September 18th, 2009

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[info]epigraph is a brand new celebrity game and we're looking for dedicated role-players. A lot of the popular roles are still open, come claim them before it's too late!
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Oh Marvelous


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Oh Marvelous: A Marvel RPG
~*~“Evolution is not a force, but a process. Not a cause, but a law.” (John Morley)~*~

For years man has been evolving, quietly and subtly, on the periphery of human awareness. In recent years these evolutionary mutations have taken on more extravagant and dangerous forms, attracting the attention of homo-sapiens. The humans do not like what they see. To make matter worse, many of these mutants have turned to villainy, terrorizing the public and affirming the fear and hatred towards mutants harbored by human race. Reactionary measures have been taken, most notably in America and Great Britain, requiring mutants to register with the governments.

Mutant organizations, some for good and some for evil, have sprung up all over the planet. In response to the growing threat of super-powered villains, the American S.H.I.E.L.D. organization has taken the initiative to produce the first government sanctioned “super-hero” the Avengers. Meanwhile, despite mounting public distrust, philanthropist Charles Xavier continues his efforts towards peaceful mutant-human relations with his X-Men and his school for young mutants in Westchester, New York. At the Muir Island research facility a subsidiary of the X-Men team has been formed by geneticist Moira MacTaggert, calling itself Excalibur. In contrast to these “heroes” the mutant called Magneto, disillusioned with an intolerant majority, has built the island haven of Genosha and formed the “activist” Brotherhood of Mutants. More groups are formed all the time, from devious government factions to would-be champions. Many mutants choose no affiliation, fighting the system as lone rebels or staying hidden in the shadows. In this politically and socially precarious world, how will you choose to live your life?




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| APPLY | INFO | RULES | GAMEPLAY | TAKEN/HOLD | WANT LIST | SITE MAP |
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PREMISE | FAQ & RULES | CURRENT CAST | OPEN CHARACTERS | APPLY

ITS THE FIRST WEEK OF SCHOOL AND ITS YOUR SENIOR YEAR,
BUT WHO ARE THESE NEW KIDS? AND WHY ARE THEY SO PALE...
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the game - cast holds resources
for applying - premise timeline rules characters application
for members - contact list friend-all
communities - in character out of character applications


The war against Voldemort may be over thanks to the work of Harry Potter and Neville Longbottom, but the death of the Boy Who lived has left the Wizarding World torn between a spirit of celebration and one of mourning. Families have been ripped apart; friends and lovers are missing or dead. And the youngest of those who actually fought in the Final Battle are battered and exhausted and desperately need a chance to rest.
Hope for the future helps keep spirits up and without the Chosen One, young Neville is shoved into the spotlight as a valiant war hero. But the reconstruction of Wizarding London is underscored with a widespread thirst for revenge and eventually the Ministry's quick and decisive action isn't enough. The most notable and evil of Death Eaters have already been Kissed but what about their families and their children? What about the Dark Creatures that wander the streets? Amidst an increasingly hostile environment, a series of hate crimes force the young and the battle-tired to take action.

This Harry Potter RPG is completely AU to Deathly Hallows. We've re-envisioned the war and its aftermath and have created a world where the masses are as excited to see Voldemort dead as they are hungry for some kind of vindication. Play picks up one month after the Final Battle, on September 23rd. We are het AND slash friendly and are looking for players who are dedicated, creative, and interested in taking this journey with us.

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available characters. current cast. rules. navigating lockewood. apply!


Imagine, if you will, a magical village that’s unplottable, inescapable, and inexplicable. No one knows how they found themselves in this village, but what they soon find out is that almost all aspects of life in this village are controlled by Rita Skeeter. She knows your deepest, darkest secret -- the one you would never reveal to a single soul -- and if you refuse to play by her rules, she has promised to expose you. What’s more? Your secret will be revealed and you will never be able to return to the time and place you left. There will be only one escape: death.

Though your leisure time will be your own, you must live and work where she tells you. She will assign you an occupation, a place to live, and grant you a reasonable allowance to begin your new life in Lockewood Village.

