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Dec. 14th, 2011

[info]avaconrad

Advice?

I'm working on starting up an adult based pb game - I'm still figuring out the details and setting. I want to try and get it up and running during the holidays because I'm really enthused by the idea.

I'm trying to figure out the best place to open up for suggestions. A post in this journal, or something else?

Also am looking for a co-mod if anyone would be interested and has time.

Dec. 8th, 2011

[info]federated

Seeking co-mod with an interest in helping to run a space pirate community. Heavy preference for someone with talents in layout/html style page creation and possibly graphics—though I can do graphics if needed. All the descriptions of planets, ships, and people are completed—I just dearly need someone capable of making them look as nice as (I hope) they sound! I have modding experience, so I don’t really need anyone to handle community maintenance and/or organization—but someone who is a touch more handy with the creative side would be nice. If you’re interested, please leave a comment with a journal or an e-mail where I can get in touch with you.

Oct. 26th, 2011


[info]wastintime

Grasping at straws and could use a second opinion/co-mod

I'm working on pulling together a survival horror game based around your typical zombie movies, television shows, comic books, and video games. I had the idea to base it in West Texas (or another area with a similar climate/population density) about 2-3 months after the epidemic became widespread so the survivor numbers are thinned and spread out. They will spend at least the first few weeks trying to congregate whilst fending off the face-munchers and surviving however they can. Once they've met up, that is when decisions will need to be made as a group and since these people have been on their own for what feels like years instead of weeks, everyone's going to have an opinion and it ain't gonna be pretty.

I want the game to be free-form beyond these basic principles and I really would like to avoid the bunker scenario where everyone just crowds in and waits for a) death or b) the epidemic to ~pass. I also don't want anyone getting too comfortable. Yes, there will be moments allowed so people can breathe, but for the most part, I want everyone on their toes. There will be monthly (bi-monthy? weekly?) death rolls that will help guide players, but they will not be mandatory. Multiple characters will be encouraged. In fact, I kind of want to require that once you've picked up your first main character, you must pick up a fodder character (preferably for another character's storyline) before you can pick up a second main one.

So, am I crazy for wanting to do this? Is anyone interested? Is anyone interested and willing to help me out? Let me know. You can leave a comment, here, or shoot me a PM. Thanks!

Oct. 10th, 2011

[info]fabledmod

HELP WANTED!

After years and years of playing in other people's games and being ultimately dissatisfied with some end result, I'm buckling down and finally deciding to take a crack at modding for myself. The game which I ~hope to create would be fairy-tale/fable inspired, where all characters would be representations of figures from fables. I have the concept down, and I know I can handle putting all the pieces together-- the coding, the layouts, etc-- but I know I'm eventually going to need help keeping things going, so I figure 'why not find someone to help from the beginning?' Ideally I'd want someone with previous mod experience to sort of help me through all the things I might be doing wrong as well as help keep things progressing if/when they hit a wall.

Any interested parties? Drop me a PM through this journal or an email to getitmemorised @ gmail . com if you're interested in giving me a hand- or just interested at all.

-Ax

Oct. 3rd, 2011

[info]ancient_mod

Looking for a CO-MOD

If anyone wants to lend a hand I need a co-mod for this game I started. If your interested let me know.




S
ociety for the Preservation of Antiquities


Welcome to the Society for the Preservation of Antiquities. Or the S.P.A. for short. The Society is an organization dedicated to the discovery of rare and potentially supernatural artifacts from all over the world, and the preservation, and housing of said artifacts in the Society Building. To the general public the Society is nothing more than a group of Archeologist and Historians that devote their careers to keeping the past alive. But the employees of the Society headquarters know better.

In truth the Society and its employees track down and recover artifacts that are reputed to have mystical or supernatural powers and store them in the Society mother house to keep them out of the wrong hands. The employees are top experts in the fields of Archeology, History, and Occult studies. In addition the Society Headquarters also employs technicians with knowledge of the latest technology to keep things running smoothly. If you're interested in joining our staff apply today and help us keep the past alive!

