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July 5th, 2011


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Changed AU. Opening July 20. Now Open for Applications.


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ONE DECISION CAN CHANGE THE WORLD


Changed is an AU game that follows a timeline which assumes that Peter Pettigrew made quite a different choice in 1981. Rather than betraying his closest friends to Voldemort, Peter confessed his regretted Dark Mark to Albus Dumbledore and to the Order of the Phoenix. As a result, when Voldemort came to the Godric’s Hollow on Halloween, he was met with the full force of the Order’s power, which broke his own. At the time, it was thought that Voldemort had been defeated forever, but now the world knows know that this was not the case and a second war is building. In the midst of that war, a boy who never was The Boy Who Lived has a prophecy to fulfill, but that boy’s world is immensely different. How different? Come to Changed, and craft your own answer to that question.

Brand New Game! Now Accepting Holds! Opening July 20!
//LINKS//
Game Info // Available Characters //
Requested Storylines // Application // IC Journal

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[No Subject]

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1977 is a dark time for the Wizarding World. A powerful Dark wizard known only as Lord Voldemort has been making a steady climb towards power, and with him, he brings his ideals: pureblood supremacy and extermination or suppression of muggles and muggleborns. To his followers, he promises power and glory beyond imagination; to his enemies, he promises death.

The students inside Hogwarts castle have been, up to now, relatively sheltered from the events outside its walls. However, when they board the train to school, three of their number are missing. Three muggleborn students and their families have been killed by Lord Voldemort and his followers the night before they were to leave for school, and this triple massacre makes the conflict entirely too personal for many students. As with any war, lines are drawn. Families and close friends stand on either side, wrenched apart by their beliefs. Many students lie awake at night trying to decide where their loyalties lie, and just how to shift from the grey neutrality of school to the black and white of its outside world.

Incanesco is a canon-compliant game set in 1977, focusing on the First Wizarding War and its effects on the students of Hogwarts, particularly those with close friends and family on both sides of the war. We offer friendly, active players, fascinating CR, a well-developed game canon, and a plot with lots of twists and turns. Join today!

incanesco; to become grey
OPENS JUNE 1!
N A V I G A T I O N
incanescomods | incanesco_rpg | incanesco_ooc

IC
Class Schedules | Class Rosters | Staff | Daily Prophet | Hogsmeade
Culture | Handwriting | Quidditch Teams | Quidditch Schedule | Prefects & Heads

OOC
Premise | Available/Held Characters | Taken Characters | Application
Family | Rules/FAQ | Dropbox | Contact (f-locked) | Friend Add (f-locked)

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A Harry Potter next gen game - centered around the lives of pro Quidditch players

RPG

CHARACTER LIST

TEAM ROSTER

THE COACHES

PB LIST

THE RULES

APPLICATION

FLIST

OOC COMMUNITY

OWL COMMUNITY

PLOTTING COMMUNITY

RANDOM COMMUNITY



The year is 2032

All members of professional Quidditch teams now live together in their team's designated house. Each house is located on the outskirts of Hogsmeade Village and has it's own pitch. All pitches are surrounded by tall hedges to prevent others from seeing what is going on during practices. Each team member has their own room and there are two bathrooms - one for the male house members and one for the females. There are also two loo's. Each house has a large kitchen, grand dining area, an indoor swimming pool, hot tub, pool table and common room - where housemates can come to read, play Wizard's Chess, write letters, etc. There is a House-Elf stationed in each house who takes care of all of the cooking and cleaning; and can run minor errands for the residents.

Visitors to the team houses are allowed, but not during any practice sessions. Residents are allowed to leave their houses to do whatever they want - as long as they are back home by 10pm. A full set of house rules will be presented at the start of the game.

Every other week a challenge will be presented. Each house will compete against the other houses. Participation is optional - but the winners will receive worthwhile rewards.

How will your characters get along with their house mates? Can they learn to coincide - no matter what their political views are? Can they come together to be a strong team? How will they now get along with their mates from other teams?

....... It's all up to you.

GAME BEGINS WITH 12 APPROVED APPS >>> Join today>>>>>

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Premise | Avaliable Characters/Holds | Taken Characters | Rules/FAQ | Application | The Vigilante Regime | Occupations Birthdays | Dropbox | Contact List | Friend Button

1978 marked a year of many events. Many of them were unspoken of, clouded by the significant tension of the First Wizarding War. Mysterious Pureblood abductions and Muggle-related deaths rose in numbers, but no one dared answer to it. Not many even wanted to accept that Half-blood Minister of Magic Nobby Leach had gone missing as well, causing Senior Undersecretary Aldric Ruddock to take control.

It was called the Vigilante Regime.

The new Minister of Magic Ruddock had enough with the perplexing actions of unknown forces that seemed to have come together to cause destruction to the Wizarding World. And so in effort to control these groups, he banned all vigilante action. Anyone caught doing suspicious actions beyond ministry approval was subject for questioning and punishment. No ifs, no buts. The ministry was the only one to be followed and no one else. Not the so called Dark Lord, not your friends, not your school - and certainly not any rumored group ran by an Albus Dumbledore.

However, a new flood of eager and opportunistic young witches and wizards had just graduated Hogwarts and are now ready to be consumed by the vigilante world around them.

And despite the ministry's new policy, the question plaguing all their minds is…

WHO ARE YOU FIGHTING FOR?

Vigilantes is a Marauder Era, canon compliant, game set in 1978, centered around the First Wizarding War. We offer you the chance to build and develop fascinating character relationships, while exploring the unknown events that followed the Marauders' graduation. With plot twists and turns every step of the way, join today, and become a vigilante.

OPENS JULY 15!

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