The additional twist? Individuals from all times may be transported to Lockewood Village at any point in their life. Their presence will not affect the outcomes of the main timeline. Tom Riddle’s presence will not remove Lord Voldemort or prevent the First or Second Wars. New relationships may be flourish, but they will not prevent anyone from being married or born. Lockewood Village exists on a whole separate plane of reality.

MOST WANTED.. Helga Hufflepuff, The Black Family, Bellatrix Lestrange, Gideon Prewett, Molly Weasley, Fleur Delacour, Fred Weasley, Fred Weasley II, George Weasley, Parvati and Padma Patil, Dean Thomas, Seamus Finnigan, Abraxas Malfoy, Daphne Greengrass, Blaise Zabini, Vincent Crabbe, Gregory Goyle, Augusta Longbottom, Horace Slughorn and SEVERAL OTHERS!
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General
Premise
Rules
Character List
Application
Played Bys
Character Directory
Wanted Characters

Game Information
Ministry of Magic
Hogwarts
The Undead
The Horcruxes
Identification Cards
FAQ

Current Players
Friends Button
Contact Information
Profile Format
NPC Information
Drop Box
Activity Check

Wanted Characters Include...

Severus Snape, Lucius and Narcissa Malfoy, George Weasley, Walden Macnair, Ted Tonks, Benjy Fenwick, Kingsley Shacklebolt, Dennis Creevey, Fleur Delacour, Cho Chang, Oliver Wood, Daphne Greengrass, Theodore Nott, Tracey Davis, Neville Longbottom, Hannah Abbot, Alecto and Amycus Carrow, Alaster Moody, Peter Pettigrew and original characters!

Premise

The 1996-1997 school year ended with the death of Albus Dumbledore, but while he and Harry were uncovering the truth behind Lord Voldemort's immortality Lord Voldemort was himself in the final stages of a plan that would bring him that much closer to everlasting life.... To take over the Ministry of Magic. Break into the Department of Mysteries. And solve the mystery of the Veil -- the doorway between life and death.

On 1 August 1997, a battle raged inside the Ministry as Death Eaters fought Aurors and Ministry officials for the control of the Ministry for Magic -- and the control of Wizarding England. The Order of the Phoenix found out hours too late, and by that time, Voldemort had won.

The next day, the Daily Prophet announced that Lord Voldemort had declared himself Minister of Magic. The reaction was immediate, as countless witches and wizards fled the country. They, as the remaining magical population would soon discover, were the lucky ones. While St. Mungo's remains neutral and Gringotts Bank has taken a violently oppositional stance, the remaining wizarding institutions, including Hogwarts, have no choice but to go along with the Dark Lord's demands.

While the Death Eaters have been running the country, slowly but surely destroying all that was good about wizarding society, Voldemort has been examining the veil. It didn't take long before he found a way out.

Thus he entered through the veil to explore the realm of the dead. But what he didn't count on was that as he entered, someone was released. Looking exactly as they did the day they died, that soul, who was in stasis at the happiest time of their life, has no knowledge of current affairs or their life after that happiest moment. But they're back, and the only way out for them is to die again. But they don't remember death - they only remember life.

Appearing in a discrete alleyway in the heart of Diagon Alley, they are lost, confused, and have no idea what to do. But soon after the first of the undead was discovered, those loyal to the Order have been carefully watching, making sure those who return are properly cared for and given the latest in wizarding communication: the journals. If they have family still alive, they are put in touch with them, and they do their best to readjust to life in 1997.

But the question remains: what is Voldemort looking for beyond the veil? What is it that he thinks holds the key to immortality? Only time will tell, and if Voldemort discovers it before Harry Potter destroys the remaining Horcruxes, then the wizarding world will forever be subject to the Dark Lord's rule.
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You open your eyes to darkness. The air smells stale and confined. Lifting a hand, you feel glass, smooth and curved. Instinctively, your heart beats faster. A tentative push and it rises away from you, swinging to the side. Light filters in through windows above. You blink, your eyes adjusting to the shadowed room as you try to remember what happened.

