October 3rd, 2014


[info]arkwrightu_mods
[info]insane_games

[info]arkwrightu_mods
[info]insane_games

[No Subject]


[info]arkwrightu_mods
[info]insane_games




Welcome to Arcwright University!


In this modern day and age everyone needs an education, even the creatures that go bump in the night. But it's a little hard for a half demon to walk down the halls of Harvard without a few terrified looks and more than one terrified scream. So where is the modern witch, demon spawn, fae born, or newly changed vampire to go?


Welcome to Arkwright University! Your first day starts today and you are not alone in your adventures into the world of higher education. Just as old and illustrious as other ivy league schools across the country, Arkwright has a long tradition of offering the best education to the hidden supernatural community. Hidden in upstate New York, it also manages to boast the best location for those who are 'gifted' to learn to interact with the normal population as a whole with day trips to New York City.


Along the way you’ll meet your fellow students, young men and women from all walks of life with all kind of talents and skills there to join you in the illustrious halls of one of the leading universities for supernatural beings. Make the most out of your college life. Join clubs, pledge for one of the Sororities or fraternities, or just try to survive the school year.

-Original and cannon characters welcome. -

Classes start on Oct 4th
//LINKS//
Species// Application // Holds// Taken / Cast
Town Info // School. Info// Greek Life // Characters Wanted
Drop box// Friend's button // Rules// FAQ// Player Contact



[info]greaterlondon
[info]insane_games

[info]greaterlondon
[info]insane_games

[No Subject]


[info]greaterlondon
[info]insane_games
[info]greaterlondon - open faces and lines in casual and laid back setting. help us build a diverse community and enjoy aim, live chat, cards against humanity, group posts, and more. bring your muse or check our wanted page for ideas and lines.

currently, players are looking for a bff, three older brothers, a baby sister, the close sister, an estranged bio-father, half-brother, the "legitimate" half-sister (pakistani), you named me sue, how do you do, artistic husband, bio-mum with struggles, bio-dad comes into the picture, mentor, nerd love, sister who took custody of her...

adds take place at MIDNIGHT EST monday/wednesday/friday

[info]bound_mini
[info]insane_games

[info]bound_mini
[info]insane_games

[No Subject]


[info]bound_mini
[info]insane_games




Crescent Cove, Maine. A coastal, maritime city with hundreds of years of history, established industry and a typical, if isolated, east coast city. Beneath its outwardly normal appearance, though, it harbors dark secrets.

The real city is the one seen in the corner of your eye, the momentary reflection in the mirror, the feeling of being watched on a lonely street. Founded by witches fleeing the horrors of the Salem witch trials in the 17th century, the city has always been a beacon for the supernatural. Today, vampires, werewolves, witches and other things without names live, work, plot and scheme alongside each other, not always aware of the other but always just under the notice of the mortal world. On the fringes, mortal hunters stalk the magical and the monstrous relentlessly, driven by obsessions both pure and tainted. Greater powers, still, influence events, and an impending feeling of fate hangs over the old buildings and creaking docks of the city.


Bound Secrets is a play-by-journal roleplaying game (RPG), with an urban-fantasy setting. It features daily activity, original storylines and an open-world format. We look for quality plotting, intelligent characterization and creativity in our players, ones who are willing to help build a fun, enjoyable story and community through active participation and friendly interaction. The game is managed by mods with decades of collective experience, and receives frequent updates in terms of species on offer, locations, plotlines and more.

We always welcome new players - check out the information provided, and if it sounds like something you’d enjoy, fire off an application or contact one of the mods if you have any questions.
Rules F.A.Q. Premise Held/Taken Wanted Species Hub Apply Site Map

[info]belwyn
[info]insane_games

[info]belwyn
[info]insane_games

[No Subject]


[info]belwyn
[info]insane_games
   
 

BELWYN
RULES | TAKEN | HELD

 
   
The people of Osthollow mourned greatly when Matthias Williamson, their greatest king, passed on. He lived many years, but none of his great doings would show through his son and successor, Jordan Williamson. Jordan was a young man in his early twenties who cared little about politics and was greedy with power. In just as little as a year, Osthollow became stricken with famine, poverty and death. People were miserable but King Jordan was happy in his wealth and cared little for his citizens. He became the worst king to ever take the throne and the people became too disgusted by his reign to stand idle.

Nobles, commoners and people from all walks of life desired an end to the reign of King Jordan. Several who faced enough pain and loss came together to form a plan of King Jordan's end. They attempted to poison the king and, despite how carefully planned out things were, it still failed. The poison was never consumed by the king because someone snitched. All who were in on the plan were sentenced to death, all but the snitch who was sent into exile. Fearing death, those who were guilty of attempted murder fled the kingdom and found sanctuary in Belwyn. Belwyn was a town along the coast of a new kingdom, one that was far away from the chaos of Osthollow. It is Belwyn that has become a home to those who were found guilty, a place where new life could be written and miseries could be forgotten. But is it so easy to forget and move on?

[info]lostandfoundmod
[info]insane_games

[info]lostandfoundmod
[info]insane_games

The Lost and Found


[info]lostandfoundmod
[info]insane_games

"It does not matter where or why, but who we are."


The world is filled with so many types of people, it seems near impossible to keep track of all of them. But that is what "They" do. It's unclear when "They" started, how "They" became so organized, but as long as anyone can remember, "They" have been there in the shadows, watching. Few people know who "They" really are, what "They" are called, but their purpose is well known throughout supernaturals; "They" keep you safe. Safe from the humans, safe from other supernatural species.

Sometimes, safe from yourself.

This is where L'académie des Objets Trouvés comes in. Affectionately called The Lost and Found, it is a school where supernaturals are taught to hone their skills, hide their telling physical attributes, and adapt to living in the world of the humans. Only .03% of the world population are supernatural, and it is only through the close monitoring and assimilation strategy of schools like this that they have continued to thrive undetected.


The Lost and Found is a supernatural school with a complicated history and an easy premise. Players can play as students or teachers, and can choose from a variety of supernatural races (or suggest their own!). It's just like any other boarding school- grades, tests, dances, rumors, crushes, roommates, and bad cafeteria food. The only difference is here, your teacher really is a demon. Well... there is one additional difference, just a small, minor catch.

You're not allowed to leave until "They" decide you're ready.

LINKS

Game Premise | Wanted Characters | Player Rules | Races to Play | FAQ | Application

Main Community | OOC Community | Mod Journal