THE HOLLER
Welcome to Ruin Holler: An Enclave for the things that do more than go bump in the night.
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A WORLD OF DARKNESS...
A delinquent vampire took you in a filthy bathroom at a rave, the music pounding as your young sire panicked after a feeding gone wrong. He gave you some of his Blood, and you collapsed in the ecstatic agony of the Embrace. You come to an hour later and stagger into the night a vampire, with no idea of what’s going on. How do you connect with the rest of the World of Darkness?
It’s not easy. The Masquerade means that it’s hard for vampires to find each other, especially in big cities. You don’t know the Traditions, and you broke the Prince’s law before you even knew there was a Prince.
When you finally find your way to Elysium, you discover that ignorance is no excuse in the courts of the immortals. Authorities far beyond the ken of mortals can sentence you to death – to the true death, this time.
But maybe you get to live. What’s the shape of the world you enter? What’s happening in the world of vampires?
Will you survive :
NEW YORK BY NIGHT
nybynight is based on Vampire: The Masquerade and is a Camarilla focused chronicle with Anarch Movement undertones focusing on the uses of power, the dead hand of the past, and the questions of safety and duty versus honor and freedom as the Second Inquisition pushes in upon them.
No previous knowledge is needed to play.
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We are a Panfandom RPG that takes place on a subtropical barrier island based on Jacksonville Beach, Florida.
Characters arrive on the sandy beach with a backpack beside them that includes a cell phone, the key to a beachfront condo, and a pre-paid debit card loaded with $1000 to cover initial expenses while the character gets used to their new surroundings.
There is no note or any explanation of how they have arrived there, or why.
This is a game that prioritizes character development and CR over character hoarding and complex plots. While plots can and will occur, they will be simple in nature and allow plenty of room for characters to do with them whatever they wish.
This is an old school game for players who want to write and develop their characters more than they want to make fancy journals. Because certain adult themes will be permitted, players must be 18+.
We are a BRAND NEW GAME and almost all characters are still available, so if you're hoping to snag that hard-to-get character, stop by - there's a good chance they're still available!
Game will be opening November 1!!!
Four months have now passed since that dreadful day at Hogwarts. The Day Harry Potter was killed. Lord Voldemort's defeat of Harry Potter sparked a new, darker age in the Wizarding World. Death Eaters have begin to build their empire on the back of those they deem lesser than themselves, and slowly but surely they have begun to control their world from the inside out. Soon they will move on from the UK, eyes on other prizes and other muggles for use in their sport and their enslavement programs. All is not lost however. The Order of the Phoenix that was once scattered, divided and leaderless has begun to rise up against the Death Eaters, plotting and rebuilding their network a little bit at a time. They desire not power, but defeat of the Dark Lord and everything that he has begun to build. All they desire is freedom. - ![]() |
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We are a Panfandom RPG that takes place on a subtropical barrier island based on Jacksonville Beach, Florida.
Characters arrive on the sandy beach with a backpack beside them that includes a cell phone, the key to a beachfront condo, and a pre-paid debit card loaded with $1000 to cover initial expenses while the character gets used to their new surroundings.
There is no note or any explanation of how they have arrived there, or why.
This is a game that prioritizes character development and CR over character hoarding and complex plots. While plots can and will occur, they will be simple in nature and allow plenty of room for characters to do with them whatever they wish.
This is an old school game for players who want to write and develop their characters more than they want to make fancy journals. Because certain adult themes will be permitted, players must be 18+.
We are a BRAND NEW GAME and almost all characters are still available, so if you're hoping to snag that hard-to-get character, stop by - there's a good chance they're still available!
Game will be opening August 24th!!!
mediaterra. ![]() Media Terra is a cross-gen Marauders and Trio-era game set in a subterranean city of refugees working to reclaim their lives aboveground while clashing with the forces above who would rather see most of them dead. — OPENING MARCH 8TH — |
As you rise, you discover that you are on an island. It's hard to say where the island is, but you can tell by the position of the sun (and the stars at night) that you're at a rather low latitude, and on Earth. It's not tiny, but it's not large, either. You could walk the perimeter of it in a couple of hours if you walked quickly. It's lush, green, and the middle part rises above you, full of thick undergrowth and undoubtedly a good number of surprises.
Not long after, a young woman approaches you. Or at least, she appears to be young. It's hard to say exactly how old she is, or exactly what she is, but she is beautiful beyond measure, with olive skin, black hair, and almond shaped eyes. She tells you that her name is Ava, and that she is the protector of this island. She tells you that she has brought you here, and that while you may not leave, she will do her best to see that you are as happy as possible. Her answers are vague and often incomplete, but there is no sense of danger. She is not here to hurt you. She does, however, exude a power beyond anything you have ever experienced...
maroonedrpg is an 18+ panfandom RPG that takes place on a deserted island watched over by a strong and undefined supernatural force. It is a survival game, but in the best sense - this is not a place where survival will be difficult. The land is lush and full of things to eat and drink. It is also a game that encourages character development. While there may be an occasional gamewide plot, the game will focus more on examining your characters and finding their strengths and weakness when they find themselves tested by a new way of life.
Sixth Iteration is driven by two sides of the same coin: The unwitting characters thrust into a survival scenario, and the Observers who placed them there. As a player, you portray both.
Using a vivid, lifelike simulation, the Observers have been preparing their subjects for their eventual life on a new planet. They test their physical, mental and emotional fortitude, stoke their curiosity and test their patience. How far can they be pushed before they break? What is the secret formula to balance productivity and morale?
Meanwhile, the characters are simply trying to find their way through — To survive, to thrive, to find any answers to why they're there or how to get home. Some days it's easier than others. And now, the simulation has ended and the stakes are much higher.