July 16th, 2010


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Breaking Point - looking for new characters


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Breaking Point

The RPG

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The Premise

In the Summer of 2024, a pack of werewolves started terrorising the country, turning young children and brutally killing their parents. A month later the dead started returning to life. Voldemort was among the first to arrive. By spring 2025, Voldemort and the werewolves had joined forces; Hogwarts, Azkaban and Diagon Alley had been attacked, but Ministry and Order were still standing strong, forcing Voldemort to live in hiding.

On June 18, 2025, everything changed! Voldemort launched an attack on the wizarding world, hitting King's Cross, the Hogwarts Express and the Ministry. While the forces of good spread out to protect the population, Voldemort took over the Ministry – and with it the Wizarding society. The Order and their allies fled to Hogwarts, where Headmaster Severus Snape shielded the school, making it impossible for Voldemort to gain entrance. From there, the Order launched its resistance.

For the rest of the population, it’s comply or be killed, but under the surface, people are trying to find a way to manoeuvre outside the new laws and restrictions. In the meantime an unknown, yet undetected, spell is spreading amongst the Wizarding population, Death Eaters, Order and neutral alike. A spell which has the potential to turn the world upside down once more.

Features


*Plot Focused
*OC friendly
*Tons of characters to interact with

Game Began July 1, 2009.


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Boston College for Blended Academics

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Cyclops
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Ten years ago a university that specialized in mutant education along with the standard courses of studies was built. It was the first of its kind, implemented just after the mutant education act. The university is open to humans and mutants of all races, creeds and religions, giving them an equal opportunity at higher education.

Mutant U. is a co-ed, mutant/human university specializing in offering additional training for mutant powers alongside the curriculum for most common majors. The game allows canon and OC characters, humans and mutants, teachers, staff and students. The university is a microcosm that reflects some of the prejudices found in the outside world as well as those unique to college life.

MU is a College Level AU X-Men game set in modern day Boston. It is meant to be a place where OCs may flourish, new stories can be written and those who have moved on to college may begin again. The school grounds, commonly referred to as Mutant U., house both a university as well as a training facility. The game is open to mutants and humans age 18+, canon and original characters are both welcome. The game hopes to combine the social aspects of life as a mutant and a university student with the dangers that come from living in a world where humans and mutants coexist, sometimes not-so-peacefully.

Layout from RP Tutorials ♥

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Premise | Rules | Apply | Characters | Cast | Teams

In 2001, Quidditch fans were shocked to see the Wimbourne Wasps drop from the British Quidditch league. Their flags and jersey's hung up for the last time. It was then that Wizarding Britain truly took in the full impact of repercussions from the war with Voldemort. Outside of the political and economical rings, the social structure of Wizarding society was in danger of crumbling beneath the lingering weight. Education alone was a heavy burden under the already thinly spread financial support of the reconstruction. Hogwarts needed to be rebuilt, Law enforcement needed to be deployed on a far greater scale, and compensations needed to be made. The Ministry, while undergoing it's own reconstruction, struggled to meet the demands it now faced. Entertainment and Sports fell to the wayside, leaving teams to struggle to find their own backing and financial support. Ticket sales were reaching record lows and number of new players entering the league became almost non-existent.

The decision to remove the Wimbourne Wasps' from the league was announced by Owner and retired player, Pierre de Vega. Pierre met the crowd of shocked fans saying, "The time of Professional Quidditch is coming to an end. The Wimbourne Wasps will step away from the league with heavy hearts, but also with the hope that those great games of the past will continue to be remembered and valued as we step out to meet a new age for Wizarding Britain." They were words that were meant to say good-bye to a much loved game, however, the response they stirred was something that shocked many. From all corner of British society, funding began to pour into the league. Teams were getting various offers of sponsorship and donations. Quidditch was still, very much, a part of Wizarding culture and the actions of the people stated that clearly.

Over the past five years, Quidditch has continued to grow, becoming a super power in it's own right. Quidditch used to be a game, but it's become much more then that. A position on a Professional Quidditch team has become the most sought after job in Britain, surpassing Gringotts and even the Ministry. Rather then loosing the game to memory, it has gone to the other end of the spectrum and become a way of life. Team loyalty reigns over all and rivalries have become the stuff of legend. Media allegations and team pressure create tension among those who seek friendship or romantic relationships among the roster of rival teams.

Quidditch is far more competitive than it has ever been. Which team do you play for?
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Liberalis

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Liberalis
A Post-Warts, Non Deathly Hallows Compliant Game


By the spring of 1999 the Trio had collected and destroyed all six of the Horcruxes and they set out to find the Dark Lord hoping to end it once and for all. At the climax of the duel, Harry gained the upper hand and Voldemort, knowing he had seconds left, used his last lifeline: a time turner. With the fall of their Lord, the Death Eaters abandoned the battle and it appeared to the wizarding world that their greatest enemy had been defeated. Unknown to them, the time turner had brought Voldemort into 2002 where he was already gathering his followers and one more Horcrux still remained. Voldemort had unknowingly created another when he had killed Harry's parents and attempted to kill Harry. The newly shattered part of his soul was transferred into the infant when the Dark Lord cast the killing curse.

The New Year of 2003 would be marked with tragedy. The Dark Lord would announce his return at the Ministry’s Annual New Year’s Ball where innocents were attacked and dozens were slaughtered. In the aftermath of the battle, accusatory eyes turned to the once celebrated hero; Harry Potter. Overnight the news spread and people began to feel again the terror that had yet to fade completely. Over the next few months the Ministry worked around the clock to assure the people that this time wouldn’t be like the last; this time they should place their trust with the government and not in the hands of an adolescent hero. The Ministry’s demeanor became one of confidence. He-Who-Must-Not-Be-Named had struck out twice already and this time the situation would be handled properly. Voldemort had other plans.

On June 23rd the Ministry of Magic fell. Trust and security was shattered when Voldemort and his army entered the Ministry building, having been given access from within. Death Eaters and dark creatures alike swarmed through the structure, destroying everything in their path; among the dead was found every member of the Wizengamot including the Minister of Magic himself. Once and for all the Dark Lord proved what he was capable of.

With their Headquarters in ruins, the Ministry has been forced to relocate and is scrambling to come to terms with their losses and what it meant for the future. Wizarding Britain looks to the future with little hope while the Trio desperately search for the missing piece, knowing that if the Dark Lord had returned that their mission had not yet been completed. Another Horcrux must still be in existence and destroying it is the only way to ensure their liberation.

More information here.

Game Opens Friday, July 23rd