May 22nd, 2011

[info]xmods
[info]insane_games
[info]xmods
[info]insane_games

[No Subject]

[info]xmods
[info]insane_games
The Beginning of the End was 1998.The war that had plagued the wizarding world and endangered the lives of muggles and mudbloods for over a decade had seemingly ended. The Dark Wizard Voldemort fell at the hand of his arch nemesis; Harry Potter and all was right with the world.

Or was it?

Unbeknownst to anyone among the death eaters fleeing from Ministry officials, was Lord Voldemort. Cloaked and beaten but not defeated instead it was none other than Lucius Malfoy, lying on the ground carrying his lord’s face. Once a rogue death eater he was captured and forced to drink a polyjuice potion to become his master.

Now it is 2030. The war, like all wars, became a thing of the past. The wizarding world lived in peace. A new generation breathes the air as the heroes of the war grew to have children of their own. But not all is well, mysterious illnesses broke out. At first it was believed to be a plague, striking down the younger generation and causing them to be so ill that none of the potions could bring ease to their symptoms. But there was hope that they'd find a cure until death began to shape the future. Unfortunately, that wasn't the weirdest part of all, after the deaths, the family of the child suddenly didn't remember them, their bodies disappeared and one by one, extended family and friends began to forget their existence as well.

With the plague becoming out of control the Ministry tried to quarantine to, if nothing else, seal the sickness within the known infected towns. But little did they know that their lives were to change forever by this one ‘magical’ illness. It seemed the war that they were long since done with, wasn't done with them. In the middle of the night, a loud crack sounded in one of the Ministry’s new facilities that held the remaining survivors. Some were the only ‘healthy’ ones left of their homes and villages. A light appeared and in walked a figure dressed in black. A long trench coat draped its figure, silver from buckles and more horrifying enough, sharp blades on its person gleamed in the light. A man without a face but clearly not without a purpose approached the dumbfounded children who could hear the crack as the adults lay sleeping and unaffected.

"Time has been ripped." The masked male said. "He has returned. We need boys to stand next to fathers, girls to stand next to mothers. Or else you will come to stand no longer." His hands were held out for those willing to take the offer to join the Knight Hood. "Everyone in this room will not exist come tomorrow, I'm your only hope... and you're my only hope."

Will the new generation bravely stand as their parents once had? Can they stand beside their parents to save not only the world but their own lives? Will they make it in the dark world of vigilantes and an even more powerful Voldemort? Will they take the trip to the past in order to save their future?


RULES | FAQs | AVAILABLE CHARACTERS | APPLY | CURRENT CAST

[info]andwizardry
[info]insane_games
[info]andwizardry
[info]insane_games

[No Subject]

[info]andwizardry
[info]insane_games

HOGWARTS SCHOOL OF WITCHCRAFT


Of sorting ceremonies. Of owl posts. Of quidditch matches. Of first loves. Of butterbeer. Of botched potions. Of guessing Bertie Bott flavours. Of house rivalries. Of dueling. Of divining. Of managing mischief. Of spotting the Giant Squid. Of passwords and secret passages. Of Hogsmeade trips. Of late night study sessions in the library. Of hanging out with friends in the common room. Of asking your crush to the Yule Ball. Of making magical memories!

Another next-gen Harry Potter game. But this one, we're running like a pb game. What does that mean? How about IC contact pages for random notes, owls and midnight musings? The ability to post gifs like magical photos? Allowable customs? Encouraged organic lines? A random community? We're offering just a few changes to utilize the journals and change the dynamic just a bit, but we've still got everything you love about HP games and world building---quidditch rosters and canon family trees and details on pop culture, clubs and professors.

And we know what you're thinking... Bad timing for a school game to start. But don't worry about that. With graduation, the carnival, a summer quidditch league and Camp Black Lake coming up, your students are going to be busy until September!

... AND WIZARDRY
|| LINKS ||
Game Info // Rules & FAQ //
Available Characters // Apply
Mod Journal // IC Journal // OOC Journal

We'll do first adds with 15 apps!

*photo by milliondollarempire@deviantart
*advert template found at [info]rp_tutorials

[info]gleesummermods
[info]insane_games
[info]gleesummermods
[info]insane_games

Glee Summer RPG

[info]gleesummermods
[info]insane_games
School is winding down at McKinley and Dalton Academy. Prom and Nationals are just around the corner. Finals are looming and seniors are getting lazy. Spring has finally come to Lima, Ohio but it's just the beginning. The most holy of seasons for high school students is almost upon us: SUMMER!

Glee Summer of Fun is a Post-Season 2 RPG. We will follow canon right up until the season finale, but from there it's up to the players to decide how things unravel over the summer. Will favorite couples stay together? Will Rachel force the New Directions into New Directions Boot camp? Will Puck convince them to go to Vegas? Only the hot, humid summer days and the even hotter nights will tell.

Game will open on May 7th for missing scenes. Official opening is May 28th. Apply now!

