September 9th, 2011


[info]heartofthesun in [info]modcooperative

So, this is a little embarrassing but I'm here because I really need help on this game I'm setting up. I would love to say that I'm capable of doing all the work on my own to complete this game but in reality I'm having a little trouble. I'll get more to that in a second.

As a whole, here are a few things to know about it:

  • It's a Doctor Who panfandom game, though not exactly what you'd expect. If some games are sandbox games this one is a little more linear and plot driven. It is from the perspective of the characters and oriented to give the characters something to do at all times but also the choice to go off and do things on their own. There are "daily tables" posted every two days on updates of what's going on, when the next big plot is, etc. Each large plot will occur usually within the expanse of a two to three week period and will last anywhere from two weeks or a little over. Characters will be given a choice to just stay inside the TARDIS (the "space ship"), explore outside on wherever it lands or join in on the large plot; giving typically a lot of leg room as well as choices on what people want to do at any given time. Over all it is far more focused on being a Panfandom game set in the Doctor Who universe as opposed to anything of a Doctor Who game that allows characters from other fandoms to join in. There are caps on each fandom, roughly five per fandom, to keep others from outnumbering.

  • It is a linear game, one that moves foreword with an end game plot (though probably not for some time) and before releasing it my goal is to write up all of or at least a good number of the plots before releasing the game itself. So far I've got almost everything other than the plots basically set up aside from some editing and small changes.

  • HERE again is the game so far.

    What I'm looking for:

  • Someone who has good ideas for game-wide plots whether you know anything about Doctor Who or not. Or someone who is good at tossing back and forth ideas and collaborating for some good game-wide plots that could be good to mess with. Really, what I need now is ideas to work with and flesh out.

    Basically what you need to know is that characters are trapped on an ominous looking ship that is capable of traveling through time and space and occasionally lands in different worlds and time periods. This of course gives a lot to work with and while I'm willing to write up these plots no problem I do need someone to help with the fleshing out of ideas themselves.