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Welcome to the World of Darkness... |
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Chicago is at war. Since the Sabbat Invasion in 2002, Chicago has become a contested city. Luc, the newest Prince of Chicago, struggles to retain Camarilla leadership after the mysterious disappearance of the former Prince Lodin, now believed to be dead. The Justicars and Primogens question if the inexperienced Luc can handle the civil unrest of the city and threaten to remove him as Prince. Meanwhile, the Sabbat plan to move in, taking full advantage of this weakening Camarillia regime. Francis, and Archbishop of the Sabbat, questions who to trust in his counsel -- as all are vying for his position once control is gained of Chicago. An influx of Kindred of all clans alike have flooded the city in hopes to regain a strong hold for their respective factions. Allegiances are questioned, treaties are made and broken, and loyalty has become a bargaining chip in the vampire war for Chicago.
Set in real time in modern day (or night, rather!) Chicago, Chicago by Night is a World of Darkness/Vampire: the Masquerade RPG.
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You think you know London, its streets and alleys like the creases of your palm. You don't know all its secrets. In its depths are places to buy amulets and tarot readings, a talisman that permits the wearer to manipulate luck hangs alongside bottles of herbs and demon's blood. Books so ancient the pages are tissue-thin jostle against postcards of buses and telephone boxes. There are bars where the clientele don't just find the dim light flattering, but downright necessary, and the smell of brimstone lingers in the nostrils. There are corners and recesses where magic isn't trickery or sleight of hand, but blood and bone and flesh and you might -- you might -- catch sight of feathers pure as snow and light, if you know where to go. If you know how to see. There's a pitched battle being fought for this other London and your London besides -- one in which every human in existence is being counted in a gamble for souls, Heaven and Hell trying to tip the scales and grave-faced Librarians holding them steady. And all the time, people go about their lives with a little pinch of something extra in a London you'll never see. |
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We need: bad naughty evil to join our demons and jump in on plot, vampires to join the budding culture beneath the human, psychics and telekinetics, gypsies to join in the magic traveling circus, exorcists and the religious, variety in ages from the younger (kids with abilities!) to the older (the matriarchs and patriarchs of magical families!) and Merchants -- the magical mafia, come join the 'Family' |