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February 19th, 2011


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Welcome to Silent Night
June 2006 - catastrophe strikes. The world's been quiet for so long - Voldemort is gone and gone for good. Life was moving on, people settling down and having families. Then one day - a dozen people fall ill. A week later over three hundred are sick and the first dozen are dying. Six months later a large chunk of both wizarding and muggle populations are dead, the few that survive in London and Scotland are banding together.

A healer discovers the cure - unicorn blood, basilisk venom and some other mundane items - but she can't bring herself to kill any more unicorns than necessary. Soon after she creates the antidote, she kills herself in shame and the Ministry, the surviving members anyways, ban the slaughter of the unicorn. Unicorns - who can bring themselves to kill one? Especially now that the Ministry has banned it. Not even the coldest hearted Death Eater could take the life of such an innocent creature.

People are asked to gather at Hogwarts and in Hogsmeade where wards are set up to protect people from the Virus. People don't like it, but the few who try to leave - fall ill and with only a tiny store of antidote left - they die. The threat is real. The Virus is outside the gates of the Town and people are asked to find a mate, and try to salvage life. Are there other surivors somewhere in the vast world, or are the 46 left it? Is there a permanent cure for this virus or do you have to kill a Unicorn to survive? Or will the children of the surivors be born with immunity? Only time will tell - and now it's in your hands.

Welcome to Nocte Silenti - we enter the world in February of 2007,
when the Marriage Decree has been sent out.

Who will you choose?
PUBLIC LINKS
MEMBERS & MOD LINKS
FRIENDS LIST
CONTACT LIST
Disclaimer: THIS IS A JOURNAL BASED RP. THIS IS NOT REAL. NOR IS IT FOR PROFIT, IT IS FOR FUN ONLY.

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Premise | FAQ | Characters | Application | Cast | Timeline | More


The summer of Albus Dumbledore's death brought great change to the Wizarding World. The students of Hogwarts were thrown into that change without warning. As the new year began Headmaster Snape proved to be just as nasty as he had been as a teacher. The employment of the Carrows siblings brought on obvious alterations to the school's interests. With the implementation of a Dark Arts class, the rebirth of the Inquisitorial Squad, and the new found form of physical punishment, students were asked to choose sides. For it was believed that cleansing the youth was necessary to preparing them for the Dark Lords new order. And what better place to start than Hogwarts School of Witchcraft and Wizardry?

This Purgatory is a DH compliant Trio Era game starting halfway through October 1997. Here we look to explore Hogwarts in all its darkness. With plenty of plot laid out for every month leading up to the final battle, you will be able to play your characters in a unique setting. Rebellion, of course, will not be tolerated by the current staff. Yet, there are a few who have chosen to fight. A few who look to right the wrongs of those who currently have the power.

Question is, where will you stand come the final battle of Hogwarts?

game started[december 15th]

Most wanted: IS Members and Pro-Carrow/Voldemort students! 5th years! Jerks! Geoffrey Hooper, Penelope Turpin, Isobel Montgomery, Sally-Anne Perks, Lydia Moon, Jack Sloper, Marcus Belby!


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The Collectors


Premise
The World
FAQ
Rules
Available Characters
Current Cast
Wanted Characters
Application


Most Needed Characters

Albus Dumbledore
Ron Weasley
Remus Lupin
Daphne Greengrass
Blaise Zabini
Ted Tonks
Salazar Slytherin
Helena Ravenclaw
Blacks
Weasleys
Death Eaters
Next Gen Children

And More!

Time and space are ultimate dividing forces that separate generations of witches and wizards, but soon that divide will be breached. There have been cracks before, but one wizard will wrench it open completely. Named the Collector, he sits in his own empty world that he controls and manipulates as he desires. However, there is an issue. It is empty, yet this will not last. No, the Collector shall soon start gathering his toys to fill the gaps. Through various points in human history, he is taking who he wishes. His motivations may be unclear, but somehow each of his toys will serve a purpose for his plans.

Once each of these ‘toys’ are collected, they will be confronted by the realities of their situation. Information of their future lives will greet a large majority of his subjects, and then, they must cope. They cannot leave and, will instead, have to adapt. However, adapting is not simple for their situation will not remain constant. The Collector will not just leave his toys alone, but will play with them as he desires.

Life in the Collector's Domain will keep transforming. One moment the place will appear like a desert, then a coastal town, and then, a tropical rainforest. However, all the while, the people cannot leave until He demands it. They will experience various trials and tribulations, some that seem almost playful (from the outsider), and others, much more sinister.

So, what will you do when the Collector calls on you? As one of his toys, how will you survive? How will you react when you have no information about your situation, except for a small note in a journal that falls from the sky and what you can learn from those who are suffering through the same thing?

Welcome to the Collectors!

GAME OPENED JANUARY 29TH. Join today>>>>>