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July 20th, 2009

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What happens when Severus survives the final battle and decides to go back in time and change it all?

Only Time Will Tell.

A New Life is a Marauder Era game set in their fifth year after Severus has travelled back in time after deciding he would change the past for the better. He aimed for the end of his fifth year just before the mudblood incident but arrives at the summer before his fifth year. Will he change everything for the better or will it end up being worse than before?

Only Time Will Tell.

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Recuperatio

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It’s 2005, seven years since the fall of Voldemort, you’d think that things were back to normal and peaceful. You’re dead wrong.

Fenrir Greyback has escaped from Azkaban and is already leaving behind a trail of bodies as he works on building a werewolf army. The leading vampire rights activist has been murdered and vampires are ready to expose everyone to the Muggles if the killer isn’t caught and if their demands aren’t met. Katie Bell is making enemies left and right since dramatically changing the way The Daily Prophet does it stuff. The Muggle War is affecting Wizards left and right, from soldiers to suicide bombers in London.

And someone is hell-bent on killing every single person of importance in the Ministry of Magic.

Things are just beginning to get interesting.

Want a part in the story? All you have to is join.

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Darkness Rising

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"Imagine that Voldemort’s powerful now. You don’t know who his supporters are, you don’t know who’s working for him and who isn’t; you know he can control people so that they do terrible things without being able stop themselves. You’re scared for yourself, and your family, and your friends. Every week, news comes of more deaths, more disappearances, more torturing … The Ministry of Magic’s in disarray, they don’t know what to do, they’re trying to keep everything hidden from the Muggles, but meanwhile, Muggles are dying too. Terror everywhere … panic … confusion … that’s how it used to be."– Sirius Black

The year is 1978. Across Europe the Wizarding Community lives in fear. Voldemort and his followers are on the rise, leaving behind a reign of terror in their wake. As Voldemort’s supporters increase and more Wizards are murdered or go missing, Wizards and Witches begin to grow even more uneasy and terrified, and an increasing number choose to fall prey to his Empire, out of fear for their lives, unwilling to stand up and fight.

Despite the increasing danger to their loves, a small group of vigilante Wizards, led by Albus Dumbledore, has begun a rebellion, daring to do what the Ministry will not; fight. The Order of the Phoenix is slowly forming into a force to be reckoned with, a threat to not only Voldemort, but the Ministry itself.

Change is on the brink for the students of Hogwarts. No longer will they be safe behind the confines of the castle, unaware to the real dangers of the world. They will soon be forced to make their own loyalties known; a decision that will affect not only the rest of their lives, but the entire Wizarding World.

Choices have already been made for those just out of Hogwarts. They have picked their sides and now they must live with the decisions they have made.

Amongst all of this darkness, the Order is the light needed to give the Wizarding World the power to take on Voldemort’s forces. As both sides fight to gain support, one question still lies: which side will you choose?

Since February 1, 2009, Darkness Rising has been an active, friendly, and canon compliant Marauders Era RPG taking place in 1978 featuring talented, amazing writers. We seek to find even more active, friendly, and kick-ass writers for our RPG to take us even deeper into the story as it unfolds.

Most Wanted: Alecto Carrow *, Amycus Carrow, Antonin Dolohov*, Hestia Jones*, Rabastan* & Rodolphus* Lestrange, Xenophilius Lovegood, Peter Pettigrew, Gideon Prewett, Rufus Scrimgeour*, Kingsley Shacklebolt, Andromeda Tonks*, and many others!

Asterisk's* indicate recasts. All recast information can be found here
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Jus in Bello!

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Jus In Bello is a next gen game opening July 1st!
The magical world has been unveiled and tensions are high. As the Minster shouts of peace and understanding, whispers of war flood the air. Hate crimes are climbing on both sides and the Muggle governments are being watched with suspicion and paranoia. The students of Hogwarts return to the safe haven of the castle with their society hanging in the balance and some very serious decisions before them. Wait and hope for the best? Live as though the world is as it should be? Or prepare to defend their right to live? The Dark Arts are brought out of retirement not out of a hunger for power or cruelty but as a desperate grasp toward anything that might equal the might of well trained men with guns. Others, under the direction of the Headmaster, are determined to rid the Dark Arts from Hogwarts once again and do everything in their power to see a peaceful resolution to the volatile situation. Houses are divided as they haven't been since Voldemort's reign and the halls of Hogwarts are gradually becoming anything but a haven. Through it all their lives rush onward with classes, love affairs, bruised friendships and unlikely alliances. The hopeful pray that the storm will pass but the realists are right when they whisper, "Things are only going to get worse."

