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August 17th, 2009


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post DH / marauder's era game!


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welcome to the other side
IT WAS a nice spring day in April when an owl came fluttering through an open window and into the home of Harry and Ginny Potter. The message was of a confusing nature, announcing an alumni celebration for Harry's graduating class. Their presence was requested back at Hogwarts, saying they were to be accompanied by the surviving staff from their year. Intrigued, Ginny quickly sent an owl to Hermione, cementing her suspicions that it wasn't just a rouse to get Harry out in the open. It seems as though there were invitations going out to everyone in their class. After much convincing, Harry finally caved and agreed to attend the celebration with his wife.

On the night of the ball, everyone arrived at Hogwarts with high expectations. Getting to reconnect with old friends and Ron Weasley was even enjoying the thought of getting in a good tussle with Draco Malfoy now that he could swing a good punch or two. The Great Hall was decorated for a beautiful occasion, and all the girls who arrived were in awe. They mingled for a while, thinking it odd that none of the staff were there before them. It was only once the former faculty arrived, looking rather lost and confused, themselves that confusion and worry began to arise. However, they weren't left much time to panic. The minute Minerva McGonagall set foot in the room, being the last of the staff to arrive, the doors slammed shut, locking them all inside. With a large whirl, they were drawn from the time, itself.

Landing in a grimy street seconds later, many of the former students wretched on the pavement after the violent travel. Looking around, they found themselves face-to-face with an unfamiliar world. What stood before them, looming like a lion about to feast, stood Britain. It was in ruins. There were scarce buildings to be seen and most of the streets seemed to be doused in blood. Scared and suddenly alone, the group trudged on to see what horror awaited them.

The Other Side is an alternate universe Harry Potter post DH game. Stranded in an unfamiliar world, they come to the realization that there has never been a Lord Voldemort, here. He is more commonly known in this world as just plain old Tom Riddle, right hand man to she-who-must-not-be-named: Bellatrix Lestrange. The world has been run down since in her hands, and now they are stuck living amongst the miserable people already living under her rule. However, interests peak when they realize that they are accompanied by the Class of '78, including most of their parents. The only problem is, they're just as lost and confused as the rest of them. And, with Bellatrix's henchmen hunting them down and tagging them like animals, what are they supposed to do to get home? Some "Guests", as they name them, choose to try and join her army to save their own tails, whilst others try and plan a means in which to attack. Their theory: they did it once, they can do it again! But will it be successful? With Guests and other civilians dying left and right, they have to make a decision, and quick.

WANTED.
HARRY POTTER. RON WEASLEY. HERMIONE GRANGER. Andromeda Black. Horace Slughorn. Astoria Greengrass. Albus Dumbledore. Luna Lovegood. Severus Snape.

AND SO MANY MORE! Accepting original characters, as well.

MODS | RPG | OOC | PREMISE | AVAILABLE
RULES | CHARACTERS

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Darkest of Times

MODSRPGOOC

If one only remembers to turn on the light.


General
Premise
Rules
Character List
Application
Played Bys
Character Directory
Wanted Characters

Game Information
Ministry of Magic
Hogwarts
The Undead
The Horcruxes
FAQ

Current Players
Friends Button
Contact Information
Profile Format

Open Characters Include...
Fleur Delacour, Penelope Clearwater, Cho Chang, Alicia Spinnet, Oliver Wood, Parvati and Padma Patil, Daphne and Astoria Greengrass, Theodore Nott, Tracey Davis, Neville Longbottom, Hannah Abbot, Narcissa Malfoy, Alecto and Amycus Carrow, Fenrir Greyback, Ted Tonks, Severus Snape, Kingsley Shacklebolt, Peter Pettigrew and more!


The 1996-1997 school year ended with the death of Albus Dumbledore, but while he and Harry were uncovering the truth behind Lord Voldemort's immortality Lord Voldemort was himself in the final stages of a plan that would bring him that much closer to true everlasting life..... To take over the Ministry of Magic. Break into the Department of Mysteries. And solve the mystery of the Veil -- the doorway between life and death.

On 1 August 1997, a battle raged inside the Ministry as Death Eaters fought Aurors and Ministry officials for the control of the Ministry for Magic -- and the control of Wizarding England. The Order of the Phoenix found out hours too late, and by that time, Voldemort had won.