A thin layer of dust covers everything. There are no panes of glass in the windows. The virus. You remember now. They told you stasis was a precaution. Only a few weeks. A month, at best. Let them get the virus under control.

Standing beside your pod, legs shaking from disuse, you feel a sense of apprehension creeping over you. Your heart beats even faster now. A table nearby has a pile of scrolls on it and, with a sense of foreboding, you cross to find the one with your initials on it.

~~~ The year is 2100. ~~~

Waking Pandora is an AU, post-apocalyptic Harry Potter RPG based partially on the History Channel series Life after People. One hundred years after humanity is destroyed by a Muggle-made virus, people - magical and muggle - are waking up in the stasis pods that had been humanity's bid for survival.

Armed with only a small pack of things, your wits, and limited initial magical ability, you must learn to not only survive but also rebuild the world, brick by brick, and child by child. Anything is possible in Waking Pandora.

Ask yourself this: Do you want to be a vital part of an RPG that is more than just commonplace and routine? Where the world you build is literally the new world of humanity and players can participate as much as they want? Then Waking Pandora is the place for you.

Wake up to a world where Hope and the future is what you make of it. Waking Pandora

Most Wanted: Dean Thomas, Draco Malfoy, Blaise Zabini, Katie Bell, Lavender Brown, Lee Jordan, Rabastan Lestrange, Lucius Malfoy, Oliver Wood and more.
Premise | Application | Open Characters | FAQ | Rules

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Photobucket - Video and Image Hosting

RulesMost Wanted CharactersTaken CharactersApplicationPlayed-BysThe PremiseRP Community




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Strange things are happening.... A familiar feeling of deja vu has taken hold, a feeling which refuses to be shaken, no matter how much you tell yourself to ignore it, it isn't real...

Mysterious portals are appearing in various places about the world, and people are accidentally tumbling into them. Who placed them? And what pray tell is on the other end?

Hannibal's Hotel.

Guests check in, but do they ever check out?

[info]hannibals_hotel is a multifandom game on IJ - or have you seen us somewhere before? - we're looking for players who want some variety, who are tired of the same old same old and who want to have fun! Come join in the fun, bring your favourite character, and interact with other fandoms!

Be aware that we are slash friendly and will undoubtedly have mature content - you must be 17 or older to play.


Fandoms we'd like to see : Twilight, Lord of the Rings, Harry Potter, Bleach, Doctor Who, Heroes, House, True Blood, Dexter and more! The only limit is your imagination!

If you have any questions, feel free to im me at siriusdarklove!
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Premise
Rules
Available
Apply
Wanted


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Forgotten Gods


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What happens to the old gods, once their temples have crumbled and their believers have abandoned them? Do they die, forsaken, alone? Or do they remain, still wandering the world, immortal, surviving off what little belief they can gather?

Forgotten Gods follows the lives of these old deities, brought to America long ago by explorers or immigrants from their homelands and eventually abandoned or lost from memory. As their worshippers moved on to new religions, the gods' powers waned - for a god, at its most pure essence, is no more than an idea, and an idea is worthless if there is nobody to believe in it. Some have passed, forgotten, from the world, while others have fallen into madness. Some have simply tried to adapt, to make a life for themselves in this place without gods, getting by on what little scraps of worship and belief they can garner. Others are more radical, attempting to regain the power that was once theirs, to revive their followings.

And then there are the New Gods. Gods of cars and computers, television and radio, cities and highways, all those things that modern Americans put their faith in. They are young, at the height of their power. These newcomers are regarded dismissively by some of the older gods, who have seen so many new deities rise and fall in their time; jealously by others, who wish to reclaim the power for their own; and by all with a deep wariness.

Inspired by the world of Neil Gaiman's American Gods, this game invites players to step into the roles of deities, old and new, to create their own modern mythology.


About / Rules / Cast List / Held / Wanted
FAQ / Resources / Apply


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Present day Aiode Falls, Maine is home to many residents from all over the globe. And Universe. The little college town is growing, and becoming home to more and more people all the time. Some of them have no idea how they came to arrive, and some can never go home. As the University gets darker with new arrivals harboring less than happy intentions, so does the city. It is now home to metahumans, vampires, humans, demons, ghosts, aliens and even celestial beings. All of them with defined morals (or none, for that matter) and each with an allegiance. Those without a chosen allegiance are considered fair game, as both sides subconsciously prepare.


