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Jul. 23rd, 2012


[info]eggplants

Hello, lovely people of [info]modcooperative  . I'm here today to ask for feedback, ideas and suggestions.

A friend and I are making a game. It is an AU Batman Nolan-verse inspired game but with a completely different twist. We will be taking elements of video games, board games and table-top roleplaying games into our game's mechanics and I hope that you will take a look and tell us your thoughts. Is it too complicated? Is there something wrong? Have you done something similar and want to offer a suggestion? Please feel free to do so below.

Cut for length. )

Feb. 28th, 2012


[info]athousandnames

So, I'm thinking about starting a game.

I've got a couple of ideas floating around in my head for plot, but my real problem is gauging interest. Essentially, I'm thinking about starting a game because no games exist for this fandom anymore and I really want to play with it. But I also don't want to go to the work of creating it if no one's going to want to play. Does anyone have any suggestions for how to go about seeing if there'd be a player base for it?

(Fandom's Bishoujo Senshi Sailor Moon, by the way. It'd most likely be a mixture of anime & manga history.)

Jan. 26th, 2012


[info]mistressmelinda

Starting a new comm

I'm working on starting a celebrity smut comm because I think there's room on IJ for more than one or two that stick around for the long term.

I'm looking for general advice (if anyone has any) about modding. I've had some experience but let's face it, we can all use help.

Also interested in ways to keep the community from being DOA if there is anything I can do.

I'm also looking for a co-mod.

Sep. 12th, 2011


[info]mattstone

uhhhh...help. please?

Okay, first time mod here.

I have no clue what I'm doing for one and also I sort of don't know how to develop a stable game plot. I've come up with this weird Next to Normal based pan-fandom thing and now...I have no idea how to put it onto paper...erm...word document? I just. I need a co-mod or something? A mentor? Anyone? Some broadway knowledge preferable.

May. 30th, 2011


[info]phoenix_lullaby

Help and feedback!

So, I'm new to this whole modding thing, but have been in a few really good games in the past. I even spoke to my former mods, before I went about setting up the game I've just opened, and received some really good advice. I think it's a good game, has a lot of creative freedom available, and I think a good premise.

The problem is, we're not having many bites, and I can't quite understand why. I'm starting to think that people favor fandom games more than original games, or even celeb games. I would love to have some opinions, suggestions... someone to tell me what I'm doing wrong even?

Thanks in advance! And this is my game.

May. 8th, 2011


[info]theoddman

Application Creation

Hey kids. I'm in the early processes of shaping my game idea right now. The premise and the conclusion of the game are all thought out, it just needs some structuring to be able to move from hypothetical to IJ. Thus far that structuring has been going slowly but steadily. Applications, however, are really beginning to make me fidget.

I checked the previous posts here to see if there was a dilemma similar to my own. There was. However the post was rather old and the responses, while helpful, haven't killed my anxiety. I decided to give the inquiry another shot to see if there were any new spins.

Ramblin' elaboration on my personal troubles with this app business. )

So, if you can spare the time and the insight, I'm curious as to what makes and app interesting to you, and what makes it frustrating. As a mod, what kind of sections have you used that have worked really well and given really good insight? As a player, what's easy or difficult to complete, where do you have to repeat things, what is fun to think about? What do you like in applications? And generally, where have you seen a good balance between efficiency and fun?

Additionally, if you can link me to any other communities that have asked this question or that might help me with this I'd me much obliged for that as well.

-AJ

Apr. 16th, 2011

[info]grayacademy

feedback/interest check

Hello all, I was browsing around and this seemed like the perfect place to sound off my ideas. A friend of mine approached me a couple days ago with an idea for a roleplay, and I've been working on setting up a forum for it...

Then I probably realized I should see if this idea was appealing to anyone else before I got too far. Basically, the very rough general premise is this: a boarding/training school for high school (or college, we haven't decided on age-group yet) kids with powers of various sorts (general origins being magic, mutation, science! and apex normal)...It's a pretty large compound that's self-contained, probably the size of a small town. It's set in a general, unnamed multiverse and will accept both original and fandom/literature/etc. characters. The school was founded by Dorian Gray, and has faculty that includes people like Dr. Jekyll, Alexander Hartdegen, etc. Plot will be largely interaction based (classes, rivalries, faculty romances etc.), with mod-hosted events every now and then.

Anywho, is this something any of you would be interested in? Feedback? And if there's anyone out there who might be interested in modding, or playing one of the founders (would really like to find someone for Dorian as he is the headmaster after all)...please reply here or e-mail me at thegrayacademy@gmail.com.

Thanks for your time!

edit: doh, I shouldn't post so late. I forgot the 'the' at the beginning of the e-mail. Terribly sorry if anyone tried to send e-mails, proper e-mail is now listed above.

