Salutations



Welcome to RPG-Connect! This community was designed as the middle ground for rpg advertising communities on insanejournal. When I was browsing IJ, I came across two types of ad communities: the over-restricted and the under-restricted. To me, most of the communities had lost it's personal touch with the roleplaying world. Here at RPG-Connect, our goal is to help quality players and games find one another. Are you looking for a home to place your character or find a person to fill your roleplaying needs? Do you want your game ad to reach the right kind of people? Look no further because you'll find that here.

ADDITIONAL LINKS

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MONTHLY FEATURE

November 2023

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Posts Tagged: 'characters:+witches'

Oct. 25th, 2022


[info]arcanecitymods
[info]rpg_connect

[info]arcanecitymods
[info]rpg_connect

[No Subject]


[info]arcanecitymods
[info]rpg_connect

Without warning you landed in Arcane City, in the year 3518 in an underground cave system created to save everyone from the dystopian society above. it is always 3518 so you can stay perpetually frozen in time. Daily life under the dome covered cave has its own challenges and further adventures await through mysterious portals. Will you make it?

Opening day October 31st!
NAVIGATE
CODING

Oct. 25th, 2021


[info]arcanecitymods
[info]rpg_connect

[info]arcanecitymods
[info]rpg_connect

[No Subject]


[info]arcanecitymods
[info]rpg_connect
Premise
2018 was the year of The Great Failing. The world over, monarchies fell. Governments, law enforcement and militaries and other authorities disbanded. Even the Council of Mages was abolished.

For a few thousand years, as chaos ensued and the world fell further and further into dystopia, a few hopeful people tried unsuccessfully to turn back the tide. Until one day in 3517, a young apprentice mage - hoping to safeguard the future of makind - led as many innocents as she could to a previously undiscovered underground cave and, a year later - in 3518 - attempted to open an outgoing portal to a parallel world, with the intention of bringing them all back when it was safe.

But, due to her youthful inexperience, the mage's spell went wrong and, instead of creating a portal, she created several one way time slips, bringing people from different realities and time periods into her world, and trapping the cave and everyone in it - including those who come through the time slips - inside a time bubble that keeps them in 3518, where they have remained and thrived, ageless, for the last century and a half in real time.

Upon arrival everyone is provided a cellphone, laptop, a small amount of money to get them started so they can find work, and keys to a home where they can set up residence. It is then left in their hands to decide how to live their lives in this new place.

Arcane City is a panfandom, original character friendly game, set on a parallel Earth, that welcomes all fandoms.
AFFILIATES

Angel Grove Mods
COMMS
MODS  •  LOGS  •  NETWORK  •  OOC
NAVIGATION
APPLICANTS
PREMISE | RULES | APPLICATION | TAKEN | FAQ | WANTED / BANNED / RESERVED
MEMBERS
BUSINESSES | CONTACT INFO | HOUSING | BIRTHDAYS | FRIENDS BUTTON | DROPBOX

Oct. 16th, 2019


[info]onthebeachmod
[info]rpg_connect

[info]onthebeachmod
[info]rpg_connect

[No Subject]


[info]onthebeachmod
[info]rpg_connect

ON THE BEACH

A Panfandom RPG
PREMISE

We are a Panfandom RPG that takes place on a subtropical barrier island based on Jacksonville Beach, Florida.

Characters arrive on the sandy beach with a backpack beside them that includes a cell phone, the key to a beachfront condo, and a pre-paid debit card loaded with $1000 to cover initial expenses while the character gets used to their new surroundings.

There is no note or any explanation of how they have arrived there, or why.

This is a game that prioritizes character development and CR over character hoarding and complex plots. While plots can and will occur, they will be simple in nature and allow plenty of room for characters to do with them whatever they wish.

This is an old school game for players who want to write and develop their characters more than they want to make fancy journals. Because certain adult themes will be permitted, players must be 18+.

We are a BRAND NEW GAME and almost all characters are still available, so if you're hoping to snag that hard-to-get character, stop by - there's a good chance they're still available!

Game will be opening November 1!!!

NAVIGATION

Oct. 8th, 2019


[info]bastionmods
[info]rpg_connect

[info]bastionmods
[info]rpg_connect

[No Subject]


[info]bastionmods
[info]rpg_connect
BASTION
a harry potter oc rpg
PREMISE
Following the disappearance of Hogwarts and increasing anti-muggleborn sentiment from the Ministry, a small community of witches and wizards take magical education into their own hands.