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DARK MARK RISING. ADULT MARAUDER'S ERA GAME.

As the teachers drone on, there's something different in the air at Hogwarts. Danger is lurking in every corner, peeking in windows, and infiltrating the castle. Lord Voldemort graduated with a group of minions only a few years ago, but he is still their leader. His magic, followers, and power are growing stronger daily, but so is his nerve.


Always weary of Dumbledore, Lord Voldemort would never risk entering Hogwarts and causing chaos himself. Instead, he will use his minions, now known as "Death Eaters". Secret monthly meetings with selected few will allow Lord Voldemort the cover he so desperately seeks. He is providing his subjects with a cursed item or potion, and a desired target. From there, Death Eaters must go to all lengths to prove him or herself to the Dark Lord, or punishment will ensue.


But Dumbledore is fast catching on. As attacks slowly break out and accumulate, he will be forced into sealing Hogwarts. Students and teachers will be locked in, while the Ministry, parents, and visitors will be locked out. Mail will be thoroughly checked, rechecked, and checked again. Questionable students will be questioned harshly. All outdoor activities will be cancelled. Lord Voldemort will have to come up with clever plans to get his dangerous weapons into Hogwarts, but his followers are loyal as ever.


WANTED. RAVENCLAWS, HUFFLEPUFFS, Arthur Weasley, Frank Longbottom, all Prewetts, Peter Pettigrew, Rita Skeeter, Emmaline Vance,
Kingsley Shacklebolt, Hestia Jonas

The year is 1976, 16 years after Lord Voldemort graduated.

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If one only remembers to turn on the light.

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Open Characters Include...
Sirius Black, Lily and James Potter, Lucius, Narcissa and Draco Malfoy, Rodolphus Lestrange, Ted and Andromeda Black, Harry Potter, Ginny Weasley, Luna Lovegood, Neville Longbottom, Severus Snape, Dolores Umbridge, Remus Lupin, Kingsley Shacklebolt and Peter Pettigrew.
The 1996-1997 school year ended with the death of Albus Dumbledore, but while he and Harry were uncovering the truth behind Lord Voldemort's immortality Lord Voldemort was himself in the final stages of a plan that would bring him that much closer to true immortality.... To take over the Ministry of Magic. Break into the Department of Mysteries. And solve the mystery of the Veil -- the doorway between life and death.

On 1 August 1997, a battle raged inside the Ministry as Death Eaters fought Aurors and Ministry officials for the control of the Ministry for Magic -- and the control of Wizarding England. The Order of the Phoenix found out hours too late, and by that time, Voldemort had won.

The next day, the Daily Prophet announced that Lord Voldemort had declared himself Minister of Magic. The reaction was immediate, as countless witches and wizards fled the country. They, as the remaining magical population would soon discover, were the lucky ones. While St. Mungo's remains neutral and Gringotts Bank has taken a violently oppositional stance, the remaining wizarding institutions, including Hogwarts, have no choice but to go along with the Dark Lord's demands.

While the Death Eaters have been running the country, slowly but surely destroying all that was good about wizarding society, Voldemort has been examining the veil. It didn't take long before he found a way out.

Thus he entered through the veil to explore the realm of the dead. But what he didn't count on was that as he entered, someone was released. Looking exactly as they did the day they died, that soul, who was in stasis at the happiest time of their life, has no knowledge of current affairs or their life after that happiest moment. But they're back, and the only way out for them is to die again. But they don't remember death - they only remember life.

Appearing in a discrete alleyway in the heart of Diagon Alley, they are lost, confused, and have no idea what to do. But soon after the first of the undead was discovered, those loyal to the Order have been carefully watching, making sure those who return are properly cared for and given the latest in wizarding communication: the journals. If they have family still alive, they are put in touch with them, and they do their best to readjust to life in 1997.

But the question remains: what is Voldemort looking for beyond the veil? What is it that he thinks holds the key to immortality? Only time will tell, and if Voldemort discovers it before Harry Potter destroys the remaining Horcruxes, then the wizarding world will forever be subject to the Dark Lord's rule.

GAME BEGINS AUGUST 1ST. Join today>>>>>