November 6th, 2017


[info]networkexecs
[info]insane_games

[info]networkexecs
[info]insane_games

[No Subject]


[info]networkexecs
[info]insane_games
CHANGE CHANNELS
You wake up alone in a comfortable bed. It could be your bed. It could belong to someone else. Who knows? You might not realize anything is off at first but soon you notice that little things are not quite right. This isn't where you fell asleep the night before. After your initial reactions (which probably include questions like 'Where the hell am I?' and 'Who is responsible for this?'), a nearby TV flicks to life and a voice filters through the static...

"Welcome to Paradise. Before you ask, no you can't leave... at least, until I say you can. And don't worry about those back home either. They won't miss you. They won't even know you are gone. So take a load off and enjoy your stay."



Change Channels is a panfandom game set in a timeless pocket dimension, based outside of any reality at all. Characters are brought in from various points in time and are trapped in a mystery location by The Trickster (a.k.a the Archangel Gabriel) from the TV show Supernatural, who is well know for playing by his own rules and changing things up to keep it interesting.

While the main plot is driven by Gabriel's whims and the characters having to deal with it, there is also room for social or personal plotting. Characters are not required to be involved in every single overall game plot, other than being stuck in the pocket dimension, and players are welcome to grow and plot with their character as they see fit.



CHECK OUT OUR WANTED PAGE FOR A DETAILED LIST OF THOSE WE'D LOVE TO SEE IN GAME
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