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Dec. 28th, 2012

[info]tt_mod

Tutis Tempus RPG

TUTIS TEMPUS

MODSRPGINDEX

WHAT WOULD YOU DO FIVE MILLION YEARS IN THE PAST?

PREMISE
AVAILABLE
TAKEN
RULES
FAQ
APPLY

CREDIT
On October 31st, we launched Tutis Tempus, a HP RPG (post-DH, not epilogue compliant) that merges the Harry Potter universe with a Terra Nova-like world.

And, on December 16th, we brought in a new, time-travel plot! The Dark Veil is pulling people from other points in time, as far back as 331 BC, randomly, and depositing them five million years in the alternate universe past.

Wanted Characters: Ron, Fred, and George Weasley. James, Lily and Harry Potter. Cedric Diggory. Merlin. Angelina Johnson. Salazar Slytherin. Luna Lovegood. Oliver Wood.

Nov. 16th, 2012

[info]the_free_zone

T H E • F R E E • Z O N E | a • p o s t - a p o c a l y p t i c • r p g




T H E • F R E E • Z O N E
A CROSS-FANDOM POST-APOCALYPTIC RPG @ DREAMWIDTH


set in the world of Stephen King's “The Stand”

PREMISE | SETTING | TAKEN | RULES | FAQ | APPLICATION


This is how the world ends:

June 13, 2012. A nanosecond computer error in a U.S. Defense Department laboratory results in the accidental release of Project Blue, a bio-engineered superflu virus with 99.4% communicability and a 99.4% mortality rate.

First comes the fever, then the cough, then trouble breathing as the neck and face swells and turns black. Death occurs within three days of exposure to the contagion.

It takes only 19 days for the virus, dubbed 'Captain Trips' by the media, to spread and wipe out almost all of humanity. Panic, martial law and anarchy sweep the world in its wake. Between June 16 and July 4, the world succumbs to a modern-day Black Plague.

The stench of death and putrefaction is everywhere: rotting corpses litter the streets and almost every home. Roads and tunnels are flanked with vehicles that serve as coffins for millions who die while trying to flee the cities and their hometowns. Glass and debris are strewn across footpaths and roads from looters and panicked people trying to stock up on survival essentials.

Only 0.6% of the population survives Captain Trips. You are one of the survivors.

You don't know how you managed to remain immune to the virus and you don't know why. The hows and whys aren't important; what is important is finding other potential survivors.

You begin trekking across the country in search of others. You see many horrors along the way, most of which you've become impervious to after all the horrors you've witnessed in the wake of Captain Trips. Eventually you start coming across crude handmade signs that tell you to go to Boulder, Colorado.

Your gut tells you to follow those signs and your gut is right: after several weeks of travelling, you arrive in Boulder, exhausted, sunburnt, dehydrated, and discover a small community of survivors. The first of the survivors arrived in Boulder on July 24, 2012, almost six weeks after Captain Trips was exposed to the world. They, too, have travelled from far and wide in search of others, and have banded together to form a new democratic society known as The Free Zone.

It's here that humanity must rebuild.


T H E • E N D • O F • T H E • W O R L D
I S • J U S T • T H E • B E G I N N I N G


Game opens 26th Nov, 2012.
« A P P L Y »

T H E • F R E E • Z O N E • R P G @ D R E A M W I D T H

Sep. 12th, 2012


[info]missvincent

multiversal, panfandom dreamwidth rp

Baedal, the Market of Spirits, is a sprawling, glittering, crumbling city standing alone on the Gross Tar River. Of all the hundreds of thousands of inhabitants of the city, not one is native to Baedal -- all residents are either newly naturalized arrivals or the descendants of people snatched away from their own worlds.

Arrivals to the city are placed in a cohort, introduced to mentors, and slowly the secrets of Baedal and the reason that these kidnappings are so desperately necessary will come to light.

. . .

Multiversal is a panfandom OC- and AU-friendly urban dark fantasy game set in a world cobbled together from bits and pieces of our world and a host of sci-fi and fantasy settings. All players and characters must be 18+ as the game explores adult concepts and is sex-positive, but not smut focused. There is an overarching metaplot that will be revealed as the game progresses. Applications are open.