The next day, the Daily Prophet announced that Lord Voldemort had declared himself Minister of Magic. The reaction was immediate, as countless witches and wizards fled the country. They, as the remaining magical population would soon discover, were the lucky ones. While St. Mungo's remains neutral and Gringotts Bank has taken a violently oppositional stance, the remaining wizarding institutions, including Hogwarts, have no choice but to go along with the Dark Lord's demands.

While the Death Eaters have been running the country, slowly but surely destroying all that was good about wizarding society, Voldemort has been examining the veil. It didn't take long before he found a way out.

Thus he entered through the veil to explore the realm of the dead. But what he didn't count on was that as he entered, someone was released. Looking exactly as they did the day they died, that soul, who was in stasis at the happiest time of their life, has no knowledge of current affairs or their life after that happiest moment. But they're back, and the only way out for them is to die again. But they don't remember death - they only remember life.

Appearing in a discrete alleyway in the heart of Diagon Alley, they are lost, confused, and have no idea what to do. But soon after the first of the undead was discovered, those loyal to the Order have been carefully watching, making sure those who return are properly cared for and given the latest in wizarding communication: the journals. If they have family still alive, they are put in touch with them, and they do their best to readjust to life in 1997.

But the question remains: what is Voldemort looking for beyond the veil? What is it that he thinks holds the key to immortality? Only time will tell, and if Voldemort discovers it before Harry Potter destroys the remaining Horcruxes, then the wizarding world will forever be subject to the Dark Lord's rule.


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DARK MARK RISING. ADULT MARAUDER'S ERA GAME.

WANTED. AMELIA BONES, Edgar Bones, Prewett Twins, Kingsley Shacklebolt, Hestia Jones, Amycus Carrow, Dolores Umbridge, Mafalda Hopkirk, Charity Burbage, Florean Fortescue, Otto Bagman, Mundungus Fletcher, Dirk Cresswell, Horace Slughorn, OCs, and many more!

MODS | RPG | OOC | PREMISE | AVAILABLE | APPLY
RULES | CHARACTERS | PLAYERS | FRIENDING BUTTON


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premise

rules

faq

application

held

taken

→wanted←

2029! Next-gen. Fun. Nightlife. Magic. Downtown. Sex. Spells. Friends. Pubs. Quidditch. Family. London. Wands. Love. Firewhiskey. The Daily Prophet. Secrets. Owls. Diagon Alley. Beginnings. Endings. Conversation. Adulthood. Hexes. Charms. Careers. Relationships. Children. The Ministry. Marriage. Knockturn Alley. Alumni. Networking. Lust. Cosmopolitans. Sexuality. Growing. Shopping. Rebuilding. Change. Learning. Buying. Selling. Owning. Amortentia. Familiars. Parties. Siblings. Status. Politics. Money. Adventure. Choices. Socializing. Bonding. Mischief. Life!

Opened July 6th!
Adds tonight!
Potter boys, Longbottoms, Malfoys, and Scamanders still open!
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Haven't pimped in a while




Waking Pandora is a combination RP game that mixes the 'what if' of the History Channel show Life After People with the Harry Potter universe in a unique way.

In the Year 2000, a group of Muggles became aware of the Wizarding community and felt they were a threat to humanity. They worked in secret to create a deadly virus that would target anyone with magical blood but it backfired. The virus began spreading indiscriminately – Muggles and Magicals began dying in vast numbers from the disease whose only outward sign is the appearance of red spots on the victim's body. Within 48 hours, anyone infected died of a cerebral brain hemorrhage.

When the consequences became apparent, both sides rushed to isolate the virus but it was too late. Mass transport carried the virus to the corners of the planet slowly but surely as infected fled under the cover of darkness, only to spread the disease further. The first of the stasis chambers was readied two weeks after the first outbreak, Muggles working feverishly to set up solar-powered cryogenic rooms and the Wizarding world did the same – using spells engendered to last over long periods of time.

Neither side was hostile in their agreements to leave means for the human race to survive, both sides choosing small numbers of young, strong, genetically diverse and a minor handful of older, more knowledgeable members of their societies in every country. The hope that most of these chambers might hold out against the tide of decay was the push that drove the scientists and wizards to the very end.

One hundred years after the chambers were sealed, the first opens, then another and another. One alcove of wizards and witches are waking inside the tomb of the Hogwarts castle, in the former Room of Requirement, to find the world has returned to the beasts, the castle is a veritable jungle and the world they knew no longer exists. Equipped with only rudimentary survival gear, they must find a way to not only survive but contact the other stasis chambers in a bid to restart humanity.

