote a welcoming environment for writers who enjoy diverse characters, storylines and detailed plots surrounding the supernatural. [info]crosscreek provides an active and fun, yet laid back environment for the creative and mature role-player. Due to content involved in the game, players must be at least 18 years of age in order to apply. Join us with a species of your own or choose from one of the many already established!

May. 22nd, 2015


[info]theordermods

The Order

THE ORDER
Five hundred years ago, the island of Holuan was occupied by the Elentori Empire. The continent of Holuan was relatively small, but strategically important and abundant in resources. The fact that it was already home to many races and creatures was of no importance to the empire. The elves were driven into the forests, the dwarves underground, the dragons into the mountains. The empire fought tooth and nail for control of Holuan, determined to make it their latest jewel. A small colony of settlers became a bustling city. The emperor seated his younger brother in control of his latest province. He came to regret that choice.

Within a year brother waged war against brother. The emperor, a bloody and war-mongering individual, came to hear the whispers of his nobles. Rumors circulated that they favored deposing the tyrant in favor of the younger, fairer brother. The emperor vowed to crush his brother, but in the end Holuan proved too treacherous. The emperor chose reason over the sword, and proposed a peace treaty. He would allow Holuan to secede from the empire and set his brother on the throne of the new kingdom, but in exchange Holuan could never again take up arms against the empire. The bargain was struck, and the kingdom of Holuan was officially founded.

But some wondered how it could be so. The Empire had every possible advantage over the island. How could they be beaten as far back as a truce? The answer may surprise anyone not native to the kingdom. It was all thanks to one man and his order of followers.

The Order of Galchobhar runs strong today. Will you strike a bargain of your own?



The Order is an original high fantasy roleplay. The game is set in a fictional world, on an island continent known as Holuan. All characters are part of the mysterious Order of Galchobhar. In exchange for something they desperately needed, each and every one of them took the oath to follow Galchobhar unto their deaths. Are you ready to take the oath?

OPENING JUNE 1

May. 15th, 2015


[info]crosscreek

Welcome to Cross Creek




premise rules species directory holds
wanted apply mod threads


Cross Creek, a city built on the shores of a waterway that serves as a supernatural rift between realms: heaven, hell, purgatory and other supernatural dimensions. The more supernatural beings that have settled on the banks of the creek, the wider and deeper the creek has grown.


The wolves were the first to settle, establishing their pack on the western banks of a small creek known for its deceptive and deadly undertow. Next to arrive were the vampires with their secrets and intrigue. Humans, too afraid to cross the water and risk their lives, began inhabiting the eastern banks of the town while other supernatural creatures flowed to the area as if answering a siren's call. The curious fae and fierce merfolk also arrived from their own realms, becoming the first truly visible supernatural inhabitants. The addition of witches, demigods, demons and angels as residents helped develop Cross Creek into a truly supernatural-friendly city. There are now beings residing in this supernatural haven that have yet to be heard of ... .


As the Iron Ridge Pack struggles to recover from the recent murder of their Alpha and a faction of vampires have secretly begun a territorial war for the eastern shore, both the city's human and supernatural residents are being hunted by a serial killer without bias toward his victims. The fae and merfolk, whose blood provides different types of highs for supernatural beings, struggle to defend their individual species from becoming slaves in an underground species trading market. Meanwhile, other supernatural beings and humans alike attempt to maintain their lifestyles and raise families while living in a city settled on a river that is a portal between realms.



A character and plot-driven supernatural rpg, we are currently seeking original, creative characters and species, as well as canon characters from the fandoms of Supernatural, The Originals and The Vampire Diaries. We promote a welcoming environment for writers who enjoy diverse characters, storylines and detailed plots surrounding the supernatural. [info]crosscreek provides an active and fun, yet laid back environment for the creative and mature role-player. Due to content involved in the game, players must be at least 18 years of age in order to apply. Join us with a species of your own or choose from one of the many already established!