There is a constant battle for good and evil in this town, and only one side can prevail.


INFO | RULES+FAQ | WANTED | TAKEN | HELD | COMMENT BOX | APPLY!
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ANOMALOUS
Rules x FAQ x App x Held x Cast x Contact/F-Button


Started in July of '07, Anomalous was a long running game on GJ, and was also brought back on IJ closing somewhere during the summer of '08. We're currently retconning the premise, and we hope to start it again.

PREMISE
Welcome to a world influenced by power.

There are no superhuman heroes, no dastardly villains here. You may be used to hearing stories of people joining secret teams and forming legions, flying around on planes, but this is not a comic book. This is a generation of gifted humans who, in the past six months, have lost their once normal lives. Some of these "mutations" were worse than others, but together they all are united in the fact that their lives will never be the same again.

People began to notice things wrong with themselves. Wounds would heal faster, massive headaches would ensue, and suddenly they were in a different room. A man prayed to God that the next time he opened his eyes, his glance wouldn't destroy whatever fell within his gaze.

This evolutionary jump wasn't just isolated to the United States. All over the world, people began to realize their true potential. Foreign governments are trying to recruit them to military forces, wanting nothing more than to control them. Scientists search out these special people, their intentions both good and bad. What was once considered normalcy has been corrupted. Questions with no anwers are on the tip of everyone's tongue: How, or why; are they connected? Is there a greater purpose, be it dark or light, that they must face?

Already, some of these "freaks", as they were called, were using their powers for personal gain, and there was a concern that it would escalate. They would rob, they would cheat, and they would kill to seek vengence. Then there were those who tried to stay out of the limelight, frightened of their powers and the consequences that came with them. Some even found these powers as a way to gain attention, using them to save lives and get their name flashed on the evening news.


These are The Anomalous - the changed, the powerful, the revolutionized.

WANTED Anyone, and everyone is wanted and needed! We're retconning the game, so everyone is adored!

Anomalous is a AU X-Men game, if you didn't notice from reading the above. It's kind of like heroes meets marvel, and we lasted about 12 months before -- and we're hoping to recreate the same thing.
game will start with nine applicants.


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[info]forgottenpages
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forgotten pages. (popular roles re-available!)
The summer of Albus Dumbledore's death greeted the wizarding world with great change. The Ministry of Magic was taken over by the Dark Lords followers. Purebloods that understood the cause were at his beck and call. Some half-bloods of social standing tried to change their bloodlines by smudging documents in hopes to keep themselves and their money safe. Muggleborns were treated like common criminals and hunted by an order called, Snatchers. And blood-traitors were victimized for their political views.

change was on the horizon.

The students of Hogwarts were thrown into that change without warning. As the new year began Headmaster Snape proved to be just as nasty as he had been as a teacher. The employment of the Carrows siblings brought on obvious alterations to the schools interests. With the implementation of a Dark Arts class, the rebirth of the Inquisitorial Squad,
and the newfound form of physical punishment...students were asked to choose sides. For it was believed that cleansing the youth was necessary to preparing them for the Dark Lords new order.

and what better place to start than hogwarts?

[info]forgottenpages is a DH-compliant, trio-era-seventh-year game. Here we look to explore Hogwarts and Hogwarts only. Though the castle walls are greatly influenced by the world beyond them students are rarely, if ever, let in on details. With no real contact with the outside world and such drastic measures being taken by the new administration students are forced to conform or in the rare case...rebel. Rebellion, of course, will not be tolerated by the current staff. Yet, there are a few who have chosen to fight. A few who look to right the wrongs of those who currently have the power. The question is, where will you stand come the final battle of Hogwarts?
CHARACTERS DIRECTORY RULES MAIN THREADING OOC
DISCLAIMER: much of forgotten pages is recycled material from the now-defunct this purgatory. we just needed to start fresh.