Game opens on October 26th.
NAVIGATION

Sep. 30th, 2019


[info]requisites
[info]rpg_connect

[info]requisites
[info]rpg_connect

Join [info]requisites


[info]requisites
[info]rpg_connect
REQUISITES RPG

7th Year HP-RPG
[info]requisites
A semi-AU HP-RPG that looks to explore what the students at Hogwarts went through while the Golden Trio was off chasing trinkets. How did Neville become such a notable leader during the war? What happened to the muggle-born students who weren't wealthy or capable enough to convince their muggle parents to go into hiding? How were the DA members that fought at the Battle of Hogwarts able to hold their own against notable murderers twice their age? And how the hell did that convenient tunnel connect from The Hogs Head to the Room of Requirement? Join us on this adventure to write the stories of the characters who were ready when The Golden Trio called.

Premise | Timeline | Held | Dumbledore's Army Inquisitorial Squad | Room of Requirement

[info]requirementic | [info]reqmagic
Reasons To Join
100%
New Game!
Game play begins October 1st! Get in at the start of the chapter that made it possible for the DA to hold its ground at the Battle of Hogwarts.
100%
Faction Plot
Every character in game comes with a basic plot driven set up or goal to accomplish on the game wide timeline.
100%
Simple App
We have a simple game focused app that allows for quick character builds to get you in game asap!
100%
Scene Driven
We love pushing plot through actual scenes! So much so the only activity requirement is 1 log/thread a month per character. Journal activity is character optional.
100%
Activity Badges
We have built an optional activity tracker program called Milestone Badges. For every game-driven plot your character particiaptes they can claim and showcase on their apps/journals.
CODE BY TESSISAMESS

Aug. 20th, 2019


[info]obliviatemods
[info]rpg_connect

[info]obliviatemods
[info]rpg_connect

[No Subject]


[info]obliviatemods
[info]rpg_connect

Four months have now passed since that dreadful day at Hogwarts. The Day Harry Potter was killed. Lord Voldemort's defeat of Harry Potter sparked a new, darker age in the Wizarding World. Death Eaters have begin to build their empire on the back of those they deem lesser than themselves, and slowly but surely they have begun to control their world from the inside out. Soon they will move on from the UK, eyes on other prizes and other muggles for use in their sport and their enslavement programs.

All is not lost however. The Order of the Phoenix that was once scattered, divided and leaderless has begun to rise up against the Death Eaters, plotting and rebuilding their network a little bit at a time. They desire not power, but defeat of the Dark Lord and everything that he has begun to build. All they desire is freedom.

-

[info]obliviaterpg is a post-war game beginning a month after the final battle at Hogwarts. We will be exploring life in a post-war world where Voldemort has seemingly won.
FULL PREMISE | AVAILABLE | RULES | APPLY | TAKEN | CREDIT

Aug. 17th, 2019


[info]onthebeachmod
[info]rpg_connect

[info]onthebeachmod
[info]rpg_connect

[No Subject]


[info]onthebeachmod
[info]rpg_connect

ON THE BEACH

A Panfandom RPG
PREMISE

We are a Panfandom RPG that takes place on a subtropical barrier island based on Jacksonville Beach, Florida.

Characters arrive on the sandy beach with a backpack beside them that includes a cell phone, the key to a beachfront condo, and a pre-paid debit card loaded with $1000 to cover initial expenses while the character gets used to their new surroundings.

There is no note or any explanation of how they have arrived there, or why.

This is a game that prioritizes character development and CR over character hoarding and complex plots. While plots can and will occur, they will be simple in nature and allow plenty of room for characters to do with them whatever they wish.

This is an old school game for players who want to write and develop their characters more than they want to make fancy journals. Because certain adult themes will be permitted, players must be 18+.

We are a BRAND NEW GAME and almost all characters are still available, so if you're hoping to snag that hard-to-get character, stop by - there's a good chance they're still available!

Game will be opening August 24th!!!

NAVIGATION

Feb. 24th, 2019


[info]mediaterramods
[info]rpg_connect

[info]mediaterramods
[info]rpg_connect

[No Subject]


[info]mediaterramods
[info]rpg_connect
mediaterra.
No one knew where the mysterious fog came from. They only knew it was killing them in varying degrees depending on their blood status. A small group of muggleborn, halfblood, and pureblood wizards escaped underground to live to fight against whatever caused it, building a city along the way.


Media Terra is a cross-gen Marauders and Trio-era game set in a subterranean city of refugees working to reclaim their lives aboveground while clashing with the forces above who would rather see most of them dead.