May. 9th, 2015

[info]theordermods

The Order






THE ORDER
OOC
IC

Five hundred years ago, the island of Holuan was occupied by the Elentori Empire. The continent of Holuan was relatively small, but strategically important and abundant in resources. The fact that it was already home to many races and creatures was of no importance to the empire. The elves were driven into the forests, the dwarves underground, the dragons into the mountains. The empire fought tooth and nail for control of Holuan, determined to make it their latest jewel. A small colony of settlers became a bustling city. The emperor seated his younger brother in control of his latest province. He came to regret that choice.

Within a year brother waged war against brother. The emperor, a bloody and war-mongering individual, came to hear the whispers of his nobles. Rumors circulated that they favored deposing the tyrant in favor of the younger, fairer brother. The emperor vowed to crush his brother, but in the end Holuan proved too treacherous. The emperor chose reason over the sword, and proposed a peace treaty. He would allow Holuan to secede from the empire and set his brother on the throne of the new kingdom, but in exchange Holuan could never again take up arms against the empire. The bargain was struck, and the kingdom of Holuan was officially founded.

But some wondered how it could be so. The Empire had every possible advantage over the island. How could they be beaten as far back as a truce? The answer may surprise anyone not native to the kingdom. It was all thanks to one man and his order of followers.

The Order of Galchobhar runs strong today. Will you strike a bargain of your own?

OPENING SOON

May. 6th, 2015


[info]epilogues

Epilogues.



Things fall apart; the centre cannot hold.

In 1945, Gellert Grindelwald succeeded in defeating Albus Dumbledore, his former lover turned nemesis, after a long and exhaustive three-hour duel.

Great Britain, the last remaining European power to hold strong against his vast armies, fell just one year later.

[info]epilogues is a dystopian Harry Potter game set in 1984 world in which Grindelwald won.

The game opened May 1 and we have many great characters available for play. Come join us!

[info]epilogues

a dystopian harry potter rpg c. 1984

premise | world guide | taken | holds | apply | contact

[info]epiloguesic & [info]epiloguesooc

May. 1st, 2015


[info]crosscreek

Welcome to Cross Creek




premise rules species directory holds
wanted apply mod threads


Cross Creek, a city built on the shores of a waterway that serves as a supernatural rift between realms: heaven, hell, purgatory and other supernatural dimensions. The more supernatural beings that have settled on the banks of the creek, the wider and deeper the creek has grown.


The wolves were the first to settle, establishing their pack on the western banks of a small creek known for its deceptive and deadly undertow. Next to arrive were the vampires with their secrets and intrigue. Humans, too afraid to cross the water and risk their lives, began inhabiting the eastern banks of the town while other supernatural creatures flowed to the area as if answering a siren's call. The curious fae and fierce merfolk also arrived from their own realms, becoming the first truly visible supernatural inhabitants. The addition of witches, demigods, demons and angels as residents helped develop Cross Creek into a truly supernatural-friendly city. There are now beings residing in this supernatural haven that have yet to be heard of ... .


As the Iron Ridge Pack struggles to recover from the recent murder of their Alpha and a faction of vampires have secretly begun a territorial war for the eastern shore, both the city's human and supernatural residents are being hunted by a serial killer without bias toward his victims. The fae and merfolk, whose blood provides different types of highs for supernatural beings, struggle to defend their individual species from becoming slaves in an underground species trading market. Meanwhile, other supernatural beings and humans alike attempt to maintain their lifestyles and raise families while living in a city settled on a river that is a portal between realms.



A character and plot-driven supernatural rpg, we are currently seeking original, creative characters and species, as well as canon characters from the fandoms of Supernatural, The Originals and The Vampire Diaries. We promote a welcoming environment for writers who enjoy diverse characters, storylines and detailed plots surrounding the supernatural. [info]crosscreek provides an active and fun, yet laid back environment for the creative and mature role-player. Due to content involved in the game, players must be at least 18 years of age in order to apply. Join us with a species of your own or choose from one of the many already established!

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