Harry Potter RPG Ads
The community rules were borrowed (and modified) with permission from [info]find_a_game

September 2023

S M T W T F S
     12
3456789
10111213141516
17181920212223
24252627282930

Tags

Layout By

Powered by InsaneJournal

February 21st, 2009

[info]wq_mods
[info]hp_rpg_ads
[info]wq_mods
[info]hp_rpg_ads

[No Subject]

[info]wq_mods
[info]hp_rpg_ads






| APPLICATION | FAQ | HOUSING | MOD JOURNAL | PB LIST | RULES |
| TAKEN/AVAILABLE CHARACTERS | WQ AREA INFO |


When Voldemort fell it was time for the Wizarding World to grow up. There was a world to rebuild and society to help reestablish itself. It wasn't easy and it's far from over, but the Wizarding World is once again reaching the strong, powerful world it used to be.

A form of nationalism has gripped the Wizarding World. No longer do the Wizards of Today want to settle their homes on the outskirts of towns, or in the Middle of Nowhere. The city is calling and they want to be in the midst of that excitement. In a spike of almost patriotism, the younger generations have been moving into areas like Hogsmeade and Diagon Alley. Mere magical-tolerant muggle populations weren't enough anymore, people wanted the atmosphere of London with the magical roots of Godric's Hollow.

In 2000 the first apartment building opened in Diagon Alley, just the first of several that would open over time. Since then this area, that has come to be known as the Wizard's Quarter, has spawned an ever growing number of buildings to appease the many residents. Townhomes and apartment buildings have sprung up in addition to clubs, bars, restaurants and more wizarding owned businesses than ever before. Wizards of all types and nationalities are being drawn to the this hip area of Britain, bringing with them a diversity that cannot be rivalled by any other community of magical folks.

Not everyone is happy about this turn of events, people complain frequently about how this urban growth has ruined quaint locales like Hogsmeade. The glaring modern visage of the newer shops ruins the thatched tiny village that used to stand in it's place. Diagon Alley shop owners aren't about to complain because they now have new steady clients, but there are many that don't like the grand expansion and international hub their majestic street has turned into. Mouth-watering profits keep the complaints in check there, at least.

As 2005 begins, the Ministry is attempting to draw up new ordinances to help mandate the expansion and residents of this new semi-city. Some think it's about time someone put their foot down, others (mostly residents) think the Ministry still has a lot on it's plate and doesn't need to worry about flats and tea shoppes. No matter what you think of the place, it's impossible to deny the Wizards' Quarter in Diagon Alley is the hippest, coolest, most exciting place to be right now if you are a Wizard in Europe. What kind of wizard are you?

Flats Still Available!!

[info]charingmods
[info]hp_rpg_ads
[info]charingmods
[info]hp_rpg_ads

Charing Cross: Post-DH RPG

[info]charingmods
[info]hp_rpg_ads
GAME STARTED 2/08/09
Game Premise
The year is 2003. It's been nearly five years since the fall of Voldemort, and things in the Wizarding World have both changed and remained the same. Hogwarts and the Ministry of Magic have been rebuilt to their original glories, and under the new Minister of Magic Kingsley Shacklebolt's watchful eye, Diagon Alley has been completely restored to the splendor of old. Once again, Diagon Alley is the the center of the British Wizarding Community. With new shops and restaurants are opening all the time, as well as an increase in available residential space and the surrounding street ways, Diagon Alley is definitely the place to be.

Charing Cross is a game that centers on the everyday lives of Witches and Wizards as they navigate through this world. Focus will be on relationships and characterization, with the occasional game-wide plot thrown in for fun. The game will be adult in nature, so you must be over 18 to apply.
The Players
Charing Cross is looking for active, social players interested in character development. Players are expected to offer up their own plots and see them through. Plots that affect the whole game are welcome! There will be a monthly plot post where players can discuss ideas and how they'd work.
Getting Started
[info]charing_cross | [info]cc_writers | [info]cc_readers | [info]charingmods

Game Rules | Available Characters | Application

Current Cast | Important Resources

Contact: charingcrossmods@gmail.com
Layout profile code thanks to ReversesCollide



Credits:
+ Layout by [info]gossymer (here), with base codes by [info]grrliz (here)

[info]worldmod
[info]hp_rpg_ads
[info]worldmod
[info]hp_rpg_ads

[No Subject]

[info]worldmod
[info]hp_rpg_ads
PREMISE | FAQS | RULES | CHARACTERS | CAST | APPLICATION

What if 'happily ever after' wasn't everything you thought it would be?