Game opens with 10 or more applications


MODS | RPG | F.A.Q. | PREMISE | HOLDS
RULES | EMPLOYEES | LOCATIONS | AVAILABLE JOBS

Sep. 16th, 2011


[info]merrickmayfair

Tired of HP, Vampires, and Pan Fandoms?

A while ago I tried to Mod a game that was based loosely on Tomb Raider with an Indiana Jones flare that was set in a Manor House in England. It got off the ground but died just a few weeks after starting. If there's anyone out there who's tired of seeing the same old thing over and over and you think you might like a game with something different to offer hit me up. If I brought it back I would definitely need a co-mod.

Sep. 8th, 2011

[info]love_light

Anyone for HP genderswap?

I recently applied for a Harry Potter genderswap game, but unfortunately it looks like the mods that were planning on running the game have disappeared. Which is sad, because I wanted to play...so I was wondering if anyone out there would be interested in co-modding to put together a similar game? Trio-era post-warts AU, with the return of Voldemort postponed so it takes place during the game... or some other sort of plotty AU, I'm not picky, but I would want there to be significant plot.

Anyway, what keeps popping into my mind when I think about the concept is the Galadriel quote from Lord of the Rings: "In the place of a Dark Lord you would have a Queen! Not dark but beautiful and terrible as the Morn! Treacherous as the Seas! Stronger than the foundations of the Earth! All shall love me and despair!"

I think that using that sort of concept for a Lady Voldemort (or perhaps Lady Vorldemmort, if her name was originally Tammy instead of Tom), especially the idea of "all shall love me" could be a really interesting AU. Tammy would have the same goals as Tom, but she might go about them in a different way...

Jul. 17th, 2011

[info]modofangels

Hello! I am looking for a co-mod for a game I am creating based on Cassandra Clare's The Mortal Instruments series. The game ([info]cityofangelsrpg) takes place in present day Los Angeles, CA, and will revolve around the lives and adventures of the shadowhunters, downworlders, and mundanes that live there. I am currently in the process of organizing the communities and such, and I would greatly appreciate an interested co-mod to help me-- most especially in the graphics department. So if you are interested, give me a holler. You can find all my contact points at my CDJ, [info]mlbriseno. Thank you so much!

Jun. 16th, 2011

[info]andtomorrow

After lots of thought and the fact that I can't find an open game that provides what I'm looking for, I've decided to just bite the bullet and do it myself. What I'll be working to create is a post DH non epilogue compliant game, but not one set nearly as far out in the future as most post DH games I've found recently go- it'll be two years past at maximum, and things won't have nearly settled down. The backbone concept is all I really have going for me right about now, but one thing I do know is that I'll need someone else helping me out- there's no way I can pull a whole community on my own, particularly with the crazy schedule I have at work.

If anyone would be interested in co-modding a fairly basic game, one that will ~hopefully offer flexibility in activity but some hefty quality in writing, drop me a comment here or shoot an email to hearpianofall@gmail.com. I'd *love to hear back from anyone who's interested in helping!

May. 19th, 2011

[info]ex_heavyisth921

I'm looking for someone to help me mod/co-mod [info]heavyisthehead.

Experience is preferred. Examples of other communities you were mod/co-mod in.

Mainly just need help with promoting, making sure there isn't any IC drama getting OOC. I like to do the character adds and stuff myself, because not everyone keeps coding the same way. Plus, I'm just anal about that stuff. But accepting characters and discussing if that character is good enough to be in the community. Helping to weed of the Mary Sues. Basic stuff.

Apr. 23rd, 2011

[info]maskerademod

I need an adult!

But not really. I just need a co-mod or at least someone to help me with upkeep. (Co-mod would be preferred.) The game I'm working on getting set up is a panfandom essences game, in that you're not a direct take of a fictional character but a humanized (and powered up) version of them. (This is all going in the FAQ when I write it if, in my overcaffeinated state, I'm not making sense.) The game centers around what the Fictionals do with their powers and what their impact is on the completely human world they live in.

Again. If confusion ensues, it will all be explained. I swear.

