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Community Rules
This comm is open to anyone to post codes, layouts, resources, tutorials, and requests for help and content. Of course, we do have some rules, so please read through them before jumping in; thank you!
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Treat others the way you'd like to be treated. This is not a drama comm, and we expect you guys to be awesome and stay civil. If a situation gets out of hand, please contact a mod, and leave comments intact so we can accurately handle the situation.
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Please tag your posts and check out the
tagging guide if you have any questions!
■ Very long posts or posts formatted with your own div styling for organization should be behind a cut to save people's f-lists.
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Work safe above the cut, please!
■ If posting codes, guides, etc. absolutely
do not post content that you did not make. That's stealing, and it's super uncool, bro! If you are posting expanded/edited codes made by yourself using another user's coding as well, please be sure you have their permission (You do not need direct permission if they allow edits to be re-posted in their blanket rules.)
■ Do not post tutorials/links to tutorials that show people how to steal codes from other users. Again:
Stealing. Not cool.
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When asking for help with something, please check the help tags (
help: coding, help: graphics, help: icons, help: layouts, help: other) first to see if your question has already been posted and answered to avoid duplicates.
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We do not allow game ads to be posted on this comm since there are so many communities specifically for that already; if you're pimping a game as an addition to a regular post, that's fine. (OK: You post an RP code and mention in the post, oh hey, also I'm running this game! NOT OK: Posts dedicated to game promo.)
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We do allow other types of community promos if they are related to RP (icon comms, other types of resource comms, etc.) Just shoot us a comment in our dropbox beforehand and we'll let you know if it's cool to post!
Comments
fixed
background position; so removing just that will get it working for you!Would you like a couple of tips for truncating things? If not, I totally understand! I don't want to overstep haha.
Basically, the site disallows fixed and absolute positioning of entry code elements to eliminate the potential for it to cover ads or the site's UI, and I think maybe there was something too broad in the programming that took the word "fixed" and decided the background attachment was also A Bad. ANYWAY SORRY, I just wanted to explain why it ruined your code since it's something so random and specific. Okay so!!
flex-wrap:wrap;
- Remove unless you're planning on adding new elements that you want to sit below what you currently have. Wrapping with flexbox is for when you're going to have elements side by side but also more than one row (like a cast list) so you're safe to remove that! The wrap spec was what made the code go onto two lines when the background attachment messed things up for you; without it (and still with the fixed attachment) it would still error obv, but the malfunction instead would end up forcing the sidebar into like100px
and ignores the20%
altogether. Completely irrelevant but I like talking about flex LMAO.width:72.55%;
- Change towidth:calc(100% - 25%);
to simplify/make it easier to change on the fly if you decide you want a different value for the sidebar. This takes away the need to do any actual math yourself, which is always a bonus imo asdfghjkl.width:90.50%;
- Remove; a standard div is automatically 100% width without the padding messing it up. Whenever you DO have something where the padding's messing with the width, though, instead of dealing with accounting for those things when setting the width, addbox-sizing:border-box;
to the div instead and it'll automatically do it for you. So if you had a div that was500px
wide with20px
padding, withoutbox-sizing:border-box;
the div would actually be540px
and with it the div will stay the width you specified, ie.500px
.cursor:pointer;
- Add to eachdetails
container in thesummary
styling to denote that they're clickable.width:calc
lol).Weird - is that DW specific or something? Because I was curious and poking at things and removing the bg didn't fix anything.