WHOOPS. First off, why didn't you silly gooses yell at us and call us names when we missed a day start post last week? Eri starts a new job and everything goes to hell, apparently. Anyway, next time feel free to holler and in regard to any posts made during the actual Day 13, feel free to leave them as Day 12 posts if you want. We're going to just keep trucking and pretend that Day 13 got sucked into a black hole...any objections, give us a holler!
Now, it's been a little bit since we've checked in with you guys-- we wanted to let newbies get settled and see how everyone's fairing before jumping in and shaking things up, but now the students are coming up on two weeks at Talanton and we haven't really thrown anything crazy at you guys. How rude! But everyone seems to be blending in and getting comfy, which means we can let the proverbial feces hit the fan...
First, a note: The way we've been trying to let things unfold on Talanton is so that your characters' interactions and decisions directly involve the outcomes of each plot. If you try to reason with a monster, maybe you won't have to fight it to get it out of the cafeteria -- or maybe your character doesn't like talking and pisses it off enough that it goes into a rage and has to be put down; this is all up to you guys and each decision and outcome bears with it a different set of rewards and punishments! :D
I popped up a rudimentary
TIME LINE and plot detail post. There are two threads under it: upcoming events (it says plots, and I'm full of fail but you get the idea...) and event suggestions. These should be fairly self-explanatory, yeah? Feel free to bombard us with q's and suggestions here or there. As far as the upcoming events I've got up there now, if you feel like we should be giving you more time to tag and post and play with them, don't hesitate to give us a holler. I just ballparked some stuff and they're definitely easily adaptable.
We added a blurb to the FAQ about the pendants that includes an image and its capabilities -- in case you like having a visual idea of what's hanging around your characters neck, you heathens. The blurb looks like this:
WHAT ARE THE PENDANTS / TALISMANS / NECKLACES?Do you mean these? They are what allow students and staff onto the Talanton campus! Simple as that. They are tied in with what powers the barrier that keeps Talanton between two worlds. They are gold and vary in sizes from being as small as a thumbnail to as large as Flava-Flav's clocks; your character wears the size they choose. Each one has Talanton's symbol on it, shown in the link above. If removed by the wearer, they will be unable to cross the threshold either to or from Talanton's campus.
And back around to an IC week ago, when we started the first major Plot Thread. It's still chugging along, but we've decided that the character involved had had memory suppressions, in order to explain their lack of talking about what happened afterward. I apologize for not making it clear; anything that happens in a designated plot-progression is fair game for your characters to blab about, guys. We don't want you to make anyone too uncomfortable to play within the parameters of what their character would do! So, we'll call this one another Eri-whoops and mark a note down for next time as a thing to NOT do. This goes for the threads we've been tagging into with the generic NPCs recently, too. I'm working on putting a bunch of crap together, so I'll be hitting those of you I've got tied up shortly. We're trying to find a good balance between keeping an element of surprise and choice on your parts and making sure you have enough info to backtag while moving forward in other threads. Any suggestions are welcome \o/
The
BESTIARY is also open for business. We started you off with a couple of entries, but the rest will be up to you! Feel free to add whatever you like; even if it's not something a character has seen, this will help populate the forest and beyond it. There's a whole world past the forest with ecosystems and environments galore. Go crazy.