Game Comm ~ Application ~ Casting List ~ Game Rules ~ Country Start List ~ Worldwide Timeline Reference

Game started play on June 15th.
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Waking Pandora - HP RPG

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Waking Pandora is a combination RP game that mixes the 'what if' of the History Channel show Life After People with the Harry Potter universe in a unique way.

In the Year 2000, a group of Muggles became aware of the Wizarding community and felt they were a threat to humanity. They worked in secret to create a deadly virus that would target anyone with magical blood but it backfired. The virus began spreading indiscriminately – Muggles and Magicals began dying in vast numbers from the disease whose only outward sign is the appearance of red spots on the victim's body. Within 48 hours, anyone infected died of a cerebral brain hemorrhage.

When the consequences became apparent, both sides rushed to isolate the virus but it was too late. Mass transport carried the virus to the corners of the planet slowly but surely as infected fled under the cover of darkness, only to spread the disease further. The first of the stasis chambers was readied two weeks after the first outbreak, Muggles working feverishly to set up solar-powered cryogenic rooms and the Wizarding world did the same – using spells engendered to last over long periods of time.

Neither side was hostile in their agreements to leave means for the human race to survive, both sides choosing small numbers of young, strong, genetically diverse and a minor handful of older, more knowledgeable members of their societies in every country. The hope that most of these chambers might hold out against the tide of decay was the push that drove the scientists and wizards to the very end.

One hundred years after the chambers were sealed, the first opens, then another and another. One alcove of wizards and witches are waking inside the tomb of the Hogwarts castle, in the former Room of Requirement, to find the world has returned to the beasts, the castle is a veritable jungle and the world they knew no longer exists. Equipped with only rudimentary survival gear, they must find a way to not only survive but contact the other stasis chambers in a bid to restart humanity.

Game Comm ~ Application ~ Casting List ~ Game Rules ~ Country Start List ~ Worldwide Timeline Reference

Gameplay started on June 15th.

Waking Pandora is a cozy group of friends right now but there's room for more. If you're looking for an HP RPG without the same old, same old - it's right here. These aren't the same, redone over and over, tired characterizations you see in every other HP game where the biggest thing to do is go to the pub and make mindless small-talk. What would you do with a brand new world? Come find out.
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[info]seduction_mod + available
an erotic, au hp game set in 2001.
come play.
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[info]elderflowers
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We grow neither better nor worse as we get old,
but more like ourselves.


PREMISEHOLDSAPPLICATION

AFTER THE SECOND WAR / SET IN 2003

RON WEASLEY AND NEVILLE LONGBOTTOM, SLYTHERINS, AND RAVENCLAWS,
YOU ARE DESPERATELY WANTED!


opened august 14.
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In the year 2000, the story of how the UK was taken over is one passed down from person to person in the shadows, carried by a whisper and a hollow gasp. No one can understand how finally, the noble Harry Potter could have won, and then lost so quickly. A room full of people got to see the last of Voldemort, and no longer are scared to utter his name, even if most do so quietly. Now there is a word much more horrifying.

The Mortvi are a ruthless lot, Death Eaters renaming themselves after the fall of Voldemort. They used to be his closest of slaves, rather then minions. Many scorned and angry they disappeared into the darkness after their master's fall. Nobody knows how they could return and sweep the Ministry building in one night, and foil the Order in another. Not even the Order can figure out how it happened. There is no Prophecy to hold them back, and only a new world order of terror to set them forward. Who's going to stop them? They have once again emerged as if walking out of the Fountain of Youth, almost super human. Having at least ten years sucked from their once sagging faces they have achieved the feat of unbelievable ability. There is not much hope, but much surprise.

The United Kingdom is in peril. The Lestranges are the Ministers for Magic, each of them, without The Dark Lord to hold them back on their escapades, the British island and its people are pawns to their tests of society. They have even fooled the new generation of wizards into doing their bidding as they once did the bidding of the Dark Lord. Umbra Populus, the young brigade to the Mortvi. They stroll about free as birds even though they are captors like everyone else. But soon even they won't be so...'free.'

AN AU POST-DH NON EPILOGUE COMPLIANT HARRY POTTER GAME



| available characters | full premise | taken/banned pbs | organizations | faq | rules | application | transportation & communication. | cast list | wanted characters | timeline