August 5th, 2009

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MODSRPGOOC

[the sanctuary]

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Ron Weasley
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Wars always leave scars. Sometimes they're in the shape of missing limbs, or gouges in the flesh, pain in the joints or chronic headaches. But sometimes, they come in the form of nightmares. Sometimes those nightmares don't go away when you open your eyes, as you're forced to relive the horrors of your past. And sometimes these horrors haunt you your whole life, causing stress on your personal and professional life. Sometimes those horrors and those nightmares are so real, that you can't tell the difference between them, and every day life. That's when the nice young men, in their clean white coats, come to take you away.

To The Sanctuary.

The Sanctuary, a clean, safe, wholesome environment where former Order Members, former Ministry Aurors, and former Death Eaters can all recover from the horrors of war together, and learn to get along in a calm and controlled space, where everyone gets their own personal room, and an hour a week with a qualified therapist. There are visiting hours, there are group activities, there's a game room, and a large, beautiful garden out back just waiting to help the inhabitants of The Sanctuary ease back into a normal life and cast away their demons.

If only it wasn't run by a woman who would be better suited as one of the patients, instead of The Director. Cameras and microphones in every room, journals that are private to everyone but her, and the possibility of a punishment around every corner. Oh, you'll write home every week to your family and make sure to tell them how well you're doing, and how happy you are here.. or she'll never let you leave.

Even then, she might not.

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The RPG

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Since the dawn of man’s existence, they have feared the creatures that embraced the night. As man stumbled along in developing, the supernatural beings had almost free range over most of Europe, parts of Asia, South America, and else where. There seemed to be no limit to the horrors they could bring over man kind- until slowly, the human caught up. In 1734 a Swiss scientist named Dr. Crivitz teamed up with a self declared vampire hunter whose name has been lost with time, and the two set up to capture a live vampire and study it. While their mission failed and the vampire had to be put down with a stake before Dr. Crivitz got to examine him, the doctor left with one conclusion: these foul creatures of the night cannot be trusted, cannot be changed, and most be killed.

Pouring his family’s wealth into labs and training facilities, Dr. Crivitz created Cavalry, so named because all the hunters originally rode on horse back. Over the decades, Cavalry became shrouded in mystery and rumor. Some claimed they were the salvation against that which bumps in the night- others questioned why they were so obsessed with simply killing, instead of study and trying to make a truce.

In the late 1800’s, Cavalry suddenly seemed to disappear from the face of the planet. All the documents on the group were gone, all evidence erased. The supernatural became a mere myth, and the world entered the 1900’s with little to no memory of Cavalry. The supernatural remained quiet, their numbers few thanks to the human hunter group- but decades of no Cavalry to hunt them led the creatures to repopulate. Smarter this time around, they hid in the shadows, remaining merely unseen.

WW2 came and left the human world in disarray. The UN slowly began to hunt to solutions to the problems the war had created, and deep in a Swiss bank account thought to hold military papers from Germany something else entirely was found- Dr. Crivitz’s papers, notes, and a brief history of the start of Cavalry. While the heads of nations ignored them as being merely the mad ravings of a man from long ago, the papers were put back into their place. US President Richard Barrowmen shrugged the whole event off, thinking the papers could rot and turn to dust in Geneva.

1998 brought change, however. One evening Richard Barrowmen Jr. walked the streets of Boston, a man himself now who was a rising senator and shoe in for the next presidential race. As he walked with his wife late at night, the two were attacked by a mad lunatic who drank his wife’s blood right out of his veins. Richard escaped with his wife, and told the tale to his ailing father, who remembered those papers hidden away in Geneva, and told his son that story.

In 2008, President Richard Barrowmen Jr. became President of the United States of America. Before the year was out, a new secret organization under the NATO was formed. It’s name?

Cavalry.
 

GAME BEGINS WITH 7 CHARACTERS. Join today>>>>>

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Charing Cross: Post-DH RPG

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Diagon Alley – Summer 2003

Then followed that beautiful season... Summer....
Filled was the air with a dreamy and magical light; and the landscape
Lay as if new created in all the freshness of childhood.
~Henry Wadsworth Longfellow

The Department of Magical Games and Sports is proud to announce that England has made the World Cup Championships! To celebrate such a momentous occasion, local businesses of Diagon Alley have chosen to sponsor an intramural Quidditch League. Contact the Ministry of Magic, Department of Games and Sports with any questions! League games to start June 15th and run right through until game day, August 26th. (The Quidditch World Cup Championships will be held in Wales.)