— OPENING MARCH 8TH

 

Aug. 18th, 2018


[info]maroonedrpgmod
[info]rpg_connect

[info]maroonedrpgmod
[info]rpg_connect

[No Subject]


[info]maroonedrpgmod
[info]rpg_connect
MAROONED
NAVIGATE Mod Journal
Rules
FAQ
Taken
Holds
Drop Box
You awake on a pristine beach, the clear blue water lapping at your toes. You can't remember how you got here, but you feel good. The sun is warm and pleasant, it's not too hot, and the sound of birds fills the air. A breeze from the sea ruffles the leaves of the trees. The gentle lapping of the waves on the shore is steady and calm.

As you rise, you discover that you are on an island. It's hard to say where the island is, but you can tell by the position of the sun (and the stars at night) that you're at a rather low latitude, and on Earth. It's not tiny, but it's not large, either. You could walk the perimeter of it in a couple of hours if you walked quickly. It's lush, green, and the middle part rises above you, full of thick undergrowth and undoubtedly a good number of surprises.

Not long after, a young woman approaches you. Or at least, she appears to be young. It's hard to say exactly how old she is, or exactly what she is, but she is beautiful beyond measure, with olive skin, black hair, and almond shaped eyes. She tells you that her name is Ava, and that she is the protector of this island. She tells you that she has brought you here, and that while you may not leave, she will do her best to see that you are as happy as possible. Her answers are vague and often incomplete, but there is no sense of danger. She is not here to hurt you. She does, however, exude a power beyond anything you have ever experienced...

[info]maroonedrpg is an 18+ panfandom RPG that takes place on a deserted island watched over by a strong and undefined supernatural force. It is a survival game, but in the best sense - this is not a place where survival will be difficult. The land is lush and full of things to eat and drink. It is also a game that encourages character development. While there may be an occasional gamewide plot, the game will focus more on examining your characters and finding their strengths and weakness when they find themselves tested by a new way of life.

This game is new and there are an infinite number of characters available! The game will open either on September 1, or when we have 5 players, whichever comes first!

Aug. 10th, 2018


[info]junctusmods
[info]rpg_connect

[info]junctusmods
[info]rpg_connect

[No Subject]


[info]junctusmods
[info]rpg_connect
JUNCTUS
About Junctus
This year, Crosshaven Community Centre opened its doors to magical and muggles members alike. Located in the heart of Godric's Hollow, this unassuming building plays host to community clubs both new and old. First and foremost, Crosshaven is about building a community. The committee welcomes new clubs, and anybody is able to get involved. Artists hosting still life classes cross paths with socialites attending amateur dramatics performances, while muggles are invited to join a community choir. Reusable portkeys allow people to visit any time the centre is open, to meet and mingle.

Opportunities abound, and the wizarding world is changing. Muggles are being offered an unprecedented chance to socialise with their magical counterparts and to learn about the world their magical relatives inhabit. In exchange, muggles can invite witches and wizards into their world, to experience all that 2018 technology has to offer.

Will integrating the muggle relatives who already know about magic bring the community closer together and ensure a peaceful future for the wizarding world? Or will the differences between those who have magic and those who don't be too great to overcome? While some witches and wizards are willing to share their experiences with magic, others hesitate, uncertain where this road will lead. When you invite muggles into the wizarding world, where do you draw the line?
Find out more
CODE BY TESSISAMESS

Jun. 18th, 2018


[info]junctusmods
[info]rpg_connect

[info]junctusmods
[info]rpg_connect

[No Subject]


[info]junctusmods
[info]rpg_connect
JUNCTUS
About Junctus
This year, Crosshaven Community Centre opened its doors to magical and muggles members alike. Located in the heart of Godric's Hollow, this unassuming building plays host to community clubs both new and old. First and foremost, Crosshaven is about building a community. The committee welcomes new clubs, and anybody is able to get involved. Artists hosting still life classes cross paths with socialites attending amateur dramatics performances, while muggles are invited to join a community choir. Reusable portkeys allow people to visit any time the centre is open, to meet and mingle.

Opportunities abound, and the wizarding world is changing. Muggles are being offered an unprecedented chance to socialise with their magical counterparts and to learn about the world their magical relatives inhabit. In exchange, muggles can invite witches and wizards into their world, to experience all that 2018 technology has to offer.

