May 26th, 2009

[info]spacejump
[info]insane_games
[info]spacejump
[info]insane_games

[No Subject]

[info]spacejump
[info]insane_games
space: the final frontier



The Star Date -65415.00, Nero had been vanquished by the red matter he used so frequently. The consequences of using the red matter was a backlash, but instead of just creating black holes and ripping holes in the space time continuum, it's also ripped holes in the dimensional continuum and it's pulling people into the new world.

All sorts of people with no real home, arriving with anything on them at the time and a communicator that would attract the attention of the Enterprise.
these are the voyages of the starship enterprise.

Space time! takes place after the events of the movie. It allows you the benefit of being in the first Star Trek panfandom on insanejournal and playing your favourite character. We welcome all characters! No one is turned away :D!

Don't lie, you wanna nerd out here.


taken, application, rules, hold, flocked contact
[info]charingmods
[info]insane_games
[info]charingmods
[info]insane_games

Charing Cross: Post-DH RPG

[info]charingmods
[info]insane_games







Diagon Alley – May 2003

It's 2003 and the Wizarding World has come a long way since the Final Battle. Death Eaters have been tried and dealt with fairly under the watchful eye of the new Minister of Magic, Kingsley Shacklebolt and a reformed Wizengamot. Diagon Alley and Hogwarts have been rebuilt. Slowly the magical community has rebuilt and healed from the destruction of Voldemort's reign. Most characters make their home within Diagon Alley as new flats and residences have opened their doors.

Charing Cross is a unique game where each month a new plot is presented for the characters. Much like real life the characters must react to current events as well as manage their personal relationships. Our hope is that through these small, short-lived plots players will take the opportunity to develop their characters and relationships with other players. We also encourage small group plots, such as book clubs, bowling leagues and writer's circles among many others, and have an on-going prompt list to help out with threading ideas!

Most Wanted Characters:

Quidditch players: Professional & those who just love the game wanted for an upcoming plot-line
Luna Lovegood (& Rolf Scamander if one exists!)
Bill, Percy, & Fleur Weasley
Parvati Patil
Oliver Wood
Aurors, Ministry professionals
Hufflepuffs & Slytherins

New Plots each month!


Links

[info]charing_cross | [info]cc_writers | [info]cc_readers | [info]charingmods
Game Rules | Available Characters | Application
Current Cast | Important Resources
Contact: charingcrossmods@gmail.com & Credit

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[info]erasedmods
[info]insane_games
[info]erasedmods
[info]insane_games

Erased: Where Cartoons Meet Reality!

[info]erasedmods
[info]insane_games
    It started with Pixar. While Woody felt himself being replaced by a shiny, new Rocketman, the two dimensional cartoon world saw the beginning of what would be their end. Some cartoons had already slipped into a comfortable retirement, but most saw the death of their own genre as the three dimensional world took over. But, instead of being erased from pop culture history, the old world entered the new. Broke through it, in fact.
    Roger Rabbit was the first to leave Toontown. He had always been known for having one foot in the door and one out, but better for being completely obsolete as soon as his movie ended. One morning he woke up in the real life body of Roger Baxter, an up and coming television star. The two Rogers were forced to make sense of each other, exist in the same body and help other cartoons that were jumping off the page into the streets of Los Angeles.
    This is Erased. A game about your childhood and how it just can't seem to slip away.
FAQ RULES HOLDS WANTED APPLY TAKEN CREDIT
[info]magic_mods
[info]insane_games
[info]magic_mods
[info]insane_games

Magic School: A CrossOver RPG

[info]magic_mods
[info]insane_games
Game Opened Friday May 22!
Looking For: BOYS! Baddies! and Adults!!
a charmed/harry potter crossover




PREMISE~*~AVAILABLE~*~RULES~*~APPLY

hat if Salem Witches' Institute is the very same Magic School the Halliwells protect? Perhaps centuries ago the Ministry of Magic orchestrated a separation of Church and State that excluded the Elders and WhiteLighters from interfering with European witchcraft. But their reach didn't extend to the American colonies where magic was stifled and only encouraged by WhiteLighters. Now it's nearly 25 years after the battles against Voldemort and the Ultimate Power. Both Hogwarts and Salem Institute are open again. But when the peace of both sides is threatened, Potters and Halliwells will have to unite wizards and witches everywhere under a common cause.
magic_school magic_mods magic_ooc
[info]deduction
[info]insane_games
[info]deduction
[info]insane_games

[No Subject]

[info]deduction
[info]insane_games

premise
characters
r.s.v.p.
application
f.a.q.
the players
château
casebook

A PAN-JUDICATURE RPG


It takes a certain kind of intrepidity to abduct agents of the law.

Who? Why? How? There is no apparent consistency in the choice of victims. They are from all levels of jurisdiction, from an array of geographical coordinates. Only one thing seems to connect them: a brilliant mind.

