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Aug. 6th, 2011


[info]apathyisboring

CONTINUITY/PLOT QUESTIONS

Got 'em? Ask 'em.

[info]apathyisboring

EPILOGUE

19 years later... no, I'm just fucking with you. )

Aug. 5th, 2011


[info]apathyisboring

ENDGAME TIME

No pre-amble, I'll put it all in chat. For here, post your endgame music.

Apr. 9th, 2011

[info]disappear_npc

When they reach the glowing blue door, it isn't quite the butterfly room that awaits them on the other side...

The Butterfly House )

Apr. 8th, 2011

[info]disappear_npc

Endgame Dungeon 2

The group arrives at the planned location on Friday, and are herded onto a bus with little ceremony. They reach their destination soon enough...

Mar. 23rd, 2011


[info]apathyisboring

A strange dream...

You dream of the Anti-Bullying Club. Everyone is together at a beach house at the height of summer, talking, laughing, swimming, and doing other beachly activities. There are other things - something vague about red thread that can't be remembered when you wake up. You remember some faces more than others, but you wake up feeling closer to everyone.

Mar. 19th, 2011


[info]apathyisboring

Dates

Remember how I said next dungeon is tentatively april 1st? Well, I lied, that's a terrible day for me!

Please tell me the best day for you between the 4th - 8th.

Top three picks, please.

Mar. 18th, 2011


[info]apathyisboring

FOLLOWING DUNGEON

In the fleeting moment between waking and sleeping, there's a flash of pale blue light, bright enough to leave an impression and brief enough to leave you wondering if you saw it at all. You wake with the distinct feeling that you are forgetting something and pause at the nearest window on the way out your room. There's full view of Nanakamado from here - not the school, but the entire fortress. The crystalline structure at the center reaches up and pierces the clouds as always, refracting light on to them for an almost heavenly glow. You glance at the clock, next, and you are overwhelmed with real, palpable fear at the realization that you're already late for class.

-----

MILLENIUM CITY - The Tranquil City

Millenium city isn't really about order as much as it is about stability. It's a "tranquil" city, a world where no one would have the drive or the means to challenge their shadow in Paradise, because people accept the cards they are dealt.

Time hasn't appeared to move, but the team have lost their personae and forgotten Paradise, eachother, and themselves. Those who died in Paradise have returned as though they have never died. Only those who died by Paradise in the past year are returned to life - Kozue's grandmother and Reizo's father, for instance, are still dead.

The cast members lose the will to try to be anything more than what they are, shape their own future, and be true to themselves. They find themselves more complacent and more afraid of stepping out of line, or convinced that there is no point in doing so. You decide how to play this, but in a general sense, think of it as resetting your character's development.

Everything in Millenium City is rote, school included. There is a very going-through-the-motions feeling to everything. At the center of the city rests the Prism Tower, where "the angels" live - Micheal, Uriel, and Gabriel. They are known to citizens as the city's sworn protectors and enforcers. Prism Tower is supernatural in nature and populated with shadows such as Dominion, though the rest of the town is relatively normal, and Dominions are considered law enforcement above the police.

Surrounding Prism Tower is a fortress and prison, where Raphael the Betrayer, understood by everyone as Very Very Bad, is held. Political dissidents are also locked away here. Also at the foot of the Prism Tower is Nanakamado, the most prestigious school in Millenium City, said to be blessed by the angels themselves.

[info]apathyisboring

Endgame 1

Endgame Dungeon 1

The logs will go here when the dungeon is complete. This is a housekeeping post.

Social Links:
- Finish doing any updates to your SLinks now, so they are on the record.
- The team link should be Rank 9 or as close to it as humanly possible. Rank 10 is perfectly fine if you feel like it's appropriate for your character.
- If you need to make an adjustment to someone's Slink based on a thread that is not yet finished, this is acceptable. Just try to, you know, finish it later.
- Please do not frantically backdate a rank 10 just because you feel the need to get it in; there will be an opportunity upcoming. You may frantically backdate then, if you prefer. It shouldn't have a huge impact from now to then.

OOC/IC Stuff:
- The direction and specifics of the plot have changed rather drastically since the first encounter with the OMGels. When the dungeon runs I will have to ask for your patience and understanding should discrepancies arise, as they most likely will. I'm not making any specific retcons at this time, but please proceed with this in mind, and feel free to doublecheck apparent discrepancies in OOC chat as we run.
- Please don't ask about Kanaye or Kazuya IC. I really don't even know.

