![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for applications from active players. PREMISE | CAST LIST | THE GAME | RULES | APPLY |
![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for applications from active players. PREMISE | CAST LIST | THE GAME | RULES | APPLY |
![]() | |
The Nowhere is a panfandom, original friendly game which takes place in a world which is essentially a blank slate in the beginning. It is a world which will grow and develop as more characters are introduced. While the starting plot is the arrival of people from their original universes this is not the only plot which will take place in The Nowhere, in fact the goings on which surround the displaced will continually change as more characters are introduced and their worlds bleed into this one. Every month or two the displaced will find themselves in a new universe and facing different trials and challenges. Who is doing all of this? We're sure you will find out fairly soon but for now they have some trails to face - gender swaps, age changes, powers - sometimes they will be down right cruel and twisted, pushing people to their limits and beyond. | |
Game Info // Characters Wanted Cast // Mod Journal // Join! | |
![]() Creatures of fantasy now called 'supernaturals' interact every day with humans through the mystical protection of THE VEIL. Game is currently OPEN for all applications. PREMISE | CAST LIST | THE GAME | RULES | APPLY | WANTED |
![]() | ||
![]() |
For as long as man can remember, there have been things that go bump in the night. Parents have been telling stories of boogeymen to their children for ages. Rabid dogs haunt quiet neighborhoods, the friendly man at the corner store that has just what you need might just be the devil in disguise. There are things hidden in the mist, and sometimes hotel rooms really are haunted. People die, but sometimes they come back. But they’re all just stories, right? Things to scare the reader, or to caution small children to get them to behave. They aren’t real … or are they? King’s Playground is a horror/survival game based on Stephen King’s written works. Join us, and survive if you can. | |
![]() | |
You're in a whole new place. Not just a new city or state, not even just a new country. A whole new damned planet. You know you didn't get here on your own. Neither did the people that you're with. You think you know some of them, might have met them once or twice. Do they know you, too? Everything here is strange. The plants, the animals, did that guy have three eyes, or a clever tattoo? How did this happen? What is going on? You need to find answers, and you need to make sure that you're going to survive. | |
Premise // Character List Mod Journal // Lost World // OOC | |
is in the air... ![]() The Sea Prince and the Strategist ♥ Triton and Athena ♥ --Triton --Athena ![]() ♥ Ogma and Lilith ♥ --Lilith --Ogma ![]() ♥ Sif and Tyr ♥ --Tyr --Sif ...and many more! Now accepting applications! | ||

| Game Information |
| » Premise » Current Planet » Alien And Past Planet Info |
| » Rules » FAQ |
| » Character List » Taken PB List » Orphaned Character Application » New Character Application » Player Directory/Friends Button |
![]() | |||
![]() When Darkness Falls is an original character role-playing game set in the iconic city of New Orleans, Louisiana. On the outside most people see a party town, a place to visit for a good time and nothing more. But what about when you look deeper? Who will you meet and what will you see? More than that, what don't you see at all? Here there is a world within a world, that only few are privy to. Humans live side-by-side with others who may appear human but are most definitely something more. When dusk hits the city comes to life, but not in ways that are expected. You never know who, or what, you might encounter after dark. We are now open and accepting applications for werewolves, vampires, humans, and more! Please see the links below for more information! |
![]() Application Cast Held Wanted Mod journal OOC RPG Welcome to Circ Du Magic, a travelling circus that moves from town to town in 1930's America, stunning the crowds with it's acrobats and lion tamers, it's dancing dogs and fire walkers. It is a place of light and colour, a fantasy to hide in as the world outside marches towards war and an uncertain future. The food is an explosion of spice and sugar, the fortune teller a jaunt into the dangerous unknown. To them a day and night at the circus is a time for joy and escapism to ride the bumper cars, and marvel at the strong man. To the onlooker from small town USA, the circus is a glamorous and glittering world. To those who work in it the circus is a darker place. The constant movement of their workplace means that consequences are minimal when dealing with the local populace and makes it a great attraction for runaways and those avoiding the law. The major secret of the Circ Du Magic is of course that a huge number of impressive tricks really are magic and the circus itself harbours huge numbers of the supernatural, hiding in plain sight from the humans who watch them perform every day and night. There are few rules in the circus for dealing with outsiders, but when looking inwards, there are a few. The circus is your family, so there is no stealing from inside, violence to circus folk is to be kept to a minimum. all secrets must be kept, and you have to work to earn your keep. |
| ||||||||||||||||

| THE GAME Premise Rules FAQ Locations | CHARACTERS Taken & Held Wanted Deceased Application |
![]() |
Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied. |

| THE GAME Premise Rules FAQ Locations | CHARACTERS Taken & Held Wanted Deceased Application | FOR PLAYERS Directory & Friends Button Activity Summaries Pledge Credit & Soundtracks |
![]() |
Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied. |
![]() Premise • Rules • FAQs • Taken and Held • Wanted The dark times are upon the human race in this world. The prophecy has started to take shape. Newcomers from all realities are landing in our world and only time will tell how they will change our fate. These strange visitors, these 'chosen ones' are figures from what was left of our pop culture-they are from books and movies, television and comics. We once thought they were fictional but have now realized that they simply existed in another place and another time from our reality. Now it is up to them to decide whether they will help us or send us to our doom. |
![]() |
Grey Haven, Utah, is a quiet American tourist town. It's sleepy, the townies are friendly, and it seems like nothing out of the ordinary happens there. This is because this tiny town is a supernatural dead-zone, and host to some very powerful, potent magic of its own. Within the borders of Grey Haven, all supernaturals are rendered mundane... and they become completely human. In these modern times, the town serves many functions: a neutral ground for warring factions to meet, a sanctuary for the hunted, a hiding place for fugitives, or simply a place to break a terrible curse or enchantment. To this day, its original function is still its most common: allowing supernatural creatures who are tired of the secrecy and the struggle a peaceful haven to live out a mortal life and eventually have a natural death, something many supernaturals are denied. |