CHAPTER 1: DETOUR )

ABRIDGED Contemporary investigators are trapped on an island for the amusement of their mystery host. They must face up to the host's challenges in order to be freed...or be met with nasty consequences. Players have the option of playing their character as one of the abducted or those back home attempting to search and rescue their missing colleagues.

FANDOMS Bones, Cold Case, Criminal Minds, CSI, Dexter, House, Justice, Law & Order, Lie to Me, Life, NCIS, Numb3rs, The Mentalist, Without a Trace and more!

OPENED MAY 25
[info]sitcomical
[info]insane_games
[info]sitcomical
[info]insane_games

[No Subject]

[info]sitcomical
[info]insane_games
SIT-COMICAL: as seen on tv

In a suburban community in a nameless city in a nameless state, people wake up every morning with their hair perfectly combed. They sometimes drink from empty cups. They deliver witty one-liners. Every problem they ever have can be resolved in 30 minutes, or in a very special one-hour episode. Everyone who lives in this community is a sit-com character reborn. They are not aware of this, of course. There is no laugh track playing in the background of their days, no mood music and no set lighting. For these people, the world around them, their neighbors, and their selves are as real as anything. But we know better. We have seen them in prime time. We'd know them anywhere.

Sit-Comical is an RPG where you reinvent a sit-com character and place him or her in this unusual, but mostly reality-based suburban world. All human, non-magical characters are welcome, and though you must stick to the essence of the original sit-com character, much of these characters will become your own creation. The game is scheduled to open on June 1st, but this date may change depending on the level of interest. For more information, please follow the links below.

FOR MORE INFORMATION

GAME & RULES/FAQ & PLAYED BYS & CREDIT
[info]ourtruemods
[info]insane_games
[info]ourtruemods
[info]insane_games

[No Subject]

[info]ourtruemods
[info]insane_games



Rules | FAQ | Application | Taken | Contact List | Holds | Drop | Insta-Friends | IC Contact | Wanted


PROLOGUE

You wake up one morning with a headache, you wonder if you're hung-over but you didn't drink anything last night so that can't be it and after taking a painkiller and heading to work you forget all about it. A few days later you think you back to your childhood and there's a memory that doesn't fit, it doesn't make sense and you try not to think about it because it sets you and edge and makes you feel uncomfortable.

It doesn't stop.

Maybe weeks go by, or maybe it's months, and someone turns up on your doorstep. Maybe they look official, or they're wearing jeans and a T-Shirt, but they introduce themselves and tell you that they're from something called 'The Agency', they sit you down and if you're lucky they'll make you a cup of tea or pour you a drink before explaining it all to you.

The memories are real, but they're someone else's, someone you always thought of as fictional. You're what they call a reincarnate, someone who's been reincarnated from this fictional person, brought into this world with magic that no one yet understands.

They talk about a war that's being fought between two sides of reincarnates, the good and the bad. You're not told what side to pick or that you need to, but you know that a day will come when you and the person you were and are possibly becoming will need to choose.

Layout profile code thanks to ReversesCollide
[info]regaling_mod
[info]insane_games
[info]regaling_mod
[info]insane_games

[No Subject]

[info]regaling_mod
[info]insane_games

REOPENING SOON OR AFTER FIRST 10 APPS


Regaling is a cursed kingdom. Inside, there are castles towering to the sky, enchanted forests, and a host of magical creatures, but despite all of that, the kingdom is still cursed. Not just the kingdom as a whole; every single inhabitant of Regaling is born with their own curse. Some are meant to be broken, others will remain unbreakable.
Regaling is one giant fairy tale. Your character will be the hero of their story, a victim in another, a love interest in the next, and maybe a villain in all the rest.

Regaling is an AU multifandom animanga, book/movie, and video game role-play with a heavy importance on character development and humor with hi-jinks!!1! versus a complicated plot. The game is set up in a loose way in the hopes that characters will be able to make the game develop without having very much set in stone. It is designed in the form of a kingdom of fairy tales, with each character assuming a role in their own story and inevitably affecting the other stories around them. The Kingdom of Regaling itself is under a curse that includes curse days, during which the majority of Regaling's inhabitants will suffer from the same basic curse. It could, for example, be a day when everyone switches curses, or maybe forgets about the person they hold the most important to them. However, on the normal days (and I'm using "normal" lightly here~) each character must live with their own curse. As part of Regaling's curse, each person who enters the Kingdom of Regaling, be it by birth or travel, will have a curse placed upon them. The curse is theirs alone and, if they are lucky enough, they will find a way to break it.

Unfortunately, being the emo kingdom that it is, Regaling's troubles do not end with curses. No, Regaling also suffers from even more supernatural forces fighting against it. Dragons enjoy snatching up princesses, the mountains are home to god-knows-what but they're awfully loud at night, and no one is quite sure of when the next plague will hit.

Fairy tales might have happy endings but no one ever said it was easy getting there or that it had to end happily ever after after all~ ♥

( Please see [info]regaling for actual community )


If you have any extra questions visit [ regaling@insanejournal ] or e-mail at [ regalingmod@aim.com ]