Anyway, if anyone is interested in helping me out with this- or know someone who would be interested- please please please hit me up. You can find me at heartofhush1313@gmail.com if you're intrigued and I'd love love love to hear back.

Apr. 13th, 2011

[info]paybackmods

Looking for Co-Mod

Hello! I'm in the process of starting up a Next-Gen game ([info]paybackrpg) and am looking for a co-mod. I haven't written up the premise as of yet, but basically it will be a social game with a sort of over-arching plot based around a "Payback" column (an anon column in The Daily Prophet that airs secrets, lies and scandals weekly. It's run by a secret someone who feels the Wizarding World owes them something, but will grow as the game goes on as characters start to get into it and start leaking secrets of their enemies/family/friends/etc. who they feel have wronged them)

What I'm looking for is someone who likes to plot, but also likes to follow through with things. Someone (or someones) who are handy with HTML are a bonus, because in the past I've always gotten behind on updating docs and start to feel overwhelmed. So, if it's something anyone is interested in, give me a shout here or through a PM. :)

Apr. 11th, 2011

[info]ratedjaden

Smut-based game Seeking Co-mod

I'd really like to start a smut-based game, but I really don't know where to start. I've modded games before, but mainly panfandom and next-gen hp based ones, and I'm great with the coding, but I can't seem to think of an interesting premise that would make for an interesting smut based game. If anyone's interested in brainstorming a smut-based game, please let me know.

-Kyra

Mar. 23rd, 2011


[info]pettyjane

Seeking a Co-mod

Hey everyone,

I hope this place can help. I'm looking for a co-mod for a post apocalyptic game I want to create. I have the premise and the plot already if that helps but the undertaking of the coding and approving the applications by myself just seems like it would be a bit overwhelming.

Would anyone be interested? It's an original character game based loosely on Susan Beth Pfeffer's Life as We Knew It series. Help would be greatly appreciated.

Mar. 11th, 2011

[info]hilts

stargate game?

Would there be any interest at all in a game based in the Stargate fandom? It would definitely include original characters, multiple teams and numerous bases. Additionally, would anyone be interested in developing/co-modding with me?

Mar. 7th, 2011

[info]yeareightrpg

Hi! I'm looking for someone to help me co-mod this game right here. I thought that I could do it myself and then after this weekend hit and I broke my wrist I realized that I'd need some help. I can be reached at willows king on aim if you'd like to help out.

Thanks.

Feb. 7th, 2011

[info]thetimeleapmod

I would really like to create a panfandom game based on the plot in this journal. I was wondering if there would be any interest in this game and I would also like one or two co-mods to help me with the modly duties.

Feb. 4th, 2011


[info]oceansideor

I would love a Co-Mod for this game. I had someone helping me out and then real life got the best of them, so someone else to help with pimping and reviewing apps would be great.

Jan. 25th, 2011

[info]boomboomtabs

I am looking for a Co-Mod for an X-Men game. There is already a tentative plot, but I would be open to suggestions as well. Basically what I would need in a co-mod is someone to help review apps, and occasionally help with activity checks.

Jan. 1st, 2011


[info]wastintime

OC Supers game in need of a co-mod, interested players

I'm currently working on pulling together a game of superhero, supervillain, and super-I-just-live-here characters. I'm tapping on ideas from movies, TV, comics, and previous games I've been in to create a fairly open game for metahuman play. The characters will co-inhabit one fictional city and have varying degrees of celebrity status among the world (and in some cases, the galaxy) at large. I don't have much written up, yet, but I am looking for a co-mod and some possibly interested players because I don't want to set this up and have it go nowhere. Plus, I'll need co-modding help when it comes to applications and various other modly processes. The biggest problem is that I have a lot of ideas and no one to share them with! I'm much better at making things look pretty than making them coherent, so a co-mod would be very helpful.

Please, if this sounds interesting to you, contact me on AIM at rewriteourstory, by email at xvanyaeldax@gmail.com, or leave a comment to this post.

Thanks and happy New Year! :)

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