Plot Recap:
- The following deaths have taken place over the past year and are attributable to Paradise (in order):
  • Yoshimi's Ex
  • Sato Kei
  • Aomori
  • Seiji
- Sato Kei and Yoshimi's Ex are confirmed persona users. Sato Kei was the wildcard.
- OMGels are responsible for throwing the team into Paradise one by one.
- All OMGels have some kind of "human form" or presence in the real world. This is not their natural form.
- Known OMGels include: Seiji, Fujiwara.
- Suspected OMGels include: Ishino, Ozaki.
- Seiji/Raphael defected to the team's side, stating that the other OMGels sought order and the coming of Millenium City, which was being eternally prevented by virtue of the Persona Users. According to Raphael, this would take place in the real world. He was murdered in Paradise by Gabriel despite the protection of Renju's Persona, Prometheus.
- Seiji did not want to assist in whatever the OMGel's were plotting, but also refused to divulge much information regarding their plans, whereabouts, and identities.

BGM suggestions:

Mar. 9th, 2011


[info]whenitsleeps

Dungeon : Steps of Slumber

WHO: Team
WHAT: Isao's Dungeon
WHERE: Paradise
WHEN: January, only a week and a half after this post
WHY: Everyone needs a lighthearted dungeon and Isao needs the help!

tonight make me unstoppable )

Jan. 31st, 2011

[info]disappearedmods

One of the old exits to the school has fallen completely into light. It looks like Paradise's decay, but the other students don't seem to notice at all, much less walk towards it or try to use it.

Jan. 9th, 2011


[info]omgboyskissing

Dungeon Crawl - Yoshimi in Wonderland

in the still of the night, it is there you'll feel it most / in this dark carnival where the end is close )

Dec. 23rd, 2010

[info]disappear_npc

Investigating Ishino

Who: Open
What: Investigating Ishino
When: Between Christmas and new years?
Where: The visitor's centre
Why: plotplotplot

A lawyer and a spirit medium are just on their way out... )

Dec. 21st, 2010

[info]disappearedmods

A SHARED DREAM THING

In the fleeting moment between waking and sleeping, there's a flash of pale blue light, bright enough to leave an impression and brief enough to leave you wondering if you saw it at all. You wake with the distinct feeling that you are forgetting something and pause at the nearest window on the way out your room. There's full view of Nanakamado from here - not the school, but the entire fortress. The crystalline structure at the center reaches up and pierces the clouds as always, refracting light on to them for an almost heavenly glow. You glance at the clock, next, and you are overwhelmed with real, palpable fear at the realization that you're already late for class.

The rest blurs, and you're back in your bed again, just coming to.

Nov. 1st, 2010


[info]the_nadeshiko

Dungeon: Nirai Kanai

WHO: Team.
WHAT: Kai's Dungeon.
WHERE: Paradise.
WHEN: Early December
WHY: Because he's part of the nakama!

Home will always be here on the scenery side / Where I disappear and hide )

Sep. 18th, 2010


[info]sakurabamasami

The Garden of Madness

Who: The team, Shadow Masami
What: Dying horrible deathsDungeoning
Where: Paradise
When: A few days after Seiko was beaten down
Why: Why not?

Let reality crush you. )

Aug. 23rd, 2010


[info]some_other_dog

Who: Team
What: Reizo Dungeon.
When: Post-investigation.
Where: Paradise
Why: They were forced.

I will confront him, and challenge him, for I too, am mighty! )

Aug. 19th, 2010

[info]wisteriafield

WHO: Hikaru and Pre-Associated People.
WHAT: Investigation, Obstinancy, Fighting.
WHERE: Occult Shop and Paradise.
WHEN: Immediately after this.
WHY: Naivety.

Money? )

Aug. 5th, 2010


[info]some_other_dog

Noodle Alley is a familiar place to all but the most shut-in of Nanakamado students, and so is the cold lump of dread that settles into their stomach at the thought of Reizo Shirai.

Jul. 25th, 2010

[info]disappearedmods

SEIJI'S DUNGEON

Seiji's place is different from last time - for one thing, the Museum has gone. Nothing's filled its space, just white with a thin bridge of land across to the spherical void where Raphael had presumably been staying. Everything darkens when they enter, and here, things are the same as they were - cloudy atmosphere, the rock, and Raphael.

This time, though, he has been pinned rather than chained to it.

The spear through his heart glows faintly, the part sticking out of his chest covered in dried blood, which also runs all down his front. There are other injuries on his body, too - this was a fight, not a clean kill. Some time has passed and much like Paradise, he's beginning to dissolve, light shining out where his fingertips ought to be. There is no smell - despite the blood, the body seems to be made of light rather than flesh.

Those with keen eyes will notice the lily at his feet and the silver wisp of smoke patrolling the perimeter.

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