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Oblivion [23 Apr 2010|12:21am]

Oblivion

MODS  •  RPG  •  OOC

NEVER FORGET ME, FOR I GAVE YOU LIFE...

Rules
FAQs
About the Ship
Application
Characters
Wanted
On December 26th, 2009, the cruise ship Nausicaä set sail from Miami to Bermuda on her maiden voyage.

In the months beforehand, 100 lucky people from all over the world won themselves a ticket with a budding cruise line, Odyssey Lines. Some entered themselves, some didn't - though it was explained that a friend, family, or co-worker anonymously submitted their name in a contest. To all winners, it seemed like a dream come true. An all-expenses paid New Years celebration in paradise. Plane tickets to Miami, and home from Bermuda were included.

The Nausicaä was set to arrive in Bermuda on January 4th, 2010. That never happened.

On New Years Eve, a terrible storm hit them at sea, pushing them off-course and sending them deeper into the Bermuda Triangle. All outside communication with the world was lost. Satelite devises, such as tracking, died. Compasses began to spin. Cell phones stopped working. They were lost at sea.

On January 2nd, the Nausicaä turned what was presumably East, knowing that eventually they'd hit something. This, too, never happened. Though direction was never altered, the sun rose and set in a new position every day.

Crew started disappearing. The captain kills himself. The Nausicaä is lost in the Bermuda Triangle, its passengers left to fend for themselves.

Will you survive?

Oblivion is a brand new, original-character game, newly opened! We have friendly, experienced mods, and an ever-growing player base happy to plot! Don't miss your chance to be there from the beginning!

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[23 Apr 2010|11:40am]


STORY

GAME INFO

APPLICATION

RULES

SUPPLANTS

TAKEN

LINKS


WELCOME TO HARMONY.

You can’t remember how you heard of this place, yet, here you are. You can remember where you came from. Maybe you’ve come to escape. Maybe you’re running from your past, your enemies, your friends, or maybe even yourself. Maybe you just want a new chance, a new life, a change of pace. Maybe you didn’t come for yourself. You came for your family, for your significant other. Maybe you came to find someone you have lost.

Maybe you didn’t come here on your own at all, and someone else brought you here. Perhaps for your own good, or maybe just to get rid of you. Maybe they want to try and change you, for better or worse. Maybe you came from a different time, place, or existence, and when the offer was given to come here, you couldn’t say no. Perhaps you were given a new lease on life, literally, a chance to do it all again. To do it all right.

No matter the reason, you are here all the same.
This place seems true to its name. Low rates of crime. Pleasant weather, beautiful landscapes and architecture. Starvation, unwanted unemployment, homelessness, war; all of these are virtual unknowns here. You can build a whole new life, if you want to.

To get in, you had to go through an interview with a man that called himself only ‘The Doctor’. He doesn’t expect money, or payment, or some kind of incentive for accepting you. All you have to do is listen.

And you find yourself listening. Perhaps enraptured, perhaps skeptical, perhaps hopeful. Perhaps impatiently or against your will. But you listen all the same.

This ‘Doctor’ offers you wonderful, fantastical things: a path back into life when you are long dead; an existence you couldn’t have in the place you came from; ways to make yourself a new existence from the body you once had; to heal you; to bring you back to your best age; to let you start over.

Or even to make you forget.

Some part of it tempts you. Your curiosity might get the better of you, or your need for a change. Your need to forget. Maybe all of it tempts you. This place is so different from where you have come. A chance to live life again, to live a life you never could have had without this place. A chance to turn back from your past and start anew.

He slides the paper towards you, and it states in clear, no uncertain terms, that there are rules to this place. They don’t seem to like much to ask to some, but to others, these rules might be detrimental, or even terrifying.

Many have walked away from those rules, unbelieving that this man could do any of the things he promises. Unbelieving that this could ever change anything, or that things would ever be better.

But you didn’t.

You read the rules, you weighed your options. You knew that signing this document might not be the best plan, but whatever your motivation, you sign your name at the bottom. Maybe you signed it almost instantly. Perhaps you took it with you home, to dissect it, try to find the loophole. Maybe someone signed it for you, forcing you to this fate. Perhaps you had no choice but to sign, unless you wanted to return to the place you already knew, or perhaps even to your grave. Maybe you signed it, fully intending to break the rules the first chance you got.

But eventually, you took that pen and signed that paper, for better or worse.

And that is where your journey begins.

Welcome to Harmony; a newly reworked, year-running panfandom RPG. Where you are given the chance to relive, relearn; realize the dreams you could never reach. In Harmony, not everything is what it seems.

But don't worry – you can leave at any time.
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[23 Apr 2010|04:36pm]


Available | Premise | FAQ
Rules | Apply | Character Directory

What if after the fateful three-way duel of 1899, Gellert Grindelwald did not flee England alone? What if he was somehow able to convince his friend Albus Dumbledore to accompany him--to seek out their ambition of taking over the world and controlling it for the greater good?

