May. 18th, 2012


Marvel Civil War

I've been modding for 5+ years and I'm going to be starting a Marvel Civil War era community based in the Marvel Movieverse. I've seen all the marvel movies and I'm very knowledgeable about the characters of the X-Men comic verse, but I lack specific knowledge and details about the Civil War line and the other marvel characters past their movie appearances. Although we would obviously be tweaking things for the movieverse, I'm looking for a co-moderator who's more knowledgeable about this specific era in Marvel's universe so that we could work together on creating this community.

Ideally, I'd love it if you had some good modding experience, but the most important thing is that you can come with your own ideas, be open minded to combining ideas and be aware of what issues members usually have with poor moderators. It's important to me that we can work to set up the community together, but I'd also love to keep you on as a co-mod once we open. So I need to know that you feel you'd be able to continue to moderate well, incorporate old and new members into the monthly plots, help to welcome people and dissolve any potential issues before they become unneeded drama, etc. These responsibilities would be both of ours.

Please comment if you're interested, and send any friends you think of this way if they fit the picture. Thanks!

Oct. 26th, 2011


Re-Launching a Game

I'm in a bit of a conundrum. I've been running a game for about four months and everything is still really active, but due to school and time restraints, we've lost quite a few players, mostly those that are essentially OC's (name only characters and family members of canon characters). When I took a game-wide poll the players left decided that instead of us trying to recast those characters that we just relaunch the game, omitting the storylines that said characters were involved with and moving things around.

Here's where I'm having a problem; I've never re-launched a game before and everyone that I know who has has only done so after the game has died plot-wise (i.e. things died down, they closed, re-did some things, and re-opened after a few months or weeks). What is the best way to go about relaunching the game when it's still open, we've got active plots going on, and we have a ton of holds and apps in process?

Any help or advice would greatly be appreciated.

May. 13th, 2010


Ok I take back my earlier post.

I need help.

I try to get the handle on coding, but it's just not working for me. Would anyone be interested in co-modding a Vampire the Masquerade based game? The info is in my journal. I need mostly help in the area of coding and such, but having a co-mod to help juggle other issues would be very helpful as well.

I was thinking of the plot basis being that the Sabbat and the Camarilla have finally gotten into an all-out war. Thoughts? (Also note that my info in the journal is very much so a WIP) You can AIM me at luvminerva if you just want to get to know me first or if you want to dive into plans. ^.^ I'm very friendly, I swear.

EDIT: It's not necessary that you know anything about the Vampire the Masquerade universe, that's what I'm here for ;)

Dec. 29th, 2009


H.P. Lovecraft game anyone?

Would anyone be interested in a game styled in the H.P. Lovecraft mythos? I'm looking for a co-mod as I'm not sure I could mod the game alone. I'm thinking of setting it in America in the 1920's in the fictional town of Arkham MA, or possibly in Dunwich. It would be an original character game with no prior knowledge neccesary. The general mood of the game would be dark with heavy emphasis on the Lovecraft pantheon of Old Ones. As far as the game situation, I was thinking of setting up two orgainizations. One would be a Archeological society that collects various artifacts related to Chthulhu and the other Old Ones for research and study, and the other would be a cult deciated to the worship of the Old Ones. I figured that while the society would be public the cult would be secret. That's a rough outline, but if anyone is intrested in further details please leave a comment, I would love the chance to collaborate with someone. Thanks.

Jul. 12th, 2009


Hogwarts: A History (Founders-Era)

I'm perpetually taken aback by how many HP games are out there rehashing the same concept over and over again, and in nearly a decade's time, no one has ever thought to create a founders era game (or more likely, I plain woefully missed them all). You can see where this is leading up to: I'd love to start one up, but I'm not a historian by any measure (though I do try and do my research to the best of my abilities) and I'm not nearly confident in my writing abilities. I'm a decent role player and all, but what I have in mind for the game is a little more 'epic' and overwhelming for me to handle on my own. I think I have pretty much all the graphic/css stuff down pat, so I'm really looking for one or more co-moderators to collaborate in writing and running the logistics of the game.

Essentially, what I have in mind is to begin just shortly before or around the time the wizarding community splits from the muggles and Hogwarts is subsequently founded to ensure the survival and preservation of esoteric (i.e. magical) knowledge. Up until this point, magical beings have co-existed alongside mankind (or is that mugglekind?), even to the point of being accepted and welcomed by the Royal Court. However, something will happen in-game that causes significant rift between the magical and the non-magical, leading up to the big fallout. But as it stands, magic has yet to die out and/or vanish, meaning that magical creatures more or less freely roam the earth. Think LotR, ASoIaF, Merlin, The Last Unicorn...basically the traditional fantasy/high-fantasy with a Harry Potter (the series, not the boy) twist. It would have to be somewhere around the 10th - 11th century, likely around the rule of Æthelred II or Edmund II, and almost definitely before the Norman Conquest.

