In the month of June, a sense of anxiety will sweep over Wizarding Cardiff. Change is coming, sooner rather than later now.
It starts when the Doctors detect a sort of rippling through the atmosphere. What had been only occasional before will become more pronounced. Throughout the month, characters may experience time warps. They might find themselves walking down a street and then be in the same place, but 20 years in the future or 300 years in the past. The effects will only last a few moments, but it will be jarring, to say the least.
Meanwhile, anyone with magical abilities will start to sense their powers growing weaker. As if they are being drained. This effect will not be permanent.
Anyone with psychic abilities will also sense this foreboding worldwide. AS if all of humanity is on edge.
Chaos. Destruction. The End of Days. Something begins to tear at the fabric of space and time. Something powerful. Greater than any army anyone has ever faced before. It will be only with the people of the city uniting that they will be able to hold back the force long enough to save what they can of Wizarding Cardiff.Mod Notes:
This will be a world-shifting event. By July, what is left of Cardiff will be existing in a vacuum in time and space. This will be a temporary solution to the bigger problem our characters face, but the isolated city will remain the setting for a time to allow players a chance to settle in. New characters will, of course, be welcome to continue to come through the rift (which will stay open through ALL of this).
Below is a great place to ask questions about this event. We will be modifying the FAQ and game plot afterward to reflect these changes.
As a note, some of the doorways that opened before might be altered a little. We will still have versions of the doors available but with alternative surprises (because surprises are fun).
Please feel free to provide suggestions and feedback! That's how we build community and make this an all inclusive game.