MOST WANTED: Finn Hudson, Mercedes Jones, Will Schuester, Carole Hudson, Warblers, Adults; OC's now accepted

Read More )
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[info]insane_games
[info]letale_ads
[info]insane_games

Pax Letale: a modern myth game

[info]letale_ads
[info]insane_games
PAX LETALE: GODS REBORN



In Southern California, there recently opened a new luxury apartment building. Impeccably designed, impossibly convenient, ideally located, Pax Letale is the sort of residential Shangri La where Southern Californians spend all manner of favors and years trying to secure a spot. But Pax doesn't have a waiting list, nor can a place there be bought or sold. The people who find their way to Pax Letale belong there.

Every tenant of Pax is a reincarnated deity whose worshipers are by and large long dead. Once very real, these gods began to fade as science and reason dispelled the probability of their existence. Reborn as mortals, their essences remain, waiting to be awakened. Somehow, sometimes one by one, sometimes in groups or pairs, these creatures of destiny have discovered Pax, and have not been able to resist its pull.

For at Pax Letale, the awakening has begun. As these gods rediscover themselves and each other, the seemingly invisible but ubiquitous management tracks each of them quite closely, and the very building itself seems to have an agenda of its own. And as the gods made humans in their own image - or humans made them in theirs - so will the the behavior of the people of Pax turn as dark as their myths. Blood, strife, sex, petty plots, torture - even murder will wind their ways into Pax Letale.

A lovely place. A peculiar place. A dangerous place.

Available Tenants:


Enki is the Babylonian god of water, crafts, intelligence and creation. Twin of and best friend of Ereshkigal, goddess of the Underworld, he is often seen as a positive foil to his brother Enlil, utilizing his magic and cunning for the good of others; he brings aid to deities and humans alike, serving as a rare masculine nuturer in a chaotic and often oppressively patriarchal pantheon. He will likely have connections to Tiamat, Ereshkigal, and other Sumero-Babylonian deities.

Brighid is the Celtic goddess of the forge, inspiration, compassion and creativity, and a patron goddess of artists, craftsmen, and other creative types. In her mortal life, she may have connections to her parents, her siblings, or any of the Celtic pantheon.

Masauwu is a Hopi deity sometimes called the Skeleton Man, Keeper of Fire, Spirit of Death, and the Master of the Fourth (present) World. He is depicted as a dark-skinned man wearing a mask; sometimes the creature beneath this mask is described as handsome, sometimes as a disfigured monster. Connections to Native American deities and gods and goddesses of death or enlightenment are likely.

ADDITIONAL AVAILABLE TENANTS


Don't see a tenant that interests you? Other deities and pantheons are welcome - pick one of the active pantheons in the game, or talk to a mod if there's one you don't see, and make your modern god as you see him/her/it.

Pax Letale is under new management.
Holds are currently open, and the community will reopen for play on June 1st.



MODS | RPG | OOC | PREMISE | AVAILABLE | RULES | CHARACTERS

[info]lethe_mod
[info]insane_games
[info]lethe_mod
[info]insane_games

The Lethe Project: Now Open

[info]lethe_mod
[info]insane_games
THE LETHE PROJECT
a panfandom horror/survival role playing community
MAIN
OOC
MOD


PREMISE
RULES
APPLICATION
CHARACTERS
WANTED
MAP
The receiving room lights, a hot white halogen array, greet you when you wake up. The room is small, with only some dated medical monitoring equipment, a metal gurney, a cylindrical security camera, and a locker beside the door. All of it was a sterile white once upon a time, but has been aged with mildew and mold.

You are covered in a hospital gown and nothing else. That's alright, your clothing is waiting for you in the locker with a yellowed envelope on top of it.

Inside is a letter printed on old perforated printer paper with the side tabs still attached.

Welcome to The Lethe Project.

As a volunteer for our program, you have been transported to our subterranean laboratory facility for testing and monitoring. Our state-of-the-art facility is equipped to accommodate you during your stay with bunk space, a mess hall, gymnasium, and indoor garden. The non-invasive security system will monitor your activity and record your progress.

Please enjoy your stay and thank you for your donation to science.

Once you exit the room with your belongings, the door locks. There will be no way to return to that room, and there is no sign of a way out.
[info]silveragemod
[info]insane_games
[info]silveragemod
[info]insane_games

[No Subject]

[info]silveragemod
[info]insane_games
It’s New York 1962, and while the thriving city has plenty of it’s own unique residents, new people are showing up every day.

And some of these people? Well, they sound downright crazy. The citizens of New York are perfectly used to the super powered humans, and vigilantes that patrol the skies, but the confused, oddly dressed people, showing up and talking about telephones that fit in their pockets, something called the “internet”, and a Black president strike everyone as a little odd. But if the natives are confused, the new arrivals are even more so. Many of them claim to be from the future, and even those who can tell you with a straight face that it’s 1965 still say they’re not from this world.

There’s nothing anyone can do about it --though it’ll take some longer to realise that than others-- and eventually everyone has to accept that they’ll just have to make the best of it. While everyone else worries about the nuclear missile crisis, the Russians, and the Cubans, New York’s newest residents have something far more odd to worry about.
Looking For a Job?
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[info]silveragemod
[info]silverage is a multifandom game set in a 1962 New York City where characters of all types will be forced to interact together in a world that, in many cases, is not their own. Everyone seems to have their own theory as to why they've ended up there, but no one's yet been able to find their way out. Forced to adapt to a new city and a different era, your characters will have to build new bonds and forge new alliances and friendships in order to survive their new lives.