Feb. 19th, 2011


[info]walkabout

Desperately seeking students

Over in X-Project, which is a movieverse X-Men game based on the first two movies, we've run into the perennial problem of not having a lot of students. This crops up every two or three years - the students grow up, graduate and for whatever reason, we don't have a lot of replacements. We advertise fairly regularly (about once every two weeks) and push the student line, but we're still down to about eight active student PCs.

As players and mods of school-based games of whatever kind, how do you address this issue? Increasing the character limit is something that's been raised, but the general feeling is that it's a stop-gap method, since it's not actually bringing in new blood and just spreading the existing activity around.

Jul. 5th, 2010


[info]miss_fitted

My First Game...

So...I have this awesome idea for a Disney based game.   [info]fantasyislemods

The Premise:
This is a Disney-based Role Playing game, located on an uncharted island 100 miles off the coast of Florida.  It's inhabitants were the inspiration for many of Walt Disney's most beloved fairy tales.  Walt, at the age of 19, was out sailing and got caught in a rainstorm.  He washed up on the shores of Fantasy Isle, where he became inspired by all of the unique people he met.  Walt kept a journal of all the people he met, his creative mind spinning fairy tales that he couldn't wait to delve into.  He spent two years on Fantasy Isle, before finding a way to return to Florida and his Studio.  Before he left, however, he made one wish.  He wished with all his heart that the Isle would never be found by anyone else, so long as he was alive.   He continued to return every month, for the rest of his life.

It is now January 1st, 1967, exactly sixteen days after Walt Disney died.  The Isle's inhabitants could feel a change in the air as they celebrated the holiday season.  Walt was due to arrive that very day, as he did every year since he landed on the Isle, but he never showed up.  There have been subtle changes in the Isle.  The weather has begun to change, the snow melting practically overnight.  Fear begins to spread through the inhabitants and no one knows what will come next.

Who knows...could this be the end of Fantasy Isle?


The idea is that there is one King over all the island, Perseus, who is based off King Triton, and the other royals are all related to him.  His sister, Ursula, would probably be the main protagonist.  I'm in desperate need of someone who's really good with web-page design, html coding, and graphics in general.  I'd also really love a more experienced player to co-mod with me in a serious capacity.  I give 150% into everything I do, and this game I'll give 200%.  I really want to get this game going as soon as possible, preferably by September.  Please message me by email (misfitlaydee@gmail.com) or leave a comment here.  Thank you!

Jun. 12th, 2010


[info]legendarcy

OK, I've had this idea bouncing around in my head for a bit now. There is definitely a criminal/dark side to the Wizarding World, those who hang about in Knockturn for instance. Not every one of them is a Death Eater though. Some are petty criminals, others conmen and most of them only looking out for themselves. There must be some sort of hierarchy to this world. What I was thinking was of an RP set in that world, sort of like The Sopranos meets Harry Potter.

I'm thinking it'd work better as a shorter game, more of a "the game ends when x,y and z happens" rather than "it ends until we get tired of it". There'd be an overarching plot (unsure what yet), but a lot of decisions could be made by the players. Like if this capo were to get whacked or that gang to be taken over, etc.

What do you all think? Would there be interest in a game like this? Does anyone have any ideas as to the overarching plot, or want to mod it/set it up with me? Any help would be appreciated!

Jun. 9th, 2010

[info]notgoldenmods

I'm looking for someone to help me out running a dark next gen game. I know there are tons out there but my approach is a bit different. I want to run a next gen game centered around the Dark Lord winning on May 2end, killing the trio and then marrying off known DA's/OOTP to known DE's to keep things in line. I have more to the plot and if you would like to find out more and help me moderate this game please comment here or msg me on aim @ writtingwithink.

Thank you and I hope someone is interested in helping me.

May. 3rd, 2010


[info]kingdommod

Heya! Just wondering if I could maybe get someone to help me with coding/making things pretty in my new game. I just want help with all the coding though, not a co-mod, simply because in my experience I don't work well with another co-mod (and they steal the game and move all the players with them, including my months of hard work). Any help would be greatly appreciated.

Dec. 30th, 2009

[info]elfangor

Coding question

Hopefully this is the right place to post this question?

I think I've seen it before... where when you click the "friend all" button, it also automatically locks/privates the journal so that every post it makes is friends only?

Or am I just imagining it...? (Which is entirely possible.)

Also, is it possible to set posts in a community to automatically be friends only?

Dec. 12th, 2009


[info]phenomena

I'm in the process of developing a new game I plan to call Phenomena. The plot is based around a governmental developed drug that was suppose to allow people to access a large percentage of their brain. For a while the drug seemed successful and was administered to thousands of people, however after a while people started having blackouts and reported hallucinations of a strange dream world they all called Morpheus. The testing was shut down, however many were addicted to it, and to the world of Morpheus. Now people addicted to the drug are called Dreamers and live double lives in the real world and Morpheus, and illegal dealers of the drug are known as Sandmen. The government also issued agents, known as Nightmares, who enter Morpheus to catch Dreamers.

