![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for applications from active players. PREMISE | CAST LIST | THE GAME | RULES | APPLY |
![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for applications from active players. PREMISE | CAST LIST | THE GAME | RULES | APPLY |
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![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for all applications. PREMISE | CAST LIST | THE GAME | RULES | APPLY | WANTED |
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For as long as man can remember, there have been things that go bump in the night. Parents have been telling stories of boogeymen to their children for ages. Rabid dogs haunt quiet neighborhoods, the friendly man at the corner store that has just what you need might just be the devil in disguise. There are things hidden in the mist, and sometimes hotel rooms really are haunted. People die, but sometimes they come back. But they’re all just stories, right? Things to scare the reader, or to caution small children to get them to behave. They aren’t real … or are they? King’s Playground is a horror/survival game based on Stephen King’s written works. Join us, and survive if you can. | |
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You're in a whole new place. Not just a new city or state, not even just a new country. A whole new damned planet. You know you didn't get here on your own. Neither did the people that you're with. You think you know some of them, might have met them once or twice. Do they know you, too? Everything here is strange. The plants, the animals, did that guy have three eyes, or a clever tattoo? How did this happen? What is going on? You need to find answers, and you need to make sure that you're going to survive. | |
Premise // Character List Mod Journal // Lost World // OOC | |

| Game Information |
| » Premise » Current Planet » Alien And Past Planet Info |
| » Rules » FAQ |
| » Character List » Taken PB List » Orphaned Character Application » New Character Application » Player Directory/Friends Button |
![]() When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. On the outside most people see a party town, a place to visit for a good time and nothing more. But what about when you look deeper? Who will you meet and what will you see? More than that, what don't you see at all? Here there is a world within a world, that only few are privy to. Humans live side-by-side with others who may appear human but are most definitely something more. When dusk hits the city comes to life, but not in ways that are expected. You never know who, or what, you might encounter after dark. We are now open and accepting applications for werewolves, vampires, humans, and more! Please see the links below for more information! |
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Can you imagine Anne Boleyn as a Persian princess, Niccolò Machiavelli as a trusted diplomat? Can you see yourself re-writing the life of Lord Byron, Helen of Troy, William Wallace or Catherine de Medici? Historical figures accepted on a case-by-case basis Alexander's Generals, Companions & Bodyguard, Babylonian royals, nobles, courtiers, palace staff, slaves, dancing girls & boys, messengers, soldiers, thieves, warriors. | ||
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Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied. |
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Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied. |
| Areldim: An OC Fantasy RPG. |
Areldim is a world dominated by the perpetual conflict between mortals and the Ashai, a group of magic wielding immortals. Both sides have controlled the world at one time or another and both have constantly persecuted each other. Of course both sides blame the other for starting the conflict and it has, at this point, become a continuing cycle of revenge. |
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It's just like any other day, except maybe on this particular day you wake up with a bit of a headache. You get up, you brush your teeth, you go to work. Or maybe you're still in bed, sleeping off that hangover from the party you went to last night. Then you start hearing a voice inside your head that's not yours. Are you going crazy? No. Are you imagining things? No. Is there actually a fictional person living inside your head? Reincarnation has been a world-wide phenomenon for centuries. Fictional entities taking up residence in the minds of unsuspecting people, sharing memories, histories, talents, hardships. It began in secret, but as the number of reincarnates steadily grew the reincarnate world became a community that was increasingly hard to remain unnoticed by the rest of the world or to exist together peacefully. It's the year 2011, but the Reincarnate War has been waged for centuries. The two warring sides, most recently going by the names Camelot and CORE, have been locked in a never ending fight over ideals, and the reincarnate community's neutral agent known as the Agency has been trying in vain to keep the peace. Many battles have been fought, with heavy casualties on both sides. Governments overthrown, fighting in the streets and countless loved ones lost. On April 2nd they thought the war was over. In a battle that lasted the night, Camelot took down CORE in a single swoop, those that survived were put in prison, and the reincarnate community began to rebuild. The worst was over. Or so they thought. The reincarnate community is in shambles, torn apart by centuries of warfare. The magic that brings reincarnates into the world has shifted with the supposed end of the reincarnate war. It would seem that it's no longer set on bringing about destruction, instead it's reshaping reality as you know it. Cities, planets, everywhere that reincarnates have ever been connected to are beginning to appear in the real world and everyone is scrambling to find the place that they once called home It's not as easy as that though. CORE prisoners have escaped and are now calling themselves the Resistance. They're out for revenge as well as territories to claim, and Camelot is ready for another fight. | ||
Join the war today! | ||