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December 15th, 2012


[info]compass_mod in [info]oldschoolrp

Spinning Compass

Sometimes the world you create on the page seems more friendly and alive than the world you actually live in.

Since the dawn of time, storytellers have enchanted audiences with their words. But there is an even rarer gift. There are those who, by reading out loud, can bring characters to life. Out of books and into our world. Most of these people prefer to keep their skills a secret but some do not even know this gift is theirs, until it is too late.

You know how your story begins, do you know how it ends?


Have you ever invested weeks, months, or perhaps years into character development only for a game to suddenly lose interest? For things to go awry and you choose to part ways? Are you sitting in a game that you've lost interest in simply because you don't wish to lose all that character development?

If you answered yes to any of these questions then Spinning Compass is for you!

We at Spinning Compass allow character development from any game. From Insane Journal? Approved! From Live Journal? Approved! From Dreamwidth? Approved! It doesn't matter what journal format they come from, your character will be approved!

We also accept Original Characters, and any canon fandom characters.

Character approval pending application acceptability.

Books are adventure! They contain murder and mayhem and passion. They love anyone who opens them.

-LINKS-
Premise | Rules | FAQ
Application | Taken | Held | Wanted
Mod Journal | The Game | Out of Character
Cell Phone and CB Radio Communication | Computer Network

[info]forsilvra in [info]oldschoolrp

Forsilvra: Winds of Change

Game Rules
Character Rules
History
Game Map
Time Line
House Information
Character/Player List
Player Bases

Wanted Characters

Frequently Asked Questions




Five islands, five kingdoms, united under one king. In the cold north, the League of Arbrecht is a fractious lot, always at each others' throats. The Vandermark basks in old honor, and religion that predates everything else. Caught in the midst, Lacharn strives to protect their peaceful culture, where women are allowed equality with men. Caelain, where the royal family of Fontenot comes from, embraces tradition and its own problems. In the farthest south, the desert land of Ahestere hails sophistication unknown anywhere else. To the west lies the island of Forsilvra, home of royal dynasty and the court, where politics dictate the future of five provinces.

Between the five provinces alliances are forged and broken, intrigues abound, and blood runs thicker than water. The nobility fight for power and wealth, influence and position. It is each house for his own, as remnants of a devastating plague leave this world with a boy king on the throne, surrounded on all sides by those who wish to manipulate him for their own gains.

Join this world as an illustrious lord or lady, a gallant knight or a vicious sellsword. Explore the intricacies of court, the desert heats or the colds of north. Forge your own destiny, and change the face of Forsilvra forever.