I'm sure to have forgotten something, but if anyone at all is interested in running such a game (or even if you're only interested as a player, so I can get a good idea of whether the concept has merit), please let me know. Thanks for reading!

Jul. 6th, 2009


Hi there! I've already replied to one entry here, but I thought I'd put up my own post and see if anyone bites.

I'm looking for a CO-MOD for a Sailor Moon PB game I'm in the process of setting up. In a nutshell, it's kind of like a Hogwarts, School of Witchcraft and Wizardry, but for otaku senshi*. It's set in Crystal Tokyo and borrows from both the (Japanese) anime and the manga, though hopefully it will be set up in such a way that anyone will be able to play. Oh, and don't worry, there's more to the plot than girls running around in short skirts.

Interested? Inquire within. )

*Otaku senshi literally translates to "house soldiers," or fan characters set in the Sailor Moon universe. Remember making up a Sailor Comet, or a Sailor Sun when you were little? This would be the home for them.

Apr. 18th, 2009


seeking co-mod

I'm looking to start a Harry Potter RPG set in 1977. Yes, Harry Potter roleplaying, it is terribly overdone.

Anyway, it would be Marauder's Era, last year at Hogwarts, and people are already dying. I was thinking, however, that instead of the usual ROCKS FALL EVERYONE DIES or LET'S SMOKE WEED AND HAVE SEX AND IGNORE THAT WAR STUFF there could be a psychological element of 'which choice do you make? and even if you don't make a choice, it is still a choice.' The Order in my mind is like 'la Resistance,' Dumbledore is 'CDG,' and society perceives this all as wrong and evil. I'd say Wizarding society is quite prejudice towards Muggleborns. Have you seen Auntie Muriel? Oh, and the Death Eaters are similar to 'la revolution de 1968.' I assure you that these are only similarities in my brain; in game, Dumbledore will not be good old Charles.

What I need is a co-mod or at the very least someone who can make my ramblings sensible. Maybe just someone to throw ideas at? I need to figure out who is in school with MWPP and I have a long list of pre-game events that equal 'The escalation of the first wizarding war' but, of course, this is all negotiable if I can convince you to be my co-mod.

Mar. 29th, 2009



I have the beginnings of an RPG here, however I have come to the conclusion that I'm really quite useless with graphics and making things pretty. I can make a storyline no problem and deal with people, but the presentation I'm not so good at... I also might need some help with the hours, just making sure there's someone available for the characters when I can't be around (well, I have a life you know!).

So I was wondering if anyone would be interested in becoming a co-mod with me? I don't bite I swear!

Mar. 23rd, 2009



Okay so I've had this idea for a while and I want to make it a game but I don't know exactly how to word it right into a premise and to set it up. I've been a mod for HP games but not OC games.

Anywho the idea in a few words: Vampire war caused by the horrible government. Most vampires are killed by each other and the ones who survive go insane. They feed until daylight where the sun comes and destroys them, the human societies find out and start terminating vampires. At one point, the government is convinced all the vampires are gone. The vampires go to the government of some of the more industrial nations(most countries in the Americas, Europe, Asia and countries in Oceania.) They convince the governments that with training vampires can live amongst humans. The RP can take place during the war, during the humans slaughtering the vampires or during the time that the vampires and humans are adjusting to living around each other. I'd prefer the last one though.

I'd really like a co-mod that could help me out. Anyone interested? Comment here or you can take a look at my journal for my contact info!

Mar. 17th, 2009


Possibly co-mod?

Well, since I came to this com for this reason, maybe I should post, hmm? *grins*

I've had a ton of ideas for rps. The main problem is I just suck at running them. I get busy, and rl kicks me in the head. I'm mostly looking for someone to help me mod things.

I prefer pan fandom games, especially ones that allow AU characters, and I have a variety of ideas. Everything ranging from sci-fi space rifts, to schools set during zombie apocalypses, to worlds where vampires and other supernaturals are real, and interdimensional gladiator battlegrounds.

If anyone is willing to possibly co-mod, and enjoy bouncing ideas back and forth, please, feel free to contact me here or on my AIM: foxd3mon.