Wiki | Site Map | Least You Need To Know
Rules | Potential Application Discussion

Aug. 11th, 2012


[info]missvincent

multiversal, panfandom dreamwidth rp

Baedal, the Market of Spirits, is a sprawling, glittering, crumbling city standing alone on the Gross Tar River. Of all the hundreds of thousands of inhabitants of the city, not one is native to Baedal -- all residents are either newly naturalized arrivals or the descendants of people snatched away from their own worlds.

Arrivals to the city are placed in a cohort, introduced to mentors, and slowly the secrets of Baedal and the reason that these kidnappings are so desperately necessary will come to light.

. . .

Multiversal is a panfandom OC and AU friendly urban dark fantasy game set in a world cobbled together from bits and pieces of our world and a host of sci-fi and fantasy settings. All players and characters must be 18+ as the game explores adult-concepts and is sex-positive, but not smut focused. There is an overarching metaplot that will be revealed as the game progresses. Applications are open.

Wiki | Site Map | Least You Need To Know
Rules | Potential Application Discussion

Jun. 17th, 2012


[info]nashira

No More Songs | A Game of Thrones/Westeros based Panfandom RPG | Apps open Now!



No More Songs, a Panfandom RPG set in Westeros.


Everyone wants out of their life at some time or another, and idle wish or a strong one that lingers in their thoughts everyday. Only, most people aren't too specific as to where that "out" goes.

Most people don't realise how deeply they're tempting fate.

You wake up one morning, and you are out. Only, by most accounts out of your mind might have been a kinder fate than trading your world for that of Westeros and Essos. How you arrived isn't immediately clear, but your clothes are the same as you last wore, and for the most part your possessions that of which you last had on you, though anything electrical is soon doomed to failure, by lack of battery power if nothing else, and this is certainly further away than the roaming on your cell phone if you have one, goes.

There's a Maester standing by with some books for you to read if you have a care, and a magical hand held mirror, a few coppers and silvers, a map of the continent and Essos and perhaps most importantly, a dagger for you, if you landed in Westeros.

If you landed in Essos? Hope that you woke up before someone steals all of the above and leaves you even more clueless than before. And that the hoards do not find you. Or the slave traders. The good news is, if someone stole the mirror, it will come back to you in short time. The bad news is, it's more than one way, and you can't get rid of it.

The Stranger, one of the Gods of the Seven, has been pulling people in to the world from all over, without care or mind for their ability to survive, or with whom they are put. Who you meet at your starting point, or along the way, is more luck and chance than planning, but you cannot stay by yourself and expect to live too long.

After all, Winter is coming and
when the snows fall and the white winds blow, the lone wolf dies but the pack survives.

Rules | Application | Starting Locations | Getting Started Q & A
Holds | Taken | Premise


songsmods | nomoresongs | nomoresongsooc


May. 27th, 2012


[info]nashira

No More Songs | A Game of Thrones/Westeros based Panfandom RPG | Apps open Now!



No More Songs, a Panfandom RPG set in Westeros.


Everyone wants out of their life at some time or another, and idle wish or a strong one that lingers in their thoughts everyday. Only, most people aren't too specific as to where that "out" goes.

Most people don't realise how deeply they're tempting fate.

You wake up one morning, and you are out. Only, by most accounts out of your mind might have been a kinder fate than trading your world for that of Westeros and Essos. How you arrived isn't immediately clear, but your clothes are the same as you last wore, and for the most part your possessions that of which you last had on you, though anything electrical is soon doomed to failure, by lack of battery power if nothing else, and this is certainly further away than the roaming on your cell phone if you have one, goes.

There's a Maester standing by with some books for you to read if you have a care, and a magical hand held mirror, a few coppers and silvers, a map of the continent and essos and perhaps most importantly, a dagger for you, if you landed in Westeros.

If you landed in Essos? Hope that you woke up before someone steals all of the above and leaves you even more clueless than before. And that the hoards do not find you. Or the slave traders. The good news is, if someone stole the mirror, it will come back to you in short time. The bad news is, it's more than one way, and you can't get rid of it.

