January 31st, 2009

[info]hl_mod
[info]insane_games
[info]hl_mod
[info]insane_games

[No Subject]

[info]hl_mod
[info]insane_games











The town of Shelby, California has been around since the mid-18oo’s, back when Gold Rush fever was spreading like wildfire throughout the country. It’s relative closeness to the San Bernardino mountains made it a choice locale for miners and those seeking to start a new life. Twice it spat in the face of Fate. Twice it rose from complete destruction to become something great, something that would be a part of American history forever.

Present day, 2009. The years have not been kind to Shelby. Though it is a popular tourist attraction, the town has rebelled against every attempt to restore it to its former glory. How can a town rebel, you ask? It’s a controversial question, to be sure.

Psychics have reported that hundreds of restless spirits walk the streets and linger in the old buildings. Mr. Victor Shelby, a direct descendant of the town’s very first major and current owner of the place, has spent the last few years trying to track down the descendants of Shelby’s former inhabitants. The ones who responded and didn’t think him to be a crazy loon accepted the invitation (and the generous sum of money offered) to come to Shelby and attempt to communicate with the spirits. The project even garnered the attention of a popular ghost hunting television series, who expressed interest in wanting to film a documentary. For two and a half weeks the research team and the descendants would investigate the hauntings.

From the creators who brought you Old West RP, we invite you to once again venture into this fictional town. The first leg of the storyline will run from February 1, 2009 to April 1, 2009. After that, all game wide plots will be decided upon by the players. For the beginning of the game, there will be a close-off deadline for accepting applications. We will be accepting applications up until February 21, 2009, which will last up until April 1, 2009, when the second leg of our storyline is decided upon. After that there shouldn’t be any need for closing off acceptance of applications.

Whether you come as a descendant, a researcher, or even a ghost, we hope you will enjoy your adventure. This is your Haunted Legacy.

THE GAME WILL OPEN ON FEBRUARY 1, 2009.
WE ARE ACCEPTING APPLICATIONS.


[info]kapow
[info]insane_games

[info]kapow
[info]insane_games

[No Subject]


[info]kapow
[info]insane_games

Ever want to save the world?

A re-opened RPG looking for members, Kapow! is a place full of crack-filled fun for the most part. Superheroes, supervillains, and even civilians are needed! With the Metahuman population expanding exponentially, they've taken to a new stand; no longer are they the unofficial vigilantes, dealing out justice by streetlamps and moonlight. Instead they work in broad daylight, with the people cheering (or cowering as appropriate). For several years, the law has been unable to keep up, although finally it's starting to get serious; things must be done about people, running about willy-nilly in jetpacks and twisting streetposts that the city paid for, to tie up supervillains. There are, after all, forms which need to be filled out.

Come and join us in a world of utility belts and freeze-rays, product placements on jet-packs and earth-quake machines.

RE-OPENING FEB 1ST

premise | rules | faq
wanted | held | cast | application


[info]forgotten_mods
[info]insane_games

[info]forgotten_mods
[info]insane_games

Forgotten Gods


[info]forgotten_mods
[info]insane_games
About / Rules / Cast List / Held / Wanted / FAQ / Resources / Apply


What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.
Wanted:
Greek: The Furies, Poseidon, Demeter, Hermes, Cronus, Styx
New Gods: The Internet, Fast Food, Television, Highways, Fashion Industry, Radio
Christian/Hebrew: Deadly Sins (Greed and Gluttony), Holy Virtues (Chastity, Temperance, Diligence, Charity, Kindness and Humility), Adam, Eve
Celtic/Arthurian: Merlin, Lancelot, the Morrigan
Norse: Loki, Odin, Thor, Freyja, Skadi, Hermod, Sif, Tyr
Native American: Coyote, Badger, White Buffalo Woman
Hindu: Kali, Krishna, Ganesh
African: Anansi, Elegba
Egyptian: Isis, Nephthys, Ma'at, Osiris, Hathor, Thoth
Slavic: Baba Yaga, Chernobog, Veles, Koshchei, Morana
Japanese: Amaterasu, Raijin, Susanoo, Izanami, Izanagi
Australian Aboriginal: Rainbow Snake, Bobbi-Bobbi
Aztec: Xochipili, Tlaloc, Tezcatlipoca, Quetzalcoatl
Anglo-Saxon: Eostre, Wayland Smith - more!