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To Be or Not to Be, a Harry Potter post-DH RPG. [06 Apr 2010|05:05pm]









It is May 1998, and Voldemort is dead. A whole new world of opportunities awaits. There are studies to complete, friendships to renew, and a world to rebuild. This is the time for witches and wizards to make their marks. The options are virtually endless.
Family and friends are dead or badly injured. Hogwarts is partially in ruins, the previous year a virtual waste. It may not reopen in the autumn. The Ministry is likewise disorganized and scattered. While some see opportunity, others see only the tragedy, and no end in sight for the pain that comes with it.
To Be or Not to Be is a Deathly Hallows compliant Harry Potter RPG that picks up right where the books left off (pre-epilogue).

We will be 75% player modded, which means that you will have a say in where the game goes, and in making important decisions about plot and characters. If you are a player who enjoys really digging into a game and making it your own, this is the place for you! Participation in player-modding is required so that everyone shares a bit of the work.
Game Begins May 2, 2010

The Premise | Character List | Rules | Application | Most Wanted

Player-Modding FAQ
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[06 Apr 2010|06:00pm]


STORY

GAME INFO

APPLICATION

RULES

SUPPLANTS

TAKEN

LINKS


WELCOME TO HARMONY.

You can’t remember how you heard of this place, yet, here you are. You can remember where you came from. Maybe you’ve come to escape. Maybe you’re running from your past, your enemies, your friends, or maybe even yourself. Maybe you just want a new chance, a new life, a change of pace. Maybe you didn’t come for yourself. You came for your family, for your significant other. Maybe you came to find someone you have lost.

Maybe you didn’t come here on your own at all, and someone else brought you here. Perhaps for your own good, or maybe just to get rid of you. Maybe they want to try and change you, for better or worse. Maybe you came from a different time, place, or existence, and when the offer was given to come here, you couldn’t say no. Perhaps you were given a new lease on life, literally, a chance to do it all again. To do it all right.

No matter the reason, you are here all the same.
This place seems true to its name. Low rates of crime. Pleasant weather, beautiful landscapes and architecture. Starvation, unwanted unemployment, homelessness, war; all of these are virtual unknowns here. You can build a whole new life, if you want to.

To get in, you had to go through an interview with a man that called himself only ‘The Doctor’. He doesn’t expect money, or payment, or some kind of incentive for accepting you. All you have to do is listen.

And you find yourself listening. Perhaps enraptured, perhaps skeptical, perhaps hopeful. Perhaps impatiently or against your will. But you listen all the same.

This ‘Doctor’ offers you wonderful, fantastical things: a path back into life when you are long dead; an existence you couldn’t have in the place you came from; ways to make yourself a new existence from the body you once had; to heal you; to bring you back to your best age; to let you start over.

Or even to make you forget.

Some part of it tempts you. Your curiosity might get the better of you, or your need for a change. Your need to forget. Maybe all of it tempts you. This place is so different from where you have come. A chance to live life again, to live a life you never could have had without this place. A chance to turn back from your past and start anew.

He slides the paper towards you, and it states in clear, no uncertain terms, that there are rules to this place. They don’t seem to like much to ask to some, but to others, these rules might be detrimental, or even terrifying.

Many have walked away from those rules, unbelieving that this man could do any of the things he promises. Unbelieving that this could ever change anything, or that things would ever be better.

But you didn’t.

You read the rules, you weighed your options. You knew that signing this document might not be the best plan, but whatever your motivation, you sign your name at the bottom. Maybe you signed it almost instantly. Perhaps you took it with you home, to dissect it, try to find the loophole. Maybe someone signed it for you, forcing you to this fate. Perhaps you had no choice but to sign, unless you wanted to return to the place you already knew, or perhaps even to your grave. Maybe you signed it, fully intending to break the rules the first chance you got.

But eventually, you took that pen and signed that paper, for better or worse.

And that is where your journey begins.

Welcome to Harmony; a newly reworked, year-running panfandom RPG. Where you are given the chance to relive, relearn; realize the dreams you could never reach. In Harmony, not everything is what it seems.

But don't worry – you can leave at any time.

We are currently accepting applications for the game's changeover on April 11th.
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Game seeking Bellatrix, Narcissa, Alecto, Ted Tonks, Kingsley, Weasleys [06 Apr 2010|08:05pm]
My name is Alison and I'm here from Chronic Resurrection (via [info]cr_mod), which is a dark AU Harry Potter time-travel game set in 1979 and 2000. I am here today looking particularly for Bellatrix Black, Narcissa Malfoy, Alecto Carrow, Ted Tonks, Kingsley Shacklebolt, Weasleys.

We are in need of our female Death Eater/DE wife quota! Bellatrix has a Rodolphus ready for her, Narcissa has a Lucius and Alecto has an Amycus, so they will have instant interactions and plot. Ted is wanted by Andromeda and Nymphadora to round off their family, and Kingsley by the rest of the Order because they could really do with some help! :-) And Weasleys... well, who doesn't love the Weasleys? (Ignore Lucius, his opinion doesn't count :-P) Ginny and Ron would certainly love to see more of them.

It's a dark game - we tend to focus more on DE and Slytherins than other games do, and in 2000 the DE have won. (Harry time-travelled back to the 70s and got so preoccupied with that he failed to stop Voldemort in the 90s.) Characters who would be alive in both times are played in both times e.g. Katharina here has separate journals for her teenage self and her adult self. You should probably look up the premise if that's still confusing! It's very easy to get the hang of, and I'm happy to go through it as it relates to your character if you have any problems. We're complimented on being a non-cliquey game and on playing with new people straight away.

Check us out if you're interested! Please don't hesitate to comment here or ping/email me if you have any questions or suggestions. I'm herringprincess on gchat/gmail and imphandsosmywife on AIM.
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