July 3rd, 2010

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[info]insane_games
[info]wf_mods
[info]insane_games

Aren't you tired of banners? (We are too.)

[info]wf_mods
[info]insane_games
Ever wanted to play a superhero without having to be an X-Man? Love science-fiction without the spaceships? Interested in being a part of world building? Want to play a character of your own making?

We Float is set on an alternate Earth in the year 2096. In 1946, a virus was released on earth that changed everything. The Wild Card virus created Earth's first metahumans, giving superpowers to aces, and deformities to jokers.

At first, aces were revered and jokers were hated. Both sides were seen as property – useful for the public good, or useful to beat up. No one thought long-term about what they meant to the world; everyone thought that the first generation would die and take their mutations with them.

But the wild card didn’t die out. Instead, they’ve been increasing, ever more of the population, ever more present.

Ever more useful, to those who think that way. Technology hasn’t caught up to the gifts that the wild card can give, yet. That’s the new arms race: to make your own wild cards, rather than wait for them to be born. Both the government and free science – if science can be said to be free in an age of corporate control – want that power.

Both are on the brink of achieving it.

More information under the cut... )

Cross-posted to everywhere we could find on the internet. Just think- if you app, we'll stop.
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[info]insane_games
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[info]insane_games

[No Subject]

[info]may_mods
[info]insane_games
MODS | IC | OOC | OWLS | PLOT | PROPHET | NPC

On May 02, 1998, a battle broke out at Hogwarts. The battle. Students, professors, creatures, The Order and Death Eaters alike fought hard for their beliefs. And then, Harry came forward, and history was made when he defeated Voldemort. Peace does not come easy though. There was a heavy price and they're only just beginning to pay it.

May 02 is a trio-era game set in the wake of the Final Battle. Picking up the day of and just after the ending of the final battle, we will follow our beloved characters as they grieve, fight and work to rebuild their lives, and attempt to find their place in the world as it stands now.

But it certainly won't come easy.

open as of may 02, 2010.
FULL PREMISE | RULES/FAQ | CURRENT CAST | NPC PBs | AVAILABLE/TAKEN | APPLY
BATTLE OF HOGWARTS | MINISTRY INFO | HOGWARTS INFO

[info]soaptown
[info]insane_games
[info]soaptown
[info]insane_games

Confused? You won't be after this episode of [info]soaptown!

[info]soaptown
[info]insane_games
#1 - THE FACTS OF LIFE. The most important rule is that no one actually dies. Most especially if there is no body found - but even then... The dead person will choose to resurface at a most inopportune time - like when his 'widow' has finally stopped crying and is about to marry someone else.

#2 - YOU HAVE A TWIN. If you are evil, your twin is the epitome of decent. If you are good, your twin is the epitome of evil. This twin, especially in the latter scenario, will attempt at some point in your life to take over for you. You will be held prisoner somewhere unable to communicate to the people you love that it is not you doing all those uncharacteristic things. This evil twin will also have sex with your significant other. You must never forgive your significant other for this transgression as that person should have known it wasn't you.

#3 - YOUR FORMER SPOUSE. The ex-husband/wife that you failed to mention will show up at your wedding to the new true love. If this former spouse is a wife, she is there to tell you about the child you never knew you had.

#4 - EDUCATION. You do not have to be a college graduate (or even High School really) to become CEO of a major company (or a doctor or lawyer). The best way to succeed in business in a Soap Opera Town is to have your father (or much older spouse) own the business or to have some really good dirt on the owner so that he/she will be forced to give you a great job or be ruined for life.

#5 - AGING. If you send your child to camp or a boarding school, the same child will return twice as old as when he/she left even if only a year or a few months have passed. Be aware that this child will be ready to cause problems in your life. This child resents you - A LOT - for neglecting him or her for all these years. (Even though you could swear this child only left a few months ago).

#6 - CHILDREN. If a young, beautiful woman comes to town and either tries to or actually succeeds in stealing your husband... REJOICE - for this is the long lost daughter you never knew you had. Or maybe you did know, you have just conveniently failed to mention it to anyone, or maybe you had amnesia or a split personality and don't actually remember giving birth to said child. This should also alert you that the father of said child will not be far behind.

#7 - APPROACHING DEATH. If, all of the sudden, you feel compelled to tell everyone how much you love and respect them for no apparent reason. If you forgive all those who have wronged you even if you have been mortal enemies for years and you have done all you can to ruin their lives and vice versa, you should be aware that you are about to die. This also applies if you have ticked every person in town off and they have all threatened to kill you in some way or another.

If you find yourself very upset about situation 7 - don't despair - see situation 1.

welcome to soaptown.
[info]greenwater
[info]insane_games
[info]greenwater
[info]insane_games

Manifest Destiny: A Marvel AU in the Wild West

[info]greenwater
[info]insane_games

Manifest Destiny is a Marvel Comics-based AU set in the Dakotas during the days of the Wild West.

It is 1875. The United States is at a crossroads, still binding up the wounds of a country torn in two a decade before in the Civil War, while pushing westward in exploration with optimistic enthusiasm for its centennial celebration next year. After completion of the railway link back east and the discovery of gold and good ranching and farming land, the Dakota Territory has seen its share of boomtowns. One of these was named Marvel.

Dr. Charles Xavier, having opened a school and home for orphans after experiencing the horrors of war, has recently moved out west with students both old and new to provide an atmosphere less rigid than that of his ancestral home in New York. He dreams of giving these orphans an education and a fresh start where they can thrive and not be held back by their birth and their lack of economic opportunity. He's assisted by old pupils turned teachers, and his good friend Erik Lensherr, an immigrant who fled persecution in Eastern Europe. But where Xavier would ideally turn his orphans into gentlemen and ladies who can use their talents to improve society, Lensherr thinks that first his pupils must survive and grab an assured place in life before they can start improving it. Which man's philosophy influences any particular student's outlook and behavior more, who can say?

The law does its best to keep things in line. Colonel Nicholas Fury, hero of the famed Howling Commandos, keeps an Army garrison nearby at Fort Shield to help keep the peace in the area for major upheavals. For the day-to-day there's Steven Rogers and his posse of US Marshals, nicknamed the "Avengers" for their swift defense of justice, as well as the local sheriff and deputies. But it's still a rough and tumble atmosphere, with bandits and mercenaries alike.

Many people have been making their way out West in the expansion to Marvel and its surroundings to make a new life, whether to escape from home or the results of the war, or from boundless optimism: soldiers, immigrants, homesteaders, cowboys, gold miners, quacks, scientists, saloon girls, gunslingers, merchants, outlaws, and gamblers alike. It makes for a vibrant and sometimes volatile atmosphere, where just about anything can happen.

Game Opens July 5th, Holds and Apps Open Now!

Taken/Held Chars***Requested Chars***Game Application
FAQ***Rules***Mod Contact Box

Please PM the mod at [info]greenwater or use the drop box with any questions!
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[info]insane_games
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[info]insane_games

[No Subject]

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