Still Needed: Harry Potter, Neville Longbottom, Lucius Malfoy, Fenrir Greyback, Luna Lovegood, Terry Boot, Cho Change, Astoria Greengrass, Blaise Zabini, Gregory Goyle, Zacharias Smith, Hannah Abbot, Susan Bones, Minerva McGonagall, Kingsley Shaklebolt, Arthur Weasley, Molly Weasley, and many, many more.
[info]isles_mod
[info]hp_rpg_ads
[info]isles_mod
[info]hp_rpg_ads

Fortunate Isles

[info]isles_mod
[info]hp_rpg_ads

Rules & FAQCharacter ListMythological and Historical FiguresApplication
Played - By


OPENS MARCH 1st!



Imagine a place where Blackbeard the Pirate and King Henry the VIII have weekly games of poker, where the fates and furies walk among the everyday citizen, where wizards are gods and no one is what they seem, even your best friend.

Welcome to the Fortunate Isles. Long before wizards, emperors, kings, and warriors walked the earth the gods and the fates did. But like all species the gods died out and were replaced or forgotten in favour of new trends and ideals, but the fates are forever. The fates have stood by patiently and watched humans evolve through the centuries, looking for the perfect species for their experiment and in their search they came across wizards. Human but not quite human at the same time; with the abilities to do pretty much anything with their minds the Fates have decided that they will be perfect for the Fortunate Isles, their private get away where gods, and furies, Valkyries and pirates, kings and emperors alike walk once more, their personalities transplanted into the bodies of wizards. Upon death witches and wizards will enter the Fortunate Isles where nothing will ever be the same for them again.

With all of their memories from life still in tact the witches and wizards of past must now figure out how to live with new personalities and accept the fact that not everyone can be a god and everything you once knew, is no longer the same.
[info]heroicmodling
[info]hp_rpg_ads
[info]heroicmodling
[info]hp_rpg_ads

[No Subject]

[info]heroicmodling
[info]hp_rpg_ads

[info]heroing

Heroing is a Post-DH trio-era game set in 2004; 6 years after the Battle of Hogwarts. There are no epilogue restraints. The game is focused on the characters rebuilding their lives after war - friendships, romances, rivalries. Additionally there will be opportunities for the characters to display every day acts of heroism - or villiany.



 Premise. Characters. Rules & App. Connections.




Currently Seeking;
  • ANGELINA JOHNSON is very much wanted by our Katie Bell & Alicia Spinnet. They would also love to see old friends OLIVER WOOD, LEE JORDAN, & GEORGE WEASLEY. Katie is also looking for someone to fill an ex-boyfriend line involving a nasty break-up; as well as another staff member of Witch Weekly to keep her company.
  • MANDY BROCKLEHURST is particularly desired by our Lisa Turpin for a best friend line. We also have a Terry Boot, Michael Corner, Anthony Goldstein, & Sophia Fawcett cast for her to interact with. Lisa is also looking for her current boyfriend - must love children! Healers and Medi-witch/wizard co-workers a plus.
  • ASTORIA GREENGRASS is needed by her sister, Daphne. They share a flat together and would be very close. Additionally her cousin, Theodore Nott, is around. PANSY PARKINSON should report for a close friendship line. Daphne would also love to a rival at the Ministry of Magic.
  • BLAISE ZABINI - Theodore would like to see you around for a potenial close-friend line. We also have old dormmate, Draco in play. Furthermore, Theodore & Daphne are looking for their other cousin MALCOLM BADDOCK. Malcolm would come with fun plot points! Lastly TRACEY DAVIS would be adored as a former girlfriend of Theodore's.
  • Sophia Fawcett is looking for a ROOMMATE of any kind - so long as you can pay the bills. She would also love to see the elusive MANDY, MORAG MACDOUGAL, or PADMA PATIL to be girly with. Her partner-in-anti-crime should also show up! This character would be an Oblivator who has worked cases with her before.
  • Our Ravenclaw boys (Terry, Michael, & Anthony) would love to have PADMA around in some capacity. Michael would adore a SUSAN BONES for a argument-filled ex-line. Terrry is looking for his RECEPTIONIST - he is a fashion magazine editor. Anthony, a Healer, is looking for a patient he can touch in bad places >.>
  • HUFFLEPUFFS would be loved, especially. As would more GRYFFINDORS. Our hero, Harry Potter, is still open for play!
[info]floodmods
[info]hp_rpg_ads
[info]floodmods
[info]hp_rpg_ads

