July 20th, 2014


[info]greaterlondon
[info]insane_games

[info]greaterlondon
[info]insane_games

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[info]greaterlondon
[info]insane_games
[info]greaterlondon - open faces and lines in casual and laid back setting. help us build a diverse community and enjoy aim, live chat, cards against humanity, group posts, and more. bring your muse or check our wanted page for ideas and lines.

currently, players are looking for a bff, the cheating ex, a half sister from a different world, the 'normal' little brother, three older brothers, a baby sister, the close sister, an estranged father, the most epic bromance you'll ever see, and a footballer for a torrid on again off again

adds take place at 9 EST monday/wednesday/friday

[info]wdf_mod
[info]insane_games

[info]wdf_mod
[info]insane_games

Change Is Coming!


[info]wdf_mod
[info]insane_games
When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. The story began (November 2012) when supernatural beings were still hidden from the public, living alongside unsuspecting humans who were never the wiser. Werewolves, vampires, shape-shifters, and gifted humans struggled to keep their secrets, while still maintaining relatively "normal" lives. Now, however, the winds of change are blowing and something big is coming to the supernatural world.

A group of humans, bent on exposing the supernaturals for what they are, have began cropping up in cities across the globe, including New Orleans. Slowly other humans are becoming more receptive to their insistence that there are evil things lurking right in their own back yards. The supernatural community is nervous, unsure of how to stop a threat unlike anything they have ever seen before.

The biggest change of all is coming in the months ahead, and it will alter both the human and supernatural worlds forever. There will be no going back, and no one is sure of how the future will be going forward. Will you be here for the revelation?


We are currently seeking active, plot driven writers to join our ranks. If you love to plot, thread, and communicate with others, we're looking for you!

Premise - Game Timeline - Species Info - Game Rules - Character Directory - Places to Know - Wanted - Taken PB's - Holds - Application
- Mod Contact

[info]destructionmods
[info]insane_games

[info]destructionmods
[info]insane_games

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[info]destructionmods
[info]insane_games


Destruction Island

MODSRPGOOC

an original character mutant rpg

Premise

Rules

Taken

Powers

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Credit
In mid-2008, the picturesque state of Washington was turned upside-down when a nuclear reactor suddenly began to overheat and meltdown. All neighboring residences were immediately evacuated while officials began repair the and cleanup. Unfortunately, in the process of stabilizing the power plant, it became clear that unknown levels of radiation had been leaking into the atmosphere for at least several months before the plant was deemed to be a danger. Hundreds of people were adversely affected by radiation poisoning. These people were offered refuge on an island off the coast, Destruction Island. Here, a seemingly typical suburban neighborhood was established in place of a former wildlife preserve, in the hopes of offering its new residents some sense of normalcy. The cornerstone of Destruction was a special facility, where 'victims' of the radiation contamination could receive medical treatment, psychological counseling, education and various types of training to assist in adjusting to their new lives. The residents were encouraged to go on about their lives, establish social, academic and occupational connections and to make the best of a bad situation.

However, all was not well on the Island. While the public was told one story, the residents of Destruction experienced a very different reality. Their every movement was monitored: cameras recorded resident movement at every turn, armed military guards patrolled the island to "keep the peace." Communication with those outside the island was greatly restricted, emails and phone calls monitored and often blocked completely. Those residents with radiation side-effects were not allowed to leave the island once they had been quarantined there. It was rumored that even resident homes were bugged. Throughout the community, tensions ran rampant between residents and so-called officials. Violence between guards and residents became commonplace and soon there were more reported deaths from violence than from the effects of the radiation. Eventually, any resident could be taken into custody if they were deemed a ‘threat.’ Freedom was now a relative term and several residents began to join together in secrecy to stage a revolt.

In late 2013, the uprising took action. Known as The Faction, the group began to make their presence known: first in the form of peaceful protests against the government. When these quiet acts of defiance were met with continued restrictions, threats and violence, The Faction pressed forward, the number of members growing quickly. Even some government officials and military personnel were rumored to be secretly supporting the revolution. Still, the government would not back off so easily and began to plant spies among the residents and even within the Faction itself in order to calm the impending storm. Just as it seemed a full fledged war was about to erupt, the Faction's leader was publicly attacked, beaten and taken into custody by the military. For now, it seems as though the turmoil has calmed. The government has resumed control of the Island and its residents, military-resident violence has decreased and order restored. But the Faction is far from gone, and they do not intend to stay silent for long.

Destruction Island is a modern-day, genetic-mutation based PSL set on an island off the coast of Washington state. All characters are human, with or without genetic mutation. In addition to coping with the existence of genetic mutation in themselves and/or friends and family members, residents of Destruction Island must also learn to live in a dystopian society closely monitored and controlled by the government. Some may choose focus on finding some sense of normalcy, others may be bitter and angry at the lack of government response to their poisoning, still others may play an integral role in the continued revolution effort. All types of characters are encouraged: government officials, military forces, revolutionaries, and common citizens.