hathorlegacy (hathorlegacy) wrote in modcooperative, @ 2009-12-20 15:10:00 |
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Entry tags: | advice, game: original, seeking co-mod |
I have the following idea for a game mixing clones, time travel and apocalyptic urgency.
A group of men and women is sent back in time to the present to stop the series of events which will lead to humanity's downfall. They are highly trained, hand-picked soldiers and they are devoted to their cause. But they are not alone.
Twenty years from now, efforts to eradicate disease and assuage pain will have created a heavy demand for medical progress. Human cloning, a morally contested pipe dream at the end of the twentieth century has become norm. But the tyranny of the natural born and the marketing of organs, children and self-replicas has been destroyed by the product it made popular.
Human clones - conventionally called tanks for their ex-utero gestation - have both perfected and taken over the technology used to create them. They have taken up arms against their 'parents' and now seek revenge.
Essentially, the rpg would be a mixture of The Island, Battlestar Galactica, Flashforward and Terminator without really touching upon the canon of either. Every 'future' character would enter the game with a mission, a sort of prime directive he or she must follow, while, at the same time, responding to events and forming relationships with characters they encounter. Clones would make challenging PBs useless and multiple characters could share the same face. Contemporary characters would also be allowed.
What I'm looking for - besides oodles of feedback - would be a mod or two to help me set this baby up.
EDIT: Game is now open at projectchronos