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[19 Aug 2010|12:41am] |

premise ‡ rules ‡ faq ‡ taken/holds ‡ application ‡ mod contact places and jobs ‡ the townspeople ‡ ghostly things
Grave Comfort is a supernaturally themed original character role-playing game set in a fictitious small town known as Comfort, Virginia. Established in 1763, Comfort has a rich history going back to the original colonies of America. In the present day, it is famous for the strange goings-on that happen throughout the town: mysterious lights over the woods, a haunted former prison for the criminally insane, haunted train tracks, the remains of a 19th century cult that ended in mass murder...there was even a cult slasher film series based on the town's supernatural history that has spawned an annual horror film festival. Typical tourist attractions can be found in town too, from tours on the Buckley Plantation or at the Thorpe winery to visits to the Historical Society's Museum or one of the many art galleries in town. Come to Comfort for its attractions, stay to experience its oddities.
Welcome to Comfort!
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[19 Aug 2010|02:46am] |
 Welcome to Avalonis, where superheroes and villains walk the streets and nothing is quite what it seems.
The city of Avalonis was once dubbed the superpowered capital of the world and even today the city is filled with people who can do the most extraordinary things. Some can move things with their mind, others can read them and then there are some who have no powers at all but insist on fighting for justice nonetheless. As when you have a city filled with heroes, villains will follow and now the city is host to some of the most spectacular and epic show downs the world has ever seen.
Beneath the shiny exterior of the city and the side that the tourists come to see in the hope of catching a glimpse of the city's famous heroes and villains is a layer of corruption. The Irish mob and Italian mafia control parts of the city, pushing prostitution and drugs onto the streets of Avalonis. If there's something you crave then there's always a way to get it, no matter how sordid your tastes.
There's a reason why the city needs heroes. Avalonis Police Department is rife with corruption. The internal struggle within the department is probably why they have yet to pay full attention to the recent disappearances of young superpowered individuals, but how long can these disappearances remain unnoticed and who knows more than they're letting on? |
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[19 Aug 2010|08:41am] |
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A Next-Generation HP Game |
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Premise Available Rules Apply Player Directory Friending Button Credit
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They called the generation following the Second World War: The Baby Boomers. They were supposed to make the world a better place, and free from tyranny. However, like most things in this world no matter how hard you try, bad things happen. The Second War came and went, destroying just about everything in its path. Heroes rose, villains fell, sacrifices were made in the name of justice. Following the fall of the Dark Lord, and the Second War it was only natural that the trend from the past continue. Those who had survived carried on, to pass the torch down to their children, a new generation that seemed to spring out of the ashes.
This new generation, the Boomer Generation as they're now being called, was raised with the hope that they'd be able to create a new world, a better one, one that wouldn't fail into the habits of their parents generation. However, this can be said for both sides. For the children of the defeated have been growing with their own ideas to correct their sides own flaws, becoming more powerful everyday and the time is growing closer to unleashing their plan on the world...
Opening September 7th! A ton of characters still available!
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ROAD DEMONS - an original 18+ biker game |
[19 Aug 2010|08:51am] |
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[19 Aug 2010|11:25am] |
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Musings Musings has always existed, a world alongside our world.
In Musings, people live the way we do, eat the same food we do, love the same way we do, and work the same minimum wage jobs we do. The differences? They all have their roots in fictional characters, and they are immortal.
Though they are not the characters themselves, they carry in them the essences of characters from fiction. The sources that they spring from do not exist for them, but they are based on fiction we are familiar with all the same - though no one has ever read a Batman comic, there is a rich young man who uses his money to fight the forces of evil that destroyed his life. Though Moby Dick was never written, a sailor still stalks the bars of a town on the sea, watching, waiting.
Now, a portal has opened between the world of Musings and the mortal world, and the Creations (as they call themselves) have begun crossing over in droves. Now, they have abilities that they did not have in their own world, abilities that they can choose to do with what they will. There is no great prescribed fate for these echoes of fiction, only the destinies they choose to weave for themselves - living and losing on the shores of a new world. |
MODS | MAIN | LOGS | OOC | FAQ | TAKEN/HOLDS | WANTED |
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Salem Academy - An American Harry Potter Game on Inksome |
[19 Aug 2010|11:25pm] |
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SALEM ACADEMY |
THE RPG
MODS RPG OOC
DIRECTORY
PREMISE INFO RULES FAQS APPLY TAKEN WANTED CREDIT |
Salem Academy isn't your average high school. The eclectic blend of old-school magic and values, mixed with modern technologies and the attitudes of American teenagers make it an institution unlike any other. At a school for witches and wizards, in one of the most historically magical towns in America, life is not all that easy. Especially now that the existence of magic has been revealed to Muggles by renegades.
Graduation has come and gone, but the seniors aren't going anywhere. The Bureau of Magic needs them to protect the school from outside forces. Between modern inventions and traditional magic, students and professors alike hope they can keep their school safe. But only time will tell. |
GAME HAS BEEN RUNNING SINCE 4/27/09. JOIN TODAY!!! |
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EdgeLand - post-apocalyptic roleplay |
[19 Aug 2010|11:47pm] |
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This is the way the world ends...
It's October 2010, a year and a half after a global outbreak of a new strain of influenza. The virus mutated. There is almost no one left.
A group of survivors found each other and started to rebuild, settling in the Sonoma Valley, the heart of California wine country and one of the richest agricultural areas of North America.
The problem with prime locations, of course, is that they come at a price, even in a world where money is a thing of the past.
EdgeLand is an original character RPG with a post-viral-apocalypse backdrop, set apart from other games by its philosophy on player involvement and collaboration, where every character is pivotal to their own cog in the overall plot. Do you have the ability and imagination to be part of it?
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