The game will have multiple settings, one of which is the Dream World of Morpheus itself. It's also going to be a dual-pb game, which means that dreamer and nightmare characters can have two pbs, one which is their real world appearance and another which is their appearance in the dream world.

I'd absolutely love to get someone to help me with development and moderation. Or/And absolutely any feedback, suggestions, etc!

Oct. 29th, 2009

[info]spngamemod

Intro and seeking

Hello all.  I'm doing the legwork to open up a limited player 'Supernatural" game.  I have modded games before, but it was quite some time ago.  (I'm older than your average mod here)  I know about gaming, but I know almost nothing about web design and how to set up the graphics for a game.  I can photoshop my little heart out but HTML design? O.o  I know a sleek look helps draw in players.  The game can be amazing but if no one plays due to boring design, it won't matter.

I'm looking for some kind soul willing to help me with layout design.  (I'm already a member of rp_tutorials, and I seem to fail at everything I've tried)  I'm also looking for a co-mod for idea bouncing, pointing out holes, etc.  If I could find both in one person... I'd give virtual chocolate. :)

Any takers?  Any givers? Any hope?

Sep. 22nd, 2009

[info]elfangor

Getting the game moving again

So I have a game that's been up since late June. It has been fairly active up until a few weeks ago. A few members dropped due to time constraints, and the current members all seem to be busy with life and school and the likes. (And I am as well, so I understand the feeling.)

And so the game has come to a stall. Nobody is doing much, but when asked, many members say they're still interested. Just... either they don't have the time or they've already exhausted the list of things they could do. And for some reason, applications have come to a stall as well.

I was wondering if you guys had any ideas for getting the game moving again. We've tried pushing a mod-plot, sending out some rumors... it hasn't worked thus far. Anyone have any ways of getting players motivated to pay again?

Sep. 19th, 2009


[info]myotisdoll

I'd like to create a new original game, but...

My ideas are currently only very general, and I don't like one any more than another right now. As much as I'd like to do everything, I'm really only looking to start one of these. I'd like to go with something that might appeal to a wider audience, but at the same time, I don't want to do something the market's saturated with, so I'd like to have some feedback on these ideas.

Would you be interested in one (and if several, which would you most like)? Do you think something's too overdone (or done often, but still a good idea)? Have any ideas about plot/direction to throw in? Hit me with any thoughts you might have.

A Few General Notes:
  • The RP will have an original plot and allow OCs only.
  • It won't be PB. Pictures are cool with me, but they won't be required.
  • Character journals will not be required, but if you want them, that's perfectly fine.
  • I'd prefer to run it over LJ, but IJ's fine too, so let me know if you have an opinion there.
  • I've been going over help and tutorial comms (this'll be my first big journal community endeavor, though I've run many elsewhere), but any tips you might have would still be appreciated.




You could also look at my general interest list here and see if anything pops out at you as interesting, because I'm totally open to other suggestions. Sorry for the TL;DR. > w>;;

Aug. 9th, 2009

[info]darknocturne

DARK NOCTURNE NEEDS A NEW MOD

Hey, guys! A friend and I are relaunching this place (see journal!) and we're looking for a mod, or a few mods, who would like to handle advertising and promotion for us. The information for the game is very extensive, I guess you could say, and we are constantly updating it all in a wikia site, so we don't really have time to post ads or talk to people about joining. We have been sidetracked by posting ads everywhere lately and because of that, we're really behind in our information. We'd also like it if the mod or mods are creative in thinking up universal storyline arcs and have some working knowledge of traditional supernatural lore and legends, especially on fey and demons because we'd love your input on some things every once in a while. So let us know, yes? :)

Aug. 4th, 2009


[info]avatards

Avatar Game, close to open, still seeking co-mod

Hey!

For those interested, the game is up and taking holds, will hopefully be opening soon! That said, I'm still seeking a co-mod. I'm happy to do the graphics/advertising/maintenance and such, I just like having a second person to bounce opinions, ideas, applications, etc off of.

Thank you to everyone who contributed with ideas, input, questions and encouragement!

Jul. 21st, 2009

[info]initiatives

modly pwease? ;[

Hello!

I currently run a DC generation next game; and despite having a co-mod, i'd really like someone to plot with. DC savvy or not, the premise is rather basic and could take us a lot of places. Although I do have a few ideas as to where to take it, I'd really like someone to communicate concepts and ideas with. Someone who might be open to not only helping me throw plot out there, set a route, but maybe be involved in the activity aspects of the game?

A third input is greatly appreciated.

Thanks, [info]initiatives.

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