[No Subject]

[info]floodmods
[info]hp_rpg_ads



Rules x Premise x Characters
Application x PBS x Quidditch
FAQs x Timelines x Friends/Contacts


July, 1997, shortly after the death of Albus Dumbledore. The Department of Mysteries has made an unbelievable breakthrough in time travel technology, giving them the ability to send people back to any time in the past, and bring them back to the present only one hour after they left, no matter how long the travelers spend there. Naturally, the first question is how to use this to advance the war effort.

A visit to Albus Dumbledore shortly before his death provides them with the answer, though they don't have the information to understand it: Albus advises them to send Harry Potter and his friends back to 1977, where they can search for and destroy Horcruxes at their leisure, without the war in the present taking the time to become too much worse. With that, the Trio - and Neville, Ginny, Luna, and Tonks - set off for the past.

August, 1977, shortly before the Marauders begin their seventh year at Hogwarts. Lord Voldemort and his Death Eaters are terrorising the wizarding world, with their attacks becoming progressively worse; Dumbledore's Order, newly formed, is attempting to combat them. The time travelers find themselves once again installed in the safe haven of Hogwarts, where they masquerade as students while trying to solve the mystery of the Horcruxes.

But despite the fact that 1997 only progresses, for them, in leaps and jerks depending on when they return and how long they stay, it won't take long for Voldemort to realise that Harry Potter has vanished from the world as he knows it - and as more people join Harry in the past, wanting to help and wanting to hide, it becomes more and more obvious that the Ministry is involved. How long can the Ministry stand? And will it be long enough?


OPENING MARCH 15, 2009


Needed characters:
Ron Weasley, Hermione Granger, Frank Longbottom, Alice Longbottom, Ginny Weasley, Peter Pettigrew, Bellatrix Lestrange, Rodolphus Lestrange, Order members, Death Eaters, and parents of trio students.
[info]wildmods
[info]hp_rpg_ads
[info]wildmods
[info]hp_rpg_ads

[No Subject]

[info]wildmods
[info]hp_rpg_ads

its a wild, wild world out there

The year is 2027, and all is well...mostly. The children after the war have mostly grown up and are slowly starting their own lives. Slowly. They have time, which is not something the generations of the past have felt. There is no war, no crumbling society to rebuild. There's time to waste, there's fun to be had.It's time for the Next Generation to start the fearful process of growing up, getting jobs, settling down. Though first loves are never last loves and debauchery is alive and well in today's youth.

Though... there are whispers of an old Purist, a former Death Eater, whispers that he's forcing a "Bill of Magical Marriage" on the Wizengamot. There's a bit of fear that he'll have his way by February, fear that his argument is becoming too convincing. If the Wizengamot votes in his favour, not even Kingsley Shacklebolt will be able to stop it from coming to fruition.

What's odd enough, people still support this bill. These antiquated ideas of "Magical Lineage" and "Inferior Muggle Blood" are still instilled in some of the children of the new generation. The Bill of Magical Marriage goes up in front of the Wizengamot on April 1st, 2027. Will you be protesting it or protecting it?

But even if it's rejected by the Wizengamot, the plans won't just stop there...

[info]wild_world via [info]wildmods

GAME OPENING MARCH 1ST



WANTED: Aurelie Creevey, Colin Creevey, Dudley Dursley Jr., Cormac McLaggan Jr., James Potter, Fred Gideon Weasley II, Samuel Wood, Leonidas Zabini & many, many more!