March 20th, 2010

[info]xchange
[info]insane_games
[info]xchange
[info]insane_games

X-Change: A Gender-Swapped Marvel Game

[info]xchange
[info]insane_games


Welcome to the new world of Marvel, where every character that you know and love has been gender-swapped. Where everything in this already confusing world has been turned upside down and rearranged. Where some things are so different, it's hard to recognize them. And yet others... Well, some things just cannot help but stay the same, no matter what universe you're in.

Take Charlotte Xavier and Erelah Lensherr for instance. They still were great friends who had bright hopes for the future of mutant-kind. But it was together that they created the Fellowship of Mutants, a safe-haven for mutants everywhere, or it was supposed to be. That was before Xavier saw the hatred in Magnona's eyes and knew that their ideals no longer meshed, so she left. Or take Toni Stark, inheritor of billions which eventually led to her near-death and rebirth as Iron Woman. She founded the Avengers, but who came along with her? Well, that's for you to decide.

And then there's Naomi Osborne. Driven mad by a formula gone array, she now has a thirst for power, and she understands the word subtlety. She has formed the group known as the Masters of Evil, and she has plans to become the next Mayor of New York. Will she succeed? Well, she's already in the running, so... only time will tell.

X-Change is an easy-going Marvel role-play where gender-swapping in the name of the game. Just about all characters in the Marvel universe are open for play! Holds are now being taken! Get yours in today!

Game Opens at 8 applications!

[info]quarantine_ops
[info]insane_games
[info]quarantine_ops
[info]insane_games

[[info]quarantine_ops]

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[info]insane_games


THE QUARANTINED: A SURVIVAL GAME
NAVIGATION

rules | application | the mods
characters | wanted characters | hold a character
frequently asked questions for the concerned american citizen

PREMISE

WEST 57TH - THE SALISBURY HOTEL

Once, Compound One - comprised primarily of the Salisbury Hotel - the safest place to live in New York - possibly in the Infected wasteland of the United States. It is steadily becoming a prison to its inhabitants, a nation-state under the martial law of one zealous man. Those who remain try to stay alive amid the tyranny and injustice of the man who only seeks to "keep them safe" in Compound One. Residents disappear if they subvert - but to where? Are they cast out to battle with the cannibalistic horde? Or are the rumors of the Underground Railroad true? What of whispers of a cure for the Infection? Some survivors are too grateful for the relative safety to question - relieved, at last, to not have to fight for food, water, and shelter. Others remember a better time, when the safe zone was protected by a man with principle...

MANHATTAN WATERWAYS - THE ARMADA

The refugees, lead by Rory Teague, have found permanent solace on a fleet of sailboats. They are afforded mobility and relative freedom, after nearly a year on the run from the Dictator of the Salisbury. Teague, former leader of Compound One, still gathers survivors out of the city into this new water-borne life. But the refugees are never idle - their friends and loved ones remained trapped inside the walls of Compound One. With the knowledge that his people are safe for now, if trapped, Teague works to lay plans for his expanding armada. But the conflict with the Salisbury is never at rest for long - a war brews across the city. And help may come from the most unexpected of places...

URBANA LUXURY APARTMENTS - SAFE ZONE

Nestled quietly in the borders of an Infected-free area of the city, a small band of holdouts hide in the Urbana Luxury Apartments and debate whether to join the Compound. But they live under perpetual threat and harassment of having their freedom of choice revoked, simply because they wish to peacefully coexist. They are a faction divided: some wish to experience the comforts of the Salisbury. Others urge them to wait, to see, not to lock themselves away. In a time when mere survival is so important, mankind fighting against itself is sure to be destructive. Soon, the decision may be out of their hands. But the Salisbury guards have no idea, the force of will that awaits them in resistance...

click for more.

FEATURES
- We feature a strong, consistent Game-wide plot.
- We have a list of main plot-heavy characters for your convenience.
- There are plenty of in-game activities to provide opportunities for personal character development.
- Due to the graphic nature of this game, we only allow players eighteen years of age or over. No exceptions.
- NC-17, slash, femme-slash and het friendly.
WANTED
- Compound Residents who are ready to stay put
- Urbana Folk
- Guards are needed for Compound One; due to the overseer's rules females need not apply.
- Dedicated Vasiliev workers to work closely with the operations of the Compound. Please contact a mod for the professional development of this character.
[info]mysticrealmmod
[info]insane_games
[info]mysticrealmmod
[info]insane_games

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[info]mysticrealmmod
[info]insane_games

Mystic Realm

MODSRPGOOCSLs COMM

Feel the Magic


Rules
FAQs
Holds/Taken
Application
Creature Info
Creature Powers
Places to go
Friending Button: FL
Contact Post
Drop Box
Since the beginning of time the creatures of magic have been awed, wanted, and hunted down. Religions fade and fall. Fears grow and abate. The beings of this world change, grow, and they adapt.

Lost in the world grander than its dreams, a small town beckons you. Its name is Crystal Falls, nestled in the middle of one of the largest lakes of the south. The only way in is through boat or flight. There are others here like you. They live normal lives, adapting their ways as you have had to do to survive with your freedom. You wonder how many of them know. You wonder just how long you all have until the fear grows, questions go unanswered, and the hunts begin. You wonder if the humans will be able to stay, as some wish to keep the island for the mythical creatures only.

For now, this town is safe, a haven for the mystical creatures of lore. They welcome you with open arms. Most are friendly like no other place in the world. More are coming, drawn to the power already here in this enchanted land, and by the powers of the ones long settled here. The promise of protection, friendship, family, normalcy, whatever it is you want out of your life is here and now. How long will it last? Who can you trust?

Welcome to Mystic Realm.

Adds within 36 hours of apping!