The Stranger, one of the Gods of the Seven, has been pulling people in to the world from all over, without care or mind for their ability to survive, or with whom they are put. Who you meet at your starting point, or along the way, is more luck and chance than planning, but you cannot stay by yourself and expect to live too long.

After all, Winter is coming and
when the snows fall and the white winds blow, the lone wolf dies but the pack survives.

Rules | Application | Starting Locations | Getting Started Q & A
Holds | Taken | Premise


songsmods | nomoresongs | nomoresongsooc


Jan. 31st, 2012

[info]nightworldmods

The Night World RPG


The Night World only has two rules:

1. Never allow a human to gain knowledge of the Night World's existence.
2. Never fall in love with a human.

The rules are being broken. Human are being brought into the Night World over and over at an increasingly dangerous rate. Many in the Night World want to continue to keep their world and lives closed off from humans, but some inhabits of the Night World are finding soulmates and allies in the humans they are told to hate and look down upon.

As the two worlds collide, the dynamics all around both Night World inhabits and humans are changing. Humans are shocked to find out that such things as vampires, witches, and shape shifters exist and find it hard to believe right away. But you cannot deny the truth that is standing right in front of you.

Where do you belong?

_______

The Night World RPG is Strange Fate non-compliant and will not change when the book is published. The primary goal and game play of the Night World RPG is to focus on the races of the Night World, how the inhabits of the Night World interact with humans, and the Soulmate Principle.

People who have never read the series and know nothing about it is welcome as long as they read the information provided for them.

Opening February 21, 2012

 
PREMISE | NIGHT WORLD RACES AND SOULMATE PRINCIPLE | CAST | WANTED CHARACTERS | RULES | OTHER INFORMATION | APPLY

MODS | RPG | PLAYERS
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Jul. 3rd, 2011


[info]inanutshell_mod

In a Nutshell: an In Nomine dressing room

In a Nutshell: an In Nomine dressing room
and count myself a king of infinite space
What if there was more than one Symphony, or more than one world within the Symphony? In a Nutshell is a dressing room-style game for any and all In Nomine and In Nomine Satanis/Magna Veritas-related characters, based on that premise. We welcome canon, original, and AU characters, and players of all skill levels (from complete newcomers to In Nomine and/or journalsgames to veterans of both). While the game is largely freeform, we also welcome players running their own plots, one-shot events, and other structured campaign-like things, as well as making their own posts or simply playing in the existing ones. Dreamwidth invite codes are available on request, and the moderator is happy to answer questions and help people settle in.
were it not that I have strange dreams . . .
main || ooc || wiki || layout || sjgames

Dec. 5th, 2010


[info]nashira

The Forest of Dreamers - an open, no app, freestyle rpg

The forest is like a strange dream. Clear in some places, impossibly hazy in others. It’s easy to get lost, to think you’re home... to be nowhere and everywhere at once. Paths weave between clearings and change seemingly of their own accord and sometimes people seem to change or come from entirely different times than they had once before.

It’s enough to drive someone mad.

Once you get in, some are trapped and some seem to flit too and fro from the forest to their homes and back. If you’re lucky, and the forest is accommodating, it might even make itself feel like home. Everything goes. The laws of man and natures hardly ever apply. New people will be stumbled upon and old friends may become hard to find.

You had better mind your step.
The Forest of Dreamers welcomes players of all ages, from thirteen to a hundred and thirteen, however those under the age of eighteen are subject to a few limitations (no smut/largely adult themes) to protect both them and the community at large. All kinds of characters are welcome, all kinds of storylines so long as it does not violate our few simple rules which can be found here. Extended information on the under eighteen restrictions can be found there.

The current mod strives to be friendly - don't hesitate to ask a question if you have one.

Fandom, Originals and OC’s are all welcome. As are doubles. This is a nexus/dressingroom type RPG and we are pretty easy going so long as everyone tries their best to get along.

♠RULES & F.A.Q. ♠HELP & SUGGESTIONS ♠FOREST OF DREAMERS

♠OOC ♠CODE

Oct. 6th, 2008


[info]advertisemyrp

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