The Neuen Assistentenauftrag presently controls the majority of the European continent, administered jointly by Chancellor Grindelwald and the Lord Protector Albus Dumbledore. The disciplinary excesses of the Chancellor seem to be held in relative check by the Lord Protector, who is regarded as fondly as the Chancellor is feared. Within the NAA, the highest offense is treason. Those who are able to conform to its laws enjoy the all the freedoms and privileges offered in the world free of the Statute of Secrecy. Britain's integration into the NAA in 1970 was the source of much division within the British magical population. Some argued in favor of allying for the economic benefits and the ideological tenants of egalitarianism within the wizarding community, while others protested yielded power to what appeared to be an increasingly dictatorial regime.

In 1978, the British Ministry of Magic operates as a loyal satellite of the NAA. Territories of the NAA are secretly policed by a German-based military division, the Order of the Phoenix, who see little difference between dissent and disloyalty. Over the past few years, an underground resistance has begun to arise in England, a resistance whose acts are becoming increasingly more daring as the death toll of the NAA continues to rise.


Most Wanted: James Potter, Peter Pettigrew, Tom Riddle, Nicholas Flamel, Minerva McGonagall, Lucius Malfoy, Rodolphus Lestrange, and MORE.


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Revelation 21:6 ( a Fallout 3 panfandom rp ) [23 Apr 2010|08:13pm]

Revelation 21:6 I am the Alpha and the Omega.


It is the year 2277 in the Capital Wasteland. Two hundred years ago, The Great War happened; who fired the first bomb, China or the United States, nobody knows, but what is known is that the resulting atomic warfare was catastrophic. For months afterward the world was engulfed in flames and chaos. Civilization and society all but collapsed.

But from the ashes, life struggled to once again find hold. Humanity, like a cockroach, persevered, though not always as it had before. Some took to joining bands of violent thugs called Raiders. Others tried to save the technology of our past and became the Brotherhood of Steel. Remains of civilization popped up to start communities like Rivet City and Megaton. The radiated, decaying masses known simply as Ghouls found their only haven in Underworld, where the ignorant populace could not judge them based on their appearance. Most simply try to survive, scraping out a living in the Wasteland as Scavengers. Life in the Capital Wasteland had been going on fairly normally, or at least what could be considered normal.

But then, a man in an unmarked vault suit came to the doors of the Citadel. Deranged and delirious, he spoke of worlds unheard of and babbled of experiments before dying two days later. An odd encounter, but not entirely unheard of, and the Brotherhood all but ignored it. Until they saw another person, this time a woman. And then another man. A group. All of these people, whether of dehydration or exhaustion, eventually died, but they had the unsettling trend of speaking of far off lands and fantastical situations before they died. The scribes were buzzing; who were these vaulties, with Pipboys and plain blue jumpsuits? What Vault had they come from? They couldn't get a straight answer from any of them. They were all too ill and died before any answers could be given.

And then, one survived.
INFORMATION
Revelation 21:6 is a plot-driven community based panfandom rp, set in Fallout 3. We accept oc, fandom characters, or characters from the Fallout games. Reserves and applications are now open. The game opens April 26th

PREMISE
RULES
FAQS
RESERVATIONS
APPLY
TAKEN
WANTED
SETTING
MAP
PIPBOY 3000
THE UVRC

COMS
Mods = revelation_mods
Main =revelation_216
Logs = 216_logs
OOC = 216_ooc
Crack = 216_crack
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The Greeks: A New Greek Gods RP [23 Apr 2010|10:42pm]


You think you know a story, but you only know how it ends.
To get to the heart of the story, you have to go back to the beginning...


COMING SOON!
Opening with Zeus, Poseidon, Hera, Metis, and Gaea


The Greek gods were known to meddle in the lives of mortals. They had scandalous affairs, unleashed curses, and orchestrated wars that decimated populations.

But what happened before that?

Hesiod speaks of the beginnings of the Greek pantheon, the start of the reign of the Olympians. The sons of Cronus drew lots to divide the cosmos, and each established his reign over a third of the world. Zeus had two wives before Hera, and numerous liaisons that were soon over. What happened to Metis? And Themis? What of Mnemosyne, and Eurynome, and Demeter? What led Poseidon to take the Sea Goddess Amphitrite to wife? And how did Persephone catch Hades' eye?

Well, we are about to find out...

( MORE INFORMATION )


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X-2012, a simplified x-game [23 Apr 2010|11:12pm]

Mutants Most Wanted: Angel, Beast, Boom Boom, Chamber, Elixir, Indra, Iceman, Karma, Morph, Northstar, Pixie, an OC priest, Sunspot, Wolfsbane and many more!

[info]x_mod | [info]x_2012 | [info]ooc_2012
Premise | Rules | FAQ | Teams & Cast | Timeline
Holds & Taken | Wanted | Apply | Drop Box | Site Map
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[23 Apr 2010|11:22pm]
Up the rocky coast of Maine lies the sleepy community of North Bay. It looks just like any other fisherman’s town from the outside except for the fact that it’s guarding a dark, dangerous secret. Most of the population has no idea that they are special or any different and they go about their daily lives unaware of the magic that surrounds them. That’s because many of the inhabitants of North Bay are creatures from legend or myth such as vampires, werewolves, faeries, angels and demons just to name a few. They run businesses, have houses and many are normal functioning members of society. However there is always darkness looming around every corner, especially in a community where the supernatural run amok. In the battle between good and evil whose side will you join?
TAKEN PREMISE SPECIES LOCATIONS
HOLDS APPLY CONTACT
CREDIT
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