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Aug. 2nd, 2009

[info]aslan_mods

Aslan's Land

Don’t go to sleep. Don’t close your eyes. Keep them open. Open them as wide as you possibly can. Look around you. Take in your surroundings. What is this place?

You may ask: Where have the trains and the skyscrapers gone?

Or you may ask: Where is Cair Paravel? Where are the Lone Islands?

What you will soon come to learn is that you have entered into Aslan’s Land. This is not Narnia at all, but a place resembling Narnia in every aspect. Every tiny detail, right down to the last grain of sand. But how can it not be Narnia? You see, whatever place you may have dreamed of is here. The land, the cities, the towns, the people. They are all Narnian, even if this place is not Narnia itself. In such a place, even skyscrapers may be brought back. You simply have to know where to look.

But even in such a beautiful and peaceful place dangers and evils await. This land, Aslan’s Land, was meant for the good. It was meant for the peaceable. It was not meant for the evil or dangerous. It was not meant for those who seek corruption and vanity. But they still found their ways here. To remove them, to make them leave would be a difficult task. For even the most evil of persons may very well have been the person closest to you. Would you allow them to stay? Or would you help to rid the land of them? To return them to the place they truly belonged. Each is given his or her own choice. Choose it well. For that decision may very well decide your destiny. That decision may mean leaving this land.

What happens to one after entering Aslan’s Land? How far must they go before finding their destiny? Or does destiny even exist in such a place? Do all who come there truly belong? Or have some found the backdoor into this wondrous land? What wonders, adventures, spectacles could possibly be waiting beyond that shore? Only those who have found their way truly know. These are the stories of such creatures. Of a place called Aslan’s Land.


Set to open when there are 8-10 characters.

Premise, Rules, FAQs, Wanted, Taken, Regions, Application, Held
Wanted: Peter Pevensie, Edmund Pevensie, Lucy Pevensie, Caspian X, Digory Kirke, Jadis, Eustace Scrubb, Jill Pole, Emerald Witch, Cor, Rabadash, Polly Plummer, Tirian, and many more!

Jul. 10th, 2009

[info]aslan_mods

Aslan's Land

Don’t go to sleep. Don’t close your eyes. Keep them open. Open them as wide as you possibly can. Look around you. Take in your surroundings. What is this place?

You may ask: Where have the trains and the skyscrapers gone?

Or you may ask: Where is Cair Paravel? Where are the Lone Islands?

What you will soon come to learn is that you have entered into Aslan’s Land. This is not Narnia at all, but a place resembling Narnia in every aspect. Every tiny detail, right down to the last grain of sand. But how can it not be Narnia? You see, whatever place you may have dreamed of is here. The land, the cities, the towns, the people. They are all Narnian, even if this place is not Narnia itself. In such a place, even skyscrapers may be brought back. You simply have to know where to look.

But even in such a beautiful and peaceful place dangers and evils await. This land, Aslan’s Land, was meant for the good. It was meant for the peaceable. It was not meant for the evil or dangerous. It was not meant for those who seek corruption and vanity. But they still found their ways here. To remove them, to make them leave would be a difficult task. For even the most evil of persons may very well have been the person closest to you. Would you allow them to stay? Or would you help to rid the land of them? To return them to the place they truly belonged. Each is given his or her own choice. Choose it well. For that decision may very well decide your destiny. That decision may mean leaving this land.

What happens to one after entering Aslan’s Land? How far must they go before finding their destiny? Or does destiny even exist in such a place? Do all who come there truly belong? Or have some found the backdoor into this wondrous land? What wonders, adventures, spectacles could possibly be waiting beyond that shore? Only those who have found their way truly know. These are the stories of such creatures. Of a place called Aslan’s Land.


Game date set for July 15

Premise, Rules, FAQs, Wanted, Taken, Regions, Application, Held
Wanted: Digory Kirke, Edmund Pevensie, Jadis, Eustace Scrubb, Jill Pole, Emerald Witch, Cor, Rabadash, Polly Plummer, Tirian, and many more!

Jun. 30th, 2009

[info]aslan_mods

Aslan's Land

Don’t go to sleep. Don’t close your eyes. Keep them open. Open them as wide as you possibly can. Look around you. Take in your surroundings. What is this place?

You may ask: Where have the trains and the skyscrapers gone?

Or you may ask: Where is Cair Paravel? Where are the Lone Islands?

What you will soon come to learn is that you have entered into Aslan’s Land. This is not Narnia at all, but a place resembling Narnia in every aspect. Every tiny detail, right down to the last grain of sand. But how can it not be Narnia? You see, whatever place you may have dreamed of is here. The land, the cities, the towns, the people. They are all Narnian, even if this place is not Narnia itself. In such a place, even skyscrapers may be brought back. You simply have to know where to look.

But even in such a beautiful and peaceful place dangers and evils await. This land, Aslan’s Land, was meant for the good. It was meant for the peaceable. It was not meant for the evil or dangerous. It was not meant for those who seek corruption and vanity. But they still found their ways here. To remove them, to make them leave would be a difficult task. For even the most evil of persons may very well have been the person closest to you. Would you allow them to stay? Or would you help to rid the land of them? To return them to the place they truly belonged. Each is given his or her own choice. Choose it well. For that decision may very well decide your destiny. That decision may mean leaving this land.

What happens to one after entering Aslan’s Land? How far must they go before finding their destiny? Or does destiny even exist in such a place? Do all who come there truly belong? Or have some found the backdoor into this wondrous land? What wonders, adventures, spectacles could possibly be waiting beyond that shore? Only those who have found their way truly know. These are the stories of such creatures. Of a place called Aslan’s Land.


Game date set for early to mid July

Premise, Rules, FAQs, Wanted, Taken, Regions, Application, Held

Oct. 6th, 2008


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