January 24th, 2010


[info]topofthesky
[info]sabra_la_ooc

[info]topofthesky
[info]sabra_la_ooc

[No Subject]


[info]topofthesky
[info]sabra_la_ooc
Hiatus!

Many things are conspiring against me to sap what free time I have, so until I adjust/kick some ass/etc. I won't be around much to play.

Kenshin's off doing . . . something once I figure out stuff/talk to people anyone wanna take him?

Ikki is in the loving hands of Surgeon.

Sephiroth is around, but keeping to himself, idfk.

I should be back around the second week of February! Hopefully! Or I may cry.

[info]sabra_la_mods
[info]sabra_la_ooc

[info]sabra_la_mods
[info]sabra_la_ooc

[No Subject]


[info]sabra_la_mods
[info]sabra_la_ooc
YO YO YOU MY COMRADES OF VARIOUS ETHNICITIES

There are no drops this week, and

Tokitoh will be back on Vulpecula.

As those of you capable of adding one to six may notice, this makes seven characters on Vulpecula. Those of you even better at math than that may notice that this is larger than six. This is because we are making a very limited expansion to the game. It is now possible under a very specific set of circumstances for a team to have seven characters. We are dubbing this special seventh spot as the "hobo spot." You will see why soon, I think.

The concept of teams are something we feel are a very important element of Sabra, and reassigning old characters to new teams is something we would strongly prefer not to do. All the same, we don't want to force them to reset or wait ridonkulous amounts of time for a slot to open up in their old team. Thus, the hobo spot is only for someone reapping a character that a) they personally have played and b) they do not wish to reset. If a character on a team with a hobo spot drops, the team will go back to being full at six. This will not apply to Ophiuchus at all, meaning that there is still the maximum limit of 18 for that team. Teams with seven members do not get extra food, bedding, or any other resources for their hobo.

Obviously this isn't something that we expect to come up often, but it does mess with the numbers/timing a bit, so we'll be keeping an eye on it to make sure it's not mucking anything up too badly.

Queue numbers remain the same.