Will integrating the muggle relatives who already know about magic bring the community closer together and ensure a peaceful future for the wizarding world? Or will the differences between those who have magic and those who don't be too great to overcome? While some witches and wizards are willing to share their experiences with magic, others hesitate, uncertain where this road will lead. When you invite muggles into the wizarding world, where do you draw the line?
Find out more
CODE BY TESSISAMESS

May. 28th, 2018


[info]junctusmods
[info]rpg_connect

[info]junctusmods
[info]rpg_connect

[No Subject]


[info]junctusmods
[info]rpg_connect
JUNCTUS
About Junctus
This year, Crosshaven Community Centre opened its doors to magical and muggles members alike. Located in the heart of Godric's Hollow, this unassuming building plays host to community clubs both new and old. First and foremost, Crosshaven is about building a community. The committee welcomes new clubs, and anybody is able to get involved. Artists hosting still life classes cross paths with socialites attending amateur dramatics performances, while muggles are invited to join a community choir. Reusable portkeys allow people to visit any time the centre is open, to meet and mingle.

Opportunities abound, and the wizarding world is changing. Muggles are being offered an unprecedented chance to socialise with their magical counterparts and to learn about the world their magical relatives inhabit. In exchange, muggles can invite witches and wizards into their world, to experience all that 2018 technology has to offer.

Will integrating the muggle relatives who already know about magic bring the community closer together and ensure a peaceful future for the wizarding world? Or will the differences between those who have magic and those who don't be too great to overcome? While some witches and wizards are willing to share their experiences with magic, others hesitate, uncertain where this road will lead. When you invite muggles into the wizarding world, where do you draw the line?
Find out more
CODE BY TESSISAMESS

Apr. 23rd, 2018


[info]triumviratemods
[info]rpg_connect

[info]triumviratemods
[info]rpg_connect

[No Subject]


[info]triumviratemods
[info]rpg_connect
Read more... )

Apr. 11th, 2018

[info]sixthiteration
[info]rpg_connect
[info]sixthiteration
[info]rpg_connect

Sixth Iteration

[info]sixthiteration
[info]rpg_connect
SIXTH ITERATION
  • Multiple events every month
  • Fandom, AU, CRAU & OCs OK
  • Slow-to-medium paced
  • Easy AC
  • Buy back powers/magic

Sixth Iteration is driven by two sides of the same coin: The unwitting characters thrust into a survival scenario, and the Observers who placed them there. As a player, you portray both.

Using a vivid, lifelike simulation, the Observers have been preparing their subjects for their eventual life on a new planet. They test their physical, mental and emotional fortitude, stoke their curiosity and test their patience. How far can they be pushed before they break? What is the secret formula to balance productivity and morale?

Meanwhile, the characters are simply trying to find their way through — To survive, to thrive, to find any answers to why they're there or how to get home. Some days it's easier than others. And now, the simulation has ended and the stakes are much higher.

6I is a plot-guided game with survival elements and ample opportunity for personal storylines and CR. The meta plot steers the ship, but there’s plenty of room for smaller adventures and "slice of life" moments. We're NOT a horror game, although horror elements may occasionally be used on an opt-in basis. As Observers, players may purchase plot elements and "gifts" to further test or inspire their characters in a wide variety of ways — How difficult and mind-bending their experience becomes is up to you. We're a slower-paced game open since summer 2016, and our group is enthusiastic and very friendly.

Jan. 29th, 2018


[info]theshadowbefore
[info]rpg_connect

[info]theshadowbefore
[info]rpg_connect

the shadow before - an original character game


[info]theshadowbefore
[info]rpg_connect

THE SHADOW BEFORE
On the surface, Point Pleasant, Maine certainly appears to be the kind of idyllic coastal town that every tourist would want to flock to during the warm summer months. It has that welcoming small town atmosphere that draws you in and makes you feel as though you belong. Locals will be sure to point out its gorgeous harbor, cozy little shops, the pollution free night skies, clear and full of stars... not to mention its disturbing fascinating history.

What the locals won't tell you is that for the past three hundred and twenty three years, Point Pleasant has unwittingly served as a nexus for the supernatural, the metaphysical, the evil and the damned. There are plenty who are dismissive of its history. After all, every town has a run of bad luck here and there. So what if Point Pleasant has an unusually high number of missing persons... strange and unexplainable deaths happen. That? That wasn't a monster you saw... monsters aren't real. Right?

Oh, everyone wants to talk about what's happening in their town, and yet no one really wants to talk about it. They're content with going on with their lives, getting through school, making another buck, getting through the day in one piece. But what they don't know is that ignoring the evil won't make it go away. Those who ignore the past are doomed to repeat it, isn't that what they say? Simply put, whatever has been drawing the darkness into their small town is only getting started, and nobody is safe.

