August 8th, 2010

[info]captive_mod
[info]insane_games
[info]captive_mod
[info]insane_games

[No Subject]

[info]captive_mod
[info]insane_games
Sydney, Australia. 2030. Australia School for Talents.
In 2020 the Australian Government passed the MCA. Mutant Control Act. Mutants were forced to register with the government and carry around special identification cards; those who refused disappeared into thin air. Businesses were allowed scanners and given the ability to deny any mutant customer. Schools were allowed to deny prospective students simply because of their mutant status.

Things were starting to take a turn for the worse for all mutants, until the Australia School for Talents opened in 2025, taking any mutant students that were high school aged. The school was a sign of hope for mutants, until the first wave a students started school and saw the school for what it really was. Another way for the government to control them.

Strict rules and curfews were set in place, designed specifically to a firm hand and ever-watchful eyes on each student. Each rule is to be followed, and are thoroughly enforced. No cars are allowed, but there is a bus to get to the city. Be forewarned: those who miss the last bus are thoroughly punished. They’re money is controlled, and their spending is monitored. Activities are limited to government approved sports. Clubs are allowed but discouraged so that students don’t get the idea to mutiny.

Yet, there are whispers amongst the student body that perhaps control isn’t as tight as the leaders think. Whispers that stop when authority is in hearing range. Will you join the rebellion?

Game opens on August 11th, or 8 applications


RULES » FAQ » STUDENTS » STAFF » MAP » ALLOWANCE » TAKEN PBS » WANTED » DROP BOX » APPLY » FRIEND ALL » CONTACT

[info]architecte
[info]insane_games
[info]architecte
[info]insane_games

[No Subject]

[info]architecte
[info]insane_games
Let's make an Inception RPG! Any takers?

[info]blueridge
[info]insane_games

[info]blueridge
[info]insane_games

[No Subject]


[info]blueridge
[info]insane_games


HOLDS | PREMISE | RULES | APPLY
RACE GUIDELINES | WANTED | DROP BOX | CHARACTER DIRECTORY GROUPS OF SUPERNATURAL


Welcome to Asheville, North Carolina!

Asheville has been proclaimed to be a "New Age Mecca" as well as "the new freak capital of the US". Most people overlook these statements made by the media, because most of Asheville's residents live there because it was named one of the top seven places to live in the US, it's location in the mountains and surrounding areas is ideal, and life moves at a slower pace in the South.

Little do people know that the first two statements are true, and Asheville has been rumored to sport some serious supernatural activity.

For many years supernatural creatures of all shapes, sizes and backgrounds have been migrating to this city in the Blue Ridge Mountains. None of them can quite put their finger on why they are drawn there, but there is a pull that they just can't ignore. Perhaps it has something to do with the convergence of all these different supernaturals, or maybe something darker is brewing underneath the city of Asheville.

Adds are every Wednesday and Sunday!




[info]modsofthezone
[info]insane_games
[info]modsofthezone
[info]insane_games

[No Subject]

[info]modsofthezone
[info]insane_games


AVAILABLE | TAKEN | PREMISE | APPLY | GUIDE


It doesn't happen with a flash, a bang, or any sparkly pizzazz.

Everyone's transition to the Zone is as simple as waking up on a bench in a room filled to the brim with luggage. This is the Baggage Claim room. A kind attendant will help you find all the trunks with your name on them, but don't expect to get any answers out of the attendants. They're all smiles and no answers.



Most Wanted: Ron Weasley, Hermione Granger, Neville Longbottom, Charlie Weasley, Lee Jordan, Narcissa Malfoy, Lucius Malfoy, Orion Black, Walburga Black, Louis Weasley, Salazar Slytherin, Godric Gryffindor, & more.



[info]pansy_parks
[info]insane_games

[info]pansy_parks
[info]insane_games

To Be or Not to Be: A Harry Potter post-DH RPG


[info]pansy_parks
[info]insane_games

TO BE OR NOT TO BE

GAME
MOD JOURNAL
WATCHERS

Premise
Characters
Rules
Application
Wanted
Player-Modding

Most Wanted
*Harry Potter
*Ron Weasley
*Hermione Granger
*Luna Lovegood
*Neville Longbottom
To Be or Not to Be is a Deathly Hallows compliant game that picks up right where the books left off (pre-epilogue). Our focus is on characterisation and realism and the game gives you the opportunity to find out what happened to your character after Voldemort died and the war ended.

The game is 75% player modded which means that we review applications, make plot decisions, brainstorm, and generally run the game as a group.

Because we're player modded everyone has an opportunity to contribute to game wide plots as well as developing their own characters. We're a friendly group and if you're looking for a game that you can really get involved in then this is the place for you!

GAME BEGAN MAY 2, 2010.


[info]architecte
[info]insane_games
[info]architecte
[info]insane_games

[No Subject]

[info]architecte
[info]insane_games
Looking some folks to help start up an Inception RPG. Comment if interested, let's chat. :)
[info]architecte
[info]insane_games
[info]architecte
[info]insane_games

[No Subject]

[info]architecte
[info]insane_games
[info]inceptionrpg You're welcome.
[info]architecte
[info]insane_games
[info]architecte
[info]insane_games

[No Subject]

[info]architecte
[info]insane_games
[info]inceptionrpg Cobb & Yusuf would be greatly appreciated. :)
[info]gravecomfortmod
[info]insane_games
[info]gravecomfortmod
[info]insane_games

[No Subject]

[info]gravecomfortmod
[info]insane_games


premiserulesfaqtaken/holdsapplicationmod contact
places and jobsthe townspeopleghostly things


Grave Comfort is a supernaturally themed original character role-playing game set in a fictitious small town known as Comfort, Virginia. Established in 1763, Comfort has a rich history going back to the original colonies of America. In the present day, it is famous for the strange goings-on that happen throughout the town: mysterious lights over the woods, a haunted former prison for the criminally insane, haunted train tracks, the remains of a 19th century cult that ended in mass murder...there was even a cult slasher film series based on the town's supernatural history that has spawned an annual horror film festival. Typical tourist attractions can be found in town too, from tours on the Buckley Plantation or at the Thorpe winery to visits to the Historical Society's Museum or one of the many art galleries in town. Come to Comfort for its attractions, stay to experience its oddities.

Welcome to Comfort!