Charing Cross has a small group of dedicated, talented creative writers who always excited for new friends. We're looking for equally dedicated writers who want to experience a slightly different RPG experience. The mods are friendly and easy-going and encourage player input. We're looking for players who bring something slightly different to the table as well, with fresh, exciting characters. There are plenty of interactive experiences just waiting to happen, so give us a chance and we think you'll be pleasantly surprised.

Upcoming August "Headlines": Malfoy Charity Ball Big Hit, Escaped Mackled Malaclaw Brings Bad LucK, Nimbus Sponsored Broom Race A Success , and lots more!
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Contact: charingcrossmods@gmail.com & Credit
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Dune. Arrakis. The wasteland of the universe. An imperial treasure. For it is here and only here that giant worms roam creating spice. Still the greatest treasure in the universe. Still the cause of conspiracy, betrayal and murder.

The Landsraad is an Original Character-only RPG based on Frank Herbert's classic science fiction Dune series. No prior knowledge of the series is required.

In this game, players will take on the role of a House Noble, a leader of a Great House of the Landsraad, a Bene Gesserit or a Mentat. Your goals can be as simple as surviving and growing quietly to as extravagant as military conquest and destruction of other players' power bases. Here you will find a place for the statesman who wishes to engage in politics, debate and diplomacy, the strategist who enjoys seeing their fortunes, power and influence grow and the casual player who wishes to experience the grandeur, pomp and circumstance of playing a powerful noble of the Landsraad.

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Cody Linley at [info]cabotadmissions for an awesome line including siblings and friends! :]
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Cave Inimicum

AVAILABLE | CAST | APPLY | RULES

It's summer 2000 and the wizarding world is only just starting to recover from the last wizarding war. Harry, Ron and Neville have just finished putting away the Death Eaters who had gotten away the night of the final battle and all is calm...

...Or so they think. Someone is lurking in the shadows, waiting for the right moment to make their move. They're gathering followers, but what side are they on? Is it a Death Eater the recovery squad failed to capture? Or a supporter? It could even be a muggleborn waiting to make their move. Only time will tell and when it happens, what side will you be on?

Cave Inimicum is a canon compliant post-DH game looking for talented and dedicated writers, apply now!

Game opens at 15 characters.
Most Wanted: Lavender Brown, Tracey Davis, Marcus Flint, Astoria Greengrass, Terence Higgs, Neville Longbottom, Luna Lovegood, Luag Urquhart, Weasleys, Death Eaters, Order Members and many others


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The Gilded Court: A Royal Harry Potter AU RPG


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A Time of Chaos

On Saturday, August 1, 2003, during a charity quidditch match, an unknown wizard attempted to assassinate Prince Draco. The aftermath of the event left four dead and sixty injured, and thousands of galleons in property damage as riots broke out in Hogsmeade. Only two things are known about the assassin: he was sitting in the press box, and he harbors a grudge against the royal family.

Suspicion is running high, as a group of radical muggleborn activists are protesting the mandatory summer school for muggleborn students. Their constant protests have become not only a problem for businesses in Hogsmeade, but they have threatened to interrupt the return of students to Hogwarts. Families and friends of aurors and hit wizards are in an uproar over members of both squads being sent to Iraq to fight dark wizards. Who tried to kill the prince... and will they try again?

The Gilded Court is an AU Harry Potter game set in the fictional royal courts of the Malfoy dynasty, who rule both muggle and wizarding Britain. Will you chose to be a noble, dodging the paparazzi and jockeying for position, a ministry cog, working hard to try to get ahead, or muggleborn activist, fighting to find out what muggleborn magic is on the decline?

Most Wanted: Weasleys, Frank and Alice Longbottom, Older Nobles, Edgar and Susan Bones, Ted Tonks, Palace Employees, Muggleborn Activists

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