The Shadow Before is an original, horror based game set in the fictional town of Point Pleasant, Maine. This game is inspired by various elements of horror and the supernatural, and will include both game wide plots as well as individual arcs. Warning: Mature and dark themes lie ahead.


CODE BY TESSISAMESS

Sep. 30th, 2017


[info]cellarmods
[info]rpg_connect

[info]cellarmods
[info]rpg_connect

[No Subject]


[info]cellarmods
[info]rpg_connect
Every once in a while, there is a door that appears for witches and wizards. One that lurks in the corner of a person's eye and begs their curiosity. A rickety old door with rusted metal and splintered, warped wood. Those that are brave enough to walk through it will find that there is not simply a dusty old closet. Rather, there is a world beyond that door -- one that is apart from time itself.

In a seemingly quiet, quaint little village lies something as dark and haunting as the door that leads to it looks. Once someone steps through it, there is no going back and you enter a world where nightmares become real.

The Cellar Door is a time-displacement Harry Potter roleplay with dark themes. We look to build an active, plot-centric community which tests the bounds of characters within the village. Will you be daring enough to walk through the door?

premiserulescharactersapplymods

Sep. 12th, 2017


[info]cirquenocturne
[info]rpg_connect

[info]cirquenocturne
[info]rpg_connect

Cirque Nocturne: OC supernatural circus game


[info]cirquenocturne
[info]rpg_connect

The circus arrives without warning...


Welcome to Le Cirque Nocturne. The mortals that find their way to us see nothing but a fantastical circus, a carnival full of games and shows, brilliant illusions and amazing feats. They think that Le Cirque is exceptional, of course, but nothing more than smoke and mirrors. But we know better, don't we? You have nothing to fear. We provide a safe haven for those that find us who are not mortal. Come, meet everyone. You have a place here; you have a home.

Welcome to Le Cirque Nocturne.
//LINKS//
Game Premise // Taken & Held // Threads
Wanted Characters // World Info // Application

• current location: •
Prague, Czech Republic


Jul. 24th, 2017


[info]adamsmod
[info]rpg_connect

[info]adamsmod
[info]rpg_connect

John Adams Prep - a preternatural high school game


[info]adamsmod
[info]rpg_connect
JOHN ADAMS PREP
On the surface, John Adams Preparatory School boasts an impressive and competitive academic program for the children of the 1%. What people don't know is that half, if not most of the students are preternatural. The school has more brewing beneath the surface than an old order of preternatural hunters alive and well among the student populace.

They brought across the pond hundreds of years ago. Something that's been asleep for a long time. That something is waking up and soon these teenagers will have more to worry about than who to vote for as Homecoming court.

HOLDS OPEN. GAME BEGINS WITH 5 APPROVED APPLICATIONS

John Adams Prep is a preternatural-themed roleplaying game set in an upscale private school in New York City. It blends concepts from the works of L. J. Smith, Kim Harrison, and others while utilizing premades to encourage a colorful variety of characters. This game is slash and femslash friendly and meant for players 18+.

Jul. 14th, 2017


[info]cirquenocturne
[info]rpg_connect

[info]cirquenocturne
[info]rpg_connect

[No Subject]


[info]cirquenocturne
[info]rpg_connect

The circus arrives without warning...


Welcome to Le Cirque Nocturne. The mortals that find their way to us see nothing but a fantastical circus, a carnival full of games and shows, brilliant illusions and amazing feats. They think that Le Cirque is exceptional, of course, but nothing more than smoke and mirrors. But we know better, don't we? You have nothing to fear. We provide a safe haven for those that find us who are not mortal. Come, meet everyone. You have a place here; you have a home.

Welcome to Le Cirque Nocturne.
//LINKS//
Game Premise // Taken & Held // Threads
Wanted Characters // World Info // Application

• current location: •
danvers, ma


May. 16th, 2017


[info]cirquenocturne
[info]rpg_connect

[info]cirquenocturne
[info]rpg_connect

[No Subject]


[info]cirquenocturne
[info]rpg_connect

The circus arrives without warning...


Welcome to Le Cirque Nocturne. The mortals that find their way to us see nothing but a fantastical circus, a carnival full of games and shows, brilliant illusions and amazing feats. They think that Le Cirque is exceptional, of course, but nothing more than smoke and mirrors. But we know better, don't we? You have nothing to fear. We provide a safe haven for those that find us who are not mortal. Come, meet everyone. You have a place here; you have a home.

Welcome to Le Cirque Nocturne.
//LINKS//
Game Premise // Taken & Held // Threads
Wanted Characters // World Info // Application

• current location: •
st. francisville, la