March 4th, 2009

[info]charingmods
[info]insane_games
[info]charingmods
[info]insane_games

Charing Cross: Post-DH RPG

[info]charingmods
[info]insane_games
GAME STARTED 2/08/09
Game Premise
The year is 2003. It's been nearly five years since the fall of Voldemort, and things in the Wizarding World have both changed and remained the same. Hogwarts and the Ministry of Magic have been rebuilt to their original glories, and under the new Minister of Magic Kingsley Shacklebolt's watchful eye, Diagon Alley has been completely restored to the splendor of old. Once again, Diagon Alley is the the center of the British Wizarding Community. With new shops and restaurants are opening all the time, as well as an increase in available residential space and the surrounding street ways, Diagon Alley is definitely the place to be.

Charing Cross is a game that centers on the everyday lives of Witches and Wizards as they navigate through this world. Focus will be on relationships and characterization, with the occasional game-wide plot thrown in for fun. The game will be adult in nature, so you must be over 18 to apply.
The Players
Charing Cross is looking for active, social players interested in character development. Players are expected to offer up their own plots and see them through. Plots that affect the whole game are welcome! There will be a monthly plot post where players can discuss ideas and how they'd work.
Getting Started
[info]charing_cross | [info]cc_writers | [info]cc_readers | [info]charingmods

Game Rules | Available Characters | Application

Current Cast | Important Resources

Contact: charingcrossmods@gmail.com
Layout profile code thanks to ReversesCollide



Credits:
+ Layout by [info]gossymer (here), with base codes by [info]grrliz (here)

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rulesapplicationcharacterspremise
talesfamiliesclubsout of character
threadscontactfaqscast
They never meant for it to happen as they sat around the book of tales. All they wanted was for the stories to tell themselves. Four young students sat around the book experimenting with spells and taking notes. After trying for what seems like hours one of the four gave her final attempt.

And that is when it happened. There was a resounding boom throughout the castle. There was an explosion of light and the pages flew through the room. Once the shaking stopped the girls gathered their things and made it back to their rooms before anyone noticed. After continuing the next few days as normal they decided the spell had backfired.

But they couldn't be more wrong.

The spirits of tales have taken over the students at Hogwarts. Strange things are happening and no one knows why. Some tales have managed to find students with a likeness to their characters; others weren't so fortunate
[info]doublemods
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[info]doublemods
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Double Crossed: A postwarts rpg.

[info]doublemods
[info]insane_games
Game Starts March 21st. Now Accepting Applications!
Specifically Looking for: Harry Potter, Parvati Patil, Draco Malfoy, & Hufflepuffs!

doublecrossed doublemods double_ooc
DoubleCrossed is a PostWar Harry Potter game set in 2003.
We are canon-compliant up to but not always including the epilogue.


PREMISE :: TAKEN :: WANTED :: RULES :: APPLY
It's now 2003 and after five years of healing the Wizarding World is ready to get on with their lives. The Wizengamot has reached the verdict on their last Death Eater trial. And just when everyone begins to breathe again, a family of Muggle-Borns with a brand new baby were brutally murdered. And above their homes the Dark Mark is glowing just as brightly as it had five years ago. The Order and the Ministry are both on the hunt for the Lestranges, the only missing Death Eaters. But the rest of the world is starting to wonder if it's all just smoke and mirrors. Is Voldemort really back from the dead? After all... he's done it before.
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regaling

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AFTER FIRST 10 APPLICATIONS


Regaling is a cursed kingdom. Inside, there are castles towering to the sky, enchanted forests, and a host of magical creatures, but despite all of that, the kingdom is still cursed. Not just the kingdom as a whole; every single inhabitant of Regaling is born with their own curse. Some are meant to be broken, others will remain unbreakable.
Regaling is one giant fairy tale. Your character will be the hero of their story, a victim in another, a love interest in the next, and maybe a villain in all the rest.

Regaling is an AU multifandom animanga, book/movie, and video game role-play with a heavy importance on character development and humor with hi-jinks!!1! versus a complicated plot. The game is set up in a loose way in the hopes that characters will be able to make the game develop without having very much set in stone. It is designed in the form of a kingdom of fairy tales, with each character assuming a role in their own story and inevitably affecting the other stories around them. The Kingdom of Regaling itself is under a curse that includes curse days, during which the majority of Regaling's inhabitants will suffer from the same basic curse. It could, for example, be a day when everyone switches curses, or maybe forgets about the person they hold the most important to them. However, on the normal days (and I'm using "normal" lightly here~) each character must live with their own curse. As part of Regaling's curse, each person who enters the Kingdom of Regaling, be it by birth or travel, will have a curse placed upon them. The curse is theirs alone and, if they are lucky enough, they will find a way to break it.

Unfortunately, being the emo kingdom that it is, Regaling's troubles do not end with curses. No, Regaling also suffers from even more supernatural forces fighting against it. Dragons enjoy snatching up princesses, the mountains are home to god-knows-what but they're awfully loud at night, and no one is quite sure of when the next plague will hit.

Fairy tales might have happy endings but no one ever said it was easy getting there or that it had to end happily ever after after all~ ♥


If you have any extra questions visit [ regaling@insanejournal ] or e-mail at [ regalingmod@aim.com ]
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[info]an_ill_wind via [info]illwindmod

FAQ | Rules | Characters | Application

BEGINNING MARCH 15TH

It's 1980 and the first war is escalating. Voldemort is slowly taking over all aspects of magical life; he is systematically knocking out important ministry figures in his quest to deter Millicent Bagnold's campaign for Minister of Magic, and plotting the demise of key radicals in the Order of the Phoenix, Dumbledore's agitating, underground society. But something is changing. A new prophecy is being crafted by someone who has seen how Voldemort's campaign will tear the world apart and destroy the lives of those fighting against him. Will they re-shape the war to a better end, or simply delay what they are trying to prevent? Maybe an ill wind is blowing nobody any good.

Wanted Characters: Sirius Black, Remus Lupin, Peter Pettigrew, Marlene McKinnon, SEVERUS SNAPE, Gideon and Fabian Prewett, Lucius Malfoy, Bellatrix Lestrange, Regulus Black, Frank and Alice Longbottom, Dorcas Meadows, Amelia Bones PLUS more available!

[info]62442_mod
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Beneath the Red Booth is a post Hogwarts game set in 2003. It centers around the Ministry of Magic and those employed there. Playable characters have been assigned jobs or are spouses of those who work at the ministry.

Shacklebolt works to rebuilt the Ministry, reforming wizard law, rounding up straggling Dark Wizards five years after the war. The teens of Harry's time are adults now, with adult lives and adult problems.

Dial 62442 to find out what's Beneath the Red Booth


